Difference between revisions of "User:Schnusch"
(→Engineer item-set) |
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== Engineer item-set == | == Engineer item-set == | ||
− | {| | + | {| class="wikitable" style="font-size:90%;" |
− | | style=" | + | ! class="header" colspan="4" | a Engineer set |
+ | |- | ||
+ | ! class="header" rowspan="1" style="background-color: #F9D483; padding:0;" v-align="center" | [[File:Engineer.png|100x100px|link=Engineer]] | ||
+ | | style="vertical-align: top;" | {{Backpack item | ||
| item-name = Frontier Justice | | item-name = Frontier Justice | ||
| custom-name = a new Shotgun | | custom-name = a new Shotgun | ||
− | | quality = | + | | quality = unique |
| item-level = Level 10 Shotgun | | item-level = Level 10 Shotgun | ||
| att-1-positive = When there is a Sapper on any of your buildings you gain crits for the time it stays | | att-1-positive = When there is a Sapper on any of your buildings you gain crits for the time it stays | ||
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| width = 285px | | width = 285px | ||
}} | }} | ||
− | | style="vertical-align: top | + | | style="vertical-align: top;" | {{Backpack item |
| item-name = Revolver | | item-name = Revolver | ||
| custom-name = a new Secondary | | custom-name = a new Secondary | ||
− | | quality = | + | | quality = unique |
| item-level = Level 10 Revolver | | item-level = Level 10 Revolver | ||
| att-1-positive = +50% damage done | | att-1-positive = +50% damage done | ||
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| width = 285px | | width = 285px | ||
}} | }} | ||
− | | style="vertical-align: top | + | | style="vertical-align: top;" | {{Backpack item |
| item-name = Gunslinger | | item-name = Gunslinger | ||
| custom-name = a new Wrench | | custom-name = a new Wrench | ||
− | | quality = | + | | quality = unique |
| item-level = Level 15 Wrench | | item-level = Level 15 Wrench | ||
| att-1-positive = Gives dealt damage as metal | | att-1-positive = Gives dealt damage as metal | ||
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}} | }} | ||
|- | |- | ||
− | + | ! class="header" style="background-color:#FFF2B3;" | {{tooltip|Effect|Only applied when all pieces are equipped at once}} | |
+ | | style="background-color:#FEF5E0;" | +5 metal regenerated per second on wearer | ||
+ | |- | ||
|} | |} | ||
Revision as of 13:39, 17 July 2011
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Contents
My only vintage items
(Thanks to the WAR! Update-free weekend) | (Thanks to the March 15, 2011 Patch) |
I want to have this item vintage, too.
Engineer item-set
a Engineer set | |||
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Effect | +5 metal regenerated per second on wearer |
User boxes
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Weapon checklist
Best hats and miscs
My uploaded images
- User Schnusch Skull Island 640px.png
Skull Island (The Curse of Monkey IslandTM) - Original