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Below are the changes since 9 November 2024, 06:53 (up to 50 shown). (Reset date selection)
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Show new changes starting from 20:10, 12 November 2024
   
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12 November 2024

     13:38  Mann vs. Machine‎‎ (3 changes | history) . . (+95). . [GrampaSwood‎; BrazilianNut‎; Wormsweat‎]
      13:38 (cur | prev) . . (-265). . GrampaSwood (talk | contribs) (Steam Game Recording bug, not a Mann vs. Machine bug. Would be on a Steam Game Recording article if anyone ever makes one.)
 m    08:59 (cur | prev) . . (+95). . BrazilianNut (talk | contribs) (Abilities and Upgrades)
      07:28 (cur | prev) . . (+265). . Wormsweat (talk | contribs) (Bugs: Added bug about Steam in Game Recordings interpreting killing the bomb carrier as the intelligence carrier. Confusion makes since as it's the same entity.)
 m   07:36  Jump maps‎ (diff | hist) . . (-1). . Wormsweat (talk | contribs) (Removed unnecessary space)
 m   01:38  Rock, Paper, Scissors‎ (diff | hist) . . (+27). . Akolyth (talk | contribs) (Trivia)

11 November 2024

     14:34  Bots‎‎ (2 changes | history) . . (+321). . [GrampaSwood‎; Wormsweat‎]
      14:34 (cur | prev) . . (-15). . GrampaSwood (talk | contribs) (Using bots on unsupported maps)
      05:18 (cur | prev) . . (+336). . Wormsweat (talk | contribs) (Using bots on unsupported maps: Added step about marking stages without a nav mesh as walkable to prevent some bugs with bots not working. Added a link about nav mesh editing)
 m   07:39  Vintage‎ (diff | hist) . . (-28). . Jh34ghu43gu (talk | contribs) (The other qualities appear (only checked 4) to not include their quality as a category and this makes it easier on the itemcount template logic)

10 November 2024

     21:59  Dead Ringer‎ (diff | hist) . . (0). . GrampaSwood (talk | contribs) (png)
 m   19:32  Earbuds‎ (diff | hist) . . (+13). . Mediarch (talk | contribs) (Gallery)

9 November 2024

     22:18  Hightower‎‎ (2 changes | history) . . (0). . [Lemondoge‎; GrampaSwood‎]
      22:18 (cur | prev) . . (-439). . GrampaSwood (talk | contribs) (Undo edit by Lemondoge (Talk) (3854407) Community perception of a map is not noted) (Tag: Undo)
      22:17 (cur | prev) . . (+439). . Lemondoge (talk | contribs) (BOLDly add short mention that Hightower is often used as a sort of makeshift team deathmatch map, attempting to be as neutral as possible. Please let me know if you have any feedback or objections.)