Community Mann Manor strategy
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Community Mann Manor strategy | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Halloween |
Setting: | Nighttime |
Hazards: | Pumpkin bombs, Horseless Headless Horsemann, Pit |
Map Photos | |
This article is about Community Mann Manor strategy.
Contents
General (All Classes)
- For Defense shoot from high grounds, corners, and windows.
- For Offense run from corner to corner and take out any enemy classes before starting to cap.
Class-specific strategy
Scout
- Travel to the second control point to deal damage to the enemy players before they get to the first point. This allows your teammates to kill them with no plroblem and allows faster capping.(Use in the begining of the round)
- Distract the Snipers shots by getting in his line of sight and running towards him in a unpredictable fashion to kill him and let your team pass with no worries of getting their heads blown off.
Soldier
- Use your rockets to spread the enemies team around and lower their health.
- Aim for Sentry Guns, Medics, and Snipers.
- Shoot at the enemies feet to reduce the cance of a Pyro blowing your rockets back and to spread the enemy around with no real aiming time.
Pyro
- The pumpkin bombs are your best friends in this map. Compression blast your enemies next to the bombs then shoot them. This works best when the enemies on fire.
- Because there are pits in this map when the enemy team is capping the last point blast them into the surrounding pit for easy cap blockinng.
Demoman
- Plant your sticky bombs in corners and next to pumpkin bombs to launch opponants into the air and blow their cover or just blow them up.
Heavy
- Staying near the objective is always a good idea.
- Choke points are fairly common and provide a great area to attack with another Heavy around with Medics healing.
Engineer
- You can set up a Sentry Gun, Dispenser, and a Teleporter exit just behind the hut on the cliff face.
- On RED team this gives a surprise rear attack against the advancing BLU team.
- On BLU team this can prevent RED pushing BLU back to the first point.
- Act as a distraction on ground level by shooting at enemies to get their attention so that they do not notice the Sentry Gun, and when they come to attack you, the Sentry Gun should finish the job.
- Refrain from using the Wrangler as this will give away the Sentry Gun's position before it's had a chance to cause any damage.
- In this spot the Horseless Headless Horsemann will come after you but cannot kill you.
Medic
- Stay behind a teammate and avoid pumpkin bombs and Pyros to keep your charge up to push against the enemy when needed.
Sniper
- Not the best sniping map because of its cramped space. The Huntsman is probably the best sniping weapon here because you still have full range of sight with it.
- The Jarate would be helpful in this map's space because Pyros would generally dominate small areas. Use your Jarate to extinguish teammates and yourself.
- Going into high buildings usually have ledges from which you can climb onto. Walls from the building block sneak attacks and a great area to snipe.
- High-Up areas usually give an advantage as pumpkin bombs usually spawn in the range of The Huntsman and any Sniper Rifle.
Spy
- Sneak into corners behind enemy lines and wait for medics and Engineers to come out. It may note sound like much but it's very helpful to your team when they don't have to worry about charges and Sentry Guns.
- A good idea when sneaking into the Manor on offense is to take the higher road, as there are less enemies commuting through here than through the front door.