Difference between revisions of "Demoman responses"
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''Note: These lines possibly hint at the [[Demoman]]'s and the [[Soldier]]'s friendship from the [[War! Update]].'' | ''Note: These lines possibly hint at the [[Demoman]]'s and the [[Soldier]]'s friendship from the [[War! Update]].'' | ||
− | *[[Media:Demoman dominationsoldierupdate01.mp3|"DOMINATED! [sotto | + | *[[Media:Demoman dominationsoldierupdate01.mp3|"DOMINATED! [sotto voce] But you're a good man and I love you."]] |
− | *[[Media:Demoman dominationsoldierupdate02.mp3|"EVERYBODY! I DON'T LIKE THIS MAN. HE IS A SOULLESS MONSTER!" [sotto | + | *[[Media:Demoman dominationsoldierupdate02.mp3|"EVERYBODY! I DON'T LIKE THIS MAN. HE IS A SOULLESS MONSTER!" [sotto voce] I do like you, it's just for show."]] |
− | *[[Media:Demoman dominationsoldierupdate03.mp3|"DOMINATED! [sotto | + | *[[Media:Demoman dominationsoldierupdate03.mp3|"DOMINATED! [sotto voce] But you're still me best mate, heh."]] |
− | *[[Media:Demoman dominationsoldierupdate04.mp3|"DOMINATED! [sotto | + | *[[Media:Demoman dominationsoldierupdate04.mp3|"DOMINATED! [sotto voce] "But I treasure your friendship."]] |
− | *[[Media:Demoman dominationsoldierupdate05.mp3|"DOMINATED! [sotto | + | *[[Media:Demoman dominationsoldierupdate05.mp3|"DOMINATED! [sotto voce] You are okay though, right, lad?"]] |
− | *[[Media:Demoman dominationsoldierupdate06.mp3|"MY GREATEST ENEMY IS DEAD! [sotto | + | *[[Media:Demoman dominationsoldierupdate06.mp3|"MY GREATEST ENEMY IS DEAD! [sotto voce] We should be friends forever, eh?"]] |
}} | }} | ||
Revision as of 19:54, 12 January 2023
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Demoman has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
- 1 Taunt-related responses
- 2 Kill-related responses
- 3 Domination-related responses
- 4 Event-related responses
- 5 Weapon-related responses
- 6 Objective-related responses
- 7 Contract-related responses
- 8 Competitive Mode responses
- 9 Mann vs. Machine responses
- 10 Halloween / Full Moon responses
- 11 Duel-related responses
- 12 Item-related responses
- 13 Unused responses
Main article: Demoman taunts
All voice lines associated with a player-initiated taunt are located in the Demoman taunts page along with a description of the animation.
After killing more than 1 enemy in 20 seconds with a secondary weapon |
After killing more than 3 enemies in 20 seconds with a secondary weapon |
Kill assist |
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Melee, Chargin' Targe or Splendid Screen kill (Shield bash kills use the currently equipped melee lines) |
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Destructions |
Domination |
Dominating a Soldier |
Dominating a Pyro |
25px Dominating a Demoman |
Dominating a Heavy |
Dominating a Medic |
Dominating a Sniper |
Dominating a Spy |
Revenge kill |
Round start |
Stalemate |
Set on fire |
On death by melee weapon and/or critical hit |
Severe pain |
Sharp pain |
Hit by Gas Passer, Jarate, Mad Milk, Mutated Milk, or Self-Aware Beauty Mark |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
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Taking damage |
Charging |
Shield bash |
Achievement unlocked |
If the Demoman drinks from his Bottle (or any reskin besides the Frying Pan) and then swings it |
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After capturing Intelligence |
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After capturing control point |
Standing on captured control point, firing weapon |
Attacking: Cart goes forward |
Attacking: Cart goes back |
Defending: Cart goes forward |
Defending: Cart goes back |
Attacking: Stay close to cart |
Attacking: Cart has stopped |
Competitive Mode responses
Setup
Previous round was a win |
Rare |
Previous round was a tie |
Outcomes
Match win |
Game summary |
Mann vs. Machine responses
During a Wave
Upon being revived with a Reanimator |
Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
After a wave
Receiving a Killstreak Kit |
Common Loot Rare Loot Godlike Loot |
Halloween / Full Moon responses
Wheel of Fate outcomes
Big Head fate |
Small Head fate |
Positive fate |
Negative fate |
During battle with Merasmus
Successfully stun Merasmus |
Merasmus attempts to heal himself |
Helltower responses
Round start |
Witching Hour: The bridge appears |
Miscellaneous
Collected normal spell |
Collected rare spell |
Reacting to rare spell |
Casting spells |
Attacked by skeletons |
Falling in bottomless pit |
Duel accepted |
Duel rejected |
With Magical Mercenary equipped
These responses override the default responses for that category.
Round start |
Domination |
Set on fire |
Under the effects of an ÜberCharge |
Unused responses
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