Difference between revisions of "Technophobia (custom mission)"
(Added Custom Robot section) |
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− | '''Technophobia''' is an intermediate invasion mission made by colonel barrage. It is available on the custom [[Dockyard]] map. | + | '''Technophobia''' is an intermediate invasion mission made by colonel barrage. It is available on the custom [[Dockyard]] map. |
+ | __TOC__ | ||
+ | {{clr}} | ||
==Waves== | ==Waves== | ||
{{Mvm mission Technophobia}} | {{Mvm mission Technophobia}} | ||
+ | == Custom Robot == | ||
+ | |||
+ | === Patriot Pusher === | ||
+ | {{Robot loadout | ||
+ | |icon=soldier libertylauncher | ||
+ | |giant=giant | ||
+ | |name=Patriot Pusher | ||
+ | |primary=Liberty Launcher | ||
+ | |secondary=B.A.S.E. Jumper | ||
+ | |hat=Patriot Peak | ||
+ | |attribs={{info|1.7x larger in size}}<br>{{buff|4200 HP}}{{buff|+80% faster firing speed}}{{buff|Rocket knock back enemies}}{{buff|Provide 50% less rage}}{{buff|+60% knockback resistance}}{{buff|Regenerate 15 HP per second}}{{nerf|-67% damage penalty}}{{nerf|-50% movement speed}}{{nerf|Does not fire until fully reloaded}} | ||
+ | }} | ||
+ | |||
+ | === Super Blast Soldier === | ||
+ | {{Robot loadout | ||
+ | |icon=soldier libertylauncher | ||
+ | |giant=giant | ||
+ | |crit=crit | ||
+ | |name=Super Blast Soldier | ||
+ | |primary=Rocket Launcher | ||
+ | |secondary=B.A.S.E. Jumper | ||
+ | |hat=Patriot Peak | ||
+ | |attribs={{info|1.7x larger in size}}<br>{{buff|20000 HP}}{{common string|bot 100 crit chance}}{{buff|+25% clip size}}{{buff|+100% faster firing speed}}{{buff|+50% faster reload speed}}{{buff|Rocket knock back enemies}}{{buff|Provide 20% less rage}}{{buff|+90% knockback resistance}}{{buff|Does not take fall damage}}{{buff|Regenerate 15 HP per second}}{{nerf|-60% projectile speed}}{{nerf|-90% damage penalty}}{{nerf|-50% movement speed}}{{nerf|Does not fire until fully reloaded}} | ||
+ | }} | ||
+ | |||
+ | === Super Chief Blast Soldier === | ||
+ | {{Robot loadout | ||
+ | |icon=soldier libertylauncher | ||
+ | |giant=giant | ||
+ | |crit=crit | ||
+ | |name=Super Chief Blast Soldier | ||
+ | |primary=Rocket Launcher | ||
+ | |secondary=B.A.S.E. Jumper | ||
+ | |hat=Patriot Peak | ||
+ | |attribs={{info|1.8x larger in size}}<br>{{buff|30000 HP}}{{common string|bot 100 crit chance}}{{buff|+25% clip size}}{{buff|+100% faster firing speed}}{{buff|+70% faster reload speed}}{{buff|Rocket knock back enemies}}{{buff|+700% damage against building}}{{buff|Provide 20% less rage}}{{buff|+90% knockback resistance}}{{buff|Does not take fall damage}}{{buff|Regenerate 15 HP per second}}{{nerf|-50% projectile speed}}{{nerf|-80% damage penalty}}{{nerf|-60% movement speed}}{{nerf|Does not fire until fully reloaded}} | ||
+ | }} | ||
{{Template:Madness vs Machines nav}} | {{Template:Madness vs Machines nav}} | ||
[[Category:Operation Madness vs Machines missions]] | [[Category:Operation Madness vs Machines missions]] |
Revision as of 03:18, 4 May 2020
“I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
Technophobia | |
---|---|
Basic Information | |
Name: | Technophobia |
File name: |
mvm_dockyard_rc7_int_technophobia
|
Developer(s): | colonel barrage |
Map: | Dockyard |
Mission type: | Invasion |
Waves: | 7 |
Difficulty: | Intermediate |
Starting credits: | 1500 |
Maximum possible credits: | 7950 |
Minimum respawn wave time: | 6 |
Maximum respawn wave time: | 12 |
Fixed respawn time: | No |
Tour: | Madness vs Machines |
Sentry Buster spawn time: | 30 seconds |
Sentry Buster respawn time: | 40 seconds |
Technophobia is an intermediate invasion mission made by colonel barrage. It is available on the custom Dockyard map.
Contents
Waves
Sub-wave | Class | Count | Delay(s) | Credits | |||||
---|---|---|---|---|---|---|---|---|---|
Wave 1 (650 Credits) | |||||||||
1A | Hard | 100% crit chance Melee only |
2 | 22 | 22 | 0 | 1 | 110 | |
1B | |||||||||
1/3 | Easy | — | 1 | 18 | 18 | 0 | 2 | 90 | |
1/3 | Normal | Gatebot -50% damage penalty | |||||||
1/3 | Hard | 100% crit chance Melee only | |||||||
Hard | — | 1 | 4 | 4 | 0 | 4 | 100 | ||
1C | Hard | Melee only | 1 | 10 | 30 | 0 | 1 | 90 | |
Patriot Pusher |
Expert | Gatebot | 4 | 4 | 4 | 0 | — | 100 | |
Expert | Gatebot | ||||||||
1D | Easy | — | 1 | 4 | 4 | 0 | 10 | 40 | |
Support | Hard | Begins after 1B is all deadMelee only | 2 | 8 | 24 | 0 | 3 | 120 | |
Wave 2 (550 Credits) | |||||||||
2A | 7,500 | Gatebot | 1 | 3 | 3 | 0 | 10 | 150 | |
2B | |||||||||
Normal | — | 2 | 2 | 10 | 0 | 4 | 100 | ||
Quick-Fix Medic |
Easy | — | |||||||
Easy | — | 1 | 7 | 21 | 0 | 1 | 42 | ||
2C | |||||||||
Expert | — | 7 | 7 | 7 | 10 | — | 100 | ||
Quick-Fix Medic |
Normal | +900% heal rate -90% ÜberCharge rate | |||||||
Normal | — | ||||||||
2D | Expert | — | 1 | 2 | 2 | 2 | 15 | 74 | |
Easy | — | 1 | 5 | 5 | 2 | 5 | 50 | ||
Support | Expert | Gatebot Vision range 500 |
3 | 24 | 48 | 0 | 12 | — | |
Expert | — | 2 | — | — | 10 | 30 | — | ||
1/2 | Normal | Spawns with full rage +900% Begins after 2B has finished spawning |
1 | 2 | 34 | 0 | 8 | 34 | |
Steel Gauntlet Pusher |
Expert | Begins after 2B has finished spawning | |||||||
Wave 3 (900 Credits) | |||||||||
3A | Expert | — | 1 | 2 | 2 | 0 | 12 | 200 | |
Easy | — | 1 | 20 | 20 | 0 | 2 | 100 | ||
3B | Easy | 100% crit chance |
1 | 1 | 1 | 0 | — | 50 | |
Easy | — | 1 | 20 | 20 | 0 | 1 | 80 | ||
3C | Normal | Gatebot Spawns with full rage +800% |
1 | 8 | 8 | 0 | 5 | 80 | |
1/2 | Easy | — | 1 | 12 | 24 | 0 | 2 | 48 | |
1/2 | Easy | — | |||||||
Hard | Gatebot | 1 | 2 | 6 | 0 | 8 | 24 | ||
3D-1 | Expert | — | 1 | 2 | 2 | 0 | 20 | 100 | |
3D-2 | Easy | — | 1 | 20 | 20 | 0 | 5 | 40 | |
3E | Normal | — | 1 | 2 | 2 | 1 | 15 | 118 | |
Support | Hard | Vision range 2500 | 1 | — | — | 60 | 30 | — | |
1/2 | Hard | Begins after 3C is all dead | 1 | 10 | 10 | 0 | 7 | 60 | |
1/2 | Hard | Begins after 3C is all dead | |||||||
Normal | Begins after 3C has finished spawning | 1 | 5 | 5 | 10 | 5 | — | ||
Wave 4 (950 Credits) | |||||||||
4A | |||||||||
Expert | — | 4 | 4 | 4 | 0 | — | 200 | ||
Quick-Fix Medic |
Normal | +900% heal rate -90% ÜberCharge rate | |||||||
Expert | — | 1 | 5 | 5 | 0 | 5 | 95 | ||
4B | Easy | Gatebot | 1 | 20 | 20 | 0 | 1 | 100 | |
4C-1 | |||||||||
Easy | — | 2 | 20 | 30 | 0 | 3 | 45 | ||
Normal | — | ||||||||
4C-2 | Expert | — | 1 | 2 | 4 | 0 | 13 | 100 | |
4D | |||||||||
Type 2 |
Expert | — | 4 | 4 | 4 | 0 | — | 200 | |
Quick-Fix Medic |
Normal | +900% heal rate -90% ÜberCharge rate | |||||||
1/4 | Hard | — | 1 | 10 | 30 | 0 | 3 | 30 | |
1/4 | Normal | Gatebot | |||||||
1/4 | Hard | — | |||||||
1/4 | Hard | — | |||||||
4E | |||||||||
Type 1 |
Expert | — | 2 | 2 | 2 | 0 | — | 100 | |
Type 2 |
Expert | — | |||||||
Support | |||||||||
1/3 | Easy | Begins after 4D has finished spawning | 3 | 20 | 20 | 0 | 15 | 100 | |
1/3 | Normal | Begins after 4D has finished spawning | |||||||
1/3 | Hard | Begins after 4D has finished spawning | |||||||
Wave 5 (600 Credits) | |||||||||
5A | Super Blast Soldier 20,000 HP |
Expert | 100% crit chance |
1 | 1 | 1 | 0 | — | 200 |
5B | |||||||||
Expert | — | 2 | 4 | 4 | 0 | 25 | 100 | ||
Quick-Fix Medic |
Normal | +900% heal rate -90% ÜberCharge rate | |||||||
Expert | Gatebot Vision range 500 |
1 | 15 | 25 | 0 | 2 | 50 | ||
5C | |||||||||
Expert | — | 4 | 12 | 12 | 0 | 12 | 100 | ||
Quick-Fix Medic |
Normal | +900% heal rate -90% ÜberCharge rate | |||||||
5D | Type 1 |
Expert | 100% crit chance |
1 | 1 | 1 | 0 | — | 50 |
Support | Hard | Vision range 2500 | 3 | — | — | 1 | 20 | — | |
Expert | Begins after 5B is all dead Does not build teleporters Does not teleport in |
1 | 1 | 2 | 0 | 10 | 50 | ||
1/5 | Easy | Begins after 5B has finished spawning | 1 | 15 | 25 | 10 | 10 | 50 | |
1/5 | Hard | Begins after 5B has finished spawning | |||||||
1/5 | Hard | Begins after 5B has finished spawning | |||||||
1/5 | Easy | Begins after 5B has finished spawning | |||||||
1/5 | Easy | Gatebot Begins after 5B has finished spawning | |||||||
Wave 6 (1000 Credits) | |||||||||
6A | |||||||||
Patriot Pusher |
Expert | — | 4 | 4 | 4 | 0 | — | 100 | |
Type 2 |
Expert | — | |||||||
Normal | Spawns with full rage +900% | ||||||||
Easy | — | 2 | 10 | 10 | 0 | 6 | 50 | ||
Quick-Fix Medic |
Easy | — | |||||||
6B | |||||||||
Expert | Spawns with full rage +900% |
4 | 4 | 4 | 0 | — | 120 | ||
Über Medic |
Normal | Spawns with full Über +100% ÜberCharge rate +400% heal rate | |||||||
Normal | Spawns with full rage +900% | ||||||||
6C | Expert | Gatebot | 10 | 20 | 30 | 0 | 8 | 90 | |
Expert | Spawns with full rage +900% |
1 | 1 | 1 | 0 | — | 70 | ||
Normal | Gatebot -50% damage penalty |
1 | 20 | 20 | 0 | 2 | 100 | ||
6D-1 | |||||||||
Expert | Spawns with full rage +900% |
4 | 4 | 4 | 0 | — | 100 | ||
Quick-Fix Medic |
Normal | +900% heal rate -90% ÜberCharge rate | |||||||
6D-2 | 20,000 | Gatebot | 1 | 1 | 1 | 20 | — | 200 | |
6D-3 | |||||||||
Expert | Spawns with full rage +900% |
2 | 2 | 2 | 0 | — | 120 | ||
Über Medic |
Normal | Spawns with full Über +100% ÜberCharge rate +400% heal rate | |||||||
Support | |||||||||
1/3 | Hard | Begins after 6D-1 has finished spawning | 1 | 10 | — | 0 | 5 | — | |
1/6 Hyper League Scout |
Hard | +75% recharge rate Begins after 6D-1 has finished spawning | |||||||
1/6 | Easy | Begins after 6D-1 has finished spawning | |||||||
1/6 | Normal | Spawns with full rage +900% Begins after 6D-1 has finished spawning | |||||||
1/6 | Hard | Begins after 6D-1 has finished spawning Melee only | |||||||
Wave 7 (1200 Credits) | |||||||||
7A | 7,500 | Gatebot +67% movement speed |
1 | 3 | 3 | 0 | 1 | 600 | |
Patriot Pusher |
Expert | Gatebot | 1 | 3 | 3 | 0 | 1 | 600 | |
7B | Super Chief Blast Soldier 30,000 HP |
Expert | 100% crit chance |
1 | 1 | 1 | 0 | — | — |
Support | Hard | Vision range 2500 | 3 | — | — | 1 | 20 | — | |
Expert | — | 1 | — | — | 10 | 20 | — |
Custom Robot
Patriot Pusher
Icon | Name | Primary | Secondary | Hat | Attributes |
---|---|---|---|---|---|
Patriot Pusher | Liberty Launcher |
B.A.S.E. Jumper |
Patriot Peak |
1.7x larger in size 4200 HP +80% faster firing speed Rocket knock back enemies Provide 50% less rage +60% knockback resistance Regenerate 15 HP per second -67% damage penalty -50% movement speed Does not fire until fully reloaded |
Super Blast Soldier
Icon | Name | Primary | Secondary | Hat | Attributes |
---|---|---|---|---|---|
Super Blast Soldier | Rocket Launcher |
B.A.S.E. Jumper |
Patriot Peak |
1.7x larger in size 20000 HP 100% crit chance +25% clip size +100% faster firing speed +50% faster reload speed Rocket knock back enemies Provide 20% less rage +90% knockback resistance Does not take fall damage Regenerate 15 HP per second -60% projectile speed -90% damage penalty -50% movement speed Does not fire until fully reloaded |
Super Chief Blast Soldier
Icon | Name | Primary | Secondary | Hat | Attributes |
---|---|---|---|---|---|
Super Chief Blast Soldier | Rocket Launcher |
B.A.S.E. Jumper |
Patriot Peak |
1.8x larger in size 30000 HP 100% crit chance +25% clip size +100% faster firing speed +70% faster reload speed Rocket knock back enemies +700% damage against building Provide 20% less rage +90% knockback resistance Does not take fall damage Regenerate 15 HP per second -50% projectile speed -80% damage penalty -60% movement speed Does not fire until fully reloaded |