User:MCandRBfan/Help:Mission Tables References
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WIP
This page shows references containing information required to make Mann vs. Machine mission tables, or just mission tables, to the wiki. Be prepared to take a good amount of your time away in just making mission tables.
All & mdash;
in mission tables will be intentionally separated with a spacing, as of right now there is no way to make them not appear as — without separating them. The "nowiki" tag does not work.
Contents
References
Valve's missions
Basic Subwave Example
Below this shows a simple subwave taken from Mean Machines's mission tables. The source code can be found below this mission table.
Sub-wave | Class | Count | Delay(s) | Credits | |||||
---|---|---|---|---|---|---|---|---|---|
Wave 1 (600 Credits) | |||||||||
1 | Hard | — | 1 | 8 | 8 | 0 | 12 | 200 | |
Easy | Spawns from the carrier tank or lower tunnel | 3 | 12 | 48 | 15 | 3 | 400 |
Basic Subwave's Source Code
Source code:
{|width=100% style="background-color:#fffcf7; border:#79542b 1px solid; text-align:center; margin: auto; clear: both; padding:1px" |- {{Mvm mission header}} |- !colspan="10" style="background:#f9d483"|{{common string|wave}} 1 (600 {{common string|mt credits}}) |- !rowspan="2" style="background:#fef5e0"|1 |{{Robot icon|heavy steelfist|size=20px}}||{{common string|bot hard}}||&mdash ; |1||8||8 |0||12 |200 |- |{{Robot icon|pyro|size=20px}}||{{common string|bot easy}}||{{common string|bot spawn tank or lower tunnel}} |3||12||48 |15||3 |400 |- |}
Basic Subwave's Source Code Explanation
From this source code, it shows that:
- Mission tables use
{{common string}}
, which are used to make the translation process easier or not required for the mission tables. (More about common strings and translation can be viewed through another later section, since that is a slightly more advanced thing.)
!rowspan="2" style="background:#fef5e0"|1
- The rowspan controls how many icons it can fit in the
1
subwave. There are two icons in the mission table, so two. Too less or too much will cause issues with the mission table.
|3||12||48 |15||3 |400
- These three rows control the numbers shown at the right side of the mission table.
- The first row is responsible for SpawnCount, MaxActive and TotalCount accordingly.
- The second row is responsible for WaitBeforeStarting and WaitBetweenSpawns / WaitBetweenSpawnsAfterDeath accordingly.
- The third row is responsible for TotalCurrency.
Regular Wave Example
Below this shows another subwave taken from Mean Machines's mission table. Again, the source code can be found below this mission table.
{|width=100% style="background-color:#fffcf7; border:#79542b 1px solid; text-align:center; margin: auto; clear: both; padding:1px" |- {{Mvm mission header}} |- !colspan="10" style="background:#f9d483"|{{common string|wave}} 2 (800 {{common string|mt credits}}) |- !rowspan="1" style="background:#fef5e0"|2A-1 |{{Robot icon|demoman|size=20px}}||{{common string|bot easy}}||— |4||16||16 |0||8 |300 |- !rowspan="3" style="background:#fef5e0"|2A-2 |- style="background:#fcf5e6" |style="border-left:#e7b53B 5px solid"|{{Robot icon|Pyro|giant|size=20px}}||{{common string|bot expert}}||{{common string|bot always fire}} |rowspan="2"|5||rowspan="2"|10||rowspan="2"|15 |rowspan="2"|20||rowspan="2"|12 |rowspan="2"|200 |- style="background:#fcf5e6" |style="border-left:#e7b53B 5px solid"|{{Robot icon|pyro|size=20px}}{{Robot icon|pyro|size=20px}}{{Robot icon|pyro|size=20px}}{{Robot icon|pyro|size=20px}}||{{common string|bot easy}}||Secondary only<br>{{pro|+60%}} {{common string|bot fire rate bonus}}<br>{{pro|+80%}} {{common string|bot faster reload rate}}<br>{{Item icon|Detonator|size=24x24px}} |- !rowspan="2" style="background:#fef5e0"|{{tooltip|2B|{{common string|wave begins after}} 2A-2 {{common string|wave has finished spawning}}}} |{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||{{con|-200%}} {{common string|bot fire rate penalty}} |5||10||40 |28||1 |100 |- |{{robot icon|demoman|size=20px}}||{{common string|bot easy}}||— |1||6||12 |28||6 |200 |- !style="background:#fef5e0"|{{common string|mt support}} |{{Robot icon|sniper|size=20px}}||{{common string|bot hard}}||{{common string|bot vision range}} 2500 |1||—||— |120||60 |— |- |}
From here, we can see that:
Custom Missions
Regular Custom Wave Example
Here is an example of a regular custom wave used in mission tables. This is taken from Frozen Fortituide.
Sub-wave | Class | Count | Delay(s) | Credits | |||||
---|---|---|---|---|---|---|---|---|---|
Wave 1 (600 Credits) | |||||||||
1A | Easy | — | 2 | 12 | 24 | — | 3 | 100 | |
Shovel Knight |
Easy | 2 | 6 | 12 | 6 | 6 | 100 | ||
1B | Easy | — | 1 | 10 | 25 | — | 1 | 100 | |
Giant Demoknight |
Expert | Spawns at gate A's left if allowed -3s seconds of crits on kill |
1 | 2 | 2 | 10 | 12 | 100 | |
1C | Crusader |
Easy | — | 2 | 6 | 12 | — | 5 | 100 |
Super Heavyweight Champ |
Expert | Spawns at gate A's left if allowed | 1 | 1 | 1 | 15 | — | 100 | |
Support | Easy | — | 1 | 1 | ∞ | — | 2.5 | — |
As usual, here's the full source code:
{|width=100% style="background-color:#fffcf7; border:#79542B 1px solid; text-align:center; margin: auto; clear: both; padding:1px" |- {{Mvm mission header}} |- !colspan="10" style="background:#f9d483"|{{common string|wave}} 1 (600 {{common string|mt credits}}) |- !rowspan="2" style="background:#fef5e0"|1A |{{Robot icon|pyro volcano|size=20px}}||{{common string|bot easy}}||— |2||12||24 |—||3 |100 |- |{{Robot icon|soldier shovel nys|size=20px}}<br><span class=xsmall>Shovel Knight</span>||{{common string|bot easy}}||{{Item icon|Dark Falkirk Helm|28x28px}} |2||6||12 |6||6 |100 |- !rowspan="2" style="background:#fef5e0"|{{tooltip|1B|{{common string|wave begins after}} 1A {{common string|wave is all dead}}}} |{{Robot icon|heavy gru|size=20}}||{{common string|bot easy}}||— |1||10||25 |—||1 |100 |- |{{Robot icon|demoknight|giant|size=20}}<br><span class=xsmall>[[Demoman_Robot#Giant_Demoknight|Giant Demoknight]]</span>||{{common string|bot expert}}||{{c|!|{{common string|bot spawn gate a left}}}}<br>{{nerf|-3s {{common string|bot crits on kill duration}}}} |1||2||2 |10||12 |100 |- !rowspan="2" style="background:#fef5e0"|{{tooltip|1C|{{common string|wave begins after}} 1B {{common string|wave is all dead}}}} |{{Robot icon|demoknight samurai|size=20}}<br><span class=xsmall>[[Frozen_Fortitude_(mission)#Crusader|Crusader]]</span>||{{common string|bot easy}}||— |2||6||12 |—||5 |100 |- |{{Robot icon|heavy champ|giant|size=20}}<br><span class=xsmall>[[Heavy_Robot#Unused_Content|Super Heavyweight Champ]]</span>||{{common string|bot expert}}||{{c|!|{{common string|bot spawn gate a left}}}} |1||1||1 |15||— |100 |- !rowspan="1" style="background:#fef5e0"|{{common string|mt support}} |{{Robot icon|scout bat|size=20}}||{{common string|bot easy}}||— |1||1||∞ |—||2.5 |— |- |}