Difference between revisions of "Team Fortress 2 Closed Beta"
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{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="7%" | Class | ||
! class="header" width="10%" | | ! class="header" width="10%" | | ||
! class="header" width="15%" | Weapon | ! class="header" width="15%" | Weapon | ||
− | |||
! class="header" width="16%" | Damage Range | ! class="header" width="16%" | Damage Range | ||
! class="header" width="45%" | Notes / Special Abilities | ! class="header" width="45%" | Notes / Special Abilities | ||
|- | |- | ||
+ | | rowspan="3" |{{Icon class|class=Heavy|link=Heavy}} <br/> [[Heavy]] | ||
! {{Icon weapon|weapon=G.R.U.|icon-size=100x100px}} | ! {{Icon weapon|weapon=G.R.U.|icon-size=100x100px}} | ||
| '''[[G.R.U.]] Beta 1''' | | '''[[G.R.U.]] Beta 1''' | ||
− | |||
| '''Base''': 33 | | '''Base''': 33 | ||
'''[[Crit]]''': 98 | '''[[Crit]]''': 98 | ||
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{{Con}}-6 health drained per second on wearer. | {{Con}}-6 health drained per second on wearer. | ||
|- | |- | ||
+ | |{{Icon class|class=Engineer|link=Engineer}} <br/> [[Engineer]] | ||
! {{Icon weapon|weapon=Wrench|icon-size=100x100px|link=P.D.Q.}} | ! {{Icon weapon|weapon=Wrench|icon-size=100x100px|link=P.D.Q.}} | ||
| '''[[P.D.Q.]] <sup>2</sup>''' | | '''[[P.D.Q.]] <sup>2</sup>''' | ||
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| '''Base''': 65 | | '''Base''': 65 | ||
'''[[Crit]]''': 195 | '''[[Crit]]''': 195 | ||
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{{Con}}Cannot upgrade [[buildings]]. | {{Con}}Cannot upgrade [[buildings]]. | ||
|- | |- | ||
+ | | rowspan="2" | {{Icon class|class=Medic|link=Medic}} <br/> [[Medic]] | ||
! {{Icon weapon|weapon=Übersaw|icon-size=100x100px}} | ! {{Icon weapon|weapon=Übersaw|icon-size=100x100px}} | ||
| '''[[Übersaw]] Beta 1''' | | '''[[Übersaw]] Beta 1''' | ||
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| '''Base''': 49 | | '''Base''': 49 | ||
'''[[Crit]]''': 146 | '''[[Crit]]''': 146 |
Revision as of 23:29, 3 December 2010
“ | Here's something you shoulda built: A Not-Dyin'-Machine!
Click to listen
— The Scout to a dominated Engineer
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” |
The Team Fortress 2 Closed Beta is a version of regular TF2 that includes experimental Beta weapons and features that are privately tested by competitive players. These weapons are not necessarily destined to appear in future versions of TF2, nor does their presence reflect the consensus or desires of beta participants.
Primary Weapons
Class | Weapon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|---|
![]() Heavy |
![]() |
Natascha | 200 | N/A | Base: 340 / sec. Crit: 720 / sec. |
|
![]() |
Natascha Variant 1 | 200 | N/A | Base: 312 / sec. Crit: 648 / sec. |
| |
![]() |
Natascha Variant 2 | 200 | N/A | Base: 340 / sec. Crit: 720 / sec. |
| |
![]() Medic |
![]() |
Blutsauger Beta 1 | 40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
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![]() |
Blutsauger Beta 2 | 40 | 150 | Base: 7 Crit: 23 [10 syringes / sec.] |
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![]() Spy |
![]() |
Fire retardant suit Beta 1 | N/A | N/A | N/A |
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![]() |
Fire retardant suit Beta 2 | N/A | N/A | N/A |
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Secondary Weapons
Class | Weapon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|---|
![]() Medic |
![]() |
Medi Gun Beta 1 | N/A | N/A | N/A |
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Melee Weapons
Class | Weapon | Damage Range | Notes / Special Abilities | |
---|---|---|---|---|
![]() Heavy |
![]() |
G.R.U. Beta 1 | Base: 33
Crit: 98 |
|
![]() |
G.R.U. Beta 2 | Base: 33
Crit: 98 |
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![]() |
G.R.U. Beta 3 1 | Base: 33
Crit: 98 |
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![]() Engineer |
![]() |
P.D.Q. 2 | Base: 65
Crit: 195 |
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![]() Medic |
![]() |
Übersaw Beta 1 | Base: 49
Crit: 146 |
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![]() |
Übersaw Beta 2 | Base: 65
Crit: 195 |
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1 This version of the G.R.U. was officially added to the game during the Mann-Conomy Update, making it the first of these Beta weapons to be implemented.
2 The idea for this weapon was eventually carried on into the Gunslinger, which builds buildings (Only Sentry Guns in this case though) at a much faster rate. However, the P.D.Q.'s build rate was 1.5x faster, where the Gunslinger's build rate is 4x.
See also
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