Difference between revisions of "Demoman responses"
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− | *[[Media: | + | *[[Media:Demoman_cartgoingforwardoffense01.wav|"Go! '''Push!'''"]] |
− | + | *[[Media:Demoman_cartgoingforwardoffense02.wav|"Put yer backs into it lads!"]] | |
− | *[[Media: | + | *[[Media:Demoman_cartgoingforwardoffense03.wav|"''Push!''"]] |
− | *[[Media: | + | *[[Media:Demoman_cartgoingforwardoffense04.wav|"Push lads!"]] |
− | *[[Media: | + | *[[Media:Demoman_cartgoingforwardoffense05.wav|"Mush lads!"]] |
− | *[[Media: | ||
}} | }} | ||
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− | *[[Media:Demoman_cartgoingbackoffense01.wav|" | + | *[[Media:Demoman_cartgoingbackoffense01.wav|"The cart moving back!"]] |
− | *[[Media: | + | *[[Media:Demoman_cartgoingbackoffense02.wav|"It's rolling bloody back!"]] |
− | *[[Media:Demoman_cartgoingbackoffense03.wav|" | + | *[[Media:Demoman_cartgoingbackoffense03.wav|"Mind the cart lads!"]] |
− | *[[Media:Demoman_cartgoingbackoffense04.wav|" | + | *[[Media:Demoman_cartgoingbackoffense04.wav|"The cart's moving back lads!"]] |
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}} | }} | ||
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− | *[[Media: | + | *[[Media:Demoman_cartgoingforwarddefense01.wav|"Stop that bloody cart!"]] |
− | + | *[[Media:Demoman_cartgoingforwarddefense02.wav|"Stop that cart lads!"]] | |
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− | *[[Media: | ||
}} | }} | ||
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− | *[[Media:Demoman_cartgoingbackdefense01.wav|" | + | *[[Media:Demoman_cartgoingbackdefense01.wav|"Roll back to '''Hell''' ya bloody cart!"]] |
− | + | *[[Media:Demoman_cartgoingbackdefense02.wav|"Back ya bloody go!''"]] | |
− | + | *[[Media:Demoman_cartgoingbackdefense03.wav|"It's rolling back!"]] | |
− | *[[Media: | ||
− | *[[Media: | ||
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}} | }} | ||
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− | *[[Media:Demoman_cartstaycloseoffense01.wav|" | + | *[[Media:Demoman_cartstaycloseoffense01.wav|"Get to the cart!"]] |
− | *[[Media:Demoman_cartstaycloseoffense02 | + | *[[Media:Demoman_cartstaycloseoffense02.wav|"Stay close to that bloody cart!"]] |
− | + | *[[Media:Demoman_cartstaycloseoffense03.wav|"Lads! Get to the cart!"]] | |
− | *[[Media: | ||
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}} | }} | ||
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− | *[[Media:Demoman_cartstoppedoffense01.wav|"The | + | *[[Media:Demoman_cartstoppedoffense01.wav|"The bloody cart's not moving!"]] |
− | *[[Media:Demoman_cartstoppedoffense02.wav|" | + | *[[Media:Demoman_cartstoppedoffense02.wav|"The cart is bloody stopped!"]] |
− | *[[Media:Demoman_cartstoppedoffense03.wav|" | + | *[[Media:Demoman_cartstoppedoffense03.wav|"''The cart's not moving lads!''"]] |
}} | }} | ||
− | + | <!---No cartstopitdefense01.wav lines---> | |
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== [[Mann vs. Machine (game mode)|Mann vs. Machine]] responses == | == [[Mann vs. Machine (game mode)|Mann vs. Machine]] responses == |
Revision as of 21:18, 7 February 2014
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Demoman has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
After Killing More than 1 Enemy in 20 Seconds with a Secondary Weapon |
After Killing More than 3 Enemies in 20 Seconds with a Secondary Weapon |
Kill assist |
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Melee, Chargin' Targe or Splendid Screen Kill (Shield bash kills use the currently equipped melee lines) |
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Killing a Soldier |
Destructions |
Domination |
Dominating a Soldier |
Dominating a Pyro |
25px Dominating a Demoman |
Dominating a Heavy |
Dominating a Medic |
Dominating a Sniper |
Dominating a Spy |
Revenge Kill |
Round Start |
Stalemate |
Set on Fire |
On Death |
Hit by Jarate or Mad Milk |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
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Taking damage |
Achievement Unlocked |
If the Demoman drinks from his Bottle and then swings it |
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After Capturing Intelligence |
After Capturing control point |
Standing on captured Point, firing weapon |
Attacking: Cart Goes Forward |
Attacking: Cart Goes Back |
Defending: Cart Goes Forward |
Defending: Cart Goes Back |
Attacking: Stay Close to Cart |
Attacking: Cart Has Stopped |
Mann vs. Machine responses
During a Wave
Upon Being Revived With A Reanimator |
Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
After a Wave
Receiving a Killstreak Kit |
Common Loot Rare Loot Godlike Loot |
Halloween / Full Moon responses
Wheel of Fate outcomes
Big Head fate |
Small Head fate |
Positive fate |
Negative fate |
During battle with Merasmus
Successfully stun Merasmus |
Merasmus attempts to heal himself |
Miscellaneous
Falling in Bottomless Pit in Ghost Fort |
Helltower responses
Round Start |
The Witching Hour: Bridge Appears |
Collected Normal Spell |
Collected Rare Spell |
Reacting to Rare Spell |
Casting Spells |
Attacked By Skeletons |
Duel Accepted |
Duel Rejected |
With Magical Mercenary equipped
These responses override the default responses for that category.
Round Start |
Domination |
Set on Fire |
Under the effects of an ÜberCharge |
Unused responses
Dominating a Soldier |
Note: Most lines spoken by the Demoman Robot are robotic versions of the lines above. However, the following lines have no human equivalent and are included here for completeness. They possibly hint at the Demoman's and the Soldier's friendship from the War! Update.
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