Difference between revisions of "Community Watergate strategy"
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* Defending the beam should be an easy task, as there is limited room to move. | * Defending the beam should be an easy task, as there is limited room to move. | ||
* Try to act as a bodyguard for the bottle carrier in the beam by using your massive size and devastating firepower to kill or ward off attackers. | * Try to act as a bodyguard for the bottle carrier in the beam by using your massive size and devastating firepower to kill or ward off attackers. | ||
− | *If you are the one with the most bottles on your team, consider using the [[Huo Long Heater]] as being the "leader" grants you the abilities of a level 1 [[Dispenser]]. The Heater's flames will protect you from | + | *If you are the one with the most bottles on your team, consider using the [[Huo-Long Heater]] as being the "leader" grants you the abilities of a level 1 [[Dispenser]]. The Heater's flames will protect you from Spies as well as attackers in the beam. |
=== {{class link|Engineer}} === | === {{class link|Engineer}} === | ||
* The UFO and your own teammates benefit from a friendly Sentry guarding them while depositing beer. | * The UFO and your own teammates benefit from a friendly Sentry guarding them while depositing beer. |
Revision as of 04:00, 3 May 2016
This article discusses community strategy for Watergate.
Community Watergate strategy | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Maritime city/brewery |
Setting: | Dusk |
Map Photos | |
Contents
General strategy
- The objective on Watergate is much more unique and flows differently than other maps in the game. Your focus on obtaining beer should in most cases be on the enemy's Team Leader, as they are always visible on the map and have the highest bounty on their head compared to other foes you may fight.
- Team Leaders are very susceptible to ambushes as they are visible through walls to everyone. As you cannot be sneaky and flank, as a Leader, it is better to stay near your team and support them with your healing while your teammates protect you.
- Always be on guard if you suspect a Sniper.
Class-specific strategy
Scout
- You are prized for your one on one fighting advantage compared to other classes. Take flank routes to 'get the ball rolling' and kill lone players.
Soldier
- Rocket Jumping makes collecting far off beer a cinch, you can drop from the sky like an eagle and snatch any exposed beer.
- The B.A.S.E. Jumper shines while gliding over the central canal as you pick off vulnerable targets. There is plenty of air space to get in and out as well.
- Use the Market Gardener while in the beam. While in the beam, the Soldier is considered airborne, thus granting him crits. Use this to get rid of enemy players attacking your teammates and to insta-kill classes up to a Soldier.
Pyro
- Fighting Team Leaders may prove difficult as your afterburn will quickly be negated. Try to focus your attention to the Leader's group to dwindle their numbers and cause panic.
Demoman
- Aiming grenades into the beam is easier compared to lobbing stickies, as sticky bombs suffer from a radius penalty while airborne for a brief time.
Heavy
- Defending the beam should be an easy task, as there is limited room to move.
- Try to act as a bodyguard for the bottle carrier in the beam by using your massive size and devastating firepower to kill or ward off attackers.
- If you are the one with the most bottles on your team, consider using the Huo-Long Heater as being the "leader" grants you the abilities of a level 1 Dispenser. The Heater's flames will protect you from Spies as well as attackers in the beam.
Engineer
- The UFO and your own teammates benefit from a friendly Sentry guarding them while depositing beer.
Medic
- Pairing up with your Team Leader is a wise decision, as you can be healed from their beer.
Sniper
- Prioritize the enemy's Team Leader on your hit list, they are much more of a threat and are much easier to kill as they are outlined through walls.
- Long range kills will have beer dropped often in unfriendly territory, inform your team of their location. A Scout, Spy, or Soldier should have an easier time collecting the bottle.
Spy
- Team Leaders often have a group to defend them, take advantage of this excuse to stay near your 'teammate' to introduce them to your Knife.
- Feigning with the Dead Ringer will drop any beer on your person.