Difference between revisions of "Sandvich"
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*With the addition of the Mann-conomy update, seven classes are now capable of healing themselves. The Scout (with Mad Milk), the Soldier (through successful hits with the Black Box), the Pyro (by killing an enemy with the Powerjack), the Demoman (by killing an enemy with the Eyelander) the Heavy (with his edible devices), the Engineer (with his Dispenser), and the Medic (passive healing, successful hits with the Blutsauger, or the Oktoberfest taunt). | *With the addition of the Mann-conomy update, seven classes are now capable of healing themselves. The Scout (with Mad Milk), the Soldier (through successful hits with the Black Box), the Pyro (by killing an enemy with the Powerjack), the Demoman (by killing an enemy with the Eyelander) the Heavy (with his edible devices), the Engineer (with his Dispenser), and the Medic (passive healing, successful hits with the Blutsauger, or the Oktoberfest taunt). | ||
*Even before the cooldown timer after eating was implemented and after it was removed, the Sandvich still shows an ammo count because it will need to use some ammo if the Sandvich is thrown for another teammate to eat. | *Even before the cooldown timer after eating was implemented and after it was removed, the Sandvich still shows an ammo count because it will need to use some ammo if the Sandvich is thrown for another teammate to eat. | ||
+ | *When eating the Sandvich no bite marks appear to you, however other players can see the bite mark. | ||
== Gallery == | == Gallery == |
Revision as of 06:02, 5 October 2010
“ | What was that, Sandvich? "Kill them all"? Good idea! HAHAHAHA!
Click to listen
— The Heavy
|
” |
The Sandvich (in full, the Sandvich Edible Device) is an unlockable secondary weapon for the Heavy. It consists of two triangular slices of bread containing lettuce, tomatoes, cheese, ham, and bologna. Topping it is an Olive through a toothpick.
The Sandvich can be consumed by pressing the correct bound keys for either primary fire or taunting. Using the taunt button will allow the player to bypass the one second delay when switching weapons. When eaten, it will replenish 100% health (300 HP) over a four second duration. During this time, the player will be forced into third person as the Heavy becomes completely immobile and emits loud munching noises. The healing given by the Sandvich does not extinguish fire although it heals the Heavy much faster than he is burned. As eating the Sandvich is considered a taunt, it cannot be consumed whilst underwater. When eaten, critical Sandviches deliver no additional benefits.
A generous Heavy can use the alternate fire to drop the Sandvich ahead of him for teammates to pick up, healing the collector 50% of his maximum health. The dropped Sandvich will only last a total of 30 seconds. Once dropped, the Sandvich will recharge for about 30 seconds unless collected from a Resupply cabinet or a Medikit while at full health. Should the Heavy be killed whilst holding the Sandvich, it will be dropped as a collectible for 50 health (75 for a Scout).
Contents
Damage
None. Heals 300HP over 4 seconds.
Function times
- Eating Time: 4.3
- Dropped Sandvich Expiry / Recharge: 25.7 (only applies when using alt-fire to drop a Sandvich)
All times are in seconds. Times are approximate and determined by community testing.
Related Achievements
Scout
64px | Dodgers 1, Giants 0
Kill an enemy Heavy and take his Sandvich. |
Heavy
Konspicuous Konsumption
Eat 100 sandviches. |
Related updates
- August 19, 2008 Patch
- Sandvich added as part of the Heavy Update.
- February 25, 2009 Patch
- Players with full health can now pick up dropped Sandviches.
- September 15, 2009 Patch
- Alt-fire on the Sandvich now drops Sandviches.
- A single Sandvich can be dropped at a time. Dropping the Sandvich removes it from the Heavy.
- A Heavy can regain his Sandvich by collecting a healthkit while already being at full health.
- Eating a Sandvich using the taunt method now heals a Heavy to full health.
- Dropped Sandviches heal 50% of the collector's health.
- Alt-fire on the Sandvich now drops Sandviches.
- October 14, 2009 Patch
- Added 1/2 Bonus Point for healing a teammate with a dropped Sandvich.
- Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.
- Fixed thrown Sandvich traveling through players before being activated.
- Fixed Sandviches sometimes spawning inside walls, or being thrown through thin walls.
- December 22, 2009 Patch
- Fixed the Heavy picking up his own thrown Sandvich if it was thrown while running forward.
- April 28, 2010 Patch
- Throwing a Sandvich to a teammate now earns a full bonus point (was half a point).
- July 8, 2010 Patch
- The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.
- September 30, 2010 Patch
- Removed the cooldown timer from the Sandvich and the Dalokohs Bar when eating.
Trivia
- The Sandvich was first portrayed to the playing community in the Meet the Scout video, weeks before it was released as an in-game item.
- Despite the Sandvich being made of bread, meat, cheese, and vegetables, it can somehow be crafted into scrap metal.
- The Sandvich user guide says that the bread and grains group heals 20 health, the vegetable group heals 40 health, the cheese and dairy group heals 20 health, the meat and poultry group heals 20 health, and the other bread and grains group heals 20 health. This sums to only 120 health, the amount of health that the Sandvich originally replenished. The ability of the Sandvich to heal 300 points of health was added in a later update.
- The promotional poster for the Sandvich contains a typo. The word "Health" relating to the cheese and dairy group is misspelled.
- It is possible to drop the Sandvich while stunned by the Sandman.
- With the addition of the Mann-conomy update, seven classes are now capable of healing themselves. The Scout (with Mad Milk), the Soldier (through successful hits with the Black Box), the Pyro (by killing an enemy with the Powerjack), the Demoman (by killing an enemy with the Eyelander) the Heavy (with his edible devices), the Engineer (with his Dispenser), and the Medic (passive healing, successful hits with the Blutsauger, or the Oktoberfest taunt).
- Even before the cooldown timer after eating was implemented and after it was removed, the Sandvich still shows an ammo count because it will need to use some ammo if the Sandvich is thrown for another teammate to eat.
- When eating the Sandvich no bite marks appear to you, however other players can see the bite mark.
Gallery
- Sandvich 1st person cropped.png
1st person view.
See also
External links