Difference between revisions of "Community Enclosure strategy"
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| file-name = pl_enclosure_final | | file-name = pl_enclosure_final | ||
| map-image = Enclosure main.jpg | | map-image = Enclosure main.jpg | ||
− | | developer = [http://steamcommunity.com/id/barnwellewell Stiffy360 | + | | developer = [http://steamcommunity.com/id/barnwellewell Stiffy360]<br>[http://steamcommunity.com/id/drspud Dr. Spud]<br>[http://steamcommunity.com/id/fuzzymellow - fuzzymellow -]<br>[http://steamcommunity.com/id/void001 void~]<br>[http://steamcommunity.com/id/ceruleanblue Freyja]<br>[http://steamcommunity.com/id/AsG_Alligator AsG_Alligator]<br>[http://steamcommunity.com/id/kruvbar Scarecrowbar]<br>[http://steamcommunity.com/id/earkham E-Arkham]<br/>{{Steamid|76561197999091748|PEAR}} |
| release-date = October 20, 2017 | | release-date = October 20, 2017 | ||
| last-updated = June 26, 2018 | | last-updated = June 26, 2018 | ||
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| map-setting = Daylight, sunny | | map-setting = Daylight, sunny | ||
| map-deep-water = Yes | | map-deep-water = Yes | ||
− | | map-hazards = [[Environmental death#Deadly waters|White water]], [[Environmental death#Grinder|Raptors]],<br>[[Environmental death# | + | | map-hazards = [[Environmental death#Deadly waters|White water]], [[Environmental death#Grinder|Raptors]],<br>[[Environmental death#Tyrannosaurus Rex|''Tyrannosaurus rex'']],<br>[[Environmental death#Pitfall|Pitfall]]s, [[Environmental death#Crushing|Crushing]] |
| map-health-pickups-small = 12 | | map-health-pickups-small = 12 | ||
| map-health-pickups-medium = 24 | | map-health-pickups-medium = 24 | ||
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| map-ammo-pickups-medium = 16 | | map-ammo-pickups-medium = 16 | ||
| map-ammo-pickups-large = 10 | | map-ammo-pickups-large = 10 | ||
+ | | map-bots = 1 | ||
}} | }} | ||
Revision as of 13:51, 18 April 2021
![]() | “Sun Tzu's got nothing on us!” This article is a Community strategy stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: Largely empty article. |
Community Enclosure strategy | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Jungle, industrial |
Setting: | Daylight, sunny |
Hazards: | White water, Raptors, Tyrannosaurus rex, Pitfalls, Crushing |
Map Photos | |
This article is about Community Enclosure strategy.
Note: It is recommended to read the main Enclosure article first to become familiar with the names of key map locations used in this article.
General strategy
See also: Community Payload strategy
Class-specific strategy
Scout
- Use your high speed to take alternate routes and catch enemies off guard.
Soldier
- There are many tight spaces in Enclosure. Try to ambush enemies in these areas to prevent them from dodging your splash damage.
Pyro
- If your team controls it, the Service Hall can get you several Backburner kills, especially for a RED Pyro before BLU gets into the Observation Room.
- Both sides of the Wood Structure (the end nearest the Boathouse) have a Medium Health Kit, close to each other and in sheltered positions for waiting out a Pickup respawn.
- When the Cart is on the Wood Structure, this situation sets up a close quarters, continuous motion, defensive patrol for a Pyro. The Health pickup in the shed next to the Triceratops Enclosure can add a secondary route to your patrol.
- Pop around corners and up and down levels for single ambushes, then hit one of Health Kits (once a heavier class notices you, you should run off and heal) -- the Pickup under the ramp is particularly good for waiting for the respawn.
- The Back Scratcher is useful here due to the numerous health packs.