Difference between revisions of "Overhealer"
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− | The '''Overhealer''' is a [[scrapped]] unlockable [[Weapons#medicsecondary|secondary weapon]] for the [[Medic]]. It appears nearly identical to the standard [[Medi Gun]], but has two nozzles in the front instead of one. | + | The '''Overhealer''' is a [[scrapped]] [[unlockable]] [[Weapons#medicsecondary|secondary weapon]] for the [[Medic]]. It appears nearly identical to the standard [[Medi Gun]], but has two nozzles in the front instead of one. |
− | The Overhealer can boost a player's [[health]] to 200% of their maximum, and unlike the | + | The Overhealer can boost a player's [[health]] to 200% of their maximum, and unlike the Medi Gun's 150% [[overheal]], this boost will not decay over time. The trade-off is that the Overhealer's [[ÜberCharge]] was to fill very slowly or possibly not at all.<ref>http://pc.ign.com/articles/847/847435p1.html Valve Planning More Team Fortress Content article which mentioned the Overhealer, from IGN</ref> |
− | Eventually the Overhealer was shelved due to balancing issues in the game.<ref>http://www.gamefront.com/overhealer-not-coming-to-team-fortress-2-after-all/ Overhealer Not Coming to Team Fortress 2 After All article, from GameFront</ref> | + | Eventually the Overhealer was shelved due to balancing issues in the game.<ref>http://www.gamefront.com/overhealer-not-coming-to-team-fortress-2-after-all/ Overhealer Not Coming to Team Fortress 2 After All article, from GameFront</ref> |
− | + | == Trivia == | |
+ | * This weapon's functionality is very similar to [[Medi Gun Beta 1]], another scrapped Medi Gun with non-decaying overheal. | ||
+ | * This weapon was eventually replaced by the [[Kritzkreig]]. The model and materials for the Kritzkrieg attachment bear the filename <code>overhealer</code> | ||
== References == | == References == |
Revision as of 02:08, 25 December 2014
The Overhealer is a scrapped unlockable secondary weapon for the Medic. It appears nearly identical to the standard Medi Gun, but has two nozzles in the front instead of one.
The Overhealer can boost a player's health to 200% of their maximum, and unlike the Medi Gun's 150% overheal, this boost will not decay over time. The trade-off is that the Overhealer's ÜberCharge was to fill very slowly or possibly not at all.[1]
Eventually the Overhealer was shelved due to balancing issues in the game.[2]
Trivia
- This weapon's functionality is very similar to Medi Gun Beta 1, another scrapped Medi Gun with non-decaying overheal.
- This weapon was eventually replaced by the Kritzkreig. The model and materials for the Kritzkrieg attachment bear the filename
overhealer
References
- Jump up ↑ http://pc.ign.com/articles/847/847435p1.html Valve Planning More Team Fortress Content article which mentioned the Overhealer, from IGN
- Jump up ↑ http://www.gamefront.com/overhealer-not-coming-to-team-fortress-2-after-all/ Overhealer Not Coming to Team Fortress 2 After All article, from GameFront
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