Difference between revisions of "Brass Beast"
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| level = Level 5 Minigun | | level = Level 5 Minigun | ||
| att-1-positive = +20% damage bonus | | att-1-positive = +20% damage bonus | ||
− | | att-2-negative = 50% slower spin up time | + | | att-2-positive = -20% damage resistance when spun up |
− | | att- | + | | att-3-negative = 50% slower spin up time |
+ | | att-4-negative = -60% slower move speed while deployed | ||
}} | }} | ||
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The '''Brass Beast''' is a [[Steam Workshop|community-created]] [[Weapons#heavyprimary|primary weapon]] for the [[Heavy]]. It is an antique mini-gun made almost entirely of brass, bearing resemblance to the original 1861 [[w:File:Gatling gun 1865.jpg| Gatling gun]] made by {{W|Richard J. Gatling}} with a number of modifications. | The '''Brass Beast''' is a [[Steam Workshop|community-created]] [[Weapons#heavyprimary|primary weapon]] for the [[Heavy]]. It is an antique mini-gun made almost entirely of brass, bearing resemblance to the original 1861 [[w:File:Gatling gun 1865.jpg| Gatling gun]] made by {{W|Richard J. Gatling}} with a number of modifications. | ||
− | This weapon does more damage per second than the original [[Minigun]], at the cost of a lengthy spin up time and slower movement speed while it is both deployed and revved up. As a result, players are unable to move effectively whilst deployed, but can deal significant damage to oncoming enemies. This makes the Brass Beast particularly strong in defensive situations where a Heavy can keep the weapon spinning without having to move. | + | This weapon does more damage per second than the original [[Minigun]] and gives the Heavy damage resistance while revved up, at the cost of a lengthy spin up time and slower movement speed while it is both deployed and revved up. As a result, players are unable to move effectively whilst deployed, but can deal significant damage to oncoming enemies and tank more incoming damage. This makes the Brass Beast particularly strong in defensive situations where a Heavy can keep the weapon spinning without having to move. |
== Damage and function times == | == Damage and function times == | ||
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| festive = | | festive = | ||
| att-1-positive = +20% damage bonus | | att-1-positive = +20% damage bonus | ||
− | | att-2-negative = 50% slower spin up time | + | | att-2-positive = -20% damage resistance when spun up |
− | | att- | + | | att-3-negative = 50% slower spin up time |
+ | | att-4-negative = -60% slower move speed while deployed | ||
| can deal damage = yes | | can deal damage = yes | ||
| can deal gib damage = no | | can deal gib damage = no | ||
Line 145: | Line 147: | ||
'''{{Patch name|6|18|2014}}''' | '''{{Patch name|6|18|2014}}''' | ||
− | * All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.}} | + | * All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing. |
+ | |||
+ | '''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]]) | ||
+ | * Added 20% damage resistance while spun up. | ||
+ | }} | ||
==Bugs== | ==Bugs== |
Revision as of 15:18, 3 July 2015
“ | New gun is unfair to tiny baby enemies.
Click to listen
— The Heavy
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” |
The Brass Beast is a community-created primary weapon for the Heavy. It is an antique mini-gun made almost entirely of brass, bearing resemblance to the original 1861 Gatling gun made by Template:W with a number of modifications.
This weapon does more damage per second than the original Minigun and gives the Heavy damage resistance while revved up, at the cost of a lengthy spin up time and slower movement speed while it is both deployed and revved up. As a result, players are unable to move effectively whilst deployed, but can deal significant damage to oncoming enemies and tank more incoming damage. This makes the Brass Beast particularly strong in defensive situations where a Heavy can keep the weapon spinning without having to move.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 16.2 / per bullet |
Base damage | 100% | 10.8 / per bullet |
Maximum fall-off | 52.8% | 5.4 / per bullet |
Point blank | 60-65 / per 1 ammo 600-650 / per second | |
Medium range | 6-36 / per 1 ammo 60-360 / per second | |
Long range | 5-12 / per 1 ammo 60-120 / per second | |
Critical | 32 / per bullet | |
Mini-crit | 15-22 / per bullet | |
Function times | ||
Attack interval | 0.1 s | |
Wind-up time | 1.31 s | |
Values are approximate and determined by community testing. |
Item set
The Hibernating Bear | |
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Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Natascha | Brass Beast | ||
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Class Token - Heavy | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
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As a crafting ingredient
Reclaimed Metal | Brass Beast | Tomislav | ||
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Strange variant
[expand]Strange variant information |
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Related achievements
Heavy
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Update history
- The Brass Beast was added to the game.
- The Brass Beast was added to the Mann Co. Store, made craftable, and included in random drops.
- The Brass Beast was given a unique kill icon.
- [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.
- Updated sounds for the Brass Beast.
- Updated model with optimizations and LODs.
- Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
- The crafting cost of the weapon was changed from 2 Reclaimed Metal and a Natascha to 1 Reclaimed Metal and a Natascha.
- All Brass Beasts crafted before this patch were upgraded to Vintage quality.
- Added community contributed response rules to the Brass Beast.
- [Undocumented] The Brass Beast was added to the crafting blueprint for the Tomislav.
- Tuned Brass Beast recoil to have less of an impact on your aiming reticle.
- [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".
- [Undocumented] Added Strange Quality.
- [Undocumented] Modified the phong of the Brass Beast.
- [Undocumented] Re-implemented the Community phong boost on the Brass Beast.
- [Undocumented] Added Collector's quality.
- All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
July 2, 2015 Patch (Gun Mettle Update)
- Added 20% damage resistance while spun up.
Bugs
- During deployment, the sound of the weapon will pause for a brief second before resuming at a louder volume.
- Whilst firing, the bullets will seem to originate from the right of the weapon in client view.
- In some instances, it can appear as if the gun is shooting in a different direction to where it actually is. This can be encountered when a Heavy is shooting below him whilst on a ledge.
Gallery
See also
[expand]Weapons |
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