Difference between revisions of "Template:Did you know"
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* ...that the [[Eviction Notice]] is the fastest swinging melee weapon in the game, even faster than the [[Bat]]? | * ...that the [[Eviction Notice]] is the fastest swinging melee weapon in the game, even faster than the [[Bat]]? | ||
* ...that [[Valve]] employees have the ability to cheat on any server by using an employee exclusive cheat command called [[Cheats#Power Play|Powerplay]]? | * ...that [[Valve]] employees have the ability to cheat on any server by using an employee exclusive cheat command called [[Cheats#Power Play|Powerplay]]? | ||
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* ...that the first classes added to ''[[Team Fortress|QuakeWorld Team Fortress]]'' were the [[Scout (Classic)|Scout]], the [[Sniper (Classic)|Sniper]], the [[Soldier (Classic)|Soldier]], the [[Demoman (Classic)|Demoman]] and the [[Medic (Classic)|Medic]]? | * ...that the first classes added to ''[[Team Fortress|QuakeWorld Team Fortress]]'' were the [[Scout (Classic)|Scout]], the [[Sniper (Classic)|Sniper]], the [[Soldier (Classic)|Soldier]], the [[Demoman (Classic)|Demoman]] and the [[Medic (Classic)|Medic]]? | ||
+ | * ...that the [[Heavy (Classic)|Heavy Weapons Guy]] class was originally added in ''[[Team Fortress|QuakeWorld Team Fortress]]'' because the developers loved the movie ''[[w:Predator (film)|Predator]]''? | ||
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* ...that the first couple of versions of ''[[Team Fortress]]'' had no teams and was purely [[List of maps (Classic)|deathmatch]]? | * ...that the first couple of versions of ''[[Team Fortress]]'' had no teams and was purely [[List of maps (Classic)|deathmatch]]? | ||
* ...that in case a [[Sapper]] is placed on a [[Sentry Gun]], the [[Sentry Gun#Sentry Manual|Sentry manual]] says to "bludgeon device with reckless abandon using [[wrench]]" and "follow with sporadic [[shotgun]] fire in the immediate vicinity of the device"? | * ...that in case a [[Sapper]] is placed on a [[Sentry Gun]], the [[Sentry Gun#Sentry Manual|Sentry manual]] says to "bludgeon device with reckless abandon using [[wrench]]" and "follow with sporadic [[shotgun]] fire in the immediate vicinity of the device"? | ||
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* ...that the [[Engineer]] couldn't [[Buildings#Hauling|haul his buildings]] until the [[Engineer Update]], three years after ''[[Team Fortress 2]]'' first came out? | * ...that the [[Engineer]] couldn't [[Buildings#Hauling|haul his buildings]] until the [[Engineer Update]], three years after ''[[Team Fortress 2]]'' first came out? | ||
* ...that the [[Gunboats]] would have been given to the [[Demoman]] if he won the [[WAR! Update]]? | * ...that the [[Gunboats]] would have been given to the [[Demoman]] if he won the [[WAR! Update]]? | ||
+ | * ...that the [[Horseless Headless Horsemann's Headtaker]] is the [[Weapons|weapon]] with the longest name?<!-- Longest name in general is Somewhat Threatening Unusual Mountaineering Festivized Professional Killstreak Gifting Mann's Wrap Paper Scotsman's Skullcutter. However, this may get outdated quickly due to a new map filter being able to replace "Mountaineering". --> | ||
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* ...that [[Medieval Mode]] exists because the [[Soldier]] angered a [[Merasmus|magician]]? | * ...that [[Medieval Mode]] exists because the [[Soldier]] angered a [[Merasmus|magician]]? | ||
* ...that prior to the [[Meet Your Match Update]], only the [[Quick-Fix]] allowed the [[Medic]] to match the speed of his patient? | * ...that prior to the [[Meet Your Match Update]], only the [[Quick-Fix]] allowed the [[Medic]] to match the speed of his patient? | ||
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* ...that the [[Disciplinary Action]] has the longest range compared to the other melee weapons? | * ...that the [[Disciplinary Action]] has the longest range compared to the other melee weapons? | ||
* ...that the [[Engineer (Classic)|Engineer]] class was originally added in ''[[Team Fortress|QuakeWorld Team Fortress]]'' for players who wanted to be in combat and have an impact, but didn't necessarily want to do it directly? | * ...that the [[Engineer (Classic)|Engineer]] class was originally added in ''[[Team Fortress|QuakeWorld Team Fortress]]'' for players who wanted to be in combat and have an impact, but didn't necessarily want to do it directly? | ||
+ | * ...that the [[ÜberCharge]] in ''[[Meet the Medic]]'' shorted out the [[Quick-Fix]]'s "invuln function", which is why it rapidly heals for its ÜberCharge instead? | ||
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* ...that [[Heather Campbell]], the artist who drew the original [[:File:Theannouncer.jpg|fan rendition]] of the [[Administrator]], went on to illustrate many of the [[comics]]? | * ...that [[Heather Campbell]], the artist who drew the original [[:File:Theannouncer.jpg|fan rendition]] of the [[Administrator]], went on to illustrate many of the [[comics]]? | ||
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Revision as of 20:35, 15 August 2024
Contents
Currently displayed facts
- ...that Merasmus uses Sniper's melee animations?
- ...that the first couple of versions of Team Fortress had no teams and was purely deathmatch?
- ...that the Spycrab meme's popularity resulted in a plushie version being created?
- ...that the Flying Guillotine has a max flight time?
- ...that with the Ali Baba Wee Booties or Bootlegger, a shield, and 4 or more collected heads, the Demoman becomes faster than the Scout?
- ...that Gold Rush started as a remake of Dustbowl from Team Fortress Classic in the form of Dustbowl 2?
- ...that the label on the Bonk! Atomic Punch does not have the exclamation mark (!) after the "Bonk"?
- ...that the Neck Snap taunt is the first partner taunt that only one class can initiate?
Notice: Before you make an addition, check out the rules for adding new facts. REMEMBER: NEW FACTS ARE ADDED TO THE BOTTOM OF THIS SECTION. |
Facts suggestions
Add new fact suggestions at the very bottom of the section below this title
- ...that the song that plays when the viewer sees Pyroland in Meet the Pyro is a real song written by The Lovin' Spoonful called "Do You Believe in Magic"?
- ...that due to the different model physics, the Mutated Milk and Self-Aware Beauty Mark fly slightly farther than their original counterparts?
- ...that in Trailer 2, two Medics can be briefly seen in the reference pose?
- ...that both RED and BLU use the passcode "1111" as shown in Expiration Date on the inside of the van and Meet the Spy, as the number 1 key on the keypads is worn out?
- ...that the head of the parrot on the Jungle Inferno Update Day 2 page blows up if you hover your mouse over it?
- ...that in Meet the Sniper he is shown to have an injury called Garand Thumb?
- ...that the original BLU team consists of some famous historical figures, such as Nikola Tesla and Abraham Lincoln?
- ...that the Powerjack used to have a +25% damage bonus in addition to a +75 health on kill?
- ...that with the Hitman's Heatmaker you can activate Focus no matter the amount of charge it is at?
- ...that to make a Frying Pan Strange you can use the Strange Bacon Grease on it, unlike normal weapons where you use a Strangifier?
- ...that in Trailer 1 the Spy can be seen wielding a Tranquilizer Gun?
- ...that the Neck Snap taunt is the first partner taunt that only one class can initiate?
- ...that the Scout appears as a figurine in Half-Life: Alyx?
- ...that the Rocket Jumper and Sticky Jumper used to have max health penalties?
- ...that the Soldier is married to the Heavy's sister, Zhanna?
- ...that the label on the Bonk! Atomic Punch does not have the exclamation mark (!) after the "Bonk"?
- ...that the Fight Songs: The Music Of Team Fortress 2 is available on vinyl?
- ...that the Spycrab meme's popularity resulted in a plushie version being created?
- ...that a fire extinguisher on Turbine Center can put out a burning player once per round?
- ...that the Team Fortress Wiki has a secret?
- ...that the Voodoo-Cursed Spy Soul originally had a zombie face instead of a skull?
- ...that Team Fortress 2 went through several different iterations before release, such as Team Fortress 2: Brotherhood of Arms and Invasion?
- ...that in Meet the Demoman, during the censored part the Demoman actually says "They've got more fecking sea monsters in the great Loch at Ness than they've got the likes of me"?
- ...that the Flying Guillotine has a max flight time?
- ...that the Cow Mangler 5000, Pomson 6000, Batsaber and a lot of other items have unused paint variants?
- ...that Valve employees can give themselves weapons with the special Valve quality?
- ...that on the queue you can change the color of the TF logo from red to blue by clicking on it?
- ...that the Bonk! Atomic Punch was invented in 1932 and consists of zinc, ammonium chloride, molten salt and sugar?
- ...that the Execution is the only taunt kill to use ammo?
- ...that Merasmus uses Sniper's melee animations?
- ...that the Chinese characters (酒吧) on the Neon Annihilator mean "bar"?
- ...that the Third Degree is the only direct upgrade to any weapon in the game?
- ...that the Classic is based on the design of the Sniper Rifle from Team Fortress Classic?
- ...that in the Mann vs. Machine teaser, the Scout switches between the Sandman and the stock Bat twice?
- ...that the gibs for each class use beta designs seen in both the first and second trailers?
- ...that activating all four Vaccinator charges back-to-back gives you ten seconds of ÜberCharge, two more compared to the ÜberCharges of the Medic's other secondary weapons?
- ...that with the Ali Baba Wee Booties or Bootlegger, a shield, and 4 or more collected heads, the Demoman becomes faster than the Scout?
- ...that Gold Rush started as a remake of Dustbowl from Team Fortress Classic?
- ...that the Eviction Notice is the fastest swinging melee weapon in the game, even faster than the Bat?
- ...that Valve employees have the ability to cheat on any server by using an employee exclusive cheat command called Powerplay?
- ...that the first classes added to QuakeWorld Team Fortress were the Scout, the Sniper, the Soldier, the Demoman and the Medic?
- ...that the Heavy Weapons Guy class was originally added in QuakeWorld Team Fortress because the developers loved the movie Predator?
- ...that the first couple of versions of Team Fortress had no teams and was purely deathmatch?
- ...that in case a Sapper is placed on a Sentry Gun, the Sentry manual says to "bludgeon device with reckless abandon using wrench" and "follow with sporadic shotgun fire in the immediate vicinity of the device"?
- ...that the Pyro class was originally added after QuakeWorld came out to help out players with slow network connections?
- ...that the Engineer couldn't haul his buildings until the Engineer Update, three years after Team Fortress 2 first came out?
- ...that the Gunboats would have been given to the Demoman if he won the WAR! Update?
- ...that the Horseless Headless Horsemann's Headtaker is the weapon with the longest name?
- ...that Medieval Mode exists because the Soldier angered a magician?
- ...that prior to the Meet Your Match Update, only the Quick-Fix allowed the Medic to match the speed of his patient?
- ...that the name "Team Fortress" came from a Doom map called fortress.wad?
- ...that the Disciplinary Action has the longest range compared to the other melee weapons?
- ...that the Engineer class was originally added in QuakeWorld Team Fortress for players who wanted to be in combat and have an impact, but didn't necessarily want to do it directly?
- ...that the ÜberCharge in Meet the Medic shorted out the Quick-Fix's "invuln function", which is why it rapidly heals for its ÜberCharge instead?
- ...that Heather Campbell, the artist who drew the original fan rendition of the Administrator, went on to illustrate many of the comics?