Difference between revisions of "Obtaining Sniper achievements"
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{{Show achievement|Sniper|Australian Rules | {{Show achievement|Sniper|Australian Rules | ||
| obtain-level = Medium | | obtain-level = Medium | ||
− | | obtain-text = Aim for Snipers who are unaware of your presence. Sniping from unexpected places can greatly aid in catching them by surprise. A headshot will instantly kill any Sniper who isn't overhealed or wearing the [[Croc-o-Style]] | + | | obtain-text = Aim for Snipers who are unaware of your presence. Sniping from unexpected places can greatly aid in catching them by surprise. A headshot will instantly kill any Sniper who isn't overhealed or wearing the [[Croc-o-Style]] set. |
}} | }} | ||
{{Show achievement|Sniper|Beaux and Arrows | {{Show achievement|Sniper|Beaux and Arrows | ||
| obtain-level = Hard | | obtain-level = Hard | ||
− | | obtain-text = It is recommended that you kill the Medic first, as he will likely be in the rear and more difficult to hit than the Heavy. Use Jarate and have a friendly Pyro light your arrows to do more damage. Although you have the Huntsman equipped, keep a moderate distance from the pair. | + | | obtain-text = It is recommended that you kill the Medic first, as he will likely be in the rear and more difficult to hit than the Heavy. Use [[Jarate]] and have a friendly [[Pyro]] light your arrows to do more damage. Although you have the Huntsman equipped, keep a moderate distance from the pair. |
}} | }} | ||
{{Show achievement|Sniper|Be Efficient | {{Show achievement|Sniper|Be Efficient | ||
| obtain-level = Medium | | obtain-level = Medium | ||
− | | obtain-text = The kills do not have to be attained in just one life, so take your time to aim and charge your shot. Slower classes, such as Heavies and Soldiers, make good targets; there is no need to risk missing by trying to shoot a Scout. | + | | obtain-text = The kills do not have to be attained in just one life, so take your time to aim and charge your shot. Slower classes, such as [[Heavies]] and [[Soldiers]], make good targets; there is no need to risk missing by trying to shoot a [[Scout]]. |
}} | }} | ||
{{Show achievement|Sniper|Be Polite | {{Show achievement|Sniper|Be Polite | ||
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{{Show achievement|Sniper|Consolation Prize | {{Show achievement|Sniper|Consolation Prize | ||
| obtain-level = Very Easy | | obtain-level = Very Easy | ||
− | | obtain-text = Spies are always looking to backstab unaware Snipers. If you really want to help with the progress of this achievement, don’t use the Razorback. | + | | obtain-text = [[Spies]] are always looking to backstab unaware [[Snipers]]. If you really want to help with the progress of this achievement, don’t use the [[Razorback]]. |
}} | }} | ||
{{Show achievement|Sniper|Dead Reckoning | {{Show achievement|Sniper|Dead Reckoning | ||
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{{Show achievement|Sniper|De-sentry-lized | {{Show achievement|Sniper|De-sentry-lized | ||
| obtain-level = Medium | | obtain-level = Medium | ||
− | | obtain-text = One fully charged shot from the Sniper Rifle will destroy a | + | | obtain-text = One fully charged shot from the [[Sniper Rifle]] will destroy a Level 1 Sentry Gun, while two fully charged shots will destroy any unshielded Sentry Gun. Beware of Sentry Guns shielded by the [[Wrangler]], which will take far more shots to destroy. If an Engineer is repairing the Sentry Gun or using the Wrangler, kill him first. |
}} | }} | ||
{{Show achievement|Sniper|Dropped Dead | {{Show achievement|Sniper|Dropped Dead | ||
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{{Show achievement|Sniper|Enemy at the Gate | {{Show achievement|Sniper|Enemy at the Gate | ||
| obtain-level = Easy | | obtain-level = Easy | ||
− | | obtain-text = On any map with | + | | obtain-text = On any map with [[Setup time]], charge your shot and fire at a target immediately after the gates drop. In [[King of the Hill]], you are able to accomplish this anytime before the [[control point]] is initially captured. |
}} | }} | ||
{{Show achievement|Sniper|Friendship is Golden | {{Show achievement|Sniper|Friendship is Golden | ||
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{{Show achievement|Sniper|Have a Plan | {{Show achievement|Sniper|Have a Plan | ||
| obtain-level = Easy-Medium | | obtain-level = Easy-Medium | ||
− | | obtain-text = Snipers don't excel at flag running. However, if an opportunity presents itself, take the Intelligence and run, using your Submachine Gun or uncharged shots from your primary weapon to defend yourself. | + | | obtain-text = Snipers don't excel at flag running. However, if an opportunity presents itself, take the [[Intelligence]] and run, using your [[Submachine Gun]] or uncharged shots from your primary weapon to defend yourself. |
}} | }} | ||
{{Show achievement|Sniper|Jarate Chop | {{Show achievement|Sniper|Jarate Chop | ||
| obtain-level = Hard | | obtain-level = Hard | ||
− | | obtain-text = You must kill three enemy players that were all hit by the same Jarate. Because the Sniper's survivability is so low, having a Medic deploy a normal ÜberCharge on you can help considerably. It is recommended to equip the [[Bushwacka]], which will deal full | + | | obtain-text = You must kill three enemy players that were all hit by the same Jarate. Because the [[Sniper]]'s survivability is so low, having a [[Medic]] deploy a normal [[ÜberCharge]] on you can help considerably. It is recommended to equip the [[Bushwacka]], which will deal full critical hits to your targets. |
}} | }} | ||
{{Show achievement|Sniper|Jarring Transition | {{Show achievement|Sniper|Jarring Transition | ||
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{{Show achievement|Sniper|Kill Everyone You Meet | {{Show achievement|Sniper|Kill Everyone You Meet | ||
| obtain-level = Medium | | obtain-level = Medium | ||
− | | obtain-text = This achievement will be obtained naturally after a decent amount of time playing as Sniper. | + | | obtain-text = This achievement will be obtained naturally after a decent amount of time playing as the [[Sniper]]. |
}} | }} | ||
{{Show achievement|Sniper|Kook the Spook | {{Show achievement|Sniper|Kook the Spook | ||
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{{Show achievement|Sniper|My Brilliant Career | {{Show achievement|Sniper|My Brilliant Career | ||
| obtain-level = Medium | | obtain-level = Medium | ||
− | | obtain-text = Snipers earn 1.5 points per headshot, allowing them to quickly climb the scoreboard. If you are having problems accumulating points, play as a different class before switching to Sniper again. Medics, for example, tend to accumulate a disproportionate amount of points per life compared to their teammates. Once you've attained a sizable lead, switch to Sniper and finish the round. | + | | obtain-text = [[Snipers]] earn 1.5 points per [[headshot]], allowing them to quickly climb the scoreboard. If you are having problems accumulating points, play as a different class before switching to Sniper again. [[Medics]], for example, tend to accumulate a disproportionate amount of points per life compared to their teammates. Once you've attained a sizable lead, switch to Sniper and finish the round. |
}} | }} | ||
{{Show achievement|Sniper|Not a Crazed Gunman, Dad | {{Show achievement|Sniper|Not a Crazed Gunman, Dad | ||
| obtain-level = Medium | | obtain-level = Medium | ||
− | | obtain-text = Wait to kill your target until they are on top of the | + | | obtain-text = Wait to kill your target until they are on top of the [[control point]] or [[Payload cart]]. |
}} | }} | ||
{{Show achievement|Sniper|Number One Assistant | {{Show achievement|Sniper|Number One Assistant | ||
| obtain-level = Easy | | obtain-level = Easy | ||
− | | obtain-text = The description is misleading; for this achievement, you must get five assists in a single life. Throw your Jarate where players tend to congregate, such as around chokepoints, control | + | | obtain-text = The description is misleading; for this achievement, you must get five assists in a single life. Throw your Jarate where players tend to congregate, such as around chokepoints, [[control point]]s, and the setup gates at the start of a round. Using the [[Sydney Sleeper]] allows you to inflict Jarate at longer ranges. |
}} | }} | ||
{{Show achievement|Sniper|Parting Shot | {{Show achievement|Sniper|Parting Shot | ||
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{{Show achievement|Sniper|Self-destruct Sequence | {{Show achievement|Sniper|Self-destruct Sequence | ||
| obtain-level = Easy | | obtain-level = Easy | ||
− | | obtain-text = Aim for the head and don't bother to charge, as a headshot will kill any Sniper that is not overhealed. Don't use the [[Sydney Sleeper]] and don't bother trying to headshot Snipers wearing the [[Croc-o-style Kit]]. | + | | obtain-text = Aim for the head and don't bother to charge, as a headshot will kill any [[Sniper]] that is not overhealed. Don't use the [[Sydney Sleeper]] and don't bother trying to headshot Snipers wearing the [[Croc-o-style Kit]]. |
}} | }} | ||
{{Show achievement|Sniper|Shafted | {{Show achievement|Sniper|Shafted | ||
| obtain-level = Medium-Hard | | obtain-level = Medium-Hard | ||
− | | obtain-text = Find an unaware enemy, such a busy enemy Sniper, and kill him with the Huntsman's taunt. This is somewhat easier than other taunt | + | | obtain-text = Find an unaware enemy, such a busy enemy [[Sniper]], and kill him with the [[Huntsman]]'s taunt. This is somewhat easier than other [[Kill taunt]]s, as it only takes one second to thrust the silent arrow that stuns your target. |
}} | }} | ||
{{Show achievement|Sniper|Shock Treatment | {{Show achievement|Sniper|Shock Treatment | ||
| obtain-level = Medium-Hard | | obtain-level = Medium-Hard | ||
− | | obtain-text = Once your shield is destroyed, pounce on the Spy with | + | | obtain-text = Once your shield is destroyed, pounce on the Spy with the [[Kukri]]. Unfortunately, if a Spy sees your Razorback, they probably won't try to backstab you, switching instead to their [[Revolver]] or [[Ambassador]]. You may have better luck against inexperienced Spies or an enemy Spy intentionally trying to achieve the ''Die Another Way'' achievement. |
}} | }} | ||
{{Show achievement|Sniper|Shoot the Breeze | {{Show achievement|Sniper|Shoot the Breeze | ||
| obtain-level = Hard | | obtain-level = Hard | ||
− | | obtain-text = You can obtain this achievement by using any method capable of killing a Spy in one hit, including charged shots, headshots, or critical hits from your melee weapon. If you know a Spy is in an area, look for shimmers of | + | | obtain-text = You can obtain this achievement by using any method capable of killing a Spy in one hit, including charged shots, headshots, or critical hits from your melee weapon. If you know a Spy is in an area, look for shimmers of [[cloak]] and shoot where you think he will go. |
}} | }} | ||
{{Show achievement|Sniper|Socket to Him | {{Show achievement|Sniper|Socket to Him | ||
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{{Show achievement|Sniper|The Last Wave | {{Show achievement|Sniper|The Last Wave | ||
| obtain-level = Very Easy | | obtain-level = Very Easy | ||
− | | obtain-text = Taunt with any weapon equipped immediately upon killing an enemy. | + | | obtain-text = [[Taunt]] with any weapon equipped immediately upon killing an enemy. |
}} | }} | ||
{{Show achievement|Sniper|Triple Prey | {{Show achievement|Sniper|Triple Prey | ||
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{{Show achievement|Sniper|Trust Your Feelings | {{Show achievement|Sniper|Trust Your Feelings | ||
| obtain-level = Medium | | obtain-level = Medium | ||
− | | obtain-text = A no-scoped shot will only deal 43-57 damage. If need be, weaken your target with a headshot, Submachine Gun fire, or [[Jarate]] first. | + | | obtain-text = A no-scoped shot will only deal 43-57 damage. If need be, weaken your target with a [[headshot]], [[Submachine Gun]] fire, or [[Jarate]] first. |
}} | }} | ||
{{Show achievement|Sniper|Überectomy | {{Show achievement|Sniper|Überectomy | ||
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| obtain-text = Heavies are rather immobile. Aim for the head of every Heavy you see, especially if said Heavy is standing near a wall. Eventually, you will kill the Heavy while pinning him to the wall, earning the achievement. | | obtain-text = Heavies are rather immobile. Aim for the head of every Heavy you see, especially if said Heavy is standing near a wall. Eventually, you will kill the Heavy while pinning him to the wall, earning the achievement. | ||
}} | }} | ||
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{{Achievements}} | {{Achievements}} | ||
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{{Sniper Nav}} | {{Sniper Nav}} | ||
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[[Category:Achievements|Sniper achievements, Obtaining]] | [[Category:Achievements|Sniper achievements, Obtaining]] | ||
[[Category:Strategy]] | [[Category:Strategy]] | ||
[[Category:Lists]] | [[Category:Lists]] | ||
[[Category:Community strategy]] | [[Category:Community strategy]] |
Revision as of 02:50, 6 September 2011
Australian Rules Dominate an enemy Sniper. Difficulty: Medium How to obtain: Aim for Snipers who are unaware of your presence. Sniping from unexpected places can greatly aid in catching them by surprise. A headshot will instantly kill any Sniper who isn't overhealed or wearing the Croc-o-Style set. |
Beaux and Arrows Kill a Heavy & Medic pair with the bow. Difficulty: Hard How to obtain: It is recommended that you kill the Medic first, as he will likely be in the rear and more difficult to hit than the Heavy. Use Jarate and have a friendly Pyro light your arrows to do more damage. Although you have the Huntsman equipped, keep a moderate distance from the pair. |
Be Efficient Get 3 kills with the Sniper Rifle without missing a shot. Difficulty: Medium How to obtain: The kills do not have to be attained in just one life, so take your time to aim and charge your shot. Slower classes, such as Heavies and Soldiers, make good targets; there is no need to risk missing by trying to shoot a Scout. |
Be Polite Provide an enemy with a freezecam shot of you doffing your hat. Difficulty: Very Easy How to obtain: Taunt with your melee weapon equipped immediately upon killing an enemy. |
Consolation Prize Get backstabbed 50 times. Difficulty: Very Easy How to obtain: Spies are always looking to backstab unaware Snipers. If you really want to help with the progress of this achievement, don’t use the Razorback. |
Dead Reckoning Kill an enemy with an arrow while you're dead. Difficulty: Medium-Hard How to obtain: This achievement will require either good timing or good luck. If consciously attempting this, engage lone enemies in combat and prepare to fire an arrow at their head right before dying. |
De-sentry-lized Destroy 3 Engineer sentry guns. Difficulty: Medium How to obtain: One fully charged shot from the Sniper Rifle will destroy a Level 1 Sentry Gun, while two fully charged shots will destroy any unshielded Sentry Gun. Beware of Sentry Guns shielded by the Wrangler, which will take far more shots to destroy. If an Engineer is repairing the Sentry Gun or using the Wrangler, kill him first. |
Dropped Dead Kill a Scout in midair with your Sniper Rifle or the Huntsman. Difficulty: Medium How to obtain: While Scouts aren't the easiest targets to hit, they can still be killed with good prediction. Keep an eye out for areas where Scouts might double or triple jump to access. |
Enemy at the Gate Kill an opponent within the first second of the round. Difficulty: Easy How to obtain: On any map with Setup time, charge your shot and fire at a target immediately after the gates drop. In King of the Hill, you are able to accomplish this anytime before the control point is initially captured. |
Friendship is Golden Extinguish a burning teammate with your Jarate. Difficulty: Very Easy How to obtain: Throw your Jarate at a teammate who is on fire to extinguish them. |
Have a Plan Capture the flag in CTF. Difficulty: Easy-Medium How to obtain: Snipers don't excel at flag running. However, if an opportunity presents itself, take the Intelligence and run, using your Submachine Gun or uncharged shots from your primary weapon to defend yourself. |
Jarate Chop Jarate and then kill 3 enemies with your Kukri. Difficulty: Hard How to obtain: You must kill three enemy players that were all hit by the same Jarate. Because the Sniper's survivability is so low, having a Medic deploy a normal ÜberCharge on you can help considerably. It is recommended to equip the Bushwacka, which will deal full critical hits to your targets. |
Jarring Transition Use Jarate to reveal a cloaked Spy. Difficulty: Easy How to obtain: If you bump into a cloaked Spy, throw Jarate at his predicted path. Use your Jarate to check corners and recesses where Spies using the Cloak and Dagger may hide. This achievement can also be obtained by using Mad Milk to reveal a Spy while playing as the Scout. |
Jumper Stumper Kill a rocket or grenade-jumping enemy in midair with your Sniper Rifle or the Huntsman. Difficulty: Medium How to obtain: Keep an eye on areas that require a rocket or sticky jump to access. While it is harder to land a headshot on a midair opponent, keep in mind that those who rocket or sticky jump will already be damaged; a fully charged shot should suffice. |
Kill Everyone You Meet Kill 1000 enemies. Difficulty: Medium How to obtain: This achievement will be obtained naturally after a decent amount of time playing as the Sniper. |
Kook the Spook Kill 10 Spies with your Kukri. Difficulty: Easy How to obtain: Your Kukri is your natural defense against Spies. Turn around and Spy-check nearby teammates whenever you hear the Spy's decloaking sound. |
My Brilliant Career Top the scoreboard 10 times on teams of 6 or more players. Difficulty: Medium How to obtain: Snipers earn 1.5 points per headshot, allowing them to quickly climb the scoreboard. If you are having problems accumulating points, play as a different class before switching to Sniper again. Medics, for example, tend to accumulate a disproportionate amount of points per life compared to their teammates. Once you've attained a sizable lead, switch to Sniper and finish the round. |
Not a Crazed Gunman, Dad In a single life, kill 3 enemies while they are achieving an objective. Difficulty: Medium How to obtain: Wait to kill your target until they are on top of the control point or Payload cart. |
Number One Assistant Score 5 Assists with the Jarate in a single round. Difficulty: Easy How to obtain: The description is misleading; for this achievement, you must get five assists in a single life. Throw your Jarate where players tend to congregate, such as around chokepoints, control points, and the setup gates at the start of a round. Using the Sydney Sleeper allows you to inflict Jarate at longer ranges. |
Parting Shot Headshot an enemy player the moment his invulnerability wears off. Difficulty: Easy-Medium How to obtain: If you're far enough away from an invulnerable target, they will probably not be paying attention to you. Keep your crosshair on their head until the ÜberCharge wears off, then fire. |
Pincushion Hit an enemy with 3 arrows, without killing them. Difficulty: Easy-Medium How to obtain: Quickly fire multiple arrows at an unaware Heavy, especially one who is overhealed. To avoid accidentally killing your foe, do not aim for the head or charge your shots. |
Rain on Their Parade Jarate an enemy and the Medic healing him. Difficulty: Very Easy How to obtain: Medics are usually found healing another teammate, so aim your Jarate directly between him and his patient. |
Robbin' Hood Take down an intelligence carrier with a single arrow. Difficulty: Medium How to obtain: Always try to snipe from a place that has a direct line of sight to the paths that lead to your Intelligence. Scouts will often try to take your Intelligence, so pick them off as they return to their base. |
Rode Hard, Put Away Wet Jarate an enemy that you're dominating. Difficulty: Medium-Hard How to obtain: While obtaining a domination is relatively easy, getting close enough to hit your victim with Jarate without being killed is another story. Launch your Jarate while flanked by teammates to avoid being singled out. |
Saturation Bombing Jarate 4 enemy players with a single throw. Difficulty: Easy How to obtain: Throw your Jarate into a crowd and hope it hits four people. This is best done where players tend to congregate, such as around chokepoints, control points, and the setup gates at the start of a round. |
Self-destruct Sequence Headshot 10 enemy Snipers. Difficulty: Easy How to obtain: Aim for the head and don't bother to charge, as a headshot will kill any Sniper that is not overhealed. Don't use the Sydney Sleeper and don't bother trying to headshot Snipers wearing the Croc-o-style Kit. |
Shafted Stab an enemy with an arrow. Difficulty: Medium-Hard How to obtain: Find an unaware enemy, such a busy enemy Sniper, and kill him with the Huntsman's taunt. This is somewhat easier than other Kill taunts, as it only takes one second to thrust the silent arrow that stuns your target. |
Shock Treatment Kill a spy whose backstab attempt was blocked by your Razorback. Difficulty: Medium-Hard How to obtain: Once your shield is destroyed, pounce on the Spy with the Kukri. Unfortunately, if a Spy sees your Razorback, they probably won't try to backstab you, switching instead to their Revolver or Ambassador. You may have better luck against inexperienced Spies or an enemy Spy intentionally trying to achieve the Die Another Way achievement. |
Shoot the Breeze Kill a fully invisible Spy in a single hit. Difficulty: Hard How to obtain: You can obtain this achievement by using any method capable of killing a Spy in one hit, including charged shots, headshots, or critical hits from your melee weapon. If you know a Spy is in an area, look for shimmers of cloak and shoot where you think he will go. |
Socket to Him Headshot an enemy Demoman. Difficulty: Very Easy How to obtain: Try to headshot any Demoman that you see. Demomen will often stand still while laying sticky traps and will usually pay little attention to you when locked in a melee battle. |
The Last Wave Provide an enemy with a freezecam shot of you waving to them. Difficulty: Very Easy How to obtain: Taunt with any weapon equipped immediately upon killing an enemy. |
Triple Prey In a single round, get a kill with 3 different weapons. Difficulty: Easy How to obtain: The three kills do not have to be done on the same enemy or in a single life. You can change your loadout at any time during the round, so it is possible to perform this with three different melee weapons, for example. |
Trust Your Feelings Get 5 kills with the Sniper Rifle without your scope. Difficulty: Medium How to obtain: A no-scoped shot will only deal 43-57 damage. If need be, weaken your target with a headshot, Submachine Gun fire, or Jarate first. |
Überectomy Kill a Medic that is ready to deploy an ÜberCharge. Difficulty: Medium-Hard How to obtain: Killing enemy Medics is one of your highest priorities. Keep in mind that Medics will actively avoid wide, open areas to avoid being sniped, so hit them from an unexpected angle. |
William Tell Overkill Pin an enemy Heavy to the wall via his head. Difficulty: Easy-Medium How to obtain: Heavies are rather immobile. Aim for the head of every Heavy you see, especially if said Heavy is standing near a wall. Eventually, you will kill the Heavy while pinning him to the wall, earning the achievement. |
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