Difference between revisions of "TF2 x10"
Pootis mann (talk | contribs) (→{{Class link|Scout}}) |
KrerKruger (talk | contribs) (Some Tough Break changes added, Non TF2 x10 stats need to be changed) |
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Line 195: | Line 195: | ||
{{buff|10% more accurate}} | {{buff|10% more accurate}} | ||
{{buff|+10% damage bonus}} | {{buff|+10% damage bonus}} | ||
− | {{buff|10x max ammo on wearer}} | + | {{buff|10x max primary ammo on wearer}} |
{{buff|10% faster reload speed}} | {{buff|10% faster reload speed}} | ||
{{buff|10% faster firing speed}} | {{buff|10% faster firing speed}} | ||
Line 288: | Line 288: | ||
! {{Table icon|Mad Milk}} | ! {{Table icon|Mad Milk}} | ||
| rowspan=2 | | | rowspan=2 | | ||
− | {{grey| | + | {{grey|Extinguishing allies reduces the cooldown by 20%}} |
| rowspan=2 | | | rowspan=2 | | ||
{{buff|90% faster recharge speed}} | {{buff|90% faster recharge speed}} | ||
+ | {{buff|Extinguishing allies reduces the cooldown by 200%}} | ||
|- | |- | ||
! {{Table icon|Mutated Milk}} | ! {{Table icon|Mutated Milk}} | ||
Line 314: | Line 315: | ||
| | | | ||
{{grey|When weapon is active:}} | {{grey|When weapon is active:}} | ||
− | {{buff|On hit: Gain up to + | + | {{buff|On hit: Gain up to +50 health}} |
{{buff|Wearer never takes fall damage}} | {{buff|Wearer never takes fall damage}} | ||
{{nerf|250% slower firing speed}} | {{nerf|250% slower firing speed}} | ||
Line 406: | Line 407: | ||
| | | | ||
{{buff|+900% max misc ammo on wearer}} | {{buff|+900% max misc ammo on wearer}} | ||
+ | {{buff|Ornament damage radius increased}} | ||
{{nerf|-100% damage penalty}} | {{nerf|-100% damage penalty}} | ||
{{note|Bleed still deals damage}} | {{note|Bleed still deals damage}} | ||
Line 480: | Line 482: | ||
{{nerf|+30 degrees random projectile deviation}} | {{nerf|+30 degrees random projectile deviation}} | ||
{{nerf|No ammo from dispensers when active}} | {{nerf|No ammo from dispensers when active}} | ||
+ | {{nerf|-99% blast radius}} | ||
|- | |- | ||
! {{Table icon|Air Strike}} | ! {{Table icon|Air Strike}} | ||
Line 520: | Line 523: | ||
{{grey|+2 health regenerated per second on wearer}} | {{grey|+2 health regenerated per second on wearer}} | ||
| | | | ||
− | {{buff|+ | + | {{buff|+40 health regenerated per second on wearer}} |
{{buff|900% buff duration}} | {{buff|900% buff duration}} | ||
|- | |- | ||
Line 575: | Line 578: | ||
| | | | ||
{{buff|+100% range bonus}} | {{buff|+100% range bonus}} | ||
+ | {{nerf|+200% attack speed penalty}} | ||
|- | |- | ||
! {{Table icon|Escape Plan}} | ! {{Table icon|Escape Plan}} | ||
Line 612: | Line 616: | ||
{{buff|100% faster weapon switch}} | {{buff|100% faster weapon switch}} | ||
{{nerf|-50% afterburn damage penalty}} | {{nerf|-50% afterburn damage penalty}} | ||
− | {{nerf| | + | {{nerf|+250% airblast cost} |
|- | |- | ||
! {{Table icon|Rainblower}} | ! {{Table icon|Rainblower}} | ||
Line 628: | Line 632: | ||
| | | | ||
{{buff|+100% buff duration}} | {{buff|+100% buff duration}} | ||
− | |||
|- | |- | ||
! rowspan=4 | Secondary | ! rowspan=4 | Secondary | ||
Line 673: | Line 676: | ||
| rowspan=2 | | | rowspan=2 | | ||
{{buff|+100% damage bonus}} | {{buff|+100% damage bonus}} | ||
− | {{buff| | + | {{buff|+100% crit chance against burning players}} |
− | |||
{{nerf|No random critical hits}} | {{nerf|No random critical hits}} | ||
{{nerf|-100% damage vs non-burning players}} | {{nerf|-100% damage vs non-burning players}} | ||
{{nerf|No critical hits vs non-burning players}} | {{nerf|No critical hits vs non-burning players}} | ||
+ | {{nerf|+200% switch speed penalty}} | ||
+ | {{nerf|+200% attack speed penalty}} | ||
|- | |- | ||
! {{Table icon|Postal Pummeler}} | ! {{Table icon|Postal Pummeler}} | ||
Line 818: | Line 822: | ||
{{grey|+50% fire damage resistance on wearer}} | {{grey|+50% fire damage resistance on wearer}} | ||
{{grey|+40% explosive damage resistance on wearer}} | {{grey|+40% explosive damage resistance on wearer}} | ||
− | |||
| | | | ||
− | {{buff|+ | + | {{buff|+50% fire damage resistance on wearer}} |
{{buff|+100% explosive damage resistance on wearer}} | {{buff|+100% explosive damage resistance on wearer}} | ||
− | |||
{{note|This weapon does not negate damage from critical hits}} | {{note|This weapon does not negate damage from critical hits}} | ||
|- | |- | ||
Line 860: | Line 862: | ||
{{buff|+30% explosive damage resistance on wearer}} | {{buff|+30% explosive damage resistance on wearer}} | ||
{{buff|+700% increase in charge impact damage}} | {{buff|+700% increase in charge impact damage}} | ||
+ | {{buff|+500% charge recharge rate increase}} | ||
|- | |- | ||
! {{Table icon|Tide Turner}} | ! {{Table icon|Tide Turner}} | ||
Line 946: | Line 949: | ||
| | | | ||
{{buff|Explosive may be used up to 10 times}} | {{buff|Explosive may be used up to 10 times}} | ||
− | {{buff|100% fire damage | + | {{buff|+100% fire damage resistance on wearer}} |
+ | {{nerf|+200% fire rate penalty}} | ||
{{nerf|No random crits}} | {{nerf|No random crits}} | ||
{{note|This simulates the The [[Expert's Ordnance]] item set}} | {{note|This simulates the The [[Expert's Ordnance]] item set}} | ||
Line 972: | Line 976: | ||
| | | | ||
{{grey|+100% increase in charge recharge rate}} | {{grey|+100% increase in charge recharge rate}} | ||
− | {{grey|All ammo collected | + | {{grey|All ammo collected charges charge meter}} |
{{grey|No random crits}} | {{grey|No random crits}} | ||
| | | | ||
− | {{buff| | + | {{buff|All ammo collected charges charge meter}} |
− | {{ | + | {{buff|Full recharge on hit}} |
+ | {{nerf|-50% primary and secondary ammo}} | ||
{{nerf|No random crits}} | {{nerf|No random crits}} | ||
|- | |- | ||
Line 1,093: | Line 1,098: | ||
{{buff|+300% faster move speed on wearer}} | {{buff|+300% faster move speed on wearer}} | ||
{{nerf|-100% damage penalty}} | {{nerf|-100% damage penalty}} | ||
+ | {{nerf|+500% holster speed penalty}} | ||
{{note|The effect only applies on the GRU.}} | {{note|The effect only applies on the GRU.}} | ||
|- | |- | ||
Line 1,104: | Line 1,110: | ||
| | | | ||
{{buff|+300% damage bonus}} | {{buff|+300% damage bonus}} | ||
− | {{buff|On | + | {{buff|On kill: Gain +500 health}} |
{{buff|+50% critical resistance on wearer}} | {{buff|+50% critical resistance on wearer}} | ||
− | {{nerf|- | + | {{nerf|-300% damage vulnerability}} |
{{note|This item simulates the [[Hibernating Bear]] item set}} | {{note|This item simulates the [[Hibernating Bear]] item set}} | ||
|- | |- | ||
Line 1,116: | Line 1,122: | ||
| | | | ||
{{buff|-100% damage from ranged sources while active}} | {{buff|-100% damage from ranged sources while active}} | ||
− | {{nerf| | + | {{nerf|+1000% holster speed penalty}} |
{{nerf|+1000% damage from melee sources while active}} | {{nerf|+1000% damage from melee sources while active}} | ||
|- | |- | ||
Line 1,128: | Line 1,134: | ||
{{buff|Gain a 30 second speed boost on hit}} | {{buff|Gain a 30 second speed boost on hit}} | ||
{{nerf|-75% damage penalty}} | {{nerf|-75% damage penalty}} | ||
+ | {{nerf|200% damage vulnerability}} | ||
|- | |- | ||
! {{Table icon|Holiday Punch}} | ! {{Table icon|Holiday Punch}} | ||
Line 1,219: | Line 1,226: | ||
{{buff|+75% faster firing speed}} | {{buff|+75% faster firing speed}} | ||
{{nerf|100% slower repair rate}} | {{nerf|100% slower repair rate}} | ||
− | {{nerf|-100% damage penalty}} | + | {{nerf|-100% damage penalty (Buildings and Players)}} |
− | {{note|This wrench cannot repair buildings.}} | + | {{note|This wrench cannot repair buildings or remove sappers.}} |
|- | |- | ||
! {{Table icon|Eureka Effect}} | ! {{Table icon|Eureka Effect}} | ||
Line 1,291: | Line 1,298: | ||
{{grey|Übercharge provides 75% resistance to a selected damage type and full crit immunity to the chosen damage type. You're healed for 25% of the matched incoming damaged on your heal target.}} | {{grey|Übercharge provides 75% resistance to a selected damage type and full crit immunity to the chosen damage type. You're healed for 25% of the matched incoming damaged on your heal target.}} | ||
| | | | ||
− | {{buff|+ | + | {{buff|+670% Übercharge rate}} |
{{buff|While healing, provides you & your target a constant 10% resistance to the selected damage type.}} | {{buff|While healing, provides you & your target a constant 10% resistance to the selected damage type.}} | ||
− | {{buff|Übercharge provides | + | {{buff|Übercharge provides 100% resistance to a selected damage type and full crit immunity to the chosen damage type.}} |
{{nerf|-99% Overheal build rate}} | {{nerf|-99% Overheal build rate}} | ||
− | {{nerf| | + | {{nerf|0% Übercharge build rate penalty on overhealed targets}} |
|- | |- | ||
! rowspan=4 | Melee | ! rowspan=4 | Melee | ||
Line 1,413: | Line 1,420: | ||
! {{Table icon|Cozy Camper}} | ! {{Table icon|Cozy Camper}} | ||
| | | | ||
− | {{grey|+ | + | {{grey|Up to +4 health regenerated per second on wearer}} |
{{grey|Knockback reduced by 20% when aiming}} | {{grey|Knockback reduced by 20% when aiming}} | ||
| | | | ||
− | {{buff|+ | + | {{buff|Up to+40 health regenerated per second on wearer}} |
{{buff|Knockback reduced by 99% when aiming}} | {{buff|Knockback reduced by 99% when aiming}} | ||
|- | |- |
Revision as of 23:09, 18 February 2016
TF2 x10, also known as Team Fortress 20 is a SourceMod plugin and server modification for Team Fortress 2. The plugin/server mod was created by UltiMario and Mr. Blue, with additional coding by Isatis and InvisGhost.
Please use the servers found on the Official TF2 servers found here
Contents
Gameplay
The main characteristic of this game mode is the fact that all weapon attributes are multiplied by 10. This includes both the positive and negative stats of each weapon, and often results in incredibly powerful or ridiculous weapon and player abilities.
For instance, a Spy wielding a Conniver's Kunai will spawn with only 1 health; however, achieving a backstab will boost their health to a temporary 1800 and slowly drain like the Medi Gun's overheal. This boost also applies to damage buffs or resistances; wielding a Chargin' Targe will cause the responsible Demoman to have full immunity to explosive and fire damage; a Heavy wielding the Gloves of Running Urgently cannot deal any damage with them; a Soldier wielding the Gunboats will take no damage from Rocket Jumping regardless of which Rocket Launcher is equipped. Certain weapons which would otherwise be direct upgrades from each other thanks to the stat boost, such as the Splendid Screen from the Chargin' Targe, will either not gain the boost or receive a smaller one.
In order to extend the spirit of the mod to Stock weapons (which have no attributes to multiply), some of their properties are altered. A notable instance of this is the Grenade Launcher, which loads the magazine similarly to a Beggar's Bazooka and accumulated grenades being fired extremely quickly.
Weapon changes
Changes to stock weapons
Class | Item | Old | New |
---|---|---|---|
Scout | Scattergun |
~ |
50% faster reload speed |
Bat |
~ |
10% faster firing speed | |
Soldier | Rocket Launcher |
~ |
10% faster reload speed |
Shovel |
~ |
Slams targets into the ground | |
Pyro | Flame Thrower |
Airblast costs 20 ammo |
Airblast costs 2 ammo |
Fire Axe |
~ |
On-hit: Bleed for 10 seconds | |
Demoman | Grenade Launcher |
~ |
Hold Fire to load up to 10 grenades |
Stickybomb Launcher |
~ |
10x max secondary ammo on wearer | |
Bottle |
~ |
Deals critical hits while sticky jumping | |
Heavy | Minigun |
-Damage penalty on level 2 and sentries. Level 2 sentry resistance is 15% and level 3 sentry resistance is 20%~ |
+50% movement speed while spun up |
Fists |
~ |
Knockback on hit | |
Engineer | Wrench |
~ |
20% faster firing speed |
Building |
-0.5 second delay before active after sapper is removed~ |
10x Dispenser range | |
Medic | Syringe Gun |
~ |
10x firing speed |
Medi Gun |
~ |
10x slower overheal decay rate | |
Bonesaw |
~ |
On-hit: Bleed for 10 seconds | |
Sniper | Sniper Rifle |
~ |
10% faster reload speed |
SMG |
~ |
10% faster reload speed | |
Kukri |
~ |
On-hit: Reveals cloaked or disguised Spies | |
Spy | Revolver |
~ |
10x clip size |
Knife |
~ |
90% faster firing speed | |
Invis Watch |
20% damage resistance when cloaked~ |
10x faster cloak speed | |
Scout Engineer |
Pistol |
~ |
10x faster reload speed |
Soldier Pyro Heavy Engineer |
Shotgun |
~ |
10% more accurate |
Scout
Slot | Item | Old | New |
---|---|---|---|
Primary | Force-A-Nature |
50% faster firing speed |
100% faster firing speed |
Shortstop |
When weapon is active: |
When weapon is active: | |
Soda Popper |
+25% faster reloading speed |
+50% faster reloading speed | |
Baby Face's Blaster |
On Hit: Builds Boost |
On Hit: Builds Boost | |
Back Scatter |
Mini-crits targets from behind |
Mini-crits targets from behind | |
Secondary | Bonk! Atomic Punch |
~ |
62% faster recharge speed |
Crit-a-Cola |
~ |
62% faster recharge speed | |
Mad Milk |
Extinguishing allies reduces the cooldown by 20% |
90% faster recharge speed | |
Mutated Milk | |||
Winger |
+15% damage bonus |
+150% damage bonus | |
Pretty Boy's Pocket Pistol |
When weapon is active: |
When weapon is active: | |
Flying Guillotine |
~ |
90% faster recharge speed | |
C.A.P.P.E.R |
~ |
10x faster reload speed | |
Lugermorph | |||
Melee | Holy Mackerel |
~ |
10% faster firing rate |
Unarmed Combat | |||
Batsaber | |||
Sandman |
-15 max health on wearer |
+900% Max misc ammo on wearer | |
Candy Cane |
On kill: A small health kit is dropped |
On kill: A large health pack is dropped | |
Boston Basher |
On hit: Bleed for 5 seconds |
On hit: Bleed for 50 seconds | |
Three-Rune Blade | |||
Sun-on-a-Stick |
Crits burning players |
+1000% damage bonus | |
Fan O'War |
-75% damage penalty |
+30% faster weapon switch | |
Atomizer |
2 mid-air jumps |
10 mid-air jumps | |
Wrap Assassin |
-65% damage penalty |
+900% max misc ammo on wearer |
Soldier
Slot | Item | Old | New |
---|---|---|---|
Primary | Direct Hit |
+25% damage bonus |
+250% damage bonus |
Black Box |
On-hit: Gain up to +20 health per attack |
On-hit: Gain up to +200 health per attack | |
Rocket Jumper |
+200% max primary ammo on wearer |
+2000% max primary ammo on wearer | |
Liberty Launcher |
+40% projectile speed |
+300% projectile speed | |
Cow Mangler 5000 |
~ |
+200% afterburn damage | |
Beggar's Bazooka |
Hold Fire to load up to 3 rockets |
Hold Fire to load up to 30 rockets | |
Air Strike |
-15% blast damage from rocket jumps |
No self inflicted blast damage taken | |
Secondary | Buff Banner |
~ |
900% buff duration |
Gunboats |
-60% blast damage taken from rocket jumps |
-100% blast damage taken from rocket jumps | |
Battalion's Backup |
+20 max health on wearer |
+200 max health on wearer | |
Concheror |
+2 health regenerated per second on wearer |
+40 health regenerated per second on wearer | |
Mantreads |
-75% reduction in push force taken from damage |
-100% reduction in push force taken from damage | |
Righteous Bison |
Deals only 20% damage to buildings |
Deals 0% damage to buildings | |
Melee | Equalizer |
-90% less healing from Medic sources while active |
+50% damage bonus |
Pain Train |
+1 capture rate on wearer |
+10 capture rate on wearer | |
Half-Zatoichi |
On kill: Restores you to 100% health. |
On kill: Restores 200% health. | |
Disciplinary Action |
+70% range bonus |
+700% range bonus | |
Market Gardener |
~ |
+100% range bonus | |
Escape Plan |
-90% less healing from Medic sources while active |
When weapon is active: |
Pyro
Slot | Item | Old | New |
---|---|---|---|
Primary | Backburner |
Crits from behind |
Crits from behind |
Degreaser |
65% faster weapon switch |
100% faster weapon switch | |
Rainblower |
Airblast costs 20 ammo |
Airblast costs 2 ammo | |
Nostromo Napalmer | |||
Phlogistinator |
Damage from any weapon charges mmmph |
+100% buff duration | |
Secondary | Flare Gun |
~ |
+100% damage |
Detonator |
+50% damage to self |
+900% self damage force | |
Manmelter |
+50% projectile speed |
+100% projectile speed | |
Scorch Shot |
-50% damage penalty |
+900% explosion radius | |
Melee | Axtinguisher |
Crits burning players from behind |
+100% damage bonus |
Postal Pummeler | |||
Homewrecker |
+100% damage vs buildings |
When weapon is active: | |
Maul | |||
Powerjack |
When weapon is active: |
+100% faster move speed on wearer | |
Back Scratcher |
+25% damage bonus |
+250% damage bonus | |
Sharpened Volcano Fragment |
On Hit: target is engulfed in flames |
On Hit: target is engulfed in flames | |
Lollichop |
~ |
On hit: Bleed for 10 seconds | |
Third Degree |
~ |
Crits against overhealed players | |
Neon Annihilator |
Damage removes Sappers |
Damage removes Sappers |
Demoman
Slot | Item | Old | New |
---|---|---|---|
Primary | Loch-n-Load |
+20% damage bonus vs buildings |
+200% damage bonus vs buildings |
Loose Cannon |
Cannonballs push players back on impact |
Cannonballs push players back on impact | |
Ali Baba's Wee Booties |
+25 max health on wearer |
+250 max health on wearer | |
Bootlegger | |||
Iron Bomber |
Grenades have very little bounce and roll |
+100% firing speed | |
Secondary | Chargin' Targe |
+50% fire damage resistance on wearer |
+50% fire damage resistance on wearer |
Scottish Resistance |
+25% faster firing speed |
+95% faster firing speed | |
Sticky Jumper |
+200% max secondary ammo on wearer |
+2000% max secondary ammo on wearer | |
Splendid Screen |
+20% fire damage resistance on wearer |
+40% fire damage resistance on wearer | |
Tide Turner |
+25% fire damage resistance on wearer |
+50% fire damage resistance on wearer | |
Quickiebomb Launcher |
Able to destroy enemy stickybombs |
Able to destroy enemy stickybombs | |
Melee | Eyelander |
+37% longer melee range |
Effect: Misty Skull +370% longer melee range |
Horseless Headless Horsemann's Headtaker | |||
Nessie's Nine Iron |
+37% longer melee range |
-0 max health on wearer | |
Pain Train |
+1 capture rate on wearer |
+10 capture rate on wearer | |
Scotsman's Skullcutter |
When weapon is active: |
When weapon is active: | |
Ullapool Caber |
Explosive may only be used once |
Explosive may be used up to 10 times | |
Claidheamh Mòr |
0.5 sec increase in charge duration |
5 sec increase in charge duration | |
Half-Zatoichi |
On kill: Restores you to 100% health. |
On kill: Restores you to 200% health. | |
Persian Persuader |
+100% increase in charge recharge rate |
All ammo collected charges charge meter |
Heavy
Slot | Item | Old | New |
---|---|---|---|
Primary | Natascha |
On Hit: Slows target |
On hit: Slows target |
Brass Beast |
+20% damage bonus |
+200% damage bonus | |
Tomislav |
+20% faster spin up time |
+200% faster spin up time | |
Huo-Long Heater |
6 ammo consumed per second while deployed |
+900% afterburn damage bonus | |
Secondary | Sandvich |
~ |
10 max secondary ammo on wearer |
Robo-Sandvich | |||
Dalokohs Bar |
Restores 100 health points per consumption |
Restores 500 health points per consumption | |
Fishcake | |||
Buffalo Steak Sandvich |
After eating: |
35% faster move speed on wearer | |
Family Business |
+33% clip size |
+80% clip size | |
Melee | Killing Gloves of Boxing |
On Kill: 5 seconds of 100% critical chance |
On Kill: 50 seconds of 100% critical chance |
Gloves of Running Urgently |
When weapon is active: |
Effect: Flaming Bits When weapon is active: | |
Bread Bite | |||
Warrior's Spirit |
+30% damage bonus |
+300% damage bonus | |
Fists of Steel |
-40% damage from ranged sources while active |
-100% damage from ranged sources while active | |
Eviction Notice |
+50% faster firing speed |
+75% faster firing speed | |
Holiday Punch |
~ |
Very high random critical hit chance |
Engineer
Slot | Item | Old | New |
---|---|---|---|
Primary | Frontier Justice |
Gain 2 revenge crits for each sentry kill and 1 for each sentry assist when your sentry is destroyed |
Gain 10 revenge crits for each sentry kill and 5 for each sentry assist when your sentry is destroyed |
Widowmaker |
On hit: damage dealt is returned as ammo |
On hit: damage dealt is returned as ammo | |
Pomson 6000 |
On Hit: Victim loses 10% Medigun charge |
On Hit: Victim loses 100% Medigun charge | |
Rescue Ranger |
-33% clip size |
Alt-Fire costs 13 metal | |
Secondary | C.A.P.P.E.R |
~ |
10x faster reload speed |
Lugermorph | |||
Melee | Gunslinger |
+25 max health on wearer |
+250 max health on wearer |
Southern Hospitality |
On Hit: Bleed for 5 seconds |
On Hit:Bleed for 50 seconds | |
Jag |
Construction speed boost increased by 30% |
Construction speed boost increased by 300% | |
Eureka Effect |
Construction speed boost decreased by 50% |
Construction speed boost decreased by 70% |
Medic
Slot | Item | Old | New |
---|---|---|---|
Primary | Blutsauger |
On Hit: +3 health |
On Hit: +30 health |
Crusader's Crossbow |
~ |
50% faster reload speed | |
Overdose |
-10% damage penalty |
While weapon is active: | |
Secondary | Kritzkrieg |
+25% ÜberCharge rate |
+250% ÜberCharge rate |
Quick-Fix |
+40% heal rate |
+400% heal rate | |
Vaccinator |
+50% Übercharge rate |
+670% Übercharge rate | |
Melee | Ubersaw |
On Hit: 25% ÜberCharge added |
On Hit: 100% ÜberCharge added |
Vita-Saw |
On death up to 20% of your stored Übercharge is retained |
On death up to 100% of your stored Übercharge is retained | |
Amputator |
When weapon is active: |
When weapon is active: | |
Solemn Vow |
10% slower firing speed |
On Hit: If enemy's belt is at or above eye level, stun them for 10 seconds |
Sniper
Slot | Item | Old | New |
---|---|---|---|
Primary | Huntsman |
~ |
941% max primary ammo on wearer |
Fortified Compound | |||
Sydney Sleeper |
+25% charge rate |
+250% charge rate | |
Machina |
At Full Charge: +15% Damage |
At Full Charge +150% Damage | |
Shooting Star | |||
Hitman's Heatmaker |
In Focus: +25% faster charge rate and no unscoping |
10x Focus duration | |
Classic |
Charge and fire shots independent of scoping |
900% faster charge | |
Secondary | Jarate |
~ |
10 max secondary ammo on wearer |
Self-Aware Beauty Mark | |||
Darwin's Danger Shield |
+25 max health on wearer |
+250 max health on wearer | |
Cozy Camper |
Up to +4 health regenerated per second on wearer |
Up to+40 health regenerated per second on wearer | |
Cleaner's Carbine |
On Kill: gain 8 seconds of mini-crits for all weapons |
On Kill: gain 80 seconds of mini-crits for all weapons | |
Melee | Tribalman's Shiv |
On Hit: Bleed for 6 seconds |
On Hit: Bleed for 60 seconds |
Bushwacka |
20% fire damage vulnerability on wearer |
Crits where it would normally mini-crit | |
Shahanshah |
+25% increase in damage when health <50% of max |
+250% increase in damage when health <50% of max |
Spy
Slot | Item | Old | New |
---|---|---|---|
Secondary | Ambassador |
Crits on headshot |
+100% damage bonus |
L'Etranger |
+40% cloak duration |
+150 cloak on hit | |
Enforcer |
+20% damage bonus while disguised |
+200% damage bonus while disguised | |
Diamondback |
Gives one guaranteed critical hit for each building destroyed with your sapper attached or backstab kill |
Gives ten guaranteed critical hits for each building destroyed with your sapper attached or backstab kill | |
Melee | Conniver's Kunai |
On Backstab: Absorbs the health from your victim |
On backstab: Health restored to 1800 |
Big Earner |
+30% cloak on kill |
+100% Cloak on Kill | |
Spy-cicle |
On Hit by Fire: Become fireproof for 2 seconds |
On Hit by Fire: Become fireproof for 20 seconds | |
Your Eternal Reward |
~ |
Reduced decloak sound volume | |
Wanga Prick | |||
PDA2 | Cloak and Dagger |
+100% cloak regen rate |
+1000% cloak regen rate |
Dead Ringer |
+80% cloak regen rate |
-90% cloak drain rate |
Multiple Class
Slot | Item | Old | New |
---|---|---|---|
Primary / Secondary | Panic Attack |
34% faster reload |
90% faster reload |
Secondary | Reserve Shooter |
+15% faster weapon switch |
+100% faster weapon switch |
Melee | |||
Frying Pan |
~ |
Effect: Something Burning This Way Comes Wearer never takes falling damage | |
Saxxy |
Imbued with an ancient power |
Imbued with an ancient power | |
Bat Outta Hell |
~ |
+10% damage bonus | |
Ham Shank |
~ |
Effect: Chirontera Venenata 20% faster firing speed | |
Golden Frying Pan |
Imbued with an ancient power |
Effect: Sunbeams Imbued with an ancient power | |
Conscientious Objector |
~ |
Effect: Bonzo The All Gnawing 20% faster firing speed | |
Freedom Staff | |||
Memory Maker | |||
Necro Smasher | |||
Crossing Guard |
External links
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