Difference between revisions of "TF2 x10"
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{{buff|+20% bonus healing while deployed}} | {{buff|+20% bonus healing while deployed}} | ||
{{buff|Leave a calling card on your victims}} | {{buff|Leave a calling card on your victims}} | ||
− | {{nerf|+400% push force taken on wearer | + | {{nerf|+400% push force taken on wearer}} |
{{note|This simulates the [[Special Delivery (item set)|Special Delivery]] item set}} | {{note|This simulates the [[Special Delivery (item set)|Special Delivery]] item set}} | ||
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Revision as of 09:00, 26 March 2014
![]() | “You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
TF2 x10, also known as Team Fortress 20 is a SourceMod plugin and server modification for Team Fortress 2. The plugin/server mod was created by UltiMario and Mr. Blue, with additional coding by Isatis and InvisGhost.
Please use the servers found on the Official TF2 servers found here
Contents
Gameplay
The main characteristic of this game mode is the fact that all weapon attributes are multiplied by 10. This includes both the positive and negative stats of each weapon, and often results in incredibly powerful or ridiculous weapon and player abilities.
For instance, a Spy wielding a Conniver's Kunai will spawn with only 1 health, however achieving a backstab will boost their health to a temporary 1800 and slowly drain like the Medi Gun's overheal. This boost also applies to damage buffs or resistances; wielding a Chargin' Targe will cause the responsible Demoman to have full immunity to explosive and fire damage; a Heavy wielding the Gloves of Running Urgently cannot deal any damage with them; a Soldier wielding the Gunboats will take no damage from Rocket Jumping regardless of which Rocket Launcher is equipped. Certain weapons which would otherwise be direct upgrades from each other thanks to the stat boost, such as the Splendid Screen from the Chargin' Targe, will either not gain the boost or receive a smaller one.
In order to extend the spirit of the mod to Stock weapons (which have no attributes to multiply), some of their properties are altered. A notable instance of this is the Grenade Launcher, which loads the magazine similarly to a Beggar's Bazooka and accumulated grenades being fired extremely quickly.
Weapon changes
Changes to stock weapons
Class | Item | Old | New |
---|---|---|---|
![]() |
![]() Scattergun |
~ |
|
![]() Bat |
~ |
| |
![]() |
![]() Rocket Launcher |
~ |
|
![]() Shovel |
~ |
| |
![]() |
![]() Flame Thrower |
Airblast costs 20 ammo |
|
![]() Fire Axe |
~ |
| |
![]() |
![]() Grenade Launcher |
~ |
|
![]() Stickybomb Launcher |
~ |
| |
![]() Bottle |
~ |
| |
![]() |
![]() Minigun |
~ |
|
![]() Fists |
~ |
| |
![]() |
![]() Wrench |
~ |
|
![]() Building |
~ |
| |
![]() |
![]() Syringe Gun |
~ |
|
![]() Medi Gun |
~ |
| |
![]() Bonesaw |
~ |
| |
![]() |
![]() Sniper Rifle |
~ |
|
![]() SMG |
~ |
| |
![]() Kukri |
~ |
| |
![]() |
![]() Revolver |
~ |
|
![]() Knife |
~ |
| |
![]() Invis Watch |
~ |
| |
![]() ![]() |
![]() Pistol |
~ |
|
![]() ![]() ![]() ![]() |
![]() Shotgun |
~ |
|
Scout
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Force-A-Nature |
50% faster firing speed |
|
![]() Shortstop |
No max health on wearer |
| |
![]() Soda Popper |
+25% faster reloading speed |
| |
![]() Baby Face's Blaster |
40% more accurate |
| |
Secondary | ![]() Bonk! Atomic Punch |
~ |
|
![]() Crit-a-Cola |
~ |
| |
![]() Mad Milk |
~ |
| |
![]() Winger |
+15% damage bonus |
| |
![]() Pretty Boy's Pocket Pistol |
+15 max health on wearer |
| |
![]() Flying Guillotine |
~ |
| |
Melee | ![]() Holy Mackerel |
~ |
|
![]() Unarmed Combat | |||
![]() Sandman |
-15 max health on wearer |
| |
![]() Candy Cane |
25% explosive damage vulnerability on wearer |
| |
![]() Boston Basher |
On hit: Bleed for 5 seconds |
| |
![]() Three-Rune Blade | |||
![]() Sun-on-a-Stick |
-25% damage penalty |
| |
![]() Fan O'War |
-90% damage penalty |
| |
![]() Atomizer |
2 mid-air jumps |
| |
![]() Wrap Assassin |
-70% damage penalty |
|
Soldier
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Direct Hit |
+25% damage bonus |
|
![]() Black Box |
On-hit: +15 health |
| |
![]() Rocket Jumper |
+200% max primary ammo on wearer |
| |
![]() Liberty Launcher |
+40% projectile speed |
| |
![]() Cow Mangler 5000 |
~ |
| |
![]() Beggar's Bazooka |
Can load up to 3 ammo in clip |
| |
Secondary | ![]() Buff Banner |
~ |
|
![]() Gunboats |
-60% blast damage taken from rocket jumps |
| |
![]() Battalion's Backup |
~ |
| |
![]() Concheror |
~ |
| |
![]() Reserve Shooter |
+15% faster weapon switch |
| |
![]() Mantreads |
-75% reduction in push force taken from damage |
| |
![]() Righteous Bison |
Deals only 20% damage to buildings |
| |
Melee | ![]() Equalizer |
~ |
|
![]() Pain Train |
+1 capture rate on wearer |
| |
![]() Half-Zatoichi |
On kill: Restores you to 100% health. |
| |
![]() Disciplinary Action |
-25% damage penalty |
| |
![]() Market Gardener |
~ |
| |
![]() Escape Plan |
~ |
|
Pyro
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Backburner |
Normal airblast push force |
|
![]() Degreaser |
65% faster weapon switch |
| |
![]() Rainblower |
Airblast costs 20 ammo |
| |
![]() Phlogistinator |
-10% damage penalty |
| |
Secondary | ![]() Flare Gun |
~ |
|
![]() Detonator |
+25% damage to self |
| |
![]() Reserve Shooter |
+15% faster weapon switch |
| |
![]() Manmelter |
+50% projectile speed |
| |
![]() Scorch Shot |
-50% damage penalty |
| |
Melee | ![]() Axtinguisher |
-50% damage vs non-burning players |
|
![]() Postal Pummeler | |||
![]() Homewrecker |
+100% damage vs buildings |
| |
![]() Maul | |||
![]() Powerjack |
When weapon is active: |
When weapon is active: | |
![]() Back Scratcher |
+25% damage bonus |
| |
![]() Sharpened Volcano Fragment |
-20% damage penalty |
| |
![]() Lollichop |
~ |
| |
![]() Third Degree |
~ |
| |
![]() Neon Annihilator |
-20% damage penalty vs players |
|
Demoman
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Loch-n-Load |
+20% damage bonus |
|
![]() Loose Cannon |
Cannonballs push players back on impact |
| |
![]() Ali Baba's Wee Booties |
+25 max health on wearer |
| |
![]() Bootlegger | |||
Secondary | ![]() Chargin' Targe |
+50% fire damage resistance on wearer |
|
![]() Scottish Resistance |
+25% faster firing speed |
| |
![]() Sticky Jumper |
+200% max secondary ammo on wearer |
| |
![]() Splendid Screen |
+20% fire damage resistance on wearer |
| |
Melee | ![]() Eyelander |
+37% longer melee range |
|
![]() Horseless Headless Horsemann's Headtaker | |||
![]() Nessie's Nine Iron | |||
![]() Pain Train |
+1 capture rate on wearer |
| |
![]() Scotsman's Skullcutter |
+20% damage bonus |
| |
![]() Ullapool Caber |
~ |
| |
![]() Claidheamh Mòr |
0.5 sec increase in charge duration |
| |
![]() Half-Zatoichi |
On kill: Restores you to 100% health. |
| |
![]() Persian Persuader |
+100% increase in charge recharge rate |
|
Heavy
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Natascha |
-25% damage penalty |
|
![]() Brass Beast |
+20% damage bonus |
| |
![]() Tomislav |
+10% faster spin up time |
| |
![]() Huo-Long Heater |
6 ammo consumed per second while deployed |
| |
Secondary | ![]() Sandvich |
~ |
|
![]() Robo-Sandvich | |||
![]() Dalokohs Bar |
Restores 100 health points per consumption |
| |
![]() Fishcake | |||
![]() Family Business |
+33% clip size |
| |
Melee | ![]() Killing Gloves of Boxing |
On Kill: 5 seconds of 100% critical chance |
|
![]() Gloves of Running Urgently |
When weapon is active: |
When weapon is active: | |
![]() Warrior's Spirit |
+30% damage bonus |
| |
![]() Fists of Steel |
-40% damage from ranged sources while active |
| |
![]() Eviction Notice |
+50% faster firing speed |
| |
![]() Holiday Punch |
~ |
|
Engineer
Slot | Item | Old | New |
---|---|---|---|
Melee | ![]() Gunslinger |
+25 max health on wearer |
|
![]() Jag |
30% faster construction rate |
|
Medic
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Crusader's Crossbow |
~ |
|
Secondary | ![]() Kritzkrieg |
+25% ÜberCharge Rate |
|
Melee | ![]() Ubersaw |
On Hit: 25% ÜberCharge added |
|
Sniper
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Huntsman |
~ |
|
![]() Sydney Sleeper |
+25% charge rate |
| |
![]() Machina |
At Full Charge: +15% Damage |
| |
![]() Hitman's Heatmaker |
In Focus: +25% faster charge rate and no unscoping |
| |
Secondary | ![]() Jarate |
~ |
|
![]() Darwin's Danger Shield |
+25 max health on wearer |
| |
![]() Cozy Camper |
+1 health regenerated per second on wearer |
| |
![]() Cleaner's Carbine |
On Kill: 3 seconds of 100% critical chance |
| |
Melee | ![]() Tribalman's Shiv |
On Hit: Bleed for 6 seconds |
|
![]() Bushwacka |
20% fire damage vulnerability on wearer |
| |
![]() Shahanshah |
+25% increase in damage when health <50% of max |
|
Spy
Slot | Item | Old | New |
---|---|---|---|
Secondary | ![]() Ambassador |
Crits on headshot |
|
![]() L'Etranger |
+40% cloak duration |
| |
![]() Enforcer |
+20% damage bonus while undisguised |
| |
![]() Diamondback |
Gives one guaranteed critical hit for each building destroyed with your sapper attached or backstab kill |
| |
Melee | ![]() Conniver's Kunai |
On Backstab: Absorbs the health from your victim |
|
![]() Big Earner |
+30% cloak on kill |
| |
![]() Spy-cicle |
On Hit by Fire: Become fireproof for 2 seconds |
| |
PDA2 | ![]() Cloak and Dagger |
+100% cloak regen rate |
|
![]() Dead Ringer |
+80% cloak regen rate |
|
Multiple Class
Slot | Item | Old | New |
---|---|---|---|
Melee | |||
![]() Frying Pan |
~ |
| |
![]() Ham Shank |
~ |
| |
![]() Golden Frying Pan |
~ |
|
External links
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