User:Washys/Moonlight Menace (mission)

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Moonlight Menace
User Washys Operation Hexadecimal Horrors mvm shank rc4 adv moonlight menace.png
Basic Information
Name: Moonlight Menace

File name:

mvm_shank_rc4_adv_moonlight_menace
Developer(s): royal
Map: Unknown
Mission type: Invasion
Waves: 7
Difficulty: Advanced
Starting credits: 1200
Maximum possible credits: 8000
Minimum respawn wave time: 2
Maximum respawn wave time: 4
Fixed respawn time: No
Tour: Hexadecimal Horrors
Sentry Buster spawn time: 0 seconds
Sentry Buster respawn time: 40 seconds


Moonlight Menace is an advanced invasion mission made by royal. It is available on the custom Shank map.

Notes

Waves

Modified upgrades

Stat changes

Weapon/Class New Stats/Stats Change
Candy Cane
Candy Cane
Pictogram plus.png Added: On Kill with any weapon: Adds stack. Each stack grants you and teammates within 1000 units +3% passive ammo regen up to a cap of 30%
Mantreads
Mantreads
Pictogram plus.png Added: On landing after a rocket jump: deal explosive damage in a 150 units radius
Explosive landing damage is increased the longer you're airborne after a rocket jump
Degreaser
Degreaser
Pictogram plus.png Added: +75% damage bonus on secondary weapon, +125% damage bonus on melee weapon (+150% damage bonus if Axtinguisher is equipped)
Pictogram minus.png Changed: -90% damage penalty
Ullapool Caber
Ullapool Caber
Pictogram plus.png Added: Become a Sentry Buster. Taunt to detonate (revert back to a regular Demoman on detonation)
Pictogram comment.png Added: Can pass through enemies
Natascha
Natascha
Pictogram plus.png Added: Deal damage to build Beserk. Taunt to activate Berserk and gain +20 health on hit for 10 seconds
Pictogram info.png Berserk requires 5000 damage to fill
Gunslinger
Gunslinger
Pictogram plus.png Added: +125% damage bonus on all weapons (+90% damage bonus if Widowmaker is equipped)
Amputator
Amputator
Pictogram plus.png Added: On Taunt: Revives all dead teammates and teleport them to your location with temporary uber and speed boost.
Ability has a 40 seconds cooldown between use (cooldown is shared across all medics)
Huntsman
Huntsman
Pictogram plus.png Added: Fires explosive arrows that stick to enemies and surfaces. Arrows detonate after 3 seconds.
Enforcer
Enforcer
Pictogram info.png New stats
Pictogram plus.png On Hit: Force a non-giant enemy to fight on your side
Pictogram plus.png Controlled enemies are crit boosted and will self-destruct after 8 seconds
Pictogram plus.png Support giants can be converted for a shorter duration, are not crit boosted and will not self-destruct (Wave 7 only)
Pictogram plus.png No reload necessary
Pictogram minus.png -99.9% damage penalty
Pictogram minus.png -300% slower firing speed
Pictogram minus.png -80% max primary ammo on wearer
Pictogram comment.png That's rad!
Engineer emblem RED.png
Engineer
Pictogram plus.png  50% metal reduction in building cost (Wave 4 only)