Team Fortress Wiki:Discussion
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Are we hosting April Fools this year?
I know that it's 3 months early to be talking about this topic, but is an April Fools event going to be hosted this year? I'd love it if one is; because I've actually already prepared a draft of the patch notes that are open to the public here. They're set for Open Review, the summary has said nothing but to edit them and help to expand, and I want this event to happen. SkyTBM; inexperienced TF2 Coach, seeking out for the greater good. (talk) 16:55, 4 January 2017 (PST)
- Hi. Keep in mind that a simple update page will not be enough, we would need real content. I have tried to revive this project since 2015 but I failed both times, sadly, last year we managed to get together and gather some interesting ideas, but we did not succeed because of lack of content. Anyway, if you want to see our ideas and the update notes from last year please click here and here. — Tark lm(pt-br) 23:18, 5 January 2017 (PST)
- Yeah, I know Patch Notes won't be enough. Luckily, I wasn't planning for just patch notes. I have links on the page to content pages (such as weapons and taunts). Not created yet, but that's what I need help with. SkyTBM added the preceding potato comment. (Talk more about potatoes | Contribs) 17:40, 7 January 2017 (PST)
Sometimes my edit bar has a seizure.
Here's what it looks like: https://youtu.be/ZlFXMp1MAAE
Not a common occurrence, but definitely also not rare. Anyar (talk) 10:02, 20 February 2017 (PST)
- From what I have experienced, the "edit bar" automatically adjusts when it can't fit everything in in your current browsing window. I have come across this once before, if you make the window full screen / reload the page it should go away. If not, try closing your browser entirely, then open it back up again. The program isn't perfect. || twolfe's page || twolfe's talk page 10:08, 20 February 2017 (PST)
Sometimes my wiki layout messes up.
Unlike the edit bar seizure, this one has only been happening recently, and doesn't seem to be limited to one monitor resolution.
Usually it looks like this: [1] Rarely, it changes to this, often when I refresh the page, get an error, and refresh again. [2]
What is this? — The preceding unsigned comment was added by Anyar (talk) • (contribs)
- The wiki is currently experiencing some internal errors, which is why the formatting breaks. 40pxWkPn (Talk | contribs) 05:54, 21 February 2017 (PST)
Romanian translators anyone?
Are there any romanian translators out there that are still active and willing to give me a hand?I mean, I don't know if you guys have noticed, but there seems to be a lack of my kind around these parts... -- Je love prajitura :D (talk) 09:58, 20 March 2017 (PDT)
- Hello. A lot of languages are lacking translators. We'd be much obliged if you contribute to the Romanian section or recruit more translators. There's no active Romanian translator despite you currently. — shots fired by: Nikno {Talk | Contribs} 10:22, 20 March 2017 (PDT)
Where do people get the class images from?
For each cosmetic's article, the gallery contains images for each of the 9 classes, all wearing the cosmetic. Where did they get that image from? Or, how did they make it? ⇒ Anyar (talk/contributions/giveaway) 13:33, 16 April 2017 (PDT)
- Those images are usually created with HLMV, please see Help:Model Viewer for more information. 40pxWkPn (Talk | contribs) 14:00, 16 April 2017 (PDT)
- Oh, thanks. I didn't manage to check for your reply, sorry for late response. ⇒ Anyar (talk/contributions/giveaway) 16:16, 21 April 2017 (PDT)
What is A TF2 Community?
Hello, I am New to this group And I think i have all my solutions to TF2 Here, But for Now I just wanted to ask What is A TF2 Community How can i join one? — The preceding unsigned comment was added by Trump (talk) • (contribs)
- The tf2 community is simply the name of all the fans and the things related to tf2 that aren't ingame. Padacuw (talk) 18:29, 20 June 2017 (PDT)
Should we delete unused user page files from long-gone users?
A rather sizable number of wiki users haven't been on since 2013 at the latest, and have many unused user page files. Should we delete these files?
Jboby1 (talk) 15:48, 3 September 2017 (PDT)
- What if they come back?
- I'm fine with deleting talk pages for users who are inactive and don't have a user page, or just the user page of anyone who has been inactive for years and only has a few edits (that were all made within the same timespan).
- In other words I'm mostly against user pages that took a lot of effort to make, because it'd be discouraging to come back and find that gone. Thoughts? ⇒ Anyar (talk/contributions/giveaway) 17:01, 3 September 2017 (PDT)
- Oppose Sometimes They Come Back ... (How come I didn't get one of those "He has risen!" do-hickies, TidB? (oh, riiiiight) ;) ... Really, it doesn't hurt anything to leave it all up, there is no valuable benefit to deleting, and it takes labor to decide if the page really should be saved or not, so on the whole, no I see not justification to delete. There is the tradition and policy that no one edits someone else's user space as long as it is conforming to the wiki's policy, and there was no Delete if Inactive Policy at the time of posting. Moreover, Anyar, the one thing that should never be deleted is Talk space, as it is the most formal record of collaboration, and IMO, the oldest records of collaboration are the more valuable, more so if the participants are now inactive. Yes, I know there is a lot of junk images, but that is a matter of opinion, and a lot of just simply unused images, but in the latter only the OP (or admin with cause) should delete it, and under the license, I'm not event sure that is proper. Mikado282 (talk) 19:27, 3 September 2017 (PDT)
- I meant the talk pages with the only content being the autowiki bot's welcome message. Don't the pages take up space or something? ⇒ Anyar (talk/contributions/giveaway) 12:23, 4 September 2017 (PDT)
I think you all are misunderstanding my question. I'm asking if we should delete the files that were uploaded by a long-gone user for their userpage, but were never used, or are no longer used. Im not saying we should delete entire userpages.
Jboby1 (talk) 20:31, 3 September 2017 (PDT)
- Those unused user files don't hurt as long as they're named correctly. If you want you can of course flag them for deletion if they're unused, but I wouldn't suggest to waste time on it. — shots fired by: Nikno {Talk | Contribs} 01:05, 4 September 2017 (PDT)
Team Fortress discord server
I am currently in the process of making a tf wiki discord server that wiki contributors can talk and discuss things similar to the irc. i am asking for ideas that can be used for the discord server. any ideas that are part of the final server will be listed in a special chat along with the person who came up with said idea. i am also looking someone who could make a logo for the discord server. i am not sure when i will release it but when i do (thats if i ever do) i will announce it in a new discussion along with a link to join it. — The preceding unsigned comment was added by Neon man909 (talk) • (contribs)
- I'm not sure if that's needed. Personally I like Discord better, but when I proposed the idea of moving from IRC to Discord I got completely shot down. Apparently the differences are that Discord has a cleaner and fancier UI, but IRC has better customization and all that.
- FYI you made the same topic twice so I deleted the second one. ⇒ Anyar (talk/contributions/giveaway) 07:07, 8 October 2017 (PDT)
- It would probably support your argumentation to present a pro/contra list, since staff doesn't see much pro's in Discord over IRC. — shots fired by: Nikno {Talk | Contribs} 22:48, 8 October 2017 (PDT)
Multi-Class images
I've been thinking about multi-class images. I feel like we should just have one class in the infobox, like the all-class images.
Having 2-4 classes all standing next to each other looks kind of messy and squashes the image too much.
For example, the Deadliest Duckling just has one class. If we had just one class, I feel as if it would be neater and more consistent with everything else 02:36, 14 October 2017 (PDT)
- Support Sounds good. — Tark lm(pt-br) 06:32, 15 October 2017 (PDT)
- Neutral Multi-class images (e.g. the one to the right) look alright to me, but so does the one for Deadliest Duckling. Your call. ⇒ Anyar (talk/contributions/giveaway) 07:01, 15 October 2017 (PDT)
- Comment How about a slow transition between single-class images. MediaWiki has an extension that does exactly this. Brightgalrs (talk) 14:36, 26 October 2017 (PDT)
Voice actor link proposal
If a voice actor has a Wikipedia page, link to that (with [[wikipedia:<NAME>|<NAME>]]) instead of IMDB. This would affect all articles about characters with voice actors as well as Voice actors. Brightgalrs (talk) 14:43, 26 October 2017 (PDT)
Skins and Stranges
Valve's addition to weapon retextures to Team Fortress 2 did seemingly spark some controversy at first, with TF:GO spreading rapidly, and it has been mostly accepted by the community. But did Valve really incorporate this in a way that will benefit their users? I'm not whining about the need to buy keys to open reward crates received through contracts after getting a pass for them, but I do want to address the topic of strange items, stat-clocks and strangifiers and how they 'interact' with war paints and skinned items. To get the topic out of the way, the addition of the civilian grade clock to add strange qualities to your 'common' skins was a nice idea, sure, let's add some value and desire to the lower end of the skin spectrum, but not adding them for the other 'not crate' grades is quite strange. In my opinion, this lack additions decreases value from all other grades of skins, aside from ones which can aquire strange status through key requiring crates. For example, why should I buy or try to obtain a war paint for my scattergun to change its visual appearance if I cannot put it on my strange variant? It seems like a waste, especially considering people will be purchasing war paints to put on their favourite weapons which are likely in strange quality, and few people are going to want to turn down their Hales Own rocket launcher for a default rocket launcher with a changed texture. I believe, to fix this, war paints should either be usable with strange weapons, or, stat clocks should be added for freelance and mercenary grades alongside the civilian grade, to make these variants of weapons more appealing to the community (heads up Valve, this means community market purchases! Yay!).
Who knows, maybe it's just me. But I'm sure that it would be a great addition to the game, considering the past few major updates have included new items which would benefit greatly from said change. Who knows, another somewhat minor update with some additions may also breathe some more life back into the trading community.
Thanks for reading my post. Opinions and feedback would be warmly welcomed, preferably without a side of salt or death threats. Thanks, EJB9 (talk) 08:38, 11 November 2017 (PST)
Difficulty logging in
So far, I have only been able to log in on mobile after much refreshing. I have been unable to log in on desktop and pages take a while to load.
Every attempt to log in results in an error message, “Team Fortress Wiki uses cookies to log in users. You have cookies disabled. Please enable them and try again.”
In addition, average number of edits per day seem to have gone down dramatically over the past three days.
- We have experienced this on and off again the last couple years. The senior editors seem to understand it a bit better than I.
- Preview seems greatly slowed this time.
- Yes, I have used mobile editing as a workaround to the log on issue. On the desktop, when repeating the login attempts does not get around the false cookie issue, opening the wiki in another window sometimes shows that I am logged in even though the first window is telling me to try again.
- A couple months back, when this was really bad, ICS noticed it and told me that they would talk with somebody at Valve, and overnight, things greatly improved (coincidence?) in time for a few weeks of pre-Halloween editing.
- Now that the Jungle Infrerno Update is dying down .... Mikado282 (talk) 05:15, 21 November 2017 (PST) 11:09, 21 November 2017 (PST)
Teamfortresswiki discord server
Hi, for the past 3-4 months on and off i have been working on a tfwiki discord server, atm it is prety basic, but i would like some people to join and maybye give feedback, help out and just is genral be helpful. Even though it is not necessary to make such server, i have been bored and its been a fun journey so far
Neon man909 (talk) 05:31, 14 January 2018 (PST)
Hi there,
It appears that you have created this kind of topic before, which has already been discussed; see TFW:Discussion#Team Fortress discord server. I'd also recommend you to take down said server, as it would be considered unofficial. Thanks. 30pxWkPn (Talk | contribs) 06:02, 14 January 2018 (PST)
How to make articles
I just joined the wiki, and I would like to know how to submit an article for the mod Lambda Fortress. — The preceding unsigned comment was added by Youporkchop5 (talk) • (contribs)
- Hello Porkchop :) I'd advice you to read about article creation either here or here. Have fun. PS: Don't forget to sign off your comments with 4 tildes. Faghetti V.2 (talk) 00:49, 22 January 2018 (PST)
How do you change the title of an infobox?
Hi, I am trying to translate the smissmas cosmetic articels into german but I dont know how to change the title of the infobox and were do you get the inventory pictures? When you take a picture of a cosmetic you didnt make can you still upload a picture of it? Timmy the mini (talk) 16:26, 3 March 2018 (UTC)
- I would connect with the Translation Community (I'm not there; I only translate English), but I think the autotranslation of the title in the infobox is sort of template-controlled.
- Inventory Pictures? not me. Usually I find that someone already has uploaded it, especially by the time you are translating.
- What you can upload: Help:Images Certainly anything under some sort of Valve license -- anything you see in the game. Are you worried about something you found on someone's Workshop page?
- Oh! Wait! Here! Help:Cosmetic Images.
Adapting Wikipedia Visual Editor
Is there a way to make it so we can edit using the Wikipedia Visual Editor? That would be a great way to edit easier. BrofessorBeta (Talk | contribs) 16:56, 6 March 2018 (UTC)
Error in the Wiki
For some reason, there is a floating "more" just below the arrow next to "view history", is this supposed to be there?
Portal Wiki Down?
For the last week, I've tried to acess the Portal wiki using the VWN link at the bottom of the main page. It appears to be down. Has this been happening for a while, or is it a new problem? Or, worse case scenario, is it not just down, but entirely defunct? Jboby1 (talk) 05:57, 24 July 2018 (UTC)
- Regarding this, I can confirm that thePortalWiki is still down. Someone please fix. I know I'm not active at all on the TF2Wiki anymore but I'm a moderator over there and want to keep working on things. ~Sven~ (talk) 22:23, 12 August 2018 (UTC)
List of Team Fortress Wikiprojects
I have started a list List of Team Fortress Wikiprojects. This is in part for my own interests, but also as an orientation for new editors. The intention is to make this Team Fortress Wiki:List of Team Fortress Wikiprojects. I would appreciated comment. M I K A D O 282 oOOOOo oo oo (talk) (To Do) 23:09, 19 August 2018 (UTC)
TF2's Halloween Paintings
First post here, but anyone know how to get the Halloween paintings images? Or do we already have them archived here or something? https://steamcommunity.com/sharedfiles/filedetails/?id=1544349505 is the type of stuff I'm talking about. I've been looking for this image for ages, but just now figured out where I remember it from (in-game obv). Is it possible to get the picture? Or maybe upload start a wiki page about the paintings Valve made for Halloween?
- If you mean the actual file used for the painting, you could extract its texture from
tf2_textures_dir.vpk
VasyaTheWizard (talk) • (contributions) 08:04, 21 October 2018 (UTC)- Here you go. I believe this was a texture extract, but I can look it for you later. Enjoy. ▪ - 12:12, 21 October 2018 (UTC)
- As far as an archive goes, there is no Category AFAIK for textures as such. I wish there was a Category for all textures organized by source (sounds like a Project to me), but as it is, the many images that have been uploaded are scattered in many different categories under Category:Images. Were you only interested in the that one portrait? Other paintings uploaded from from Mann Manor are in Category:Mann Manor images. M I K A D O 282 🎃🎃🎃🎃🎃🎃 🎃🎃 🎃🎃 (talk) (To Do) 14:26, 21 October 2018 (UTC)
Hi, I've noticed an abundance of information regarding the original workshop submission since 2014 throughout today. For quite some time, information regarding the original workshop content weren't exactly valid trivia (save for a few, usually related to styles not included). However, I feel like most of these trivia related to the original desc/name should not be in here. I will separate them in each category, as well giving my view on each of them (if I support it, or not):
- Addition to Steam Workshop Thumbnails on the class gallery
- This has been a standard for quite some time now. It makes easier to extinguish Valve-made content from Community-made content just by scrolling to the gallery. I agree in keeping it.
- Addition to images featuring the Item Set ("SFM Promo") from Item Sets that were accepted officially (found on Item Sets only, does not count items that has the same theme, but doesn't have official item sets)
- I agree on the addition only for actually fully-accepted item sets. The image can be from the SFM promo artwork (usually found on a Item Set collection from the Workshop), and the image should only be included on the related Item Set page, and should not be added to each individual item page.
- Addition to images featuring the Item Set ("SFM Promo") from items that share similar looks / items that originated from a collection, but were not added as a full Item Set by Valve
- This one I vote for no, there are a ton of cosmetic items that were made to go with Item Sets, that simply got their items added separately, or got only few of the items accepted. Right now, the Wiki has some cosmetic pages with these images, while a lot of other does not have. It's very inconsistent right now, and I feel like these aren't really needed, one can just visit the Workshop submission to see those
- Addition to "SFM Promo Art" for any cosmetic item, not related to item sets or unofficial item sets
- Disagree. Again, this is really inconsistent across the Wiki, majority of the cosmetic pages does not have SFM Promo Item related to the cosmetic, while some, do. An example of one that has is the Vampire Vanquisher
- Trivia/Notes information regarding "This X Item was submitted along Y, Z items".
- Disagree. In the past, something similar was made regarding to this, there were a lot of Trivia based on original item sets from the workshop, but all of those were moved to Notes instead. It seems now that there's a whole batch of trivia information about the same thing, mostly because new users added to the Trivia, and not to a new Notes section. I vote for neither keeping on the Trivia, or the Notes page, considering the dense amount of cosmetics we now have on TF2, it would be just too much to edit or to add it in. I have other suggestions to mention the other similar items
- Add a new section called "Related Items" on cosmetic pages.
- Add a section below the Update History that includes links to related items from unofficial sets, this is not needed for official sets since these already have a table to go with.
- Trivia regarding old Workshop names and descriptions
- I disagree. This has been for quite some time not enforced as valid Trivia, but, it has been seeing a lot of amount of attention lately with the newer cosmetics. I think it's a bit of a stretch Trivia related to an item's original name, or description. Considering that those are community-created, the authors has any freedom to add what they want, while in-game... some names and descriptions requires changes to sometimes suit the game better, or to avoid copyright issues. Right now, there's way too much information regarding old workshop name/desc, way too much.
- Workshop "blurb" for cosmetic's quotation
- Disagree. This was rarely used in the past, and would only be used for few cases where no interesting voice lines could be used to a cosmetic, however, recently, a lot of the newer cosmetic pages have only the "blurb", and in most of times, it's from here where people make Trivias related to the original Workshop descriptions. I think it's better left without any quotation (in case no voice line was chosen), than to use the workshop "blurb".
Please leave your thoughts below on what you think, do you agree with the suggestions I made above, or do you have another look on those? If you agree on all the purposed changes, please add a comment with the - ({{c|+|}}) attached to your comment, if not, add - ({{c|-}}) instead. If you want to simply discuss or suggest something else, please use the - ({{c|?}}) for that.
Thank you. ▪ - 18:41, 3 November 2018 (UTC)
- I broadly support Gabrielwoj's comments, so far as they apply to Cosmetics pages, as long as it is understood that Cosmetics pages aren't particularly my focus. Hoewever,
- Addition to Steam Workshop Thumbnails on the class gallery
- I didn't mind this, and assumed it acceptable, and also saw it as incidentally promoting the successful projects (e.g., Frontline and Mayann). A can accept that some can see this being abused, but haven't experienced that myself.
- Trivia regarding old Workshop names and descriptions
- I disagree. I didn't think this wasn't being enforced, I see such Trivia being deleted, and have deleted it when I caught it. Mind you, in this Event, I haven't monitored the new cosmetic pages, and I haven't checked the Jungle Inferno cosmetics for this violation.
- Add a new section called "Related Items" on cosmetic pages.
- I disagree. If I understand you correctly, you want to use such a section to show the relationship of items that were proposed as a set but set not released as a set. I don't see this as important enough to mention anywhere. If certain of such items are particularly famous, then links in See also could be sufficient.
- Add a new section called "Related Items" on cosmetic pages.
- Workshop "blurb" for cosmetic's quotation
- I opposed a blanket prohibition of Workshop "blurb" for Cosmetics. OK, yes I may concede that using the Workshop "blurb" is an abusable "easy out". While I do not care for whole cloth copying of huge amount of Workshop blurb, I strongly oppose any suggestion that the quotations draw from voice lines only; IMO, any Valve content is acceptable as long as it conformed to Help:Style guide/Quotes. As long as it is a good Quotation, it is far better than an unrelated Voice line. Note, my exposure to the use of Workshop blurbs (limited to maps) is to selectively crop the best parts. To put a fine point on it, I see no necessity that a Voice line be part of a quotation. Certainly, Comic dialog should be acceptable.
- Workshop "blurb" for cosmetic's quotation
- M I K A D O 282 🎃🎃🎃🎃🎃🎃 🎃🎃 🎃🎃 (talk) (To Do) 14:36, 4 November 2018 (UTC)
- Thanks for your views on it, very interesting takes.
- To reply a few of your questions... The trivia/information about old name and desc has been scattered throughout a lot of pages, some even on the older item pages, while others in the more recent items. Example of an old item is... (well, it seems that was removed from time, it was on Scout Shako mentioning about the item's name and the original workshop description), while examples for new items are Athenian Attire, Hephaistos' Handcraft and Olympic Leapers.
- About the See Also, I think it's okay right now, as you mentioned. However, I've seen some pages just putting cosmetic items that are from the same "hat type" or style, for example, Compatriot, most of the links there on See Also are simply due to an item having an "eagle" on it. I think we shouldn't do that and only focus as how you explained to us. The idea of "Related Items" should probably not be added, but we shouldn't also add too much on the "See Also" section.
- The quotes are an attractive nuisance; nubeditors think they do a service by adding one. I had assumed that nubs were just slaping weak at best viocelines on cosmetics, using the blurb for cosmeticts I haven't seen. Is that new to the SF2018 Cosmetics?
- Sometimes the blurb is pretty good.
- Aslo, nubs, if you are using a blurb, there is no rule saying you have to use the whole blurb. M I K A D O 282 🎃🎃🎃🎃🎃🎃 🎃🎃 🎃🎃 (talk) (To Do) 04:43, 5 November 2018 (UTC)
- I see. But we still can use quotes from Official Videos or Comics, I've seen those before. There's a lot of variations to use it too. But yeah, blurbs has the advantage of being quick and able to use specific parts of it.
- Yes, that's for the new SF2018 cosmetics, these are just an example, because there are several other examples throughout the Wiki.
Including "Action taunt" to each respective Class page.
Hey, something that always bothered me is the lack of taunts on the class pages, currently, "Action taunt" are only specified on update Navigation tables, and on the Taunts page, however, I believe there should be a table for the taunts available for a specific class, as well all-class taunts, and perhaps minimizing some of the information found on Taunts. My suggestions are:
- Adding the information found on Taunts to each class page (the current table is fine, and could be directly exported to a class page, for example);
- Rework the "Action taunts" section on the Taunts page to have a similar style table found on "List of Class cosmetic items".
Please leave your thoughts and suggestions below, thanks. ▪ - 20:58, 21 November 2018 (UTC)
Team-Colored Styles section
Well, here's something else I've been thinking... There are some items that have a diverse amount of styles, but we currently do not show BLU color Styles. This is a problem for items like Duck Journal, which we just see the default BLU skin, and not all the rest of the duck skins. My suggestion is the following:
- Modify the infobox template to include "Styles". So, for instance, Styles can show up at the infobox (similar on how it looks on Team Captain page), and differing by each team and style. In the case for Duck Journal, the styles available on the infobox would be: None, Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Medic, Sniper, Spy, Quackston Hale. I think it would be important to note when it's a style, perhaps by using a prefix "Style: ".
As we are already in the topic of infobox, something I also suggest is:
- Add support to non-team colored items for the Infobox Class/Styles section. There is currently a problem on showing off different models per class for items that are not team-colored. An example is Dead Little Buddy, due to the lack of support on the infobox for such, the previews for class differences had to be added below, on the gallery section.
With these changes, I believe that the section about Styles could be removed. And only be mentioned in case the style is only affected by painting.
Leave your thoughts below. Thank you. ▪ - 19:36, 22 November 2018 (UTC)