Difference between revisions of "Fists"

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(Undo edit by Hisako (Talk) (2799553) This is how it's noted in the official patch notes)
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* Fixed pink error textures appearing on heavy{{sic}} fist weapons
 
* Fixed pink error textures appearing on heavy{{sic}} fist weapons
 
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==Bugs==
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* If the Fists fails to render, the Heavy's hands will be invisible.
  
 
==Trivia==
 
==Trivia==

Revision as of 23:09, 27 October 2020

This article is about the Fists themselves. For other uses of the name, see Glove.
Why waste bullet on such a teeny man?
The Heavy on hand-to-hand combat

The Fists are the default melee weapon of the Heavy. They are the Heavy's own large, meaty hands wearing fingerless gloves and curled into deadly weapons.

By default, the primary fire key throws a left-handed punch, while the secondary fire key throws a right-handed punch; this has no effect on gameplay, as both fists have the same speed, hitbox, and damage, if and when they make contact. Critical hit punches appear as a right-handed uppercut animation no matter which button was pressed.

Taunting with the Fists equipped will perform the Showdown kill taunt.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Related achievements

Leaderboard class heavy.png Heavy

Show Trial
Show Trial
Kill an enemy with a taunt.
Communist Mani-Fisto
Communist Mani-Fisto
Kill an enemy with a critical punch.

Leaderboard class medic.png Medic

Blunt Trauma
Blunt Trauma
Assist in punching 2 enemies with a single ÜberCharge on a Heavy.

Update history

August 19, 2008 Patch (A Heavy Update)

August 21, 2008 Patch

  • Fixed being able to alt-fire with the fists while stunned.

June 25, 2009 Patch

  • Fixed the Heavy's punches not matching mouse button presses when the view models are flipped.

December 7, 2009 Patch

  • Fixed the Heavy's fists being hidden while taunting.

January 10, 2011 Patch

  • Fixed the Heavy's fists not playing the critical hit animation.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

June 3, 2011 Patch

  • Added community contributed response rules to the Fists.

October 13, 2011 Patch

  • [Undocumented] Added Strange Quality.

June 27, 2012 Patch

  • [Undocumented] Updated animations to better match first person.

January 9, 2014 Patch

  • Fixed Killstreak sheens for the Heavy's Fists.

January 23, 2014 Patch

  • Fixed the Heavy's fists not showing the Killstreak effects.

May 31, 2016 Patch

  • Fixed pink error textures appearing on heavy(sic) fist weapons

Bugs

  • If the Fists fails to render, the Heavy's hands will be invisible.

Trivia

  • The bucket icon for the Fists have RED or BLU gloves depending on what team the Heavy is on, showing that sometime in the Team Fortress 2 Beta the Heavy had team-colored gloves.

Gallery

See also