Knife
“ | Let's settle this like gentlemen!
Click to listen
— The Spy
|
” |
The Knife, also known as the Butterfly Knife or Balisong, is the default melee weapon for the Spy. It is a foldable stylized butterfly knife with a handle clip and clip-point blade.
When holding the weapon while within melee range at a 180° radius behind an enemy, an animation plays wherein the Spy holds the Knife aloft in a striking position. Attacking at that point (even if the animation does not play out completely) causes the player to backstab the enemy, killing them in one hit unless the player backstabbed is a Sniper equipped with the Razorback or a player in any kind of invulnerability, such as the default ÜberCharge. In any other instance, such as when used from the side or front, the Knife deals 40 base damage, which is roughly 62% less than every other stock melee weapon except the Bat. Random Critical hits do not occur when using the Knife.
In addition to backstabbing, the Knife swings instantly once the fire button is pressed, unlike other melee weapons in the game which have a delay before the attack actually occurs. This lets the player react quicker in melee combat when compared to other classes. This applies to all the Spy's other knives.
Taunting with the Knife equipped results in the Fencing kill taunt.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 40 |
Backstab | 600% | |
Critical | 120 | |
Mini-crit | 54 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
[expand]Strange variant information |
---|
Related achievements
Soldier
|
Sniper
|
|
Spy
|
|
Update history
- Fixed a case where a Spy stabbing from the front of a player would score a backstab.
May 21, 2009 Patch (Sniper vs. Spy Update)
- [Undocumented] Fencing now injures enemy players.
- Fixed cloaked Spies being able to taunt attack.
- Fixed a couple of issues with the way critboosts affected the Knife.
- Spies can no longer perform Fencing while Cloaked (with any watch).
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
April 14, 2011 Patch (Hatless Update)
- Spies now speak their domination or revenge lines correctly when using the Knife or Conniver's Kunai.
July 12, 2011 [Item schema update]
- Added Strange Quality.
December 15, 2011 Patch (Australian Christmas 2011)
- Added Festive variant.
- Festive Knifes can now be gifted.
- Added more detail to butterfly knife draw forces.
August 15, 2012 Patch (Mann vs. Machine Update)
- [Undocumented] Added Silver and Gold Botkiller variants.
- Added Rust, Blood, Carbonado, and Diamond Botkiller variants.
December 20, 2012 Patch (Mecha Update)
- Added Silver and Gold Botkiller Mk. II variants.
- Fixed the Botkiller Knife using incorrect team materials for the arms.
November 21, 2013 Patch (Two Cities Update)
- [Undocumented] Added Australium variant.
- Fixed an issue with knives not animating correctly.
- Fixed an issue with knives not animating correctly.
Trivia
- The Spy seems to open his knife with a shortened version of the Basic Vertical.
- The original drawing animation for the Knife featured a much more elaborate spin. It was cut, however, for being too long and complicated. Valve feared that this would draw the player's eye away from their target during a fight. This animation can still be seen in the teaser trailer for Team Fortress 2.[1]
Gallery
- Default first-person view
- Festive first-person view
- Australium first-person view
- Botkiller first-person view
- Other
See also
References
|
[expand]Weapons |
---|