Template:Did you know/Previously featured facts
Did you know...
- ...that it is possible to prevent a Payload bomb's detonation by knocking it away from the pit with an explosion?
- ...that the Balloonicorn made its first appearance on the cover of A Smissmas Story as a festive tree ornament?
- ...that in Doomsday, there's a hidden room not accessible in normal gameplay with a NPC Spy looking at a map?
- ...that the Beggar's Bazooka and the Helmet Without a Home were featured in the Team Fortress 2 is Free to Play video announcement?
- ...that the Huntsman's, the Übersaw's and the Gunslinger's taunts can stun ÜberCharged enemies?
- ...that if you turn on subtitles in the Meet the Pyro video, the Scout says "He's not here, is she?" when referring to the Pyro?
- ...that if you equip the Sydney Sleeper, the bullets in the Sniper's breast pocket are replaced with darts?
- ...that if your disguise weapon is one that reloads a magazine or shells, reloading your Revolver will cause your disguise to reload their weapon?
- ...that in one of the official Left 4 Dead Blog's featured community campaigns, Blood Tracks, the Pain Train and Homewrecker appear as custom melee weapons?
- ...that the baseball meter on the Sandman can be refilled with projectiles from the Wrap Assassin, and vice-versa?
- ...that you can deflect an enemy baseball with your own?
- ...that a gray Tyrant's Helm, a Huntsman, and an Eyelander can be seen in the Resupply cabinets in DeGroot Keep?
- ...that only three players are needed in order to push a payload cart at its maximum speed?
- ...that the Grenade Launcher has six chambers because it originally had six shots in its clip?
- ...that the Ullapool Caber taunt was originally a scrapped bottle taunt for the Demoman?
- ...that, as a Soldier, when activating the Buff Banner, Battalion's Backup and the Concheror, the buff can be held by holding down the fire button, and be used in the moment when you let go of it?
- ...that if two Huntsman arrows hit each other in mid air, they are both destroyed?
- ...that if you successfully taunt kill a player with the Ubersaw you are granted with 100% ubercharge?
- ...that you can't upgrade Dispensers or Teleporters in the Xbox 360 or PS3 version of Team Fortress 2?
- ...that the number displayed when Display damage done as text over your target is enabled, the most damage that can appear is −32,767, which is one more than the lower bound of a 16 bit value?
- ...that when you taunt right before you fall off a ledge it looks like you are taunting and moving around?
- ...that the Engineer's Pip-Boy changes the look of your construction and destruction tools' menu?
- ...that you can survive your Equalizer's Kamikaze taunt by equipping the Rocket Jumper, while your enemies won't?
- ...that the hospital in the Meet the Medic short was based on the Pacific Medical Center near the Valve offices?
- ...that the inspiration for the Flare Gun came from the stock Incendiary Cannon in Team Fortress Classic and Quake Team Fortress?
- ...that a "decapitation" is actually the model's head shrunk so small that it cannot be seen, and instead spawns a gibbed head?
- ...that the Eyelander, the Nessie's Nine Iron and the Horseless Headless Horsemann's Headtaker occasionally whisper "heads"?
- ...that the voice actor for the Sniper, John Patrick Lowrie, is married to Ellen McLain, who voices the Administrator?
- ...that the Spy-cicle instantly regenerates in Medieval Mode when the Spy gets ignited?
- ...that the Scout wears a left-handed Batter's Helmet, and he wields the Wrap Assassin with his left hand in A Smissmas Story, even though he is right-handed?
- ...that a Spy using the Invisibility Watch or the Dead Ringer can stay cloaked permanently if he is standing near a Level 3 Dispenser?
- ...that a Spy doesn't need to be disguised to take an enemy Teleporter?
- ...that the Engineer can use the Wrangler to shoot himself with his own Sentry to get to hard to reach areas?
- ...that a picture of Saxton Hale can be seen on a board on the background of Meet the Spy?
- ...that the Burst style on the Reggaelator bears the icon of the Quit button from the main menu?
- ...that the Gunboats were given to the Soldier after he won a competition against the Demoman in the WAR! Update?
- ...that the Flamethrower could not originally perform airblasts before the Pyro Update?
- ...that the Original is based off of the Rocket Launcher from Quake?
- ...that the Pyro's Detonator can be used to perform jumps similar to rocket jumping?
- ...that the Sandvich originally healed 120 health and could be reused immediately?
- ...that when disguising as a different class, hitboxes aren't completely accurate?
- ...that the Sniper has a mug in Meet the Sniper that says '#1 Sniper?'
- ...that you can see a short clip of Meet the Pyro teased in Valve's video "Perpetual Testing Initiative"?
- ...that for all the Demoman's swords, during decapitations, the animation shows a vertical swing but the neck is cut horizontally?
- ...that if a Engineer is stunned while he is selecting a place to put down his Buildings, he can still see the blueprint model in thirdperson?
- ...that in Trailer 1, the Medic is seen with a stethoscope that was later removed, but brought back as the Surgeon's Stethoscope?
- ...that it is possible for two Huntsman Snipers to use the Skewer taunt on each other indefinitely, appearing stunned in front of each other?
- ...that a Medic will fill his ÜberCharge faster if the heal target is hurting himself?
- ...that you can combine the Atomizer and the Force-A-Nature to perform four jumps in mid-air?
- ...that on the day before the Über Update was officially announced, the TF2 Official Website was covered with doves and bird excrement?
- ...that the Huntsman can be drawn mid-air, but can't be fired until the Sniper touches the ground?
- ...that in Meet the Engineer, his camp-fire is actually a burning BLU Sniper?
- ...that whenever a Golden Wrench or a Saxxy is destroyed, a message is sent to all active players regarding which user has destroyed the item?
- ...that the Shortstop shares ammo with the Pistol, the Lugermorph, and the Winger?
- ...that the Bottle is dated 1808 and the Scottish Handshake is dated 1680?
- ...that the RED Demoman's father lost both eyes before he was 30, yet maintained 26 jobs until he died?
- ...that you gain kill assists on friendly Sentry Guns that you help build and maintain?
- ...that with perfect timing, the Scout can stun an enemy and taunt kill them before they can dodge the hit?
- ...that you can survive the Train in Well with the Dead Ringer?
- ...that the Soldier shares an apartment with Merasmus the Magician?
- ...that the Soldier and Engineer's voice actors (Rick Mays and Grant Goodeve, respectively) have both voiced the character Wolf O'Donnel from the Star Fox game series?
- ...that in all of the Meet the Team videos, the BLU Scout is never shown being killed?
- ...that if a player has friendly fire enabled, they can hurt themselves with the Third Degree by attacking a Medic healing them?
- ...that in Meet The Sandvich, it says "COPYRIGHT OMNOMNOM" on the bottom right corner instead of the usual "COPYRIGHT LOLOLOL"?
- ...that the Market Gardener also crits while rocket jumping using enemy rockets?
- ...that in Foundry, behind the glass in the main RED spawn, is a room guarded by a RED Soldier with a Scout and Heavy inside looking at photos of the team?
- ...that the Mmmph's damage reduction will allow the Pyro to survive the Payload's detonation, headshots, and any taunt-kill?
- ...that the Soldier speaks some responses like a robot when he has the entire The Tin Soldier set equipped?
- ...that the Sandvich has its own Meet the Team video?
- ...that the Engineer is seen holding the Frontier Justice in the Mac Update trailer video before it was officially announced?
- ...that the Announcer only has annual one hour vacations?
- ...that the Soldier's voice actor also voiced General Pepper, the Narrator, Wolf O'Donnell, Leon Powalski, and Andross from the popular Nintendo 64 game, StarFox 64?
- ...that a #101 Golden Wrench and a #11112 Gentle Manne's Service Medal were given to the winner of a charity auction for Child's Play?
- ...that the spawn rooms for both RED and BLU on Coldfront were inspired by the war room from the 1964 film Template:W?
- ...that the Übersaw and the Vita-Saw both have a vial that will fill with a blue or red liquid when an ÜberCharge is being built, and drain while the Übercharge is being used?
- ...that the hilt of the Persian Persuader has the Template:W forged on it?
- ...that the road sign in Meet the Sniper sports the head shot death icon?
- ...that the Ghastly Gibus originally belonged to Zepheniah Mann?
- ...that the Engineer wears his default hard hat backwards?
- ...that the Medic plays his "violin" on the wrong shoulder in his melee taunt?
- ...that the closing portcullis on DeGroot Keep can kill you even when you have the Dead Ringer out?
- ...that the Huntsman, Jarate, and an unpacked crate marked "Razorback" can all be seen in the Meet the Spy video?
- ...that being killed by either of the Halloween bosses counts as an environmental death?
- ...that the RED spawn room of Mann Manor contains a room with a desk and an ominous person sitting at it, revealed to be Redmond Mann next to his life-extension machine?
- ...that the Backburner couldn't originally perform airblasts?
- ...that the Aladdin's Private Reserve was spelled with an extra "L" when it was first released?
- ...that every class has an item that will heal themselves?
- ...that the Degreaser is made up of parts from a vintage gas station pump, car muffler, antique fire extinguisher, and stove top burner?
- ...that the Powerjack is made up of a 1950s automobile jack and car battery?
- ...that the Spy can survive kill taunts with the Dead Ringer if his health is not too low?
- ...that in the Australian Christmas update, Saxton Hale had a Christmas tree pictured on his chest instead of the usual Australia?
- ...that the design of the Administrator was not originally created by Valve, but was instead purchased from the artist Makani some time before December 9, 2009?
- ...that the RED Spy has a deeper voice than the BLU Spy in Meet the Spy?
- ...that, in Meet the Sniper, the bobble-head civilian is standing on the Team Fortress Classic logo?
- ...that a mysterious figure resembling Miss Pauling can be seen in the Meet the Medic video?
- ...that the Demoman was originally intended to be white-skinned?
- ...that the Razorback originally had a -15% movement speed reduction on the wearer?
- ...that the Heavy is the only class with natural knock back damage resistance?
- ...that the Huntsman cannot be drawn underwater?
- ...that the Golden Wrench and Saxxy are made from Australium, and both freeze their victims into golden statues?
- ...that the knife trick the Spy does in Trailer 2 is called the "half twirl" and the one he does in the Meet the Spy video is called the "Y2K rollover"?
- ...that in Meet the Sniper, the Pyro can be seen wielding the Flare Gun before it was officially announced?
- ...that the Pyro uses the same voice lines in all languages?
- ...that in the beginning of Meet the Medic, a slowed version of Faster Than A Speeding Bullet plays?
- ...that the Horseless Headless Horsemann and MONOCULUS were both developed from the Demoman's animations and sounds, respectively?
- ...that you can die from a telefrag even while wielding the Dead Ringer?
- ...that if an Intelligence carrier falls off of a cliff to his death, the Intelligence will be instantly returned to the capture zone?
- ...that when the Scout double or triple jumps with the Atomizer, he will leave a purple smoke puff behind instead of his regular white trail?
- ...that the idea for the Spy class arose from a glitch in the original Team Fortress?
- ...that the Bonk! Atomic Punch comes in two flavors, Cherry Fission and BLUtonium Berry?
- ...that the classes' gibs are derived from the original models used in beta?
- ...that if you shoot a friendly Sniper arrow with the Righteous Bison, his arrow will catch on fire?
- ...that a Demoman can use the rocks in front of the BLU team's spawn area on DeGroot Keep to charge through the air and get inside of the castle before the gate opens?
- ...that you can assist in removing a sapper by healing the Engineer who removes it?
- ...that the Backburner originally granted a bonus of +50 maximum health?
- ...that the Crusader's Crossbow uses the same arrows as the Huntsman?
- ...that the "Leaked Video" emergency panel in the Meet the Spy video originally read "Lost Memory"?
- ...that a Scout covered in Mad Milk and under the effects of Bonk! Atomic Punch will still give health to the enemy attacking him?
- ...that there are modern-day computers hidden behind the cracked doors on DeGroot Keep?
- ...that the Heavy can survive Kill taunts if he is wearing the Fists of Steel?
- ...that a telefrag will instantly fill the Buff Banner's gauge?
- ...that the bagpipe music on DeGroot Keep is a re-usage of the "Template:W" British victory anthem song?
- ...that following Meet the Spy's release, the cut inflicted on the Sniper's cheek was added to his in-game model as a scar?
- ...that there is a scarecrow on Mann Manor wearing the Ghastly Gibus?
- ...that there is a swimming pool behind the RED team's spawn area in Stage B of Thunder Mountain?
- ...that the Engineer's grandfather, Radigan Conagher, invented many of the Engineer's weapons after receiving one hundred pounds of Australium from Emily in 1890?
- ...that you can destroy Stickybombs with melee weapons?
- ...that the word "piss" is word-filtered to "Jarate" on the Steam Users' Forums?
- ...that the Respectless Rubber Glove was the first item in-game to get jigglebones?
- ...that Valve has released two follow-up variations of "More Gun" since its release with the Engineer Update?
- ...that Team Fortress 2 was first announced in 1998 as a realistic first-person shooter?
- ...that the Dead Ringer does not have a world model and cannot be seen by anyone except the user when active?
- ...that Saxton Hale's chest hair is shaped like Australia?
- ...that a Sentry beeps once, twice, or thrice, according to its level, whenever it switches direction in its "idle" state?
- ...that if a Huntsman arrow collides with another arrow, they will both break in mid-air?
- ...that the Mercenary was originally called the "Weekend Warrior"?
- ...that stunning the Soldier with the Sandman's stun ball, while he is taunting with the Equalizer, will stop him from exploding?
- ...that the Sandman originally disallowed the Scout from double jumping?
- ...that Sawmill is built atop an abandoned spytech base?
- ...that Meet the Spy was leaked onto YouTube on May 17, 2009, two days before its intended release?
- ...that the likeness of the Scout's mother is engraved on the barrel of the Ambassador?
- ...that the Scout wears a left-hander's Batter's Helmet despite the fact that he is a right-handed batter?
- ...that it is possible to kill a player on the winning side during Humiliation with a Kill taunt?
- ...that the hieroglyphs in Egypt include the Heavy with his Minigun, the Spy backstabbing someone, a Level 1 Sentry Gun, an Electro Sapper, and the backstab symbol?
- ...that the Ambassador was originally able to shoot through multiple targets?
- ...that after the Scout touches the camera lens in Meet the Scout, he leaves a finger print that stays there for the rest of the video?
- ...that the Hadouken, Kamikaze, and Fencing Kill taunts can destroy buildings?
- ...that a tombstone in Harvest reads 'R.I.P. The 10th Class'?
- ...that the capture status indicator on the HUD for a control point breaks with 16 or more players on the point?
- ...that it is possible to be killed whilst under the effects of an ÜberCharge?
- ...that in Sam & Max 304: Beyond the Alley of the Dolls, a BLU Dispenser makes a cameo appearance?
- ...that the voice for the Administrator is Ellen McLain, the same voice for the character "GLaDOS" in Portal?
- ...that Sawmill was the first official map to feature weather effects?
- ...that the Sniper's father is more than slightly disappointed that his son did not become a doctor?
- ...that Abraham Lincoln loves Arena Mode?
- ...that the BLU Spy periodically appeared behind the RED Sniper in the day 3 post of the Sniper update page before the Spy update page was ultimately revealed?
- ...that in the Razorback update, the Dead Ringer could be seen in the "dead" Spy's hand before it was officially announced?[1]
- ...that on the map Thunder Mountain, there is a Sniper hidden in the hills by a campfire and his camper van?
- ...that in Meet the Spy, the first hats for the Heavy and Sniper could be seen before they were officially revealed?
- ...that the RED Spy is in a relationship with the BLU Scout's mother?
- ...that at the end of Meet the Spy, the RED Spy stabs the Heavy and Soldier to the tune of the ending flourish?
- ... that the Spy speaks fluent English, French, Italian, and Spanish?
- ... that the capture status indicator on the HUD for a control point breaks with 16 or more players on the point?
- ... that there are multiple Easter eggs on the map Thunder Mountain, including a hidden swimming pool?
- ... that the Soldier is the only class without any kind of secondary fire ability in his default item set?
- ... that the word "piss" is swear-filtered to "Jarate" on the Steam Users' Forums?
- ... that Crit-a-Cola was designed the day before it was incorporated into the game?
- ... that there are currently 188 players that hold Community weapons?
- ... that the dog tags worn by the Scout appear blank with no additional text?
- ... that the hieroglyphs in Egypt include the Heavy with his Minigun, the Spy backstabbing someone, a Level 1 Sentry Gun, an Electro Sapper, and the backstab symbol?
- ...that if you shoot an enemy in the head with the Sniper Rifle while you are not scoped, it will not count as a headshot even if the enemy dies?
- ...that the Sniper's parents live on Adelaide Street, Australia (red house on the left)?
- ...that despite breaking upon a backstab, the promotional image of the Razorback shows it with a knife embedded in it, and very much intact?
- ...that Pipeline is the first official map to take place at night?
- ...that when you reload the Pistol as a Scout, the animation in the first-person view differs from the one in third-person view?
- ...that the first spoken reference to an opposing team was made by the BLU Soldier in Meet the Sandvich?
- ...that in Meet the Scout, the Scout reloads his Scattergun once, but the shotgun shell appears from thin air?
- ...that in Meet the Sniper, when the Demoman's Bottle is embedded in his skull, his eye actually appears to be (mostly) undamaged?
- ...that both teams appear to be run by a mysterious woman known only as the Administrator?
- ...that competitive players of the Heavy sometimes use a trackball instead of a mouse to turn around quickly?
- ...that in Meet the Sniper, the bobble-head Civilian is standing on the Team Fortress Classic logo?
- ...that the original design for the Heavy had a mullet hairdo?
- ...that according to in-game calendars, Team Fortress 2 takes place in June 1968?
- ...that there is a currently unusued class, the Civilian?
- ...that the Payload has the words 'Cry some more' scratched onto the front?
- ...that the Demoman lost his original set of foster parents at the age of six in a failed attempt to blow up the Loch Ness Monster?
- ...that the Pyro has a flowery purse in his (or her) locker?
- ...the the Engineer is nicknamed 'Hardhat' (to the Scout), 'Engy' (to the Soldier), 'Truckie' (to the Sniper), 'My hard-hatted friend' (to the Medic), and 'Laborer' (to the Spy)?
- ...that pressing the alternate fire button while constructing a building allows you to rotate it?
- ...that the illustrative style of Team Fortress 2 is commonly mistaken for cel-shading when, in fact, it uses rim highlights instead of outlines to emphasise silhouettes, and is therefore the opposite?
- ...that the Engineer's favorite equation is in fact part of the equation that governs character lighting in-game?
- ...that every official texture in Team Fortress 2 was hand-painted by the art team, with many of them having visible brushstrokes?
- ...that a Train can kill an ÜberCharged player?
- ...that a player standing on an enemy Teleporter Exit when someone teleports will result in the player being telefragged?
- ...that the picture on the road sign seen at the beginning of Meet the Sniper is the symbol for a headshot in-game?
- ...that Heavy's Minigun fires 4 shots per 1 ammo point and it takes him 20 seconds of nonstop firing to run out of ammo, meaning that "Sasha" only fires 2400 rounds per minute and not 10000 as the Heavy states in Meet the Heavy?
- ...that the Engineer is the shortest character?
- ...that the Soldier embarked on a Nazi killing spree, for which he was awarded several medals that he designed and made himself, and that his rampage ended immediately in 1949 upon hearing that World War II had already ended four years prior?
- ...that the Scout trained himself to run so that he could beat his older brothers to fights in the south streets of Boston?
- ...that the Sniper once slept in the corpse of a Template:W?
- ...that the songs the Heavy may sing as part of his response rules include Mily Balakirev's "Song of the Volga Boatmen", Chopin's "Funeral March", and Khachaturian's "Sabre Dance"?
- ...that the logo for the RED team in Team Fortress Classic appears behind the Pyro at the end of Trailer 1?
- ...that the Heavy's custom Minigun weighs one hundred and fifty kilograms and fires two hundred dollar, custom-tooled cartridges at ten thousand rounds per minute, costing four hundred thousand dollars to fire for twelve seconds?
- ...that the Pyro's homemade Flamethrower is constructed from a converted gas pump and a canister of propane?
- ...that the Engineer has eleven PhDs in hard science?
- ...that "Rocket Jump Waltz" is not technically a waltz as it is written in 4/4 time as opposed to 3/4 time?
- ...that the song the Engineer plays during the Meet the Engineer video is a real song, called "Someone Else's Song", and was originally written by Jeff Tweedy of the American Country band Wilco for their album Being There in 1996?
- ...that the Heavy and the Demoman are both voiced by Gary Schwartz?
- ...that the Submachine Gun was originally intended for the Scout?
- ...that the emblem on the Heavy's sleeve was originally a skull and crossbones?
- ...that sub-front companies for RED include 'Brown Nugget Mining', 'Cornwell', and 'Happy Farmers Cooperative'?
- ...that the Administrator is voiced by Ellen McLain, who is also the voice of the character "GlaDOS" in the Template:W series and the Overwatch dispatcher in the Template:W series?
- ...that Soldiers and Demomen can rocket jump over the carriages in Well and attack the enemy team before the gates have opened?
- ...that the Medic's Bonesaw, Amputator, Vita-Saw, and Solemn Vow taunts give off an audible noise, with the Bonesaw and Solemn Vow sounding like a Template:W and the Amputator and Vita-Saw like a Template:W?
- ...that early models of Team Fortress 2 involved assigning one player on a team as the commander, who would then give orders to his teammates from an overhead map?
- ...that an Engineer can take damage from his own Sentry Gun?
- ...that the BLU Pyro in "Meet the Sniper" was shown wielding the Flare Gun before it was officially revealed?
- ...that the Sniper keeps a bobblehead of the original Civilian from Team Fortress Classic on the dash of his RV?
- ...that you cannot taunt underwater?
- ...that at the end of the Meet the Heavy video, he laughs in time with the background music?
- ...that adjusted for inflation since 1968 (the year in which Team Fortress 2 supposedly takes place), it costs $2,458,735.08 to fire the Heavy's Minigun for twelve seconds?
- ...that if an Engineer is killed while carrying a toolbox, the dropped toolbox will provide full ammo and metal to the player that picks it up?
- ...that the Team Fortress 2 Dev-team runs a site featuring concept art, community spotlights, and details of the game's development?
- ...that the Sentry Gun is the fastest deployable building an Engineer can construct?
- ...that in the Meet the Heavy video, the Heavy fires his Minigun for exactly "twelve seconds"?
- ...that the Soldier has a crewcut hairstyle underneath his helmet ?
- ...that the Spy voice command, where you call a specific class a Spy when you have your crosshair centered on them, also works with the enemy?
- ...that the in-game calendars show that June 1968 started on a Wednesday, when it really it started on a Template:W?
- ...that Team Fortress 2 has won awards from IGN, GameSpy, and 1up for artistic direction?
- ...that in first-person mode, the Sniper is wearing gloves on both hands, but from a third-person perspective, such as taunting, he is only wearing a glove on his left hand?
- ...that a disguised Spy can "leech" health from an enemy Dispenser, Payload cart, or Medic?
- ...that a Medic or Dispenser can heal a player faster than they can drown, allowing players to possibly stay underwater indefinitely?
- ...that if a Teleporter Exit is destroyed while the entrance is still charging, the Teleporter Entrance will only stop glowing once it has finished charging?
- ...that Robin Walker worked on the original Team Fortress mod for Template:W back in 1996?
- ...that the Dynamite Pack, Overhealer, Tranquilizer, Syringe, and Nailgun were all weapons that were planned for inclusion, but eventually scrapped?
- ...that the cigarette the Spy throws when he performs his Disguise Kit taunt acts as a physics object and can bounce off walls and objects?
- ...that when a Spy drops his disguise while being ÜberCharged by an enemy Medic, he will glow his team color while the Medic continues to glow his?
- ...that it takes about a second for a Sentry Gun to do a full 360?
- ...that it is possible in some cases to sap a Sentry Gun right after backstabbing the Engineer?
- ...that if four Engineers were banging on a Sentry Gun while it was being built, it would be built in 0.625 seconds?
- ...that the Pyro gives a "thumbs up" gesture when using the "Good Job" voice command?
- ...that Engineers can climb higher with a Level 1 Sentry Gun than with a Dispenser?
- ...that a Sentry Gun can't hit any enemy hiding behind a Dispenser?
- ...that both the Scattergun and Shotgun fire 10 bullets at once?
- ...that a Level 3 Sentry Gun's rockets can be deflected by the Pyro's compression blast?
- ...that Valve created a set of Team Fortress 2 trading cards that were never officially released, featuring characters, levels, and weapons?
- ...that any class may consume dropped Sandviches, and not just the Heavies that wield them?
- ...that the Scout is able to run so fast and perform double jumps due to not only his extraordinary agility, but also his consumption of large quantities of coffee?
- ...that the Sandvich first appeared in "Meet the Scout"?
- ...that the Team Fortress series' birthday is on August 24?
- ...that in Team Fortress Classic, every class except the Engineer, Spy, Medic, and Civilian had a Crowbar as a melee weapon?
- ...that details for the Heavy Update were leaked before release by beta playtesters at the Something Awful Forums?
- ...that in player view the ammo belt on Natascha is on the left side, but in global view the ammo belt is on the right side?
- ...that despite RED standing for 'Reliable Excavation (and) Demolition' and BLU being an acronym for 'Builder's League United', BLU almost always is attacking while RED is almost always defending?
- ...that according to the text on some water towers in-game, some Team Fortress 2 maps are set in the fictional location of Carrison, Template:W?
- ...that in player view the sticky grenade holder on the Sticky Grenade Launcher is on the left side, but in global view the sticky grenade holder is on the right side?
- ...that a certain response after eating the Sandvich is a reference to Portal's "Still Alive" song ("Moist and delicious! Hehaha!")?
- ...that the Engineer apparently designed and built the Sentry Gun under contract from TF Industries?
- ...that there is a mod which reintroduces throwable grenades in Team Fortress 2?
- ...that the Meet the Scout video shows the RED team attacking out of the BLU's base?
- ...that the Engineer's Dispenser contains the nail belt for the Scout's old Nailgun in the ammunition holder?
- ...that one of the initial ideas was to have a "claymation" look, with players that gibbed into chunks of clay?[3]
- ...that a Sentry Gun can be built underwater?
- ...that the animation for the Spy pulling out his Electro Sapper is the same as the Heavy pulling out his Sandvich?
- ...that the Administrator possesses a sound file in which she commands the team to "Stop the courier", indicating that a Hunted Mode may have been in the works?
- ...that eating the Sandvich gives a Heavy the ability to punch out all of someone's blood in three hits (though not in-game)?
- ...that Meet the Scout was the first official video in which RED and BLU communicate?
- ...that the numbers on the top front of the Train on the map Well spells '7331', which spelled backwards is '1337' (elite)?
- ...that the Sentry Gun was designed by the Engineer in 1965?
- ...that there was a release gap of 11 years between Team Fortress and Team Fortress 2?
- ...that Valve has stated an interest in an animated series, comic, or even a film based on Team Fortress 2?
- ...that products offered by TF Industries include the The Sentry Gun Mechnical Firing Device- Model v 2.1, The Uhlman Build-Matic Wrench,The Dispense-O-Matic 9000 Provisions Dispenser, Telemax Teleporters, and The Sandvich Edible Device?
- ...that holding down the primary attack button with the Electro Sapper equipped will deploy it continuously?
- ...that the Medic is voiced by Robin Atkin Downes, who also voiced "Travis Touchdown" in the Wii action game Template:W?
- ...that in the German versions of the Meet the Team videos, the classes are implied to be robots, bleeding oil and exploding into cogs and screws when gibbed?
- ...that in the Meet the Soldier video, a Scout is shown with his headphones over his right ear when it is normally worn on their left?
- ...that the bullets the Heavy fires are "Super Caliber" brand bullets?
- ...that with the exception of the Demoman and Soldier, all classes wear gloves (or in the case of the Engineer and Sniper just one)?
- ...that the Engineer drinks 'BLU Streak' brand beer?
- ...that the BLU Soldier and Heavy have died in every Meet the Team video to date?
- ...that during the Meet the Demoman video, a Dispenser is shown behind the Sentry Gun, but disappears after the scene cuts back from the Demoman?
- ...that Team Fortress 2 maps have been ported into Template:W?
- ...that the clock face that shows how much time you have left goes in a counter-clockwise direction?
- ...that in the Meet the Soldier video, when the Soldier hits the BLU Spy with his Shovel, there is a sign in the background that says 'No smoking'?
- ...that in the Meet the Soldier video, the BLU team has already secured the RED team's final control point (judging from the color of the megaphones)?
- ...that although RED's cover is that it operates as a demolitions company, it is BLU that delivers the Payload carts to them?
- ...that the Nemesis icon is strikingly similar to the Template:W series logo?
- ...that Gold Rush matches take place at 9:07 AM?
- ...that if you reload after firing one shot of the Shotgun, two shells are reloaded instead of one?
- ...that the first aluminum baseball bat was produced in the 1970s, at least two years after the game's setting?
- ...that the Demoman is the only class whose emblem differs from the logo on their shoulder?
- ...that the Sentry Gun the Soldier rocket jumps onto in the Meet the Soldier video is a Level 2 Sentry Gun, whereas the scene before shows it as Level 3?
- ...that the kit the Spy uses to disguise himself is called the Spytron 3000?
- ...that the BLU Spy has white cigarettes inside his Disguise Kit, despite them appearing brown on the player model?
- ...that at least seven of the nine classes have a designated job and a unique motto that were given them in Trailer 2, the exceptions being the Pyro and Medic?
- ...that a fully charged Medic can deploy his ÜberCharge even when he isn't healing anybody?
- ...that there are three official art styles in Team Fortress 2, industrial, prairie, and alpine?
- ...that the Force-A-Nature is manufactured in Template:W?
- ...that the excited Scout in the Force-A-Nature ad also appears in a slighty altered form as the icon for the You'll Feel a Little Prick Medic achievement?
- ...that a common complaint with most shotguns is that they reload too fast and hold too many shells?
- ...that the stun balls the Sandman hits are 'All Ballers League' brand balls?
- ...that Bonk! Atomic Punch comes in two flavors, Cherry Fission (RED) and Blutonium Berry (BLU)?
- ...that a Scout's stun ball can be reflected by a Pyros compression blast?
- ...that a Scout can assist in his own death if he is hit by his reflected stun ball, and then killed by an opponent?
- ...that a Pyro can perform a rocket jump by air blasting a rocket at his feet?
- ...that the Sniper lives in his camper van?
- ...that the Heavy's hands are so large, he grips the pump of his Shotgun with only his thumb and index finger?
- ...that the readying animation for Bonk! Atomic Punch is NOT the same as the Bat and the ball-less Sandman, yet the Sandvich and the Disguise Kit are?
- ...that the steering wheel is on the left-hand side in the Snipers camper van (as opposed to Australian cars which are right-sided)?
- ...that the Sniper isn’t wearing his glove when he brushes his teeth in the Meet the Sniper video?
- ...that the plural of "Dummkopf" is "Dummköpfe", not "Dummkopfs"?
- ...that the Spy speaks phrases in Italian, French, and Spanish?
- ...that the fluid that splashes from Bonk! Atomic Punch and Crit-a-Cola cans is recycled from the acid fired by the antlion workers in Half Life 2: Episode Two?
- ...that the map of Australia at the bottom right corner of Jarate advertisement is missing Tasmania?
- ...that there is a neutral grey suitcase in the game files, suggesting some form of one-flag Capture the Flag may have been scrapped before release? (Although, even after release, it has been supported with the addition of the trail particle effects during the Classless Update, with the neutral briefcase receiving neutral particles.
- ...that shooting an enemy at exactly the same time as your Sentry Gun (and killing them) will result in you assisting yourself?
References
- ↑ http://www.teamfortress.com/sniper_vs_spy/day03_english.htm – The Sniper Vs. Spy Update, Day 3
- ↑ http://www.teamfortress.com/post.php?id=1783 – TF2 Official Website blog post, "A Grim Bloody Fable"
- ↑ http://www.teamfortress.com/post.php?id=1783 – TF2 Official Website blog post, "A Grim Bloody Fable"
- ↑ http://au.youtube.com/watch?v=DDQrAMu-UUI – Team Fortress 2 video, Train Bug - "Stop That Train"