Difference between revisions of "Quick-Fix"
(i dont think that is true!) |
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| item-description = Move at the speed of any faster heal target. | | item-description = Move at the speed of any faster heal target. | ||
| loadout-name = The Quick-Fix | | loadout-name = The Quick-Fix | ||
− | | att-1-positive = +50% heal rate | + | | att-1-neutral = ÜberCharge grants 100% critical chance |
− | | att- | + | | att-2-positive = +50% heal rate |
− | | att- | + | | att-3-positive = +50% ÜberCharge |
+ | | att-4-neutral = Can't overheal. | ||
}} | }} | ||
{{Quotation|'''The Medic'''|Move! Schnell!|sound=Medic_go03.wav}} | {{Quotation|'''The Medic'''|Move! Schnell!|sound=Medic_go03.wav}} |
Revision as of 04:52, 12 February 2011
“Ok guys, bad news: we lost that last one.” This article documents unreleased content. It may contain speculation, broken links, or errors. |
“ | Move! Schnell!
Click to listen
— The Medic
|
” |
The Quick-Fix is an unreleased secondary weapon for the Medic, and was revealed in the December 23, 2010 Patch. It was patched and released in the Team Fortress 2 beta on February 11, 2011.
Weapon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|
Quick-Fix | N/A | N/A | N/A |
Über effect: Megaheal
Heal rate increased 50% |
Update history
- The Quick-Fix, a new Medi Gun has been added
- Heal rate increased 50%
- ÜberCharge rate increased 50%
- Not able to overheal
- Match the speed of any faster heal target
- ÜberCharge effect: Megaheal
- Heal rate increased 3x on heal target
- Heal target and Medic immune to stun and damage forces
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