Difference between revisions of "Pistol/zh-hant"
< Pistol
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m (Applied filters to Pistol/zh-hant (Review RC#187572)) |
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{{DISPLAYTITLE:手槍}} | {{DISPLAYTITLE:手槍}} | ||
{{trans|zh-hant}} | {{trans|zh-hant}} | ||
− | {{ | + | {{Item infobox |
| name = 手槍 | | name = 手槍 | ||
− | | weapon | + | | type = weapon |
+ | | image = Pistol.png | ||
| used-by = [[Scout/zh-hant|偵查兵]],[[Engineer/zh-hant|工程師]] | | used-by = [[Scout/zh-hant|偵查兵]],[[Engineer/zh-hant|工程師]] | ||
− | | | + | | slot = secondary |
− | | availability = 標準武器 | + | | availability = 標準武器 |
| ammo-loaded = 12 | | ammo-loaded = 12 | ||
| ammo-carried = 36 <small>(偵查兵)</small><br>200 <small>(工程師)</small> | | ammo-carried = 36 <small>(偵查兵)</small><br>200 <small>(工程師)</small> | ||
| reload = Clip | | reload = Clip | ||
− | | | + | | loadout = yes |
− | | quality | + | | quality = Normal |
− | | level | + | | level = 等級1 手槍 |
}} | }} | ||
{{Quotation|'''偵查兵'''|'''轟!''' 太''簡單''了!|sound=Scout_award12.wav}} | {{Quotation|'''偵查兵'''|'''轟!''' 太''簡單''了!|sound=Scout_award12.wav}} |
Revision as of 10:48, 15 November 2010
這頁目前正處於被翻譯至繁體中文的狀態。 如果你會說繁體中文,請在討論頁中留下你的大名,或透過查看歷史紀錄跟有編輯這頁的用戶聯繫。 |
“ | 轟! 太簡單了!
點擊試聽
— 偵查兵
|
” |
它的準繩度比雙管霰彈槍和霰彈槍較佳,在中距離以外進行射擊也能做到不錯的傷害。手槍的其他用途包括在主要武器無彈藥時作用,或用以摧毀黏性榴彈與步哨防禦槍。由於它在近距離射擊時,造成的傷害較底,故經常受玩家的忽視。但如果手槍可以以其最快速度射擊,再配合上它極短的上膛時間,在有經驗的玩家手中是極佳的武器。
與左輪手槍和衝鋒槍一樣,手槍的第一發是極其準確的。可是再第二發以後,手槍的準繩度就會被子彈角度隨機發射的設定影響。只要玩家在每一發其間等1.25秒,就不會被上述設定影響。
傷害
參見: 傷害
近距離為沒有間隔距離得狀況下;中距離的定義為2Fort上層的主要補給大門到對面的牆壁;遠距離的定義為ctf_2fort的其中一邊的城垛槍眼到另一邊的城垛槍眼。傷害是大約計算和由社群測試決定的。
動作時間
- 攻擊速率:0.17(6 發/秒)
- 填充彈藥:1.36(工程師)或1.25(偵查兵)
- 填充速度:1.25
所有時間都在幾秒内,換彈時間是由社群玩家去測試。
相關的成就
偵查兵
64px | Gun Down 射殺 使用手槍破壞正常的步哨防禦槍。 |
相關事物
- 手槍的擊錘與筒套在射擊時都保持靜止。
- 工程師的手槍的三維模型在工程師更新時被換上了一個較粗糙的世界模型。
- When the Engineer reloads, it appears he simply slaps on the new magazine. Careful observation or a large field of view reveals that the magazine simply falls out during the first few frames of the reload animation.
- The closest real-life equivalent to the Pistol is the PSM, the featherweight Soviet self-defense Pistol firing a tiny 5.45mm cartridge and not intended for any serious use beyond point blank range.
- The Pistol also shares similarities to the Walther PP Series.
- At point blank range, the Pistol is much more powerful than the Bat, and assuming you wouldn't get a Crit it is usually more effective than the Wrench as an Engineer. But due to the scarce ammo the Scout carries and the Wrench's high Crit rate, this is not recommended.
- The Shotgun, Pistol, and Pain Train are the only weapons in the game to be used by more than one class.
- While the Pistol behaves like an automatic firearm, the user is simply pulling the trigger very quickly. Originally, players could fire faster by rapidly tapping the mouse, but now fires as fast as holding the primary fire down.
- When the Scout reloads, he flips the Pistol around and slots in the new magazine mid-flip. This is not only nearly impossible, but also extremely dangerous as there would possibly still be a round in the chamber. Fortunately, accidental discharges are not simulated in-game.
- The Engineer holds the Pistol with one hand, whilst the Scout holds it with two hands. However, if the Engineer is running backwards while firing, he will hold it with both hands in world view.
- The Scout wields (and reloads) the Pistol differently in first-person than in the world view. To the player, his left hand is clenched beneath the magazine, but to everybody else he's holding it normally with both hands.
畫廊
參見
Template:Allweapons Nav/zh-hant Template:Scout Nav/zh-hant Template:Engineer Nav/zh-hant