Difference between revisions of "Obtaining Sniper achievements"
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'''Difficulty''': Medium | '''Difficulty''': Medium | ||
− | '''How to''': Try to go for Snipers that are unaware of you. Sniping from places that aren't considered the "norm" can greatly help this. Just remember, you are also a target. The best way to hit other Snipers is to run from your cover, zoom in, and headshot as quickly as possible with the Sniper | + | '''How to''': Try to go for Snipers that are unaware of you. Sniping from places that aren't considered the "norm" can greatly help this. Just remember, you are also a target. The best way to hit other Snipers is to run from your cover, zoom in, and headshot as quickly as possible with the Sniper Rifle, a task made even easier if they are wielding the Huntsman a long distance away from you, as it will be much more difficult for them to hit you. Don't bother charging up, as any headshot will kill a Sniper that is not overhealed. |
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'''Difficulty''': Hard | '''Difficulty''': Hard | ||
− | '''How to:''' Since you are using the bow, you will in general have to be closer to the pair. Since the Medic is in the back, kill him first. Hopefully the Heavy won't notice, and even if he does, | + | '''How to:''' Since you are using the bow, you will in general have to be closer to the pair. Since the Medic is in the back, kill him first. Hopefully the Heavy won't notice, and even if he does, Heavies are easy to hit. The Heavy will be harder to kill because he is likely to be overhealed. Keep your distance and the spread of his Minigun will do minimal damage. If possible, use your Jarate on the pair to increase the damage from body shots, and get a friendly Pyro to give you fire arrows. A Jarate-coated Medic hit by a fire arrow will almost certainly die, and even with overhealing a fully-charged fire arrow headshot should finish the Heavy, if not from the arrow itself then from the Mini-Crit afterburn damage. Going for the Heavy first has the advantage of finishing off the higher health target first. Since a Medic can be taken down with one good arrow, this can actually be a surer way of completing this achievement, but keep in mind a dodging Medic is hard to hit. As with all sniping, your targets will generally be easier to take out if they aren't aware of you specifically until it's too late. |
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|[[Image:tf sniper be efficient.png|64px]] | |[[Image:tf sniper be efficient.png|64px]] | ||
|'''Be Efficient''' | |'''Be Efficient''' | ||
− | Get 3 kills with the Sniper | + | Get 3 kills with the Sniper Rifle without missing a shot. |
'''Difficulty''': Easy/Medium | '''Difficulty''': Easy/Medium | ||
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'''Difficulty''': Easy/Hard | '''Difficulty''': Easy/Hard | ||
− | '''How to:''': This achievement requires either good timing or good luck to get. An easy way is to find an enemy Heavy and get him to shoot at you with his | + | '''How to:''': This achievement requires either good timing or good luck to get. An easy way is to find an enemy Heavy and get him to shoot at you with his Minigun. While he does this, charge up your shot, aim for his head, and get ready to shoot when you are almost dead. If done right, you should shoot the arrow just before dying, and kill the Heavy with a headshot soon after your death, getting this achievement. An alternate way to achieve this is to bind a key to "explode" or "kill" and press it after you fire an arrow, but before it hits. The greater the distance separation between yourself and your target, the better your chances. Another way to do this is with the [[Tribalman's Shiv]]; You can get a couple hits and wait for the player to bleed to death. |
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|[[Image:tf sniper de-sentry-lized.png|64px]] | |[[Image:tf sniper de-sentry-lized.png|64px]] | ||
− | |'''De- | + | |'''De-Sentry Gun-lized''' |
− | Destroy 3 Engineer | + | Destroy 3 Engineer Sentry Guns. |
'''Difficulty''': Easy/Medium. | '''Difficulty''': Easy/Medium. | ||
− | '''How to:''' A fully charged Sniper shot will destroy a level 1 | + | '''How to:''' A fully charged Sniper shot will destroy a level 1 Sentry Gun in a single shot, and do incredible damage to a level 2 or 3 Sentry Gun. A great way to rack up Sentry Gun destructions is to work in tandem with another Sniper, and fire as soon as your partner fires. 2 fully charged shots will destroy any level building if done fast enough to avoid the Engineer repairing them. Headshot the Engineer first to get him out of the way if you need to. |
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|[[Image:tf sniper drop dead.png|64px]] | |[[Image:tf sniper drop dead.png|64px]] | ||
|'''Dropped Dead''' | |'''Dropped Dead''' | ||
− | Kill a Scout in midair with your Sniper | + | Kill a Scout in midair with your Sniper Rifle or the Huntsman. |
'''Difficulty''': Medium/Hard | '''Difficulty''': Medium/Hard | ||
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'''Difficulty''': Medium | '''Difficulty''': Medium | ||
− | '''How to:''' If you ever bump into a cloaked Spy, quickly switch to your Jarate and throw it at the floor. You may have to guess at his path after bumping into you. Alternatively, you may spot a cloaked Spy while waiting to respawn, since at the time you can see through other people's views and spot any enemy | + | '''How to:''' If you ever bump into a cloaked Spy, quickly switch to your Jarate and throw it at the floor. You may have to guess at his path after bumping into you. Alternatively, you may spot a cloaked Spy while waiting to respawn, since at the time you can see through other people's views and spot any enemy Spies cloaking or being bumped and revealed. If so, when you do respawn, throw your Jarate at the spot where you saw the enemy Spy. If you're lucky, he may still be there. Cloaked Spies, especially those who have the Cloak & Dagger, may also be found on control points past the one currently in play, hoping for a quick capture after the previous point is captured. Try throwing your Jarate on these control points as well. |
'''Note:''' Throwing Jarate on a cloaked Spy on fire will trigger this achievement as well. | '''Note:''' Throwing Jarate on a cloaked Spy on fire will trigger this achievement as well. | ||
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|[[Image:tf sniper jumper stumper.png|64px]] | |[[Image:tf sniper jumper stumper.png|64px]] | ||
|'''Jumper Stumper''' | |'''Jumper Stumper''' | ||
− | Kill a rocket or grenade-jumping enemy in midair with your Sniper | + | Kill a rocket or grenade-jumping enemy in midair with your Sniper Rifle or the Huntsman. |
'''Difficulty''': Hard | '''Difficulty''': Hard | ||
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'''Difficulty''': Medium | '''Difficulty''': Medium | ||
− | '''How to:''' Position yourself near a capture point or | + | '''How to:''' Position yourself near a capture point or Payload cart, and wait to snipe your target until he is on top of it. After you do, other targets on the point may scramble, so be prepared to retreat and try again once you're repositioned. You may be lucky enough to see someone standing still on a point, or crouch-walking near a cart. Take advantage of this. Alternatively, try to search for Spies trying to capture a control point or move the Payload, unaware of any dangers nearby. Then get up close and chop him into pieces with the Kukri (this can also apply to Scouts)! |
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'''Difficulty''': Easy | '''Difficulty''': Easy | ||
− | '''How to:''' Throwing your Jarate | + | '''How to:''' Throwing your Jarate Bottle into a crowd will rack up assists, so launch your Jarate Bottle at the enemy spawn when the setup gates open to cover a wide range of people, and let your team do the rest. You can also try to douse the Payload cart or a capture point. |
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'''Difficulty''': Medium | '''Difficulty''': Medium | ||
− | '''How to:''' If you're far enough away from an invulnerable target, they will likely not be paying attention to you. Slowly follow them until their charge wears off and fire. Heavies work best for this. Don't try to shoot the quick Medic unless his overconfidence in his | + | '''How to:''' If you're far enough away from an invulnerable target, they will likely not be paying attention to you. Slowly follow them until their charge wears off and fire. Heavies work best for this. Don't try to shoot the quick Medic unless his overconfidence in his ÜberCharge leaves him standing still the whole time. |
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'''Difficulty''': Easy | '''Difficulty''': Easy | ||
− | '''How to:''' Find a Medic hanging around the | + | '''How to:''' Find a Medic hanging around the Payload cart or a capture point, and aim your Jarate directly at him. They're always healing somebody, so as long as you hit the Medic, you should hit his target as well. |
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'''Difficulty''': Easy | '''Difficulty''': Easy | ||
− | '''How to:''' Throw your Jarate | + | '''How to:''' Throw your Jarate Bottle into a crowd and hope it hits 4 people. This is best done at the start of a CP map when you are on RED, when all of BLU tend to congregate around the setup gates. Capture points and Payload carts are also good choices. If one of the enemies is a Medic, you will most likely get the "Rain on Their Parade" achievement as well. |
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'''Difficulty''': Hard | '''Difficulty''': Hard | ||
− | '''How to:''' Sniping a fully cloaked Spy is generally pure luck. If you want to try to get this one on purpose, try to look for tell-tale shimmers of | + | '''How to:''' Sniping a fully cloaked Spy is generally pure luck. If you want to try to get this one on purpose, try to look for tell-tale shimmers of Cloak, and shoot where you think the Spy will head. Aiming for ammo pick-ups is a good bet (only if the Spy is using default Cloak device, and not the Cloak & Dagger). Charge your shots to increase the chance that you will kill the Spy if you don't hit his head, which you probably won't. Also try shooting at control points past the one currently in play, as Spies tend to try and grab control points as soon as the previous ones are captured. |
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'''Difficulty''': Very Easy | '''Difficulty''': Very Easy | ||
− | '''How to:''' Kill someone with your Sniper | + | '''How to:''' Kill someone with your Sniper Rifle and taunt. Simple. |
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'''How to:''' Make sure you have the SMG equipped, or this will be extremely difficult to get (you would have to kill an enemy Spy with your Razorback, which would only happen if the Spy attempts to backstab you with low health). Try to appear as though you're sniping, but don't zoom in. When a Spy approaches you, kill him. Then repeat with two other weapons. | '''How to:''' Make sure you have the SMG equipped, or this will be extremely difficult to get (you would have to kill an enemy Spy with your Razorback, which would only happen if the Spy attempts to backstab you with low health). Try to appear as though you're sniping, but don't zoom in. When a Spy approaches you, kill him. Then repeat with two other weapons. | ||
− | Note: This achievement can also be obtained by assisting other players. For example, if you have wounded an enemy Heavy with your [[Sniper | + | Note: This achievement can also be obtained by assisting other players. For example, if you have wounded an enemy Heavy with your [[Sniper Rifle]] and friendly Spy [[backstab]]s that very Heavy right after you hit him, you will get 1/3 of the achievement, but the weapon that you killed the Heavy with will be the Butterfly Knife. The same goes for other classes, as long as you get the assist. |
Attacking a player that ends up suiciding (e.g.: splash damage, typing 'kill' in console) also counts as a separate weapon towards this goal. | Attacking a player that ends up suiciding (e.g.: splash damage, typing 'kill' in console) also counts as a separate weapon towards this goal. | ||
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|[[Image:tf sniper trust your feelings.png|64px]] | |[[Image:tf sniper trust your feelings.png|64px]] | ||
|'''Trust Your Feelings''' | |'''Trust Your Feelings''' | ||
− | Get 5 kills with the Sniper | + | Get 5 kills with the Sniper Rifle without your scope. |
'''Difficulty''': Medium | '''Difficulty''': Medium | ||
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'''Difficulty''': Hard | '''Difficulty''': Hard | ||
− | '''How to:''' Once Medics get a charge, they tend to deploy them at the first chance they get. Join the RED team on a | + | '''How to:''' Once Medics get a charge, they tend to deploy them at the first chance they get. Join the RED team on a Payload map and find a Medic at the gate. Most of them will have a charge ready when the round starts, so once the gates open, kill him before he can deploy it. Despite the logo for this achievement, you are not required to use the Huntsman. |
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Revision as of 16:55, 12 August 2010
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Dead Reckoning
Kill an enemy with an arrow while you're dead. Difficulty: Easy/Hard How to:: This achievement requires either good timing or good luck to get. An easy way is to find an enemy Heavy and get him to shoot at you with his Minigun. While he does this, charge up your shot, aim for his head, and get ready to shoot when you are almost dead. If done right, you should shoot the arrow just before dying, and kill the Heavy with a headshot soon after your death, getting this achievement. An alternate way to achieve this is to bind a key to "explode" or "kill" and press it after you fire an arrow, but before it hits. The greater the distance separation between yourself and your target, the better your chances. Another way to do this is with the Tribalman's Shiv; You can get a couple hits and wait for the player to bleed to death. |
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Friendship is Golden
Extinguish a burning teammate with your Jarate. Difficulty: Very Easy How to: Simply throw your Jarate at a teammate who's on fire. This can also be achieved by extinguishing yourself, by throwing your Jarate at the ground while on fire. |
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Kill Everyone You Meet
Kill 1000 enemies. Difficulty: Medium How to: This is a basic grind achievement, and while it will take some time, it's an easy one to get. |
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Pincushion
Hit an enemy with 3 arrows, without killing them. Difficulty: Medium How to: Spam arrows at an unaware Heavy, especially one who is overhealed, and you should get this achievement. |
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Robbin' Hood
Take down an intelligence carrier with a single arrow. Difficulty: Medium/Hard How to: On Turbine, hang around your flag area and snipe them with the Huntsman as soon as they take the intelligence. Or simply aim across the open expanse in the middle and try to hit them as they run back inside. Keep in mind that you can kill 125 hp classes with a single charged arrow. |
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Shock Treatment
Kill a Spy whose backstab attempt was blocked by your Razorback. Difficulty: Hard How to: If your shield is destroyed, pounce on the Spy with your Kukri. Make sure not to show him your back, in case he recovers before you kill him. Most decent Spies will not try to backstab you if you have a Razorback, however; they will merely pump you full of Revolver shots or shoot you in the head with the Ambassador. Therefore this is a difficult achievement to obtain. |
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The Last Wave
Provide an enemy with a freezecam shot of you waving to them. Difficulty: Very Easy How to: Kill someone with your Sniper Rifle and taunt. Simple. |
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Triple Prey
In a single round, kill the same enemy with 3 different weapons. Difficulty: Hard How to: Make sure you have the SMG equipped, or this will be extremely difficult to get (you would have to kill an enemy Spy with your Razorback, which would only happen if the Spy attempts to backstab you with low health). Try to appear as though you're sniping, but don't zoom in. When a Spy approaches you, kill him. Then repeat with two other weapons. Note: This achievement can also be obtained by assisting other players. For example, if you have wounded an enemy Heavy with your Sniper Rifle and friendly Spy backstabs that very Heavy right after you hit him, you will get 1/3 of the achievement, but the weapon that you killed the Heavy with will be the Butterfly Knife. The same goes for other classes, as long as you get the assist. Attacking a player that ends up suiciding (e.g.: splash damage, typing 'kill' in console) also counts as a separate weapon towards this goal. |
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