Difference between revisions of "Team Fortress 2 Closed Beta"
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[[File:Firesuit_large.png|250px|right|The currently unreleased Spy's Fire Retardant Suit]] | [[File:Firesuit_large.png|250px|right|The currently unreleased Spy's Fire Retardant Suit]] | ||
− | The Team Fortress 2 Closed Beta is a version of regular TF2 that includes experimental '''Beta weapons''' and features that are privately tested by competitive players. These weapons are not necessarily destined to appear in future versions of TF2, nor does their presence reflect the consensus or desires of beta participants | + | The Team Fortress 2 Closed Beta is a version of regular TF2 that includes experimental '''Beta weapons''' and features that are privately tested by competitive players. These weapons are not necessarily destined to appear in future versions of TF2, nor does their presence reflect the consensus or desires of beta participants. |
__ToC__ | __ToC__ | ||
{{clr}} | {{clr}} | ||
− | + | == Primary Weapons == | |
− | + | {| class="wikitable grid" width="100%" style="text-align: center;" | |
− | {| class="wikitable grid" width="100%" | + | ! class="header" width="10%" | |
− | ! class="header" width=" | + | ! class="header" width="15%" | Weapon |
− | ! class="header" width=" | + | ! class="header" width="7%" | Class |
− | ! class="header" width=" | + | ! class="header" width="7%" | Ammo<br/>Loaded |
− | ! class="header" width=" | + | ! class="header" width="7%" | Ammo<br/>Carried |
− | ! class="header" | | + | ! class="header" width="16%" | Damage Range |
+ | ! class="header" width="45%" | Notes / Special Abilities | ||
|- | |- | ||
− | | | + | ! {{Icon weapon|weapon=Blutsauger|icon-size=100x100px}} |
− | | [[Medic]] | + | | '''[[Blutsauger]] Beta 1''' |
+ | | rowspan="2"|{{Icon class|class=Medic|link=Medic}} <br/> [[Medic]] | ||
| 40 | | 40 | ||
| 150 | | 150 | ||
− | |On Hit: +3 health | + | | '''Base''': 10<br/>'''[[Crit]]''': 30<br/><small>[10 syringes / sec.]</small> |
+ | | | ||
+ | {{Pro}}On Hit: +3 health.<br/> | ||
+ | {{Con}}-25 max health on wearer. | ||
|- | |- | ||
− | | | + | ! {{Icon weapon|weapon=Blutsauger|icon-size=100x100px}} |
− | + | | '''[[Blutsauger]] Beta 2''' | |
| 40 | | 40 | ||
| 150 | | 150 | ||
− | |On Hit: +3 health | + | | '''Base''': 7<br/>'''[[Crit]]''': 23<br/><small>[10 syringes / sec.]</small> |
+ | | | ||
+ | {{Pro}}On Hit: +3 health.<br/> | ||
+ | {{Con}}-25% damage done. | ||
|- | |- | ||
− | | | + | ! [[File:Firesuit_large.png|100x100px|link=Fire retardant suit]] |
− | | [[Spy]] | + | | '''[[Fire retardant suit]] Beta 1''' |
+ | | rowspan="2"|{{Icon class|class=Spy|link=Spy}} <br/> [[Spy]] | ||
+ | | N/A | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
− | | | + | | |
+ | {{Pro}}Makes the user take 90% less damage from [[fire]]. | ||
|- | |- | ||
− | | | + | ! [[File:Firesuit_large.png|100x100px|link=Fire retardant suit]] |
− | | | + | | '''[[Fire retardant suit]] Beta 2''' |
+ | | N/A | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
− | | | + | | |
+ | {{Pro}}Makes the user immune to afterburn effects. | ||
|} | |} | ||
− | + | == Secondary Weapons == | |
− | {| class="wikitable grid" width="100%" | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
− | ! class="header" width=" | + | ! class="header" width="10%" | |
− | ! class="header" width=" | + | ! class="header" width="15%" | Weapon |
− | ! class="header" width=" | + | ! class="header" width="7%" | Class |
− | ! class="header" width=" | + | ! class="header" width="7%" | Ammo<br/>Loaded |
− | ! class="header" | | + | ! class="header" width="7%" | Ammo<br/>Carried |
+ | ! class="header" width="16%" | Damage Range | ||
+ | ! class="header" width="45%" | Notes / Special Abilities | ||
|- | |- | ||
− | | | + | ! {{Icon weapon|weapon=Medi Gun|icon-size=100x100px}} |
− | | [[Medic]] | + | | '''[[Medi Gun]] Beta 1''' |
+ | |{{Icon class|class=Medic|link=Medic}} <br/> [[Medic]] | ||
+ | | N/A | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
− | | -50% heal rate | + | | |
+ | {{Pro}}Overheal doesn't decay.<br/> | ||
+ | {{Con}}-50% heal rate. | ||
|} | |} | ||
− | + | ==Melee Weapons== | |
− | {| class="wikitable grid" width="100%" | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
− | ! class="header" width=" | + | ! class="header" width="10%" | |
− | ! class="header" width=" | + | ! class="header" width="15%" | Weapon |
− | ! class="header" | | + | ! class="header" width="7%" | Class |
+ | ! class="header" width="16%" | Damage Range | ||
+ | ! class="header" width="45%" | Notes / Special Abilities | ||
|- | |- | ||
− | | | + | ! {{Icon weapon|weapon=G.R.U.|icon-size=100x100px}} |
− | | [[Heavy]] | + | | '''[[G.R.U.]] Beta 1''' |
− | | | + | | rowspan="3" |{{Icon class|class=Heavy|link=Heavy}} <br/> [[Heavy]] |
+ | | '''Base''': 33 | ||
+ | '''[[Crit]]''': 98 | ||
+ | | | ||
+ | *When weapon is active: | ||
+ | {{Pro}}+30% faster move speed on wearer.<br/> | ||
+ | {{Con}}-50% damage done.<br/> | ||
+ | {{Con}}Decrease max health by 100. | ||
|- | |- | ||
− | | | + | ! {{Icon weapon|weapon=G.R.U.|icon-size=100x100px}} |
− | | [[ | + | | '''[[G.R.U.]] Beta 2''' |
− | | | + | | '''Base''': 33 |
+ | '''[[Crit]]''': 98 | ||
+ | | | ||
+ | *When weapon is active: | ||
+ | {{Pro}}+30% faster move speed on wearer.<br/> | ||
+ | {{Con}}-50% damage done.<br/> | ||
+ | {{Con}}Reduce health gained from healing sources. | ||
|- | |- | ||
− | | | + | ! {{Icon weapon|weapon=G.R.U.|icon-size=100x100px}} |
− | | [[ | + | | '''[[G.R.U.]] Beta 3 <sup>1</sup>''' |
− | | | + | | '''Base''': 33 |
+ | '''[[Crit]]''': 98 | ||
+ | | | ||
+ | *When weapon is active: | ||
+ | {{Pro}}+30% faster move speed on wearer.<br/> | ||
+ | {{Con}}-50% damage done.<br/> | ||
+ | {{Con}}-6 health drained per second on wearer. | ||
|- | |- | ||
− | | | + | ! {{Icon weapon|weapon=Wrench|icon-size=100x100px|link=P.D.Q.}} |
− | | [[Engineer]] | + | | '''[[P.D.Q.]]''' |
− | | | + | |{{Icon class|class=Engineer|link=Engineer}} <br/> [[Engineer]] |
+ | | '''Base''': 65 | ||
+ | '''[[Crit]]''': 195 | ||
+ | | | ||
+ | {{Pro}}Improve wrenching build speed by 150%.<br/> | ||
+ | {{Con}}Cannot upgrade [[buildings]]. | ||
|- | |- | ||
− | | | + | ! {{Icon weapon|weapon=Übersaw|icon-size=100x100px}} |
− | | [[Medic]] | + | | '''[[Übersaw]] Beta 1''' |
− | | On Hit: 25% ÜberCharge added | + | | rowspan="2" | {{Icon class|class=Medic|link=Medic}} <br/> [[Medic]] |
+ | | '''Base''': 49 | ||
+ | '''[[Crit]]''': 146 | ||
+ | | | ||
+ | {{Pro}}On Hit: 25% ÜberCharge added.<br/> | ||
+ | {{Con}}-25% damage done.<br/> | ||
+ | {{Con}}20% slower firing speed. | ||
|- | |- | ||
− | | | + | ! {{Icon weapon|weapon=Übersaw|icon-size=100x100px}} |
− | | [[ | + | | '''[[Übersaw]] Beta 2''' |
− | |On Hit: 25% ÜberCharge added | + | | '''Base''': 65 |
+ | '''[[Crit]]''': 195 | ||
+ | | | ||
+ | {{Pro}}On Hit: 25% ÜberCharge added.<br/> | ||
+ | {{Con}}-20 max health on wearer.<br/> | ||
+ | {{Con}}20% slower firing speed. | ||
|} | |} | ||
<sup>1</sup> This version of the [[G.R.U.]] was officially added to the game during the [[Mann-Conomy Update]], making it the first of these Beta weapons to be implemented. | <sup>1</sup> This version of the [[G.R.U.]] was officially added to the game during the [[Mann-Conomy Update]], making it the first of these Beta weapons to be implemented. | ||
Line 95: | Line 151: | ||
{{Scrappedweapons Nav}} | {{Scrappedweapons Nav}} | ||
− | [[Category:Weapons | + | [[Category:Weapons]] |
− | [[Category:Beta and unused content | + | [[Category:Beta and unused content]] |
[[Category:Lists]] | [[Category:Lists]] | ||
− |
Revision as of 17:52, 19 November 2010
“ | Here's something you shoulda built: A Not-Dyin'-Machine!
Click to listen
— The Scout to a dominated Engineer
|
” |
The Team Fortress 2 Closed Beta is a version of regular TF2 that includes experimental Beta weapons and features that are privately tested by competitive players. These weapons are not necessarily destined to appear in future versions of TF2, nor does their presence reflect the consensus or desires of beta participants.
Primary Weapons
Weapon | Class | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|---|
Blutsauger Beta 1 | Medic |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
On Hit: +3 health. | |
Blutsauger Beta 2 | 40 | 150 | Base: 7 Crit: 23 [10 syringes / sec.] |
On Hit: +3 health. | ||
Fire retardant suit Beta 1 | Spy |
N/A | N/A | N/A |
Makes the user take 90% less damage from fire. | |
Fire retardant suit Beta 2 | N/A | N/A | N/A |
Makes the user immune to afterburn effects. |
Secondary Weapons
Weapon | Class | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|---|
Medi Gun Beta 1 | Medic |
N/A | N/A | N/A |
Overheal doesn't decay. |
Melee Weapons
Weapon | Class | Damage Range | Notes / Special Abilities | |
---|---|---|---|---|
G.R.U. Beta 1 | Heavy |
Base: 33
Crit: 98 |
+30% faster move speed on wearer. | |
G.R.U. Beta 2 | Base: 33
Crit: 98 |
+30% faster move speed on wearer. | ||
G.R.U. Beta 3 1 | Base: 33
Crit: 98 |
+30% faster move speed on wearer. | ||
P.D.Q. | Engineer |
Base: 65
Crit: 195 |
Improve wrenching build speed by 150%. | |
Übersaw Beta 1 | Medic |
Base: 49
Crit: 146 |
On Hit: 25% ÜberCharge added. | |
Übersaw Beta 2 | Base: 65
Crit: 195 |
On Hit: 25% ÜberCharge added. |
1 This version of the G.R.U. was officially added to the game during the Mann-Conomy Update, making it the first of these Beta weapons to be implemented.
See also
|