Difference between revisions of "Jungle Inferno ConTracker"
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* If the player is holding the [[Medi Gun]] while the animation is playing, the player will be stuck until they switch weapons, die, or rejoin. | * If the player is holding the [[Medi Gun]] while the animation is playing, the player will be stuck until they switch weapons, die, or rejoin. | ||
* If the player quickly opens and closes the Jungle Inferno ConTracker then taunts during the contractor animation, the taunt plays audio (the [[Schadenfreude]]'s laugh, the [[Conga]]'s music and voicelines) and spawns props (balloon in Party Trick, pool in Pool Party), but the player's model is stuck in the "checking ConTracker pose" until the taunt is canceled. | * If the player quickly opens and closes the Jungle Inferno ConTracker then taunts during the contractor animation, the taunt plays audio (the [[Schadenfreude]]'s laugh, the [[Conga]]'s music and voicelines) and spawns props (balloon in Party Trick, pool in Pool Party), but the player's model is stuck in the "checking ConTracker pose" until the taunt is canceled. | ||
+ | * If the player is outside the spawn and then quickly opens and then closes the Jungle Inferno ConTracker, followed by immediately taunting (any taunt) and removing the Jungle Inferno ConTracker from the Action slot before the taunt ends, then the player's model will get stuck in the "checking ConTracker pose" until a respawn. | ||
* The "checking ConTracker pose" animation plays whenever the ConTracker is selected as an Action slot item in the Loadout menu, and it is not checked if it is equipped on the player's actual current loadout. With that, it is possible to play the animation while holding other items on the Action slot, such as the [[Fancy Spellbook]] and the [[Power Up Canteen]], by having them equipped on the current loadout, then switching to the Jungle Inferno ConTracker without touching a [[Respawn#Resupply|resupply cabinet]]. | * The "checking ConTracker pose" animation plays whenever the ConTracker is selected as an Action slot item in the Loadout menu, and it is not checked if it is equipped on the player's actual current loadout. With that, it is possible to play the animation while holding other items on the Action slot, such as the [[Fancy Spellbook]] and the [[Power Up Canteen]], by having them equipped on the current loadout, then switching to the Jungle Inferno ConTracker without touching a [[Respawn#Resupply|resupply cabinet]]. | ||
Revision as of 18:00, 14 June 2022
The Jungle Inferno ConTracker is an Action item that is added to the user's backpack when a Jungle Inferno Campaign Pass or a Jungle Inferno Contracts Pass is used. The item activates the owning user's access to the premium Jungle Inferno Campaign contracts for the duration of the campaign. It also provides additional ways to open the ConTracker application as well as a Player animation when the user has the item equipped (the player's view model shows no sign of the animation).
The backpack item counts Contract Points earned on Jungle Inferno Campaign Contracts by the user, Contract Points contributed to Friends through Friendly-Fire, and kills made by the user during the Campaign event. Contract Points are gained by scoring points in the game, subject to restrictions, such as class, weapon, or role restrictions defined in the Contracts. At the end of each round, Contract Points scored on the active Jungle Inferno Contract during that round are credited to the player's Jungle Inferno ConTracker.
Deleting the Jungle Inferno ConTracker and purchasing a new one resets the item's stats, but not the completed contracts, blood money, stars, and redeemed rewards. Doing this after completing one contract means the Jungle Inferno ConTracker cannot achieve the Australium rank. Contracts cannot be activated after deleting the Jungle Inferno ConTracker until a new one is purchased.
As an Action Item, it occupies the equip region as spellbooks. With the Jungle Inferno ConTracker equipped in a player's Action Slot, opening the contract (default key: F2) plays a unique animation in game.
Leveling Up
The Jungle Inferno ConTracker starts at Gravel quality and is leveled up at 2500, 5000, and 6840 Contract Points earned during the Jungle Inferno Campaign. When equipped in the Action slot, the model of the Jungle Inferno ConTracker changes to reflect its status.
Leveling the Jungle Inferno ConTracker to Australium requires that the player complete all Primary and Bonus Objectives in the Jungle Inferno Campaign (possibly with assistance from Friendly-Fire) to earn the required 6840 Contract Points (see Jungle Inferno Contract Points discussion in Jungle Inferno Campaign).
Level 1 | Gravel Jungle Inferno ConTracker | |
Level 2 (2500 CP) |
Bronze Jungle Inferno ConTracker | |
Level 3 (5000 CP) |
Silver Jungle Inferno ConTracker | |
Level 4 (6840 CP) |
Australium Jungle Inferno ConTracker |
Blood Money
Blood Money is currency awarded to players who turn in Jungle Inferno Campaign Contracts with the Primary Objective completed. If Blood Money is listed as a reward for a Contract, the player receives the listed amount when the Contract is turned in (with a maximum of 4000 in total). Jungle Inferno Blood Money may be used to purchase merchandise available in the Mercenary Park Gift Shop. Certain items only have a limited supply, such as the Jungle Jackpot War Paint Case, only allowing the player to buy two before becoming unavailable for purchase.
Items available for purchase | |||||||
---|---|---|---|---|---|---|---|
Items | Supply | Price | |||||
Infernal Reward War Paint Case |
2 | 200 | |||||
Jungle Jackpot War Paint Case |
2 | 200 | |||||
'Decorated War Hero' War Paint Civilian Grade Keyless Case |
∞ | 100 | |||||
'Decorated War Hero' War Paint Freelance Grade Keyless Case |
2 | 200 | |||||
'Decorated War Hero' War Paint Mercenary Grade Keyless Case |
1 | 400 | |||||
Civic Duty Mk.II War Paint |
∞ | 125 | |||||
Civil Servant Mk.II War Paint |
∞ | 125 | |||||
Autumn Mk.II War Paint |
∞ | 250 | |||||
Plaid Potshotter Mk.II War Paint |
∞ | 250 | |||||
Forest Fire Mk.II War Paint |
∞ | 500 | |||||
Night Owl Mk.II War Paint |
∞ | 500 | |||||
Woodsy Widowmaker Mk.II War Paint |
∞ | 500 |
Update history
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Equippable ConTracker to customize and track your campaign experience.
October 20, 2017 Patch #2
- Fixed being able to select a style for the ConTracker in the loadout screen.
- Fixed a bug related to the ConTracker not displaying the correct number of earned contract points.
- Fixed not being able to move if you opened the ConTracker menu while dead and closed it after you respawned.
- Fixed some languages having missing characters in the ConTracker menu.
Bugs
- If the player is holding the Medi Gun while the animation is playing, the player will be stuck until they switch weapons, die, or rejoin.
- If the player quickly opens and closes the Jungle Inferno ConTracker then taunts during the contractor animation, the taunt plays audio (the Schadenfreude's laugh, the Conga's music and voicelines) and spawns props (balloon in Party Trick, pool in Pool Party), but the player's model is stuck in the "checking ConTracker pose" until the taunt is canceled.
- If the player is outside the spawn and then quickly opens and then closes the Jungle Inferno ConTracker, followed by immediately taunting (any taunt) and removing the Jungle Inferno ConTracker from the Action slot before the taunt ends, then the player's model will get stuck in the "checking ConTracker pose" until a respawn.
- The "checking ConTracker pose" animation plays whenever the ConTracker is selected as an Action slot item in the Loadout menu, and it is not checked if it is equipped on the player's actual current loadout. With that, it is possible to play the animation while holding other items on the Action slot, such as the Fancy Spellbook and the Power Up Canteen, by having them equipped on the current loadout, then switching to the Jungle Inferno ConTracker without touching a resupply cabinet.
Gallery
Item
Pose
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