Weapons (Classic)
Contents
Slot 1 Weapons
Picture | Weapon | Ammo Type |
Damage | Used By |
Notes / Special Abilities |
---|---|---|---|---|---|
![]() |
Crowbar | N/A | Scout, Soldier, Pyro, Demoman, Heavy Weapons Guy, Sniper | ||
![]() |
Medkit | N/A | Medic | Used to heal teammates and infect enemies. | |
![]() |
Knife | N/A | Spy | Can backstab for an instant kill. | |
![]() |
Wrench | N/A | Engineer | Used to upgrade buildings and repair armor. |
Slot 2 Weapons
Picture | Weapon | Ammo Type |
Damage | Used By |
Notes / Special Abilities |
---|---|---|---|---|---|
![]() |
Single-barrel Shotgun | Shells | Scout, Soldier, Pyro, Demoman, Heavy Weapons Guy, Medic | Fires six pellets. | |
![]() |
Sniper Rifle | Shells | Sniper | ||
![]() |
Tranquilizer Gun | Shells | Spy | ||
![]() |
Railgun | Nails | Engineer |
Slot 3 Weapons
Picture | Weapon | Ammo Type |
Damage | Used By |
Notes / Special Abilities |
---|---|---|---|---|---|
![]() |
Double-barrel Shotgun | Shells | Soldier, Heavy Weapons Guy, Medic, Engineer, Spy | Fires fourteen pellets. | |
![]() |
Nailgun | Nails | Scout | ||
![]() |
Grenade Launcher | Rockets | 40-80 | Demoman | Detonates 2.5 seconds after shot is fired. |
![]() |
Flamethrower | Cells | Pyro | ||
![]() |
Automatic Rifle | Shells | Sniper |
Slot 4 Weapons
Picture | Weapon | Ammo Type |
Damage | Used By |
Notes / Special Abilities |
---|---|---|---|---|---|
![]() |
Rocket Launcher | Rockets | Soldier | ||
![]() |
Assault Cannon | Shells | Heavy Weapons Guy | ||
![]() |
Super Nailgun | Nails | Medic | ||
![]() |
Pipebomb Launcher | Rockets | 40-80 | Demoman | Detonates with class skill. |
![]() |
Incendiary Cannon | Rockets | Pyro | ||
![]() |
Nailgun | Nails | Sniper, Spy | ||
None | N/A | N/A | Scout, Engineer | N/A |
Primary Grenades
Picture | Grenade | Damage | Used By |
Notes / Special Abilities |
---|---|---|---|---|
![]() |
Frag grenade | Soldier, Pyro, Demoman, Heavy Weapons Guy, Medic, Sniper | Deals massive damage on a four second fuse. | |
![]() |
Caltrop | Scout | Causes leg injury which slows down enemies. |
Secondary Grenades
Picture | Grenade | Damage | Used By |
Notes / Special Abilities |
---|---|---|---|---|
File:Nail grenade TFC.png | Nail grenade | Soldier | Deals damage and pins down enemies. | |
![]() |
MIRV Grenade | Heavy Weapons Guy, Demoman | Splits into multiple grenades upon detonation, these detonate shortly after. | |
![]() |
Concussion grenade | Scout, Medic | Causes disorientation. | |
File:Napalm grenade TFC.png | Napalm grenade | Pyro | Ignites enemies within blast radius. | |
![]() |
Gas grenade | Spy | Deals slight damage and causes hallucinations. | |
File:Emp grenade.png | EMP grenade | Varies | Engineer | Detonates all of the ammo an enemy is holding. |
None | Sniper |
See Also
|