Tough Break Campaign/fr
La "Tough Break Campaign" est un évènement d'une durée de 3 mois introduit par la Mise à jour Tough Break. Celle-ci inclut des contrats qui récompenserons le joueur par des armes ou des caisses de la mise à jour si ceux-ci sont accomplis. Il est nécessaire de se procurer un Tough Break Campaign Pass pour avoir accés au contrats. Une fois utilisé celui-ci se transformera en Tough Break Campaign Stamp.
Sommaire
- 1 Contracts
- 1.1 In Game
- 1.2 Liste des objectifs pour chaque types de contrat
- 1.2.1 Contrat de type ouvert
- 1.2.2 Victimes
- 1.2.3 Charge Utile
- 1.2.4 Capture Points
- 1.2.5 The Soda Popper
- 1.2.6 The Sandman
- 1.2.7 The Direct Hit
- 1.2.8 The Black Box
- 1.2.9 Airblast
- 1.2.10 Detonator, Backburner
- 1.2.11 Demoknight
- 1.2.12 Loose Cannon
- 1.2.13 Sandvich
- 1.2.14 Fists of Steel
- 1.2.15 Wrangler
- 1.2.16 Frontier Justice
- 1.2.17 Crusader's Crossbow
- 1.2.18 Kritzkrieg
- 1.2.19 Jarate
- 1.2.20 Huntsman
- 1.2.21 Dead Ringer
- 1.2.22 Master of Disguise
- 1.2.23 Snowycoast
- 1.2.24 Vanguard Community Map
- 1.2.25 Landfall Community Map
- 1.2.26 Highpass Community Map
- 2 Campaign Stamp
- 3 Campaign Weapons
- 4 Rarities
- 5 Bugs
- 6 See also
Contracts
In Game
Liste des objectifs pour chaque types de contrat
Contrat de type ouvert
- Obtenir un point: 1 CP
- (Avancé) Obtenir 10 points sans mourir: 10 CP
Victimes
- Tuer un adversaire: 1 CP
- Tuer un Scout: 3 CP
- Tuer un Soldier: 3 CP
- Tuer un Pyro: 3 CP
- Tuer un Demoman: 3 CP
- Tuer un Heavy: 3 CP
- Tuer un Ingénieur: 3 CP
- Tuer un Medic: 3 CP
- Tuer un Sniper: 3 CP
- Tuer un Spy: 3 CP
- (Avancé) Tuer 5 adversaires en une seule vie: 10 CP
Charge Utile
- Obtenir un point sur une carte de charge utile: 1 CP
- Poussez le wagon: 2 CP
- (Avancé) Tuer un adversaire tout en poussant le wagon: 3 CP
- (Avancé) Gagner un round en charge utile: 15 CP
Capture Points
- Score points on a CP map
- Capture a Control Point on a CP map
- Defend a Control Point on a CP map
- Win a round on a CP map
The Soda Popper
- Score points as Scout
- Kill as Scout
- Kill while jumping as Scout
- Kill while triple jumping as Scout
The Sandman
- Score points as Scout
- Kill as Scout
- Kill a stunned enemy
- Capture an objective as Scout
The Direct Hit
- Score points as Soldier
- Kill as Soldier
- Minicrit kill as Soldier
- Direct-Hit airborne enemy as Soldier
- Direct-Hit enemy as Soldier
The Black Box
- Score points as Soldier
- Kill as Soldier
- Kill while blast jumping as Soldier
- Heal 100 damage on hit in a single life as Soldier
Airblast
- Score points as Pyro
- Extinguish a burning teammate
- Kill with a reflected projectile as Pyro
- Environmental kill as Pyro
Detonator, Backburner
- Score points as Pyro: 1 CP
- Kill as Pyro: 3 CP
- (Advanced) Crit kill as Pyro: 3 CP
- (Advanced) Minicrit kill as Pyro: 4 CP
Demoknight
- Score points as Demoman: 1 CP
- Melee kill as Demoman: 3 CP
- Collect a head as Demoman: 3 CP
- (Advanced) Bash an enemy with a shield: 5 CP
- (Advanced) Taunt kill as Demoman: 15 CP
Loose Cannon
- Score points as Demoman: 1 CP
- Sticky grenade kill: 3 CP
- Kill an enemy doing the objective: 3 CP
- (Advanced) Land a Double Donk with the Loose Cannon: 10 CP
Sandvich
- Score points as Heavy: 1 CP
- Feed an injured teammate: 2 CP
- Capture or defend an objective as Heavy: 3 CP
- (Advanced) Take 1000 damage in a single life: 10 CP
Fists of Steel
- Score points as Heavy
- Kill as Heavy
- Block 500 damage as Heavy
- Take 1000 damage in a single life
Wrangler
- Score points as Engineer
- Kill with a Sentry
- Kill with a Wrangled Sentry
- Get 5 Sentry kills in a single life
Frontier Justice
- Score points as Engineer: 1 CP
- Teleport a teammate: 1 CP
- Dispense 500 health to teammates: 3 CP
- (Advanced) Revenge Crit Kill with the Frontier Justice: 5 CP
Crusader's Crossbow
- Score points as Medic: 1 CP
- Heal 50 health with the Crusader's Crossbow: 2 CP
- Regenerate or collect 200 health as Medic: 2 CP
- (Advanced) Long range heal with the Crusader's Crossbow: 5 CP
Kritzkrieg
- Score points as Medic: 1 CP
- Assist in a kill as Medic: 3 CP
- (Advanced) Assist in a crit-boosted kill: 4 CP
- (Advanced) Assist in 3 kills in a single Kritzkrieg uber: 10 CP
Jarate
- Score points as Sniper
- Kill as Sniper
- Jarate assist as Sniper
- Kill an enemy covered in Jarate
Huntsman
- Score points as Sniper: 1 CP
- Headshot with an arrow as Sniper: 2 CP
- Long range arrow kill as Sniper: 3 CP
- (Advanced) Close range arrow kill as Sniper: 4 CP
- (Advanced) Taunt kill as Sniper: 15 CP
Dead Ringer
- Score points as Spy: 2 CP
- Destroy a building with a sapper: 4 CP
- (Advanced) Absorb 125 health with the Deadringer: 5 CP
- (Advanced) Survive an attack that would otherwise kill you: 8 CP
Master of Disguise
- Score points as Spy: 2 CP
- Destroy a building with a Sapper: 4 CP
- Undisguised kill as Spy: 4 CP
- (Advanced) Kill Heavy, Medic, Sniper, or Engineer as Spy: 3 CP
- (Advanced) Backstab the enemy you are disguised as: 15 CP
Snowycoast
- Score points on Snowycoast
- Win a round on Snowycoast
- Push the Payload Cart on Snowy Coast
- Kill an enemy pushing the Cart on Snowy Coast
Vanguard Community Map
- Score points on Vanguard: 1 CP
- (Advanced) Win a round on Vanguard: 15 CP
Landfall Community Map
- Score points on Landfall: 1 CP
- (Advanced) Win a round on Landfall: 15 CP
Highpass Community Map
- Score points on Highpass: 1 CP
- (Advanced) Win a round on Highpass: 15 CP
Campaign Stamp
Upon entering the Campaign, players were given a Gravel Tough Break Campaign Stamp. This non-tradable coin made the player eligible to receive weekly campaign contracts. It also tracked the player's total Campaign Contract Points (CP), Contract Bonus Points, Contracts Completed, and Contract Kills. The badge increased in quality for every 1000 CP earned during the event.
Level 1 | Gravel Tough Break Campaign Stamp | |
Level 2 (1000 CP) |
Bronze Tough Break Campaign Stamp | |
Level 3 (2000 CP) |
Silver Tough Break Campaign Stamp | |
Level 4 (3000 CP) |
Australium Tough Break Campaign Stamp |
Campaign Weapons
Each contract a player completed, awarded them a Campaign-exclusive weapon or weapon crate. These weapons perform identically to their standard counterparts but have a one-of-a-kind pattern applied to it. Standard paint patterns are uniquely placed on each weapon to make it different from any others. Weapons also come in six different rarities and five levels of wear. Weapons that come from cases can have the Strange capability, can more rarely be Unusual, and in the rarest case can be both.
The Harvest Collection
The Harvest Collection is one of two weapon skin collections available through completing Tough Break contracts. The skins in this collection are based off of autumn colors and patterns, such as leaves, pumpkins and trees.
Arme/Grade | Aperçu/Usure |
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Ossuaire | Fusil de sniper Commando - Fusil de sniper |
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Ossuaire | Clé Commando - Clé |
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Ossuaire | Revolver Commando - Revolver |
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Citrouille | Lance-flammes Mercenaire - Lance-flammes |
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Citrouille | Minigun Mercenaire - Minigun |
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Citrouille | Fusil de sniper Mercenaire - Fusil de sniper |
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Citrouille | Lanceur de bombes collantes Mercenaire - Lanceur de bombes collantes |
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Ossuaire | Couteau Mercenaire - Couteau |
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Toiles macabres | Pistolet Freelance - Pistolet |
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Toiles macabres | Revolver Freelance - Revolver |
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Toiles macabres | Fusil à dispersion Freelance - Fusil à dispersion |
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Toiles macabres | Lance-grenades Freelance - Lance-grenades |
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Toiles macabres | Lanceur de bombes collantes Freelance - Lanceur de bombes collantes |
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Toiles macabres | Minigun Freelance - Minigun |
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Automne | Lance-flammes Freelance - Lance-flammes |
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Automne | Lance-grenades Freelance - Lance-grenades |
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Automne | Lanceur de bombes collantes Freelance - Lanceur de bombes collantes |
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Automne | Lance-roquettes Civil - Lance-roquettes |
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Automne | Fusil à pompe Civil - Fusil à pompe |
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Automne | Clé Civil - Clé |
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Casse-noix | Lance-flammes Civil - Lance-flammes |
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Casse-noix | Minigun Civil - Minigun |
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Casse-noix | Pistolet Civil - Pistolet |
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Casse-noix | Fusil à dispersion Civil - Fusil à dispersion |
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Casse-noix | Clé Civil - Clé |
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Bois sauvages | Medigun Civil - Medigun |
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Bois sauvages | Revolver Civil - Revolver |
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Bois sauvages | Mitraillette Civil - Mitraillette |
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Bois sauvages | Fusil de sniper Civil - Fusil de sniper |
The Gentlemanne's Collection
The Gentlemanne's Collection is the second weapon skin collection available through completing Tough Break contracts.
Arme/Grade | Aperçu/Usure |
---|---|
Haut de gamme | Minigun Commando - Minigun |
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Haut de gamme | Clé Commando - Clé |
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Haut de gamme | Lance-grenades Commando - Lance-grenades |
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Haut de gamme | Couteau Mercenaire - Couteau |
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Haut de gamme | Revolver Mercenaire - Revolver |
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Roulette | Medigun Mercenaire - Medigun |
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Roulette | Mitraillette Mercenaire - Mitraillette |
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Cercueil à clous | Lance-roquettes Freelance - Lance-roquettes |
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Cercueil à clous | Fusil à dispersion Freelance - Fusil à dispersion |
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Cercueil à clous | Fusil à pompe Freelance - Fusil à pompe |
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Roulette | Lance-roquettes Freelance - Lance-roquettes |
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Cercueil à clous | Lance-grenades Freelance - Lance-grenades |
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Cercueil à clous | Lance-flammes Civil - Lance-flammes |
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Cercueil à clous | Medigun Civil - Medigun |
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Cercueil à clous | Minigun Civil - Minigun |
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Cercueil à clous | Revolver Civil - Revolver |
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Cercueil à clous | Fusil de sniper Civil - Fusil de sniper |
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Cercueil à clous | Lanceur de bombes collantes Civil - Lanceur de bombes collantes |
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Prêt-à-tuer | Couteau Civil - Couteau |
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Prêt-à-tuer | Medigun Civil - Medigun |
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Prêt-à-tuer | Minigun Civil - Minigun |
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Prêt-à-tuer | Pistolet Civil - Pistolet |
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Prêt-à-tuer | Fusil à pompe Civil - Fusil à pompe |
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Prêt-à-tuer | Fusil de sniper Civil - Fusil de sniper |
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Prêt-à-tuer | Lanceur de bombes collantes Civil - Lanceur de bombes collantes |
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Prêt-à-tuer | Clé Civil - Clé |
The Pyroland Collection
The Pyroland Collection is one of two collections available only through opening weapons cases. To obtain a weapon from this collection, one must open a Pyroland Weapons Case with a Tough Break Key. Weapons from this collection focus on patterns and designs found in Pyroland.
Arme/Grade | Aperçu/Usure |
---|---|
Arc-en-ciel | Lance-grenades Élite - Lance-grenades |
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Arc-en-ciel | Fusil de sniper Élite - Fusil de sniper |
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Arc-en-ciel | Lance-flammes Élite - Lance-flammes |
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Ballicorne | Fusil de sniper Assassin - Fusil de sniper |
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Beaux rêves | Lance-grenades Assassin - Lance-grenades |
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Beaux rêves | Lanceur de bombes collantes Assassin - Lanceur de bombes collantes |
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Ballicorne | Lance-flammes Assassin - Lance-flammes |
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Monsieur câlin | Minigun Commando - Minigun |
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Miaou | Couteau Commando - Couteau |
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Miaou | Pistolet Commando - Pistolet |
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Miaou | Lance-roquettes Commando - Lance-roquettes |
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Miaou | Fusil à dispersion Commando - Fusil à dispersion |
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Pistolet infernal | Fusil à dispersion Commando - Fusil à dispersion |
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Enfers | Clé Commando - Clé |
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Miaou | Mitraillette Mercenaire - Mitraillette |
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Couteau infernal | Couteau Mercenaire - Couteau |
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Pistolet infernal | Pistolet Mercenaire - Pistolet |
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Sucette | Couteau Mercenaire - Couteau |
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Sucette | Minigun Mercenaire - Minigun |
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Sucette | Pistolet Mercenaire - Pistolet |
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Sucette | Lance-roquettes Mercenaire - Lance-roquettes |
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Flower Power | Medigun Mercenaire - Medigun |
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Flower Power | Revolver Mercenaire - Revolver |
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Flower Power | Fusil à dispersion Mercenaire - Fusil à dispersion |
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Flower Power | Fusil à pompe Mercenaire - Fusil à pompe |
The Warbird Collection
The Warbird Collection is the second Tough Break collection available only through opening weapons cases. Weapons from this collection can be obtained by opening a Warbird Weapons Case with a Tough Break Key. These weapons bear motifs from the air arms of the countries that fought in World War II, including those of the USAAF and Luftwaffe.
Arme/Grade | Aperçu/Usure |
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Ruche | Fusil à dispersion Élite - Fusil à dispersion |
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Faucon guerrier | Lance-roquettes Élite - Lance-roquettes |
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Faucon guerrier | Lance-grenades Assassin - Lance-grenades |
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Ours rouge | Fusil à pompe Assassin - Fusil à pompe |
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Faucon guerrier | Lance-flammes Assassin - Lance-flammes |
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Rapace | Minigun Commando - Minigun |
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Airwolf | Fusil de sniper Commando - Fusil de sniper |
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Blitzkrieg | Lanceur de bombes collantes Commando - Lanceur de bombes collantes |
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Pirate | Medigun Commando - Medigun |
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Airwolf | Couteau Commando - Couteau |
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Blitzkrieg | Medigun Mercenaire - Medigun |
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Blitzkrieg | Pistolet Mercenaire - Pistolet |
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Blitzkrieg | Revolver Mercenaire - Revolver |
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Blitzkrieg | Mitraillette Mercenaire - Mitraillette |
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Airwolf | Clé Mercenaire - Clé |
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Pirate | Fusil à dispersion Mercenaire - Fusil à dispersion |
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Rapace | Lance-grenades Mercenaire - Lance-grenades |
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Blitzkrieg | Couteau Mercenaire - Couteau |
Rarities
Les armes obtenus durant la "Tough Break Campaign" possédent 6 niveaux de rareté rarities. Les armes obtenus suite à l'accomplissement d'un contrat se situe dans les niveaux 1 à 4 de rareté les plus bas tandis que les armes obtenu par l'ouverture des caisses d'armes se situe dans les 3 à 6 catégories les plus hautes.
Couleur | Nom | Exemple |
---|---|---|
#B0C3D9 | Civil | Fusil à dispersion |
#5E98D9 | Freelance | Lanceur de bombes collantes |
#4B69FF | Mercenaire | Minigun |
#8847FF | Commando | Lance-flammes |
#D32CE6 | Assassin | Fusil de sniper |
#EB4B4B | Élite | Lance-roquettes |
Bugs
- The Sandvich contract gives points for feeding a Sandvich to enemies, despite stating it only gives points for feeding teammates.
See also
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