Difference between revisions of "Community Sawmill (King of the Hill) strategy"
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Revision as of 11:59, 6 July 2011
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Sawmill (King of the Hill) strategy.
Community Sawmill (King of the Hill) strategy | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Alpine |
Setting: | Cloudy, raining |
Hazards: | Sawblades |
Map Photos | |
Contents
General
- Each team has access to ramps leading to the rooftops surrounding the center shed. These can be used to spot enemies coming through the adjacent areas towards the spawn, and alert teammates to their presence. Additionally, the rooftops allow entry into the center shed. The stairs near these entrances are good for picking off enemies down on the main point.
- While capturing the control point, you can use the moving saw blades as cover. This allows you to deny enemies the ability to shoot at you from outside of the point.
- The saw blades also provide an opportunity to those classes with knockback abilities such as the Pyro and Scout. Knocking opponents into the saw blades results in an instant kill, and can be a useful strategy for combat within the center shed.
- Using the saw blades as a shield is possible because not only do they block shots from guns, but also defend from the other team getting too close. Though when using them to hide, be sure to move with the saw blades so that you aren't exposed.
- Roofs of the buildings are good for overhead shooting opportunities and vantage points for Snipers.
Scout
- The Scout's Force-A-Nature has a good knockback effect on enemies to push them into the saw blades.
Soldier
- The buildings on this map provide a great view to rain down rockets on enemies. Use the Soldier's Rocket Jump to get onto of buildings easily.
Pyro
Demoman
- Dropping bombs onto enemies from on top of buildings is a good way to defend and attack effectively. Use the Demoman's Sticky Jump to get onto buildings easily.
Heavy
- This map has a lot of blind spots, for a valuable player like a Heavy, it'd be wise to be cautious of Spies.
Engineer
- The stairways from either spawn to the control point make for excellent Sentry Gun spots. If equipped with the Gunslinger, this can be used to provide quick supporting fire very easily.
Medic
Sniper
- You can shoot at the control point area from near your spawn room, as well as keep an eye on the rooftops. However, beware that it is easy to get flanked here.
Spy
- Spies can take the waterfall side tunnel to the other team's spawn, then climb the crates for easy access to the enemy team's rooftops. Then with the Cloak and Dagger equipped, they can hide behind one of the roofs and see when enemies come out. Then they can time their uncloak and backstab as they pass, without being seen.
See Also