Difference between revisions of "Community Brickyard strategy"
m (ClockworkSpirit2343 moved page Community Warehouse strategy to Community Brickyard strategy: Map rename) |
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− | {{hatnote|This article discusses community strategy for [[ | + | {{hatnote|This article discusses community strategy for [[Brickyard]].}} |
{{Map infobox | {{Map infobox | ||
| developer = Valve, Bad Robot, Escalation Studios | | developer = Valve, Bad Robot, Escalation Studios | ||
| game-type = PASS Time | | game-type = PASS Time | ||
− | | file-name = | + | | file-name = pass_brickyard |
− | + | | map-image = pass_brickyard.png | |
− | | map-image = | ||
| map-environment = Urban City | | map-environment = Urban City | ||
− | | map-setting = Daylight, Sunny | + | | map-setting = Daylight (sunset), Sunny |
| map-health-pickups-small = 9 | | map-health-pickups-small = 9 | ||
| map-health-pickups-medium = 9 | | map-health-pickups-medium = 9 |
Revision as of 00:20, 10 July 2016
This article discusses community strategy for Brickyard.
Community Brickyard strategy | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Urban City |
Setting: | Daylight (sunset), Sunny |