Community King of the Hill strategy
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King of the Hill strategy.
Contents
General strategy
- If trying to capture the point, work as a team! A well-planned attack on the area will work better than Scouts running randomly onto it.
- When defending the point, don't watch one entry to the main point. There are usually many possible ways to get into the location, and only defending a single door can lead to disastrous results.
- Don't give up! If the other team is about to win the round, try a surprise attack or plan a Capture Point rush, at the very least to get into overtime.
- Watch out for enemy Spies, Pyros, and Heavy-Medic pairs. By themselves, they can take out a good portion of your team, leading to an easy capture.
- Be on the look-out for Scouts and Soldiers or Demomen with equipped Pain Trains. They capture the points twice as fast, and are sometimes able to capture it without help.
- Try to clear out the main capture area before going for the Point. Sometimes there might be enemies waiting in the shadows to take out unsuspecting opponents!
- It's a good idea to push the enemy team back to their spawn area, as it makes them less likely to be able to capture the point before your team wins.
Class-specific strategy
Scout
- As a Scout, you capture the point twice as fast as other classes. Use this to your advantage when you go for the point!
- If you use Bonk, you won't halt enemy captures or speed up your team's, but it's still a useful distraction for powerful enemies.
- Using your Sandman, you can stun enemies capturing or defending the point. This can be useful on Heavy-Medic pairs or any other powerful group!
- The Mad Milk is useful on enemies trying to capture or defend, as it heals every teammate who successfully hits them!
- Scouts aren't very useful for defending, but they can still try to distract the enemies by running through their spawn, with or without Bonk.