Obtaining Foundry achievements
Revision as of 03:06, 17 December 2011 by Iamtehlolrus (talk | contribs)
Obtaining achievements from the Foundry achievements pack, released with the Australian Christmas 2011 update on December 15, 2011.
Classassin Get one or more kills as all nine classes in one round. Difficulty: Medium How to obtain: Get one kill with one class and then immediately change to another class until you have done it with every class. |
Raze the Roof Kill two people on the roof of the center control point in a single life. Difficulty: Medium How to obtain: As a sniper, hide behind the metal barricade in front of the mid CP, and pick off scouts, demos, and soldiers on the roof. |
Real Steal Win a round in which the enemy team has attempted to capture your final control point. Difficulty: Hard How to obtain: Make a strong comeback after the enemy team has attempted capping your last point. |
Terminated, Too Kill a player by pushing them into the cauldron fire. Difficulty: Very Hard How to obtain: Use the Pyro's compressed air blast to push the enemy into the cauldron fire. |
Dead Heat Play through a back-and-forth battle for 15 control point captures. Difficulty: Medium How to obtain: Cap back and forth between teams. |
Cap Trap Kill an enemy who is capturing a control point with a critical hit. Difficulty: Easy How to obtain: Equip the Backburner as a pyro and attack capping enemies from behind. |
Foundry Force Five Play in a game with five or more players from your Friends list. Difficulty: Medium-Hard How to obtain: Gather some friends and play the map. |
Two Minute Warring Be part of a team that wins within two minutes. Difficulty: Medium How to obtain: Join a team with great offense. |
The Crucible Win 137 Rounds. Difficulty: Hard How to obtain: Play on the map as often as you can and hope to win. |
Five the Fast Way Capture the final control point within five seconds of your team capturing the previous control point. Difficulty: Medium How to obtain: Play as a spy and hide near the last control point, beginning to cap as soon as your team has capped the second-to-last point. |
Claim Jumper Capture a control point within 12 seconds after exiting a teleporter. Difficulty: Medium How to obtain: As an engineer, place a teleporter close to a control point. |
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