Våpen
< Weapons
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Innhold
Spalte 1 våpen
Ryggsekk Ikon | Draps Ikon | Navn | Klasse | Ammunisjon | Skade | Tilgjengelighet | ||||
---|---|---|---|---|---|---|---|---|---|---|
Ladet | Holdt | Kloss hold | Middels Rekkevidde | Lang Rekkevidde | Kritisk | |||||
Scattergun | Scout | 6 | 32 | 85-105 | 10-40 | 3-10 | 180 | Standard | ||
Force-A-Nature | Scout | 2 | 32 | 92-113 | 11-43 | 3-11 | 194 | Belønning | ||
Shortstop | Scouten | 4 | 36 | 69-72 | 24-48 | 6-12 | 194 | Konstruert | ||
Rakett Kaster | Soldier | 4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | Standard | ||
Direct Hit | Soldier | 4 | 20 | 140 | 74-107 | 55-58 | 338 | Belønning | ||
Black Box | Soldier | 3 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | Konstruert | ||
Rakett Hopper | Soldier | 4 | 60 | N/A | N/A | N/A | N/A | Konstruert | ||
Flammekaster | Pyro | 200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Grunn skade (se rekkevidde), per partikkel, så rundet av. 11-19 (D/D) | Standard | ||
Backburner | Pyro | 200 | N/A | 7.13 per particle (D/D) | 4.28 per particle (D/D) (M/R) | N/A | 3x Grunn skade (se rekkevidde), per partikkel, så rundet av. 14-21 (D/D) | Belønning | ||
Degreaser | Pyro | 200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Grunn skade (se rekkevidde), per partikkel, så rundet av. 11-19 (D/D) | Konstruert | ||
Granat Kaster | Demoman | 4 | 16 | 64-132 (D/H) | 64-132 (D/H) | 64-132 (D/H) | 280-300 (D/H) | Standard | ||
Minigun | Heavy | 200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per kule) | Standard | ||
Natasha | Heavy | 200 | N/A | 32-36 | 3-20 | 3-6 | 72 (18 per kule) | Belønning | ||
Hagle | Engineer | 6 | 32 | 80-90 | 10-30 | 3-10 | 180 | Standard | ||
Frontier Justice | Engineer | 3 | 32 | 80-90 | 10-30 | 3-10 | 180 | Belønning | ||
Sprøyte Pistol | Medic | 40 | 150 | 10-15 | 5-10 | 5-6 | 30 | Standard | ||
Blutsauger | Medic | 40 | 150 | 10-15 | 5-10 | 5-6 | 30 | Belønning | ||
Sniper Rifle | Sniper | 25 | N/A | 43-172 | 43-172 | 43-172 | 150-450 (Bare Hodeskudd) | Standard | ||
Huntsman | Sniper | 1 | 12 | 44-137 | 44-137 | 44-137 | 150-360 | Belønning | ||
Sydney Sleeper | Sniper | 25 | N/A | 45-160 | 45-160 | 45-160 | 150-450 | Konstruert | ||
Revolver | Spy | 6 | 24 | 55-60 | 35-45 | 20-25 | 120 | Standard | ||
Big Kill | Spy | 6 | 24 | 55-60 | 35-45 | 20-25 | 120 | Salgsfremmende | ||
Ambassador | Spy | 6 | 24 | 46-56 | 31-37 | 15-19 | 102 (Bare Hodeskudd) | Belønning | ||
L'Etranger | Spy | 6 | 24 | 44-48 | 28-36 | 16-20 | 96 | Konstruert |
Spalte 2 Våpen
Ikon | Navn | Klasse | Ammunisjon | Skade | Tilgjengelighet | |||||
---|---|---|---|---|---|---|---|---|---|---|
Ryggsekk | Drap | Ladet | Holdt | Kloss Hold | Middels Rekkevidde | Lang Rekkevidde | Kritisk | |||
Pistol | Scout/Engineer | 12 | 36 (Scout) 200 (Engineer) |
20-22 | 10-15 | 8-9 | 45 | Standard | ||
Lugermorph | Scout/Engineer | 12 | 36 (Scout) 200 (Engineer) |
20-22 | 10-15 | 8-9 | 45 | Salgsfremmende | ||
Bonk! Atomic Punch | Scout | 1 | ∞ | N/A | N/A | N/A | N/A | Belønning | ||
Crit-a-Cola | Scout | 1 | ∞ | N/A | N/A | N/A | N/A | Konstruert | ||
Mad Milk | Scout | 1 | ∞ | N/A | N/A | N/A | N/A | Konstruert | ||
Hagle | Soldier/Pyro/Heavy | 6 | 32 | 80-90 | 10-30 | 3-10 | 180 | Standard | ||
Buff Banner | Soldier | N/A | N/A | N/A | N/A | N/A | N/A | Belønning | ||
Battalion's Back-up | Soldier | N/A | N/A | N/A | N/A | N/A | N/A | Konsturert | ||
Gunboats | Soldier | N/A | N/A | N/A | N/A | N/A | N/A | Konstruert | ||
Flare Gun | Pyro | 16 | N/A | 27-33 | 27-33 | 27-33 | 90 | Belønning | ||
Klistrebombe Kaster | Demoman | 8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Kloss Hold) | Standard | ||
Scottish Resistance | Demoan | 8 | 36 | 74-153 | 74-153 | 74-153 | 353 (Kloss Hold) | Belønning | ||
Chargin' Targe | Demoman | N/A | N/A | 50 + 10 per hode (opp til 5 hoder) | N/A | N/A | N/A | Belønning | ||
Dalokohs Bar | Heavy | 1 | ∞ | N/A | N/A | N/A | N/A | Konstuert | ||
Sandvich | Heavy | 1 | ∞ | N/A | N/A | N/A | N/A | Belønning | ||
Wrangler | Engineer | N/A | N/A | N/A | N/A | N/A | N/A | Belønning | ||
Medigun | Medic | N/A | N/A | 24 (<10 sek etter skade) | 48 (>12.5 sek etter skade) | 72 (>15 sek etter skade) | N/D (Udødelig) | Standard | ||
Kritzkrieg | Medic | N/A | N/A | 24 (<10 sek etter skade) | 48 (>12.5 sek etter skade) | 72 (>15 sek etter skade) | N/D (100% Krit) | Belønning | ||
Submachine Gun | Sniper | 25 | 75 | 8-12 | 4-6 | 4-5 | 24 | Standard | ||
Razorback | Sniper | 1 | N/A | N/A | N/A | N/A | N/A | Belønning | ||
Darwin's Danger Shield | Sniper | 1 | N/A | N/A | N/A | N/A | N/A | Konstruert | ||
Jarate | Sniper | 1 | ∞ | N/A | N/A | N/A | N/A | Belønning | ||
Electro Sapper | Spy | 1 | ∞ | 150HP = 7 sek. | 180HP = 8 sek. | 216HP = ~10 sek. | N/A | Standard |
Merk: N/D: Ingen Skade. - N/A: Ikke Tilgjengelig. - HP: Helsepoeng. - sek.: Sekunder. - N/R: Ingen Rekkevidde. - ∞: Uendelig.
Nærkamp Våpen
Ikon | Navn | Klasse | Skade | Tilgjengelighet | ||||
---|---|---|---|---|---|---|---|---|
Ryggsekk | Drap | Kloss Hold | Kritisk | |||||
Balltre | Scout | 24-46 | 105 | Standard | ||||
Sandman | rowspan=2 | Scout | 24-46 | 105 | rowspan=2 | Belønning | ||
(Baseball) | 15 | 45 | ||||||
Hellig Makrell | Scout | 32-39 | 105 | Konstruert | ||||
Spade | Soldier | 59-72 | 195 | Standard | ||||
Equalizer | Soldier | Varierer | Varierer | Belønning | ||||
Brann Øks | Pyro | 59-72 | 195 | Standard | ||||
Axtinguisher | Pyro | 23-43 | 195 | Belønning | ||||
Homewrecker | Pyro | 42-55 | 146 | Konstruert | ||||
Powerjack | Pyro | 72-93 | 244 | Konstruert | ||||
Flaske | Demoman | 59-72 | 195 | Standard | ||||
Pain Train | Demoman and Soldier | 59-72 | 195 | Konstruert | ||||
Steke Panne | Demoman and Soldier | 59-72 | 195 | Salgsfremmende | ||||
Eyelander | Demoman | 59-72 | 195 | Belønning | ||||
Scotsman's Skullcutter | Demoman | 71-86 | 234 | Konstruert | ||||
Never | Heavy | 59-72 | 195 | Standard | ||||
File:Backpack KGB.png | K.G.B. | Heavy | 59-72 | 195 | Belønning | |||
File:Backpack GRU.png | G.R.U. | Heavy | 29-35 | 96 | Dropp | |||
Skiftenøkkel | Engineer | 59-72 | 195 | Standard | ||||
Gull Skiftenøkkel | Engineer | 59-72 | 195 | Spesial | ||||
Gunslinger | rowspan=2 | Engineer | 59-72 | 195 | rowspan=2 | Belønning | ||
(Trippel Slag) | 59-72 for de første to slagene | 195 på tredje slag | ||||||
Southern Hospitality | rowspan=2 | Engineer | 59-72 | 195 | Konstruert | |||
(Blø) | 3-5 skade hvert tikk, 8.5 skade per sekund i 5 sekunder (42.5 skade totalt) |
N/A | ||||||
Beinsag | Medic | 59-72 | 195 | Standard | ||||
Ubersaw | Medic | 59-72 | 195 | Belønning | ||||
Vita-Saw | Medic | 59-72 | 195 | Dropp | ||||
Kukri | Sniper | 59-72 | 195 | Standard | ||||
Tribalman's Shiv | rowspan=2 | Sniper | 29-36 | 96 | rowspan=2 | Konstrert | ||
(Blø) | 3-5 skade per tikk, 8.5 skade per sekund i 6 sekunder (51 skade totalt) |
N/A | ||||||
Bushwacka | Sniper | 59-72 | 195 | Konstruert | ||||
Kniv | rowspan=2 | Spy | 28-54 | 120 | rowspan=2 | Standard | ||
(Ryggstikk) | N/A | Seks ganger så mye som målets helse. (Ryggstikk) | ||||||
Your Eternal Reward | rowspan=2 | Spy | 28-54 | 120 | rowspan=2 | Konstruert | ||
(Ryggstikk) | N/A | Seks ganger så mye som målets helse. (Ryggstikk) |
Primære PDAer
Ikon | Navn | Klasse | Detaljer | Tilgjengelighet |
---|---|---|---|---|
File:Backpack Builder.png | Bygg PDA | Engineer | Gjør Engineeren i stand til å bygge bygninger | Standard |
Forklednings Kit | Spy | Gjør Spionen i stand til å forkle seg selv | Standard |
Sekundære PDAer
Ikon | Navn | Klasse | Detaljer | Tilgjengelighet |
---|---|---|---|---|
File:Backpack Destroy.png | Ødelegg PDA | Engineer | Gjør Engineeren i stand til å ødelegge bygninger. | Standard |
Usynlighets Klokke | Spy | Gjør Spionen i stand til å bli usynlig. Kan fylles opp av metall. | Standard | |
Cloak and Dagger | Spy | Gjør Spionen i stand til å bli usynlig. Bevegelses sensor, regenereres uendelig når Spionen står stille. | Belønning | |
Dead Ringer | Spy | Usynliggjør Spionen i 6.5 skunder i et ikke-dødelig treff å dropper en falsk kropp, reduserer kraftig skade tatt imot. Kan fylles opp av metall, men det nuller ut skade reduksjonen etter 6.5 sekund. | Belønning |
Håne Angrep
Draps Ikon | Hån | Klasse | Våpen | Skade | Varighet | Detaljer | |
---|---|---|---|---|---|---|---|
File:Backpack Home Run.png | Home Run | Scout | Sandman | 500 (Instant kill) | 5 seconds | When hit by bat, the player is killed instantly and sent flying. | |
File:Backpack Kamikaze.png | Kamikaze | Soldier | Equalizer | 500 (Instant kill) | 4 seconds | 6 ft blast radius Kills player upon completion | |
File:Backpack Hadouken.png | Hadouken | Pyro | Shotgun Flare Gun |
500 (Instant kill) | 3 seconds | Kills with fire effect | |
File:Backpack Decapitation.png | Decapitation | Demoman | Eyelander | 500 (Instant kill) | 5 seconds | Adds a head to the killer's Head count | |
File:Backpack Showdown.png | Showdown | Heavy | Fists | 500 (Instant kill) | 3 seconds | Has medium range | |
File:Backpack Dischord.png | Dischord | Engineer | Frontier Justice | 500 (Instant kill) | 4 seconds | Kills player instantly in the range of his guitar. | |
File:Backpack Organ Grinder.png | Organ Grinder | Engineer | Gunslinger | 500 (Instant kill) | 4 seconds | Kills with Gib Effect | |
File:Backpack Oktoberfest.png | Oktoberfest | Medic | Kritzkrieg | None | 4 seconds | Heals player for 10 health | |
File:Backpack Spinal Tap.png | Spinal Tap | Medic | Übersaw | 1 (swing) 500 (Instant kill) |
4 seconds approx. | Initial stab with stun effect followed by the killing Übersaw removal Adds 50% to ÜberCharge meter | |
File:Backpack Skewer.png | Skewer | Sniper | Huntsman |
Initial Stab: None (stun effect). Removal: 500 (Instant kill) | 4 seconds | Arrow stab with stun effect followed by the killing arrow removal. Kills people even if they weren't hit with the initial stab as long as they are in range of the arrow when the Sniper pulls it back. | |
File:Backpack Fencing.png | Fencing | Spy | Knife | 50 (swings) 500 (Instant kill) |
5 seconds | Two swings followed by the killing thrust |
Notes
When switching weapons, there is a .67 second delay before it can be fired. The Degreaser reduces this time by 65%, to .2345 seconds for all weapons that that Pyro has equipped at that time.
Due to odd quirks of the item system, some weapons display in different slots:
- The Demoman's primary and secondary slots are reversed.
- The Spy's primary slot is displayed as secondary.
- The Spy's Electro Sapper, like the Engineer's toolbox, doesn't even have a slot and so is not interchangeable with any possible items yet.
- The Spy's PDA2 slot is displayed as PDA.
These do not affect gameplay, but have a bearing on crafting blueprints.
Våpen Tilgjengelighet
- Standard weapons are always available.
- Unlock weapons are available via Achievements, crafting, Trading, buying, or the drop system.
- Promotional weapons require participation in Valve promotions, and are not obtainable in game.
- Special weapons are only available for a period of time in/or through specific events.
- Vintage weapons are only available if they were found or crafted before the Mann-Conomy Update.
- There are only 35 different varieties of vintage weapons.
- Currently, any weapons earned through an Achievement Milestone can not be traded. Though they can be crafted, any items crafted with these weapons can not be traded.