Difference between revisions of "Napalm Grenade"
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− | {{ | + | {{Item infobox |
− | | | + | | type = weapon |
− | | used-by=[[Pyro]] | + | | image = Napalmgrenade2.PNG |
− | | | + | | used-by = [[Pyro]] |
− | | ammo- | + | | slot = [[Unused content#Grenades|Grenade]] |
− | | ammo- | + | | ammo-loaded = N/A |
+ | | ammo-carried = N/A | ||
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}} | }} | ||
The '''Napalm Grenade''' was to be a grenade weapon for the [[Pyro]] class. Its function would likely have been the same as in [[Team Fortress Classic]], in which it would set a patch of the ground and enemies in the same radius on [[fire]] upon detonation, then continue to burn for a short time doing additional damage to those still within its radius and igniting those who enter it. The Pyro carries three (unusable) Napalm Grenades on his/her belt. | The '''Napalm Grenade''' was to be a grenade weapon for the [[Pyro]] class. Its function would likely have been the same as in [[Team Fortress Classic]], in which it would set a patch of the ground and enemies in the same radius on [[fire]] upon detonation, then continue to burn for a short time doing additional damage to those still within its radius and igniting those who enter it. The Pyro carries three (unusable) Napalm Grenades on his/her belt. |
Revision as of 07:03, 17 November 2010
The Napalm Grenade was to be a grenade weapon for the Pyro class. Its function would likely have been the same as in Team Fortress Classic, in which it would set a patch of the ground and enemies in the same radius on fire upon detonation, then continue to burn for a short time doing additional damage to those still within its radius and igniting those who enter it. The Pyro carries three (unusable) Napalm Grenades on his/her belt.
Gallery
See also
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