Difference between revisions of "Community Highpass strategy"

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({{class link|Demoman}})
({{class link|Demoman}})
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=== {{class link|Demoman}} ===
 
=== {{class link|Demoman}} ===
  
* Demomen don't usually get much love on this map. The [[Sticky Jumper]] and the [[BASE Jumper]] with a melee weapon of choice could do a fair bit of damage.
+
* Demomen don't usually get much love on this map. The [[Sticky Jumper]] and the [[B.A.S.E. Jumper]] with a melee weapon of choice could do a fair bit of damage.
  
 
* Your grenades can be used to clear off the capture point, and to harass enemy [[Snipers]] on the balcony.
 
* Your grenades can be used to clear off the capture point, and to harass enemy [[Snipers]] on the balcony.

Revision as of 06:29, 11 May 2016

This article discusses community strategy for Highpass.
Community Highpass strategy
KOTH Highpass.jpg
Basic Information
Developer(s): Unknown
Map Info
Environment: Industrial, desert
Setting: Daylight, sunny
Map Photos
Loading screen photos.

General strategy

  • The map is very open, so maneuverability is a big advantage.
  • Keep in mind the medium sized health pack under the control point.

Class-specific strategy

Leaderboard class scout.png Scout

  • The Scout is great for this map. His double jump can get him from the bridge to almost anywhere, and the open nature of the capture point enables his trademake "hit and run" attacks.
  • The Soda Popper is a great option here, as you can jump most of the way across the map.

Leaderboard class soldier.png Soldier

  • Rocket jumping is great for the Soldier. He can get a bird's eye view of most of the map, and there are very few hiding spots. The Air Strike works wonders here.

Leaderboard class pyro.png Pyro

  • A Pyro with a Flare Gun can annoy almost any stationary target in themiddle of the battlefield.
  • Flanking can be a bit difficult, but if you go through one of the side cabins, you should be able to get behind the fray without taking too much damage.
  • Spies love this map, so you should be constantly checking everyone.

Leaderboard class demoman.png Demoman

  • Demomen don't usually get much love on this map. The Sticky Jumper and the B.A.S.E. Jumper with a melee weapon of choice could do a fair bit of damage.
  • Your grenades can be used to clear off the capture point, and to harass enemy Snipers on the balcony.

Leaderboard class heavy.png Heavy

Leaderboard class engineer.png Engineer

Leaderboard class medic.png Medic

Leaderboard class sniper.png Sniper

Leaderboard class spy.png Spy