Difference between revisions of "Catcher's Mitt"
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− | The '''Catcher's mitt''' was to be the unlockable melee weapon for the [[Scout]]. The Catcher's mitt allowed the Scout to catch enemy projectiles, store them, and throw them back at will | + | The '''Catcher's mitt''' was to be the unlockable [[melee]] weapon for the [[Scout]]. The Catcher's mitt allowed the Scout to catch enemy projectiles, store them, and throw them back at will. Projectiles thrown back by the Scout would deal the same amount of damage as the caught object. It was eventually replaced by the [[Sandman]]. Some of the same function as this weapon is seen in the Pyro's [[compression blast]] ability. |
==Damage== | ==Damage== |
Revision as of 00:52, 13 January 2011
The Catcher's mitt was to be the unlockable melee weapon for the Scout. The Catcher's mitt allowed the Scout to catch enemy projectiles, store them, and throw them back at will. Projectiles thrown back by the Scout would deal the same amount of damage as the caught object. It was eventually replaced by the Sandman. Some of the same function as this weapon is seen in the Pyro's compression blast ability.
Damage
See also: Damage
Equal to caught item.
References
- May 2009. "Scouting the Scout", PC Gamer Magazine, Future US.
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