아레나

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럼버야드
I say this to you with the unvarnished factualism of plain talk: I love Arena Mode.
Abraham Lincoln, Second Inaugural Address, 1865

아레나헤비 업데이트에 추가된 게임 모드 입니다. in which teams RED and BLU pitted against each other, in a battle to the death. The goal for both teams is to kill all of the opposing team's players, with no respawning during rounds. If both teams survive one minute of fighting, a control point will unlock, allowing a team to win by capping the point.

Gameplay

같이 보기: Arena tips

Arena maps are designed to keep the class diversity of Team Fortress 2 while focusing goals around combat between two teams. Whereas other game modes lean towards a broad, overall strategy for the team, Arena concentrates on the specific tactical choices the teams make in a single fight.

Arena features smaller maps that play out more quickly. The round ends once either team has no players left in the arena, or when the control point has unlocked and been captured. Rounds tend to be very fast and highly competitive, with an emphasis on a team's class makeup and plans to counter the opposing team's class choices. Arena mode is suitable for smaller matches such as three-versus-three, while still comfortably supporting huge knockdown twelve-on-twelve brawls. There are usually very few, if any, health kits, and even then they are often far from the main action, near stage hazards, or both. This forces teams to rely more on Dispensers and Medics.

Players may have to sit out to keep team numbers balanced if they were on the losing team, but players on the winning team never have to sit out the next round.

The First Blood Critical hit buff is unique to the Arena game mode, and can be used to give the player an advantage against the enemy team.

전략

본문: Community Arena strategy

Maps

본문: List of maps

Arena maps carry the arena_ prefix; community maps are identified with italic font.

이름 그림 File name
Badlands
(Arena)
Arenabadlands.jpg arena_badlands
Granary
(Arena)
Arenagranary.jpg arena_granary
럼버야드 Arenalumberyard.jpg arena_lumberyard
Nucleus (Arena)/ko 160px arena_nucleus
오프블라스트 Offblast 01.jpg arena_offblast_final
Ravine/ko Arenaravine.jpg arena_ravine
Sawmill
(Arena)
Sawmill.PNG arena_sawmill
워치 타워 Watch 01.jpg arena_watchtower
웰 (아레나) Tg arenawell.jpg arena_well

관련 도전과제

Leaderboard class scout.png 스카웃

최초의 희생자
최초의 희생자
아레나 모드나 경쟁 모드에서 첫 번째로 적군을 처치하십시오.
최초의 희생자 2
최초의 희생자 2
아레나 모드의 최초의 희생자 치명타 증진으로 적군 5명을 처치하십시오.

업데이트 목록

2008년 8월 19일 패치 (헤비 업데이트)

  • Added Arena mode
  • Added arena versions of Lumberyard, Ravine, Well, Granary, and Badlands

2010년 10월 18일 패치

  • Fixed the Holy Mackerel hit triggering the first blood event in Arena mode.

2011년 6월 28일 패치

  • Fixed a problem with Arena mode first blood CritBoost not removing itself at the correct time.