Difference between revisions of "Advanced Weaponiser/de"
(→Liste der Waffen) |
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{{Con}}-40% verursachter Schaden. | {{Con}}-40% verursachter Schaden. | ||
|- | |- | ||
− | | [[Secondary/de | + | | [[Secondary/de|Sekundär]] |
| [[File:Aw-Firecannone.png|100px]]<br/> | | [[File:Aw-Firecannone.png|100px]]<br/> | ||
'''Der Gentle Manne's Olde Firecannone''' | '''Der Gentle Manne's Olde Firecannone''' | ||
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{{Con}}Keine zufälligen [[Kritische Treffer]]. | {{Con}}Keine zufälligen [[Kritische Treffer]]. | ||
|- | |- | ||
− | | [[Melee/ | + | | [[Melee/de|Nahkampf]] |
| [[File:Aw-Endless_carnage.png|100px]]<br/>'''Das Endlose Gemetzel''' | | [[File:Aw-Endless_carnage.png|100px]]<br/>'''Das Endlose Gemetzel''' | ||
| [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script)<br/>[http://steamcommunity.com/id/Nirrti Nirrti] (Model)<br/>[http://steamcommunity.com/id/lt_commander/ LT_Commander] (Texture) | | [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script)<br/>[http://steamcommunity.com/id/Nirrti Nirrti] (Model)<br/>[http://steamcommunity.com/id/lt_commander/ LT_Commander] (Texture) | ||
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{{Con}}-50% Schaden. | {{Con}}-50% Schaden. | ||
|- | |- | ||
− | | [[Melee]] | + | | [[Melee/de|Nahkampf]] |
| [[File:American_gothic.png|100px]]<br/>'''Der Amerikanische Gothic''' | | [[File:American_gothic.png|100px]]<br/>'''Der Amerikanische Gothic''' | ||
| [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script)<br/>[http://steamcommunity.com/id/hideous Hideous] (Model) | | [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script)<br/>[http://steamcommunity.com/id/hideous Hideous] (Model) | ||
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|- | |- | ||
| rowspan="1"|{{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | | rowspan="1"|{{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | ||
− | | [[Primary]] | + | | [[Primary/de|Primär]] |
| [[File:Aw-Rainman.png|100px]]<br/>'''Der RegenMann''' | | [[File:Aw-Rainman.png|100px]]<br/>'''Der RegenMann''' | ||
| Kosai106 (Model)<br/> [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | | Kosai106 (Model)<br/> [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | ||
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|- | |- | ||
| rowspan="4"|{{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | | rowspan="4"|{{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | ||
− | | [[Primary]] | + | | [[Primary/de|Primär]] |
| [[File:Aw-Maxine.png|100px]]<br/> | | [[File:Aw-Maxine.png|100px]]<br/> | ||
'''Maxine''' | '''Maxine''' | ||
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{{Con}}-50% Clipgröße. | {{Con}}-50% Clipgröße. | ||
|- | |- | ||
− | | [[Secondary]] | + | | [[Secondary/de|Sekundär]] |
| [[File:Aw-Electroshocker.png|100px]]<br/>'''Der Elektroschock''' | | [[File:Aw-Electroshocker.png|100px]]<br/>'''Der Elektroschock''' | ||
| [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | | [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | ||
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{{Con}}Die ganze Munition geht bei der Wiederbelebung verloren. | {{Con}}Die ganze Munition geht bei der Wiederbelebung verloren. | ||
|- | |- | ||
− | | [[Melee]] | + | | [[Melee/de|Nahkampf]] |
| [[File:Aw-Drill.png|100px]]<br/>'''Der Bohrer''' | | [[File:Aw-Drill.png|100px]]<br/>'''Der Bohrer''' | ||
| [http://steamcommunity.com/id/sparkwire Sparkwire] (Model & Script)<br/>[http://steamcommunity.com/id/neodement NeoDement] (Script) | | [http://steamcommunity.com/id/sparkwire Sparkwire] (Model & Script)<br/>[http://steamcommunity.com/id/neodement NeoDement] (Script) | ||
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{{Con}}Verhindert das Tragen von Primär und Secundär slot. | {{Con}}Verhindert das Tragen von Primär und Secundär slot. | ||
|- | |- | ||
− | | [[Melee]] | + | | [[Melee/de|Nahkampf]] |
| [[File:FvN fists of steel.png|100px]]<br/> | | [[File:FvN fists of steel.png|100px]]<br/> | ||
'''[[Fancy vs. Nasty Update#Fists of Steel|Die Stahlfäuste]]''' | '''[[Fancy vs. Nasty Update#Fists of Steel|Die Stahlfäuste]]''' | ||
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|- | |- | ||
| rowspan="2"|{{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]] | | rowspan="2"|{{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]] | ||
− | | [[Primary]] | + | | [[Primary/de|Primär]] |
| [[File:Aw-Bulldog.png|100px]]<br/>'''Der Bulldog''' | | [[File:Aw-Bulldog.png|100px]]<br/>'''Der Bulldog''' | ||
| [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | | [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | ||
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{{Con}}-50% Kugel Abstand. | {{Con}}-50% Kugel Abstand. | ||
|- | |- | ||
− | | [[Melee]] | + | | [[Melee/de|Nahkampf]] |
| [[File:Aw-Blizzard_Builder.png|100px]]<br/>'''Der Blizzard Builder''' | | [[File:Aw-Blizzard_Builder.png|100px]]<br/>'''Der Blizzard Builder''' | ||
| [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | | [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | ||
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|- | |- | ||
| rowspan="1"|{{Icon class|class=Medic|link=Medic}}<br/>[[Medic]] | | rowspan="1"|{{Icon class|class=Medic|link=Medic}}<br/>[[Medic]] | ||
− | | [[Secondary]] | + | | [[Secondary/de|Sekundär]] |
| [[File:Aw-Electric_assurance.png|100px]]<br/>'''Die Elektrische Versicherung''' | | [[File:Aw-Electric_assurance.png|100px]]<br/>'''Die Elektrische Versicherung''' | ||
| [http://steamcommunity.com/id/murphy7 Murphy] (Model)<br/>[http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | | [http://steamcommunity.com/id/murphy7 Murphy] (Model)<br/>[http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | ||
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|- | |- | ||
| rowspan="4"|{{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | | rowspan="4"|{{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | ||
− | | [[Primary]] | + | | [[Primary/de|Primär]] |
| [[File:Item icon Sniper Rifle.png|100px]]<br/> | | [[File:Item icon Sniper Rifle.png|100px]]<br/> | ||
'''[[Walkabout|Der Walkabout]]''' | '''[[Walkabout|Der Walkabout]]''' | ||
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{{Con}}Keine [[Kopfschüsse]]. | {{Con}}Keine [[Kopfschüsse]]. | ||
|- | |- | ||
− | | [[Melee]] | + | | [[Melee/de|Nahkampf]] |
| [[File:Aw-Sickle.png|100px]]<br/>'''The Khopesh Climber''' | | [[File:Aw-Sickle.png|100px]]<br/>'''The Khopesh Climber''' | ||
| ez_jamin (Model)<br/>[http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | | ez_jamin (Model)<br/>[http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | ||
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{{Con}}-90% Firing speed. | {{Con}}-90% Firing speed. | ||
|- | |- | ||
− | | [[Melee]] | + | | [[Melee/de|Nahkampf]] |
| [[File:AW-AmateurWithFeelings.png|100px]]<br/>'''The Amateur with Feelings''' | | [[File:AW-AmateurWithFeelings.png|100px]]<br/>'''The Amateur with Feelings''' | ||
|[http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | |[http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | ||
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{{Info}}This weapon is manually rewarded to the mod's valued contributors. | {{Info}}This weapon is manually rewarded to the mod's valued contributors. | ||
|- | |- | ||
− | | [[Melee]] | + | | [[Melee/de|Nahkampf]] |
| [[File:Aw-kangaroo_catcher.png|100px]]<br/>'''The Kangaroo Catcher''' | | [[File:Aw-kangaroo_catcher.png|100px]]<br/>'''The Kangaroo Catcher''' | ||
| | | | ||
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|- | |- | ||
| rowspan="4"|{{Icon class|class=Spy|link=Spy}}<br/>[[Spy]] | | rowspan="4"|{{Icon class|class=Spy|link=Spy}}<br/>[[Spy]] | ||
− | | [[Primary]] | + | | [[Primary/de|Primär]] |
| [[File:bloody_hurtland.png|100px]]<br/>'''The Backdoor Bandit''' | | [[File:bloody_hurtland.png|100px]]<br/>'''The Backdoor Bandit''' | ||
|[http://steamcommunity.com/id/ViperSnake/ Viper Snake] (Model)<br/> [http://steamcommunity.com/id/lei-lei/ Lei Lei] (Texture)<br/> [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | |[http://steamcommunity.com/id/ViperSnake/ Viper Snake] (Model)<br/> [http://steamcommunity.com/id/lei-lei/ Lei Lei] (Texture)<br/> [http://steamcommunity.com/id/mechallamabutler Mecha the Slag] (Script) | ||
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{{Con}}Cannot Kill. | {{Con}}Cannot Kill. | ||
|- | |- | ||
− | | [[Primary]] | + | | [[Primary/de|Primär]] |
| [[File:Aw-Fire_belt.png|100px]]<br/> | | [[File:Aw-Fire_belt.png|100px]]<br/> | ||
'''[[Fire retardant suit|The Fire retardant suit]]''' | '''[[Fire retardant suit|The Fire retardant suit]]''' |
Revision as of 22:34, 17 April 2011
Diese Seite wird zurzeit auf Deutsch übersetzt. Wenn du Deutsch sprichst, poste bitte auf die Diskussionsseite oder sprich mit denen, die zu dieser Seite beigetragen haben (zu finden in der Versionsgeschichte). |
“ | DAS ist mal eine gute Waffe.
Anhören
— Der Sniper
|
” |
Advanced Weaponiser ist ein SourceMod Server Plugin, dass zusätzliche Items zu Team Fortress 2 hinzufügt. Es wurde von Mecha the Slag entwickelt.
Inhaltsverzeichnis
Demonstrations Video
Basic Use
Advanced Weaponiser remembers players via their Steam ID, letting them retain their items and equipment settings between visits to the server. When connecting to the server for the first time, a player will not have any Weaponiser items, but will be granted one shortly after spawning. Any player who respawns will occasionally be granted one Weaponiser item that they don't yet have (continuing until they have every non-restricted weapon), being announced with a text alert and in-game fanfare which mimics the process of earning official weapons and achievements. In the receiving player's HUD, the 'radio' menu displays the name, class and statistics of the weapon they've just found, and they have the option of either equipping it immediately or dismissing the message. The plugin also has its own achievements system (based upon one of Mecha's other plugins), and players who fulfill the achievement conditions are rewarded with Weaponiser's wearable items.
Spieler Befehle
Wie bei den meisten SourceMod Plugins, muss am Anfang eines Befehls ein ! oder / geschrieben werden. Sollte ! benutzt werden, wird der Befehl im Chat sichtbar, während / dies verhindert. Alle Befehle zeigen ihren Inhalt im 'Radio' Menü an:
- ach oder achievements - Eine Liste der Weaponiser Errungenschaften für die Klasse, die gerade gespielt wird, unterteilt in 'Erreicht' und 'Nicht Erreicht'.
- achall oder achievementsall - Eine Komplette Liste der Weaponiser Errungenschaften für alle Klassen, unterteilt in 'Erreicht' und 'Nicht Erreicht'.
- info <Waffen Name> - Zeigt den Namen, die Klasse und die Statistik für diese Waffen.
- loadout - Eine Anzeige zum Ausrüsten von Items, die der Spieler gefunden hat, sortiert nach der jeweiligen Position (Primär, Sekundär, Nahkampf und Hut). Nur Items für die gerade gespielte Klasse werden angezeigt.
- news - Ein Archive mit allen Änderungen, die am Plugin vorgenommen wurden, in umgekehrter chronologischer Reihenfolge. Das Datum und die Plugin Version werden nicht angezeigt.
Errungenschaften
Klasse | Titel | Waffe | Kriterien |
---|---|---|---|
[[File:Leaderboard class
|
Unabwerfbare Kraft | N/A | Erhalte jede einzelne gefundene Waffe. |
Scout |
Atomare Sicherheit | Der Atomschläger | Vermeide tödlichen schaden bei dem Ausweichen. |
Achtung Grabber | Der Wahrnehmer | Desorientiere 20 Heavies während Sie feuern. | |
Pyro |
Flamotionaler Ausbruch | The Gentle Manne's Olde Firecannone | Treffe mehr als ein Gegner 3 mal mit der Gentle Manne's Olde Firecannone. |
Heavy |
Knochen-Brechende Schlägerei | Die Stahlfäuste | Benutze die Stahlfäuste, schlage 20 Gegner gegen Wände. |
Schocker Vereinigung | Der Elektroschock | Setze den Electroshock 3 mal in einem Leben ein. | |
Sniper |
Bestimmtes Ziel | Der Walkabout | Perform a full combo on one enemy. |
Der Weg des Ruhms | The Walkabout | Führen Sie 2 Combos mit dem Walkabout in einem Leben aus. | |
Spy |
Ewiger Sonnenschein des Vergiss mein nicht | Der Herzenöffner | Infizieren Sie 3 Gegner auf einmal. |
Wärmeabdichtung | Der Feuerfeste Anzug | Absorbiere 2000 Feuerschaden mit dem Feuerfesten Anzug. |
Liste der Waffen
Klasse | Position | Waffen Name | Autor | Attribute |
---|---|---|---|---|
Scout |
Primär | CharlesMan (Script) |
+50% zugefügter Schaden | |
Primär | Der Wahrnehmer |
DanielAwesomo (Modell) Mecha the Slag (Script) |
Ziel wird beim Treffer desorientiert (Sein Sehzentrum wird sofort verschoben) | |
Nahkampf | Der Atomschläger |
BANG! (Modell) Mecha the Slag (Script) |
+30% Schussfrequenz | |
Soldier |
Primär | Der Matador |
Sgt Pepper (Modell) Mecha the Slag (Script) |
Raketen folgen leicht dem Fadenkreuz des Spielers |
Nahkampf | Des Plünderers Streitkolben |
MasterGir (Modell) Mecha the Slag (Script) |
Verursacht ein kleines Erdbeben nach einem Raketensprung, wenn der Streitkolben in der Luft getragen wird | |
Pyro |
Primär | Die Zündflamme |
Pogo (Model) Mecha the Slag (Script) |
Airblasts kann aufgeladen werden. Aufgeladene Airblasts lassen Gegner weiter fliegen. |
Sekundär | Der Gentle Manne's Olde Firecannone |
Mecha the Slag (Script) Nirrti (Model & Texture) |
Alt-Feuer explodiert die Flare mitten in der Luft. | |
Nahkampf | Das Endlose Gemetzel |
Mecha the Slag (Script) Nirrti (Model) LT_Commander (Texture) |
+30 Mehr Energie | |
Nahkampf | Der Amerikanische Gothic |
Mecha the Slag (Script) Hideous (Model) |
70% Schnellere Tauntgeschwindigkeit auf Träger. | |
Demoman |
Primär | Der RegenMann |
Kosai106 (Model) Mecha the Slag (Script) |
Die primär Granate zieht Bögen in der Luft, drei Granaten spawnen von ihr, hinterlässt eine kurze Strecke von Granaten. |
Heavy |
Primär | Maxine |
Svdl (Model) Mecha the Slag (Script) |
+75% Geschwindigkeit während des Feuerns. |
Sekundär | Der Elektroschock |
Mecha the Slag (Script) |
Belebt dich wieder mit einem Elektrischem Schock bei Tod. | |
Nahkampf | Der Bohrer |
Sparkwire (Model & Script) NeoDement (Script) |
+10% Bewegungsgeschwindigkeit. | |
Nahkampf | Mecha the Slag (Script) |
Bei Treffer, treibt den Gegner hoch und weg vom Angreifer. | ||
Engineer |
Primär | Der Bulldog |
Mecha the Slag (Script) |
Schaden entfernt Sapper. |
Nahkampf | Der Blizzard Builder |
Mecha the Slag (Script) |
Gebäude werden gebaut, repariert und upgegraded durch das Verletzen der Gegner. | |
Medic |
Sekundär | Die Elektrische Versicherung |
Murphy (Model) Mecha the Slag (Script) |
+25% ÜberCharge Rate. |
Sniper |
Primär | Mecha the Slag (Script) |
Verwendet Combo-System. | |
Nahkampf | The Khopesh Climber |
ez_jamin (Model) Mecha the Slag (Script) |
Attacking a wall or prop allows the player to climb it. | |
Nahkampf | The Amateur with Feelings |
Mecha the Slag (Script) |
Not polite, not efficient. Just a bloke with a plan to kill his wife. | |
Nahkampf | The Kangaroo Catcher |
Mecha the Slag (Script) |
Alt-fire throws the boomerang. | |
Spy |
Primär | The Backdoor Bandit |
Viper Snake (Model) Lei Lei (Texture) Mecha the Slag (Script) |
Shows no hurt indication to victim. |
Primär | SeneorGoat/LarryBraverman (Model) Roflman (Script) Mecha the Slag (Script) |
Afterburn resistance. | ||
Primary | The Great Escape |
Viper Snake (Model & Script) Pie_Tony (Texture) Mecha the Slag (Script) |
On hit with 50% Cloak or more: Instant Cloak, cloud of smoke, instant disguise, removes fluids and burning. | |
Melee | The Heart Opener |
Mico27 (Model) Mecha the Slag (Script) |
Backstabs infects the victim. |
Liste der Hüte
Class | Slot | Item name | Authors | Attributes |
---|---|---|---|---|
Multiple Classes |
Head | The Rad Rap |
Communist Cake (Model) |
"Up On King of the Hill, there's a plastic tree." |
Bekannte Fehler
- Inspecting a player that's using Weaponiser equipment causes accurate pro/con/description data to be shown, but the weapon's name, name color and icon are rarely correct.
- Weapons with custom viewmodels flicker back and forth between the custom weapon and the weapon it's skinning, due to glitched idle and firing animations. Some weapons do not have custom viewmodels.
- Item sets that are equipped on the regular loadout will carry their pros and cons, even when equipping the Weaponiser's weapons.
- Using Your Eternal Reward with The Great Escape can sometimes cause enemies to see classes (the disguised Spy) carrying weapons that do not belong to that class, e.g. a Scout carrying a Minigun.
- The Blizzard Builder will still destroy Buildings upon respawn if the Engineer originally had the Gunslinger equipped.
Sonstiges
- The Elektric Assurance's model was made specifically for Advanced Weaponiser, but was also submitted to Valve's contribution page.
- Several weapons in Weaponiser are based on unused content or beta weapons.
- So far, two Weaponiser items have had certain aspects officially added to the game: the Endless Carnage had its stats used for the Back Scratcher, while the Fists of Steel retained their model and name (but not stats). The two items are still available in Weaponiser, with the Fists of Steel being the "Alternative Fists of Steel" with its Weaponiser stats and the Endless Carnage gaining a new set of stats.
- In addition, the Loch-n-Load looks very similar to the RainMan. However, the models are not identical.
- A function similar to that of the Gentle Manne's Olde Firecannone is attached to an official weapon in the latest update of the TF2 Beta, called the Detonator.
- The model of the The Heart Opener is based on the Yatagarasu's Key from Ace Attorney Investigations: Miles Edgeworth.
Weblinks
|