Community Wutville strategy

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Revision as of 19:17, 29 September 2021 by GrampaSwood (talk | contribs) (Undo edit by The Fiend (Talk) All of these are very generic strategies that can be used on any map. This adds further to the problem outlined in the stub template. Removed some other strats)
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Community Wutville strategy
Pl wutville event.png
Basic Information
Developer(s): Unknown
Map Info
Environment: Smissmas
Setting: Night, Town
Hazards: Pitfalls,
Payload Cart explosion
Map Photos
Loading screen photos.

This article is about Community Wutville strategy.

General Strategy

Wutville's layout is a long narrow corridor with a lot of choke points, with a few tunnels which go to different places, away from the Payload track. Due to this design, Sentry Guns and Sticky Traps are all great tools for the defending team due to the narrowness of the map.

The final point provides high ground and plenty of Health and Ammo packs to the attacking team, should they push up the left flank, securing this route can easily turn the tide.

Class-specific strategy

Leaderboard class scout.png Scout

Leaderboard class soldier.png Soldier

Leaderboard class pyro.png Pyro

Leaderboard class demoman.png Demoman

  • The many long and straight angles available between chokes can be exploited by Demoknights.

Leaderboard class heavy.png Heavy

Leaderboard class engineer.png Engineer

Leaderboard class medic.png Medic

Leaderboard class sniper.png Sniper

Leaderboard class spy.png Spy