Gibus
|
Ghastly:
models.player.items.all_class.all_domination_scout.mdl
Ghastiler:
models.player.items.all_class.all_domination_2009_scout.mdl
Ghastlierest:
models.player.items.all_class.all_domination_b_scout.mdl
Ghostly:
models.player.items.all_class.ghostly_gibus_scout.mdl
|
Rot: (22.169937 -45.107681 -20.745478)
Trans: (31.388191 -0.375000 5.794522)
|
|
Bill's Hat
models.player.items.heavy.heavy_bill.mdl
|
|
Rot: (18.302164 21.679949 3.369592)
Trans: (40.000000 5.000000 81.875000)
|
|
Max's Severed Head
models.player.items.demo.demo_ttg_max.mdl
|
|
Trans: (27.806946 0.000000 8.509994)
Rot: (17.161457 -26.251450 -8.279552)
|
|
Alien Swarm Parasite
models.player.items.all_class.parasite_hat_demo.mdl
|
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (19.017206 -7.042986 -19.323820)
Trans: (54.000000 22.625000 71.500000)
|
65
|
Dr's Dapper Topper
models.workshop.player.items.all_class.dappertopper.
dappertopper_heavy.mdl
|
|
Rot: (-64.616829 -13.271139 14.660152)
Trans: (29.000000 7.375000 2.500000)
|
|
Ellis' Cap
models.player.items.demo.demo_ellis.mdl
|
|
Rot: (25.386120 -40.587299 -20.167784)
Trans: (65.000000 0.000000 67.000000)
|
|
Mann Co. Cap
models.player.items.scout.scout_cap.mdl
|
|
Rot: (41.633724 -39.857410 -18.859636)
Trans: (77.092270 -12.375000 53.962578)
|
|
Wiki Cap
models.player.items.all_class.wikicap_demo.mdl
|
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (22.000000 -1.000000 2.750000)
|
65
|
Horrific Headsplitter
models.player.items.all_class.headsplitter_demo.mdl
|
|
lightrot: (-12.447066 148.819183 -111.457161)
Rot: (-0.000000 0.000000 0.230512)
Trans: (11.974247 -3.000000 9.835231)
|
|
Spine-Chilling Skull
models.player.items.all_class.skull_scout.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
|
Rot: (8.988889 -21.434612 -4.498302)
Trans: (40.955437 1.875000 74.115646)
|
|
Voodoo Juju
models.player.items.all_class.voodoojuju_hat_pyro.mdl
|
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (21.742043 -29.971806 -8.438654)
Trans: (58.294487 -6.000000 69.123482)
|
|
Hat of Undeniable Wealth And Respect
models.player.items.scout.treasure_hat_oct.mdl
|
Treasure Hat:
models.player.items.scout.treasure_hat_02_scout.mdl
Bounty Hat:
models.player.items.scout.treasure_hat_01_scout.mdl
|
Rot: (-25.040930 136.004120 22.229116)
|
64
|
World Traveler's Hat
models.player.items.all_class.world_traveller_demo.mdl
|
|
Rot: (39.766220 -39.103199 -27.469677)
Trans: (30.375519 0.000000 3.949565)
|
|
Aperture Labs Hard Hat
models.player.items.scout.hardhat.mdl
|
[ classified ] (RED): Skin 0
[ classified ] (BLU): Skin 1
Aperture Logo (RED): Skin 2
Aperture Logo (BLU): Skin 3
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (31.264194 33.314339 18.834265)
Trans: (24.000000 1.250000 2.625000)
|
65
|
Lo-Fi Longwave
models.player.items.medic.
hardhat_tower.mdl
|
|
Rot: (9.054778 -25.337605 -4.261746)
Trans: (32.359810 -1.000000 7.596894)
Lightrot: (70.107323 173.015213 35.630581)
|
|
Summer Hat
models.player.items.heavy.summer_hat_heavy.mdl
|
A Day at the Beach: Skin 0
Carefree Summer Nap: Skin 1
|
lightrot: (16.999996 -180.000000 -0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (26.000000 -1.250000 2.750000)
|
65
|
Summer Shades
models.player.items.scout.summer_shades.mdl
|
|
Rot: (5.678547 -30.690912 -12.354758)
Trans: (15.574474 -1.000000 1.348395)
|
|
Party Hat
models.player.items.all_class.bdayhat_demo.mdl
|
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (4.864657 -82.289734 -34.725033)
Trans: (21.388443 -0.500000 7.736342)
|
65
|
Killer Exclusive
models.player.items.all_class.pcg_hat_scout.mdl
|
|
Rot: (47.293892 -38.679543 -15.339388)
Trans: (26.625778 -1.000000 2.755261)
|
|
Hot Dogger
models.workshop.player.items.all_class.
fwk_hotdog.fwk_hotdog_scout.mdl
|
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (30.456549 -30.416695 -13.727193)
Trans: (61.851913 -2.375000 67.565620)
|
65
|
Salty Dog
models.player.hwm.soldier.mdl
Note: Download and use these materials.
|
Smoky:
models\workshop\player\items\all_class\
fwk_seacaptain_s2\fwk_seacaptain_s2_soldier.mdl
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
fwk_seacaptain\fwk_seacaptain_soldier.mdl
Rot: (23.092821 -39.716122 -18.046438)
Trans: (67.000000 0.000000 66.250000)
|
65
|
Ghastlierest Gibus
models.player.items.all_class.all_domination_b_demo.mdl
|
Ghastlier:
models.player.items.all_class.all_domination_2009_demo.mdl
Ghastly:
models.player.items.all_class.all_domination_demo.mdl
Ghostly:
models.player.items.all_class.ghostly_gibus_demo.mdl
|
lightrot: (36.084743 -140.636078 90.308121)
Rot: (24.954374 -39.244873 -19.016037)
Trans: (25.844421 0.000000 5.724120)
|
|
Spine-Chilling Skull 2011
models.player.items.scout.skull_horns_b.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
Spine-Cooling:
models.player.items.scout.skull_horns_b2.mdl
Spine-Twisting:
models.player.items.scout.skull_horns_b3.mdl
|
Rot: (21.029652 -24.672123 -12.164498)
Trans: (56.955437 3.500000 68.865646)
Trans: (56.955437 3.500000 68.865646) (Spine-Cooling)
Trans: (56.955437 3.500000 68.865646) (Spine-Twisting)
|
|
B.M.O.C.
models.player.items.all_class.xms_santa_hat_heavy.mdl
|
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (18.217831 -16.858561 -5.488197)
Trans: (25.000000 -0.500000 5.375000)
|
65
|
Brown Bomber
models.player.items.all_class.xms_furcap_heavy.mdl
|
Hunter: Skin 1
Hipster: Skin 3
|
Rot: (19.918251 -42.017784 -17.063370)
Trans: (55.436508 2.000000 74.968628)
|
|
Ebenezer
models.player.items.all_class.xms_winter_joy_hat_heavy.mdl
|
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (29.586748 -32.674255 -17.571068)
Trans: (32.000000 -1.250000 3.875000)
|
65
|
Warsworn Helmet
models.player.items.all_class.all_reckoning_eagonn_demo.mdl
|
|
Rot: (27.403484 -26.111410 -12.712529)
Trans: (27.237053 0.000000 1.113795)
|
|
Dueler
models.player.items.all_class.dueler_demo.mdl
|
|
Rot: (16.767679 -21.979908 -6.641718)
Trans: (48.643211 -1.000000 7.698772)
|
|
Gifting Man From Gifting Land
models.player.items.all_class.generous_demo.mdl
|
|
Rot: (-9.168925 127.040588 11.922706)
Trans: (51.939163 7.000000 56.884140)
|
|
Philateler
models.player.items.all_class.stamper_demo.mdl
|
|
Rot: (17.870094 -37.060032 -13.047421)
Trans: (43.079292 -2.000000 6.324948)
|
|
Bolt Action Blitzer
models.player.items.all_class.crimecraft_helmet_scout.mdl
|
|
Rot: (5.350218 59.876553 21.314394)
Trans: (106.081055 3.125000 1.991007)
|
10
|
Atomic Accolade
models.player.items.all_class.qc_badge.mdl
|
|
Rot: (24.825764 -33.429291 -15.490983)
Trans: (12.000000 0.000000 -1.000000)
|
|
Robot Chicken Hat
models.workshop_partner.player.items.all_class.
as_robot_chicken.as_robot_chicken_demo.mdl
|
Beakless:
models.workshop_partner.player.items.all_class.
as_robot_chicken.as_robot_chicken_demo_b.mdl
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.584913 45.780605 26.182413)
Trans: (25.165928 1.000000 4.297437)
|
65
|
Balloonicorn
models.player.items.all_class.pet_balloonicorn.mdl
|
|
Rot: (48.012306 21.200689 -163.916962)
Trans: (188.265808 -4.125000 13.980209)
|
|
Marxman
models.player.items.all_class.sd_glasses_spy.mdl
|
|
lightrot: (32.923695 175.033295 7.756708)
Rot: (3.758418 -20.044910 -1.370059)
Trans: (24.011505 -1.000000 76.831955)
|
|
RoBro 3000
models.player.items.all_class.pet_robro.mdl
|
|
Not added.
|
|
Boo Balloon
models.player.items.all_class.hwn_pet_balloon.mdl
Note: Download and use these models.
|
Haunting: Skin 1
Please Help: Skin 2
Hey Guys, What's Going On?: Skin 3
Bone Party: Skin 4
|
Rot: (13.030770 0.430119 -2.416079)
Trans: (28.286194 0.000000 1.817219)
|
|
Crone's Dome
models.player.items.all_class.witchhat.witchhat_medic.mdl
|
|
Rot: (19.498024 54.424709 24.705435)
Trans: (48.000000 0.000000 1.500000)
|
|
Executioner
models.player.hwm.engineer.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\player\items\all_class\
executionerhood_engineer.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (76.000000 0.000000 57.375000)
|
65
|
Ghostly Gibus
models.player.items.all_class.ghostly_gibus_scout.mdl
|
|
lightrot: (21.230272 -147.664368 -78.260490)
Rot: (20.181551 -30.011978 -11.270226)
Trans: (117.043915 0.000000 5.796157)
|
35
|
Rump-o'-Lantern
models.player.items.all_class.pumpkin_lantern_scout.mdl
|
|
Not added.
|
|
Cockfighter
models.player.hwm.scout.mdl
Note: Download and use these materials.
|
Lily:
models.player.items.all_class.all_scrib_l_scout.mdl
|
merge1: models.player.items.all_class.all_scrib_m_scout.mdl
Rot: (11.594746 31.893887 7.932403)
Trans: (49.955460 -0.625000 74.115646)
|
|
That '70s Chapeau
models.player.items.all_class.hm_disguisehat_scout.mdl
Note: Download and use these materials.
|
|
Rot: (23.414040 -25.376339 -11.676528)
Trans: (57.955437 1.750000 67.865646)
|
|
Mann Co. Online Cap
models.player.items.scout.scout_cap_online.mdl
|
|
Rot: (35.932159 -52.546169 -37.453804)
Trans: (24.000000 -2.000000 1.000000)
|
|
Merc's Muffler
models.player.items.all_class.all_winter_scarf_engy.mdl
|
|
Rot: (5.863062 -48.532997 -13.610759)
Trans: (108.386993 0.125000 5.011166)
|
10
|
Tough Stuff Muffs
models.workshop.player.items.all_class. all_earmuffs_style1.all_earmuffs_style1_scout.mdl
|
Boston:
models.workshop.player.items.all_class.
all_earmuffs_style2.all_earmuffs_style2_scout.mdl
Montreal (no headphones):
models.workshop.player.items.all_class.
all_earmuffs_style2.all_earmuffs_style3_scout.mdl
Boston (no headphones):
models.workshop.player.items.all_class.
all_earmuffs_style2.all_earmuffs_style4_scout.mdl
|
Rot: (23.989830 -33.180244 -14.887994)
Trans: (22.000000 -1.000000 3.000000)
|
|
Brütal Bouffant
models.player.items.all_class.brutal_hair_scout.mdl
Note: Download and use these materials for the No Hat style.
|
|
Rot: (-7.525625 -70.921097 -5.745755)
Trans: (46.955475 14.000000 71.740646)
|
|
Conspiracy Cap
models.player.items.all_class.all_class_reddit_scout_hat.mdl
|
No Hat:
models.player.items.all_class.all_class_reddit_scout.mdl
|
Not added.
|
|
Public Accessor
models.player.items.all_class.
all_class_reddit_alt_soldier_hat.mdl
Note: Download and use this for Hat style,
and this for No Hat style.
|
No Hat:
models.player.items.all_class.all_class_reddit_alt_soldier.mdl
Note: You must edit materials.models.player.items.mvm_loot.all_class.fob_illum_off.vmt for colors.
|
Rot: (9.127702 -24.327509 -4.102157)
Trans: (98.660095 0.000000 79.317032)
|
35
|
Bot Dogger
models.player.hwm.scout.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
robo_dogger\robo_dogger_scout.mdl
Rot: (28.566435 -38.163654 -17.548252)
Trans: (73.851913 -2.375000 65.565620)
|
65
|
Galvanized Gibus
models.workshop.player.items.all_class.
robo_all_gibus.robo_all_gibus_scout.mdl
|
|
Rot: (14.890999 -33.246826 -8.357836)
Trans: (51.739239 -0.625000 78.089500)
|
|
Breakneck Baggies
models.workshop.player.items.scout.
jogon.jogon.mdl
|
|
Rot: (7.864984 30.273939 6.392766)
Trans: (77.000000 0.500000 32.000000)
|
|
Brotherhood of Arms
For the Scout, Engineer variant:
models.player.hwm.scout.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
For the Soldier, Pyro, Demoman variant:
models.player.hwm.demo.mdl
Note: Download and use these materials.
For the Heavy, Sniper variant:
models.player.hwm.heavy.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
For the Medic, Spy variant:
models.player.hwm.medic.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
brotherhood_2\brotherhood_2_scout.mdl
Rot: (7.231836 -34.203674 -3.596499)
Trans: (45.000000 -0.750000 72.750000)
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\brotherhood_2\
brotherhood_2_demo.mdl
Rot: (7.231836 -34.203674 -3.596499)
Trans: (48.000000 -1.750000 74.500000)
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
brotherhood_2\brotherhood_2_heavy.mdl
Rot: (7.231836 -34.203674 -3.596499)
Trans: (48.000000 -1.500000 78.250000)
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
brotherhood_2\brotherhood_2_medic.mdl
Rot: (7.231836 -34.203674 -3.596499)
Trans: (47.026794 -3.000000 74.090668)
|
65
|
Graybanns
models.workshop.player.items.all_class.
jul13_sweet_shades.jul13_sweet_shades_scout.mdl
|
|
Rot: (15.000000 -30.000000 -8.00000)
Trans: (13.000000 0.500000 0.500000)
|
|
Federal Casemaker
models\workshop\player\items\all_class\
jul13_fedora\jul13_fedora_soldier.mdl
|
|
lightrot: (45.321438 -150.152802 15.099617)
Rot: (68.030365 178.492584 -150.810593)
Trans: (20.797188 0.000000 4.444963)
|
|
Virtual Viewfinder
models.workshop.player.items.all_class.
jul13_se_headset.jul13_se_headset_scout.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
|
Rot: (8.012488 -24.329193 -4.141904)
Trans: (37.955437 1.750000 73.865646)
|
|
Cotton Head
models.workshop.player.items.all_class.
fall2013_the_cotton_head.fall2013_the_cotton_head_scout.mdl
Note: Download and use these models for the Pyro, Medic and Spy variations (for both Styles). This will replace the Scout model to use the same colors as the other three classes, while keeping the angle the same as the rest of the paint previews (each class has their models positioned differently by default). This is a model replacement and not a material replacement, so it's easier to make the paint previews while using TFMV.
|
Style 2:
models.workshop.player.items.all_class.
fall2013_the_cotton_head_s2.fall2013_the_cotton_head_s2_scout.mdl
|
lightrot: (19.314287 163.393677 3.208632)
Rot: (34.181473 53.939945 29.075304)
Trans: (74.000000 9.000000 56.000000)
|
|
Hong Kong Cone
models.workshop.player.items.all_class.
fall2013_hong_kong_cone.fall2013_hong_kong_cone_scout.mdl
|
|
Rot: (-35.414261 142.156738 24.237404)
Trans: (31.000000 0.000000 1.000000)
|
|
Birdie Bonnet
models.workshop.player.items.all_class.
hw2013_tricky_chicken.hw2013_tricky_chicken_medic.mdl
|
|
lighrot:(-34.380676 175.362778 -146.503372)
Rot: (71.322716 167.486771 -170.908401)
Trans: (65.000000 -6.000000 71.000000)
|
|
Cryptic Keepsake
models.workshop.player.items.all_class.
hw2013_all_skull_necklace.hw2013_all_skull_necklace_pyro.mdl
|
|
lcolor: (0.788235 0.788235 0.788235 0.000000)
Rot: (-0.933574 21.002924 -0.358400)
Trans: (21.000000 1.000000 66.000000)
|
|
Guano
models.workshop.player.items.all_class.
hw2013_the_fire_bat_v2.hw2013_the_fire_bat_v2_scout.mdl
Note: Download and use this model.
|
|
Rot: (61.044624 -170.991287 -179.914276)
Trans: (42.112999 7.000000 80.767105)
|
|
Haunted Hat
models.workshop.player.items.all_class.
hw2013_the_haunted_hat.hw2013_the_haunted_hat_scout.mdl
|
|
Rot: (-78.478584 -8.165166 28.923904)
Trans: (35.349464 -1.625000 78.250000)
|
45
|
Magical Mercenary
models.player.hwm.scout.mdl
Note: Download and use these materials.
|
|
merge1: models\workshop\player\items\all_class\
hw2013_the_magical_mercenary\hw2013_the_magical_mercenary_scout.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (74.000000 0.000000 63.000000
|
|
Manneater
models.workshop.player.items.all_class.
hw2013_the_manneater.hw2013_the_manneater_scout.mdl
Note: Download and use these materials.
|
|
Rot: (15.699151 -17.940014 -6.844459)
Trans: (52.000000 2.875000 72.875000)
|
|
One-Way Ticket
models.workshop.player.items.all_class.
hw2013_stiff_buddy.hw2013_stiff_buddy_heavy.mdl
|
|
Rot: (7.754136 -45.531174 -7.826134)
Trans: (38.000000 1.000000 82.000000)
|
|
Pocket Horsemann
models.workshop.player.items.all_class.
hw2013_allclass_horseman.hw2013_allclass_horseman_scout.mdl
|
|
Rot: (-6.305540 102.525078 26.307346)
Trans: (70.000000 -2.000000 41.375000)
|
|
Quoth
models.workshop.player.items.all_class.
hw2013_the_caws_of_death.hw2013_the_caws_of_death_scout.mdl
Note: Download and use this model.
|
|
Rot: (41.221725 -157.720169 -170.399414)
Trans: (57.845612 27.000000 72.120605)
|
|
Sackcloth Spook
models.workshop.player.items.all_class.
hw2013_burlap_buddy.hw2013_burlap_buddy_scout.mdl
Note: Download and use this model.
|
|
Rot: (-22.431139 142.464981 -171.359116)
Trans: (23.736542 23.000000 28.016087)
|
|
Tuque or Treat
models.workshop.player.items.all_class.
hw2013_pumpkin_top.hw2013_pumpkin_top_heavy.mdl
|
|
Rot: (15.106874 19.707687 5.333390)
Trans: (40.000000 0.000000 83.125000)
|
|
Unidentified Following Object
models.workshop.player.items.all_class.
hw2013_intergalactic_intruder.hw2013_intergalactic_intruder_scout.mdl
Note: Download and use this model.
|
|
Rot: (18.989632 -36.190586 -13.224880)
Trans: (97.203819 21.625000 78.464371)
|
14
|
Dead of Night
For the Scout variant:
models.player.hwm.scout.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
For the Soldier variant:
models.player.hwm.soldier.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
For the Pyro variant:
models.player.hwm.pyro.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
For the Demoman variant:
models.player.hwm.demo.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
For the Heavy variant:
models.player.hwm.heavy.mdl
Note: Download and use these materials.
For the Engineer variant:
models.player.hwm.engineer.mdl
Note: Download and use these materials.
For the Medic variant:
models.backpack_player.medic_nohead.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
Use "(Steam) Load Model..." on HLMV and load the model inside the backpack_player folder.
Disable the backpack , boots , trousers , glasses and gloves bodygroups for each paint variant.
For the Sniper variant:
models.player.hwm.sniper.mdl
Note: Download and use these materials.
For the Spy variant:
models.player.hwm.spy.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
Scout (Light):
models.workshop.player.items.all_class. xmas2013_jacket_s2.xmas2013_jacket_s2_scout.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
Soldier (Light - Hide Grenades):
models.workshop.player.items.all_class. xmas2013_jacket_s2/xmas2013_jacket_s2_soldier.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
Soldier (Dark):
models.workshop.player.items.all_class. xms2013_jacket/xms2013_jacket_soldier.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
Soldier (Light):
models.workshop.player.items.all_class. xmas2013_jacket_s2/xmas2013_jacket_s2_soldier.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
Pyro (Light - Hide Grenades):
models.workshop.player.items.all_class. xmas2013_jacket_s2/xmas2013_jacket_s2_pyro.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
Pyro (Dark):
models.workshop.player.items.all_class. xms2013_jacket/xms2013_jacket_pyro.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
Pyro (Light):
models.workshop.player.items.all_class. xmas2013_jacket_s2/xmas2013_jacket_s2_pyro.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
Demoman (Light - Hide Grenades):
models.workshop.player.items.all_class. xmas2013_jacket_s2/xmas2013_jacket_s2_demo.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
Demoman (Dark):
models.workshop.player.items.all_class. xms2013_jacket/xms2013_jacket_demo.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
Demoman (Light):
models.workshop.player.items.all_class. xmas2013_jacket_s2/xmas2013_jacket_s2_demo.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
Heavy (Light):
models.workshop.player.items.all_class. xmas2013_jacket_s2.xmas2013_jacket_s2_heavy.mdl
Note: Download and use these materials.
Engineer (Light):
models.workshop.player.items.all_class. xmas2013_jacket_s2.xmas2013_jacket_s2_engineer.mdl
Note: Download and use these materials.
Medic (Light):
models.workshop.player.items.all_class. xmas2013_jacket_s2.xmas2013_jacket_s2_medic.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
Use "(Steam) Load Model..." on HLMV and load the model inside the backpack_player folder.
Disable the backpack , boots , trousers , glasses and gloves bodygroups for each paint variant.
Sniper (Light):
models.workshop.player.items.all_class. xmas2013_jacket_s2.xmas2013_jacket_s2_sniper.mdl
Note: Download and use these materials.
Spy (Light):
models.workshop.player.items.all_class. xmas2013_jacket_s2.xmas2013_jacket_s2_spy.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
Scout:
lightrot: (0.000000 180.000000 0.000000)
merge1: models.workshop.player.items.all_class. xms2013_jacket/xms2013_jacket_scout.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (94.000000 1.375000 47.625000)
Soldier:
lightrot: (0.000000 180.000000 0.000000)
merge1: models.workshop.player.items.all_class. xms2013_jacket/xms2013_jacket_soldier.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (120.000000 1.000000 43.750000)
Pyro:
lightrot: (0.000000 180.000000 0.000000)
merge1: models.workshop.player.items.all_class. xms2013_jacket/xms2013_jacket_pyro.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (109.000000 0.000000 43.125000)
Demoman:
lightrot: (0.000000 180.000000 0.000000)
merge1: models.workshop.player.items.all_class. xms2013_jacket/xms2013_jacket_demo.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (122.000000 2.250000 46.000000)
Heavy:
lightrot: (0.000000 180.000000 0.000000)
merge1: models.workshop.player.items.all_class. xms2013_jacket/xms2013_jacket_heavy.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (137.091187 2.000000 46.466030)
Engineer:
lightrot: (0.000000 180.000000 0.000000)
merge1: models.workshop.player.items.all_class. xms2013_jacket/xms2013_jacket_engineer.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (103.000000 0.000000 41.500000)
Medic:
lightrot: (0.000000 180.000000 0.000000)
merge1: models.workshop.player.items.all_class. xms2013_jacket/xms2013_jacket_medic.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (142.712036 0.125000 37.735088)
Sniper:
lightrot: (0.000000 180.000000 0.000000)
merge1: models.workshop.player.items.all_class. xms2013_jacket/xms2013_jacket_sniper.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (118.000000 2.000000 48.625000)
Spy:
lightrot: (0.000000 180.000000 0.000000)
merge1: models.workshop.player.items.all_class. xms2013_jacket/xms2013_jacket_spy.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (118.000000 1.000000 44.625000)
|
65
|
Dictator
models.player.hwm.heavy.mdl
Note: Download and use these materials.
|
|
merge1: models\workshop\player\items\heavy\
xms2013_soviet_stache\xms2013_soviet_stache.mdl
Rot: (0.000000 -90.000000 0.000000)
Trans: (27.000000 0.000000 80.000000)
|
|
Kiss King
models.workshop.player.items.all_class.
xms2013_kissking.xms2013_kissking_scout.mdl
|
|
Rot: (27.758644 -42.329632 -22.240347)
Trans: (69.000000 -0.125000 66.250000)
|
|
Neckwear Headwear
models.workshop.player.items.all_class.
xms2013_winter_hat_scarf.xms2013_winter_hat_scarf_scout.mdl
|
|
Rot: (27.652395 -39.925125 -18.905624)
Trans: (69.000000 -2.750000 66.000000)
|
|
Polar Pullover
models.player.hwm.scout.mdl
Note: Download and use these materials.
|
|
merge1: models\workshop\player\items\scout\
xms2013_polar_pullover\xms2013_polar_pullover.mdl
Rot: (29.873274 -42.675797 -24.665974)
Trans: (69.000000 0.000000 60.000000)
|
|
Law
models.workshop.player.items.all_class.
sbox2014_law.sbox2014_law_scout.mdl
|
|
Rot: (28.393925 -41.925488 -23.125006)
Trans: (65.000000 -1.000000 63.000000)
|
|
Bruiser's Bandanna
models.workshop.player.items.all_class.
short2014_all_mercs_mask.short2014_all_mercs_mask_heavy.mdl
Note: Download and use these materials.
|
Style 2 - short2014_all_mercs_mask.short2014_all_mercs_mask_s1_heavy.mdl
Style 3 - short2014_all_mercs_mask.short2014_all_mercs_mask_s2_heavy.mdl
|
Rot: (17.903124 -27.430691 -9.065415)
Trans: (57.000000 0.750000 75.750000)
|
|
Eye-Catcher
models.player.hwm.heavy.mdl
Note: Download and use these materials.
|
|
merge1: models\workshop\player\items\all_class\
short0214_all_eyepatch\short0214_all_eyepatch_heavy.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (74.000000 1.000000 66.000000)
|
|
Merc's Mohawk
models.player.hwm.heavy.mdl
Note: Download and use these materials.
|
|
merge1: models\workshop\player\items\all_class\
short2014_lil_moe\short2014_lil_moe_heavy.mdl
Rot: (0.000000 -90.000000 0.000000)
Trans: (35.000000 2.000000 82.000000)
|
|
Tipped Lid
models.workshop.player.items.all_class.
short0214_tip_of_the_hats.short0214_tip_of_the_hats_scout.mdl
|
|
Rot: (-0.368880 -26.357183 -29.224239)
Trans: (-49.000000 34.000000 4.000000)
|
|
Towering Pillar of Summer Shades
models.player.items.all_class.summer_deal_scout.mdl
|
|
Rot: (20.624809 -32.292236 -12.550279)
Trans: (21.000000 -1.000000 1.000000)
|
|
Vive La France
models.player.hwm.spy.mdl
Note: Download and use these materials.
|
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
short2014_vintage_director\short2014_vintage_director_spy.mdl
Rot: (9.788783 -27.431942 -5.043224)
Trans: (40.000000 0.375000 76.250000)
|
65
|
Horace
models.workshop.player.items.all_class.
horace.horace_scout.mdl
|
|
Rot: (28.393925 -41.925488 -23.125006)
Trans: (64.000000 0.000000 64.000000)
|
|
Ghost of Spies Checked Past
models.workshop.player.items.all_class.
sf14_ghost_of_spies_checked_past.sf14_ghost_of_spies_checked_past_soldier.mdl
|
|
Rot: (7.220627 -73.467476 -22.949873)
Trans: (69.000000 19.000000 75.000000))
|
|
Hooded Haunter
models.workshop.player.items.all_class.
sf14_hooded_haunter_classes.sf14_hooded_haunter_classes_scout.mdl
Note: Download and use this model.
|
|
Rot: (17.409473 -41.923107 -16.851145)
Trans: (59.821152 5.875000 33.250000)
|
35
|
Li'l Dutchman
models.workshop.player.items.all_class.
sf14_cursed_cruise.sf14_cursed_cruise_soldier.mdl
|
|
Rot: (55.236782 -177.320480 -139.456070)
Trans: (45.000000 26.000000 30.000000)
|
|
Crown of the Old Kingdom
models.player.hwm.scout.mdl
Note: Download and use these materials.
|
|
merge1: models\workshop\player\items\all_class\
tr_crown_of_the_old_kingdom\
tr_crown_of_the_old_kingdom_scout.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (76.000000 1.000000 60.000000)
|
|
Tomb Readers
models.workshop.player.items.all_class.
tomb_readers.tomb_readers_scout.mdl
|
|
Rot: (5.566414 -31.777731 -6.248357)
Trans: (25.000000 3.000000 74.000000)
|
|
Boxcar Bomber
models.workshop.player.items.all_class.
eotl_furcap.eotl_furcap_scout.mdl
|
|
Rot: (28.393925 -41.925488 -23.125006)
Trans: (64.000000 0.000000 63.000000)
|
|
Coldsnap Cap
models.workshop.player.items.all_class.
briskweather_beanie.briskweather_beanie_engineer.mdl
|
|
Rot: (28.393925 -41.925488 -23.125006)
Trans: (66.000000 0.000000 61.000000)
|
|
Flashdance Footies
models.player.hwm.scout.mdl
|
|
merge1: models\workshop\player\items\all_class\
hiphunter_boots\hiphunter_boots_scout.mdl
Rot: (26.869301 -43.172688 -20.114353)
Trans: (49.000000 3.250000 6.000000)
|
|
Winter Woodsman
models.workshop.player.items.all_class.
thiphunter_hat.hiphunter_hat_scout.mdl
|
|
Rot: (28.393925 -41.925488 -23.125006)
Trans: (69.000000 1.000000 62.000000)
|
|
Co-Pilot
models.workshop.player.items.scout.
dec2014_copilot_2014.dec2014_copilot_2014.mdl
|
|
Rot: (24.309566 -39.525093 -13.195883)
Trans: (31.000000 -4.500000 4.375000)
|
|
Rotation Sensation
models.player.hwm.engineer.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
Style 2:
models\workshop\player\items\all_class\
cc_summer2015_the_rotation_sensation_style2\
cc_summer2015_the_rotation_sensation_style2_engineer.mdl
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
cc_summer2015_the_rotation_sensation\
cc_summer2015_the_rotation_sensation_engineer.mdl
Rot: (10.000000 -75.000000 -30.000000)
Trans: (66.000000 -0.625000 60.250000)
|
65
|
Universal Translator
models.player.hwm.scout.mdl
Note: Download and use these materials for the Headphones (only Scout) style.
Note: Download and use these materials for the No Headphones (only Scout) style. Extract the .zip to tf/custom .
|
No Headphones (only Scout):
models\workshop\player\items\all_class\
invasion_universal_translator\invasion_universal_translator_scout.mdl
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
invasion_universal_translator\invasion_universal_translator_scout.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (72.000000 -0.125000 60.750000)
|
65
|
Catastrophic Companions
models.workshop.player.items.all_class.
all_class.hwn2015_catastrophic_companions.hwn2015_catastrophic_companions_soldier.mdl
|
|
Rot: (37.917084 -40.271019 16.115604)
Trans: (86.753708 -34.625000 61.137794)
|
10
|
Grim Tweeter
models.workshop.player.items.all_class.
hwn2015_grim_tweeter.hwn2015_grim_tweeter_spy.mdl
|
|
Rot: (9.144320 -24.832943 3.063130)
Trans: (34.721348 2.000000 76.423141)
|
35
|
Prehistoric Pullover
For the Medic, Spy variant:
models.player.hwm.medic.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
For the Other classes variant:
models.player.hwm.scout.mdl
Note: Download and use these materials.
|
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
hwn2015_dino_hoodie\hwn2015_dino_hoodie_medic.mdl
Rot: (2.259943 -33.924374 -0.225282)
Trans: (35.026794 -3.250000 78.465668)
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
hwn2015_dino_hoodie\hwn2015_dino_hoodie_scout.mdl
Rot: (2.259943 -33.924374 -0.225282)
Trans: (36.000000 -0.750000 75.750000)
|
65
|
Batbelt
models.workshop.player.items.all_class.
bak_batbelt.bak_batbelt_heavy.mdl
|
|
Rot: (72.503174 30.243372 2.286921)
Trans: (90.538574 -5.000000 37.797295)
|
15
|
Batter's Bracers
models.workshop.player.items.all_class.
bak_batarm.bak_batarm_engineer.mdl
|
|
Rot: (41.526115 132.651337 51.497150)
Trans: (166.227020 -11.000000 39.933174)
|
15
|
A Well Wrapped Hat
models.workshop.player.items.all_class.
dec15_a_well_wrapped_hat.dec15_a_well_wrapped_hat_soldier.mdl
|
Style 2:
models\workshop\player\.items\all_class\
dec15_a_well_wrapped_hat_style2\dec15_a_well_wrapped_hat_style2_soldier.mdl
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans:(79.000000 -0.375000 66.500000)
|
|
Chill Chullo
models.workshop.player.items.all_class.
dec15_chill_chullo.dec15_chill_chullo_scout.mdl
|
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (79.539322 -179.088776 -143.765091)
Trans: (39.710793 1.250000 75.331787)
|
|
Patriot Peak
For the Scout variant:
models.workshop.player.items.all_class. dec15_patriot_peak.dec15_patriot_peak_scout.mdl
For the Soldier variant:
models.workshop.player.items.all_class. dec15_patriot_peak.dec15_patriot_peak_soldier.mdl
For the Pyro variant:
models.workshop.player.items.all_class. dec15_patriot_peak.dec15_patriot_peak_pyro.mdl
For the Demoman variant:
models.workshop.player.items.all_class. dec15_patriot_peak.dec15_patriot_peak_demo.mdl
For the Heavy variant:
models.workshop.player.items.all_class. dec15_patriot_peak.dec15_patriot_peak_heavy.mdl
For the Engineer variant:
models.workshop.player.items.all_class. dec15_patriot_peak.dec15_patriot_peak_engineer.mdl
For the Medic variant:
models.workshop.player.items.all_class. dec15_patriot_peak.dec15_patriot_peak_medic.mdl
For the Sniper variant:
models.workshop.player.items.all_class. dec15_patriot_peak.dec15_patriot_peak_sniper.mdl
For the Spy variant:
models.workshop.player.items.all_class. dec15_patriot_peak.dec15_patriot_peak_spy.mdl
For the Scout variant (Styles section):
models.player.hwm.scout.mdl
Note: Download and use these materials for the Headphones style.
|
|
Scout:
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (64.478058 -0.125000 63.212395)
Soldier:
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (68.478058 -1.000000 63.837395)
Pyro:
lightrot: (0.000000 180.000000 0.000000)
Rot: (33.908070 -48.025299 -25.373653)
Trans: (75.478058 -10.500000 55.462395)
Demoman:
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (69.478058 -1.125000 64.337395)
Heavy:
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (69.478058 0.250000 68.962395)
Engineer:
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (64.478058 -0.375000 59.712395)
Medic:
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (67.478058 -1.125000 64.337395)
Sniper:
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (67.478058 1.375000 67.587395)
Spy:
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (66.478058 -0.125000 65.087395)
Scout (Styles section):
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
dec15_patriot_peak\dec15_patriot_peak_scout.mdl
Rot: (28.393919 -41.925488 -23.125027)
Trans: (73.035828 0.435910 61.109634)
|
65
|
Civilian Grade JACK Hat
models.workshop_partner.player.items.all_class.jackhead.
jackhead.mdl
|
|
Rot: (19.128954 35.202488 13.017261)
Trans: (45.000000 0.000000 4.000000)
|
|
Bedouin Bandana
models.player.hwm.scout.mdl
Note: Download and use these materials.
|
|
merge1: models\workshop\player\items\all_class\ angsty_hood\angsty_hood_scout.mdl
Rot (4.927682 -28.919437 -2.787190)
Trans (44.000000 1.000000 73.000000)
|
|
Military Grade JACK Hat
models.workshop_partner.player.items.all_class.jackhead.
jackhead_digicamo.mdl
|
|
Rot: (19.128954 35.202488 13.017261)
Trans: (45.000000 0.000000 4.000000)
|
|
PASS Time Miniature Half JACK
models.workshop_partner.player.items.all_class.jackbadge.
jackbadge.mdl
|
|
Rot: (10.756743 -12.218158 -2.314310)
Trans: (15.000000 0.000000 1.000000)
|
|
Prinny Hat
models.workshop_partner.player.items.all_class.prinny_hat.
prinny_hat_pyro.mdl
|
|
Rot: (23.991207 36.593891 16.798973)
Trans: (76.000000 0.625000 66.625000)
|
|
Prinny Pouch
models.workshop_partner.player.items.all_class.prinny_pouch.
prinny_pouch_soldier.mdl
|
|
Rot: (11.017258 42.146107 9.730863)
Trans: (41.000000 0.000000 44.000000)
|
|
Class Crown
models\workshop\player\items\all_class\
hwn2016_class_crown.hwn2016_class_crown.mdl
|
|
Rot: (17.000000 -31.000000 -7.000000)
Trans: (54.000000 -3.000000 77.000000)
|
|
Lil' Bitey
models\workshop\player\items\all_class\
hwn2016_lil_bitey.hwn2016_lil_bitey.mdl
|
|
Rot (3.563420 -27.056559 -1.818309)
Trans (28.639271 1.000000 77.144890)
|
|
Nasty Norsemann
models\workshop\player\items\all_class\
hwn2016_nasty_norsemann.hwn2016_nasty_norsemann_soldier.mdl
|
|
Rot: (72.975677 -156.567657 -125.724663)
Trans: (57.000000 9.000000 79.750000)
|
|
Spooktacles
models\workshop\player\items\all_class\
hwn2016_spooktacles.hwn2016_spooktacles_scout.mdl
|
|
Rot: (12.534084 -37.924477 -13.126384)
Trans: (38.000000 3.000000 70.625000)
|
|
Toadstool Topper
models\workshop\player\items\all_class\
hwn2016_toadstool_topper.hwn2016_toadstool_topper_engineer.mdl
|
|
Rot: (28.870661 -12.016883 -1.945406)
Trans: (58.000000 -4.250000 65.375000)
|
|
Unusual Cap
models.player.items.all_class.up_hat_scout.mdl
|
|
Rot: (32.589535 -37.540001 -8.064035)
Trans: (27.000000 -3.000000 4.000000)
|
|
Head Prize
models.workshop.player.items.all_class.
dec16_head_prize.dec16_head_prize.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
|
Rot: (9.919510 -21.495611 -4.869256)
Trans: (49.955437 2.000000 73.490646)
|
|
Snowmann
models.workshop.player.items.all_class.
dec16_snowmann.dec16_snowmann_heavy.mdl
|
|
Rot: (52.598083 173.157242 -165.797943)
Trans: (77.000000 -6.625000 70.500000)
|
|
Woolen Warmer
models.workshop.player.items.all_class.
dec16_woolen_warmer.dec16_woolen_warmer_scout.mdl
|
|
Rot: (31.555754 59.378193 24.298008)
Trans: (66.000000 15.000000 61.000000)
|
|
Aztec Warrior
models.workshop.player.items.all_class.
fall17_aztec_warrior.fall17_aztec_warrior_scout.mdl
|
|
Rot: (13.261024 -40.979942 -13.892886)
Trans: (55.516510 4.875000 72.669861)
|
|
Croaking Hazard
models.workshop.player.items.all_class.
fall17_croaking_hazard.fall17_croaking_hazard_scout.mdl
|
|
Rot: (14.825662 50.805119 57.715824)
Trans: (57.000000 -31.000000 44.000000)
|
|
Hunter in Darkness
models.workshop.player.items.all_class.
fall17_jungle_ops.fall17_jungle_ops_scout.mdl
|
|
Rot: (77.111404 173.271301 151.097137)
Trans: (38.000000 -8.000000 76.000000)
|
|
Jungle Wreath
models.workshop.player.items.all_class.
fall17_jungle_wreath.fall17_jungle_wreath_scout.mdl
|
|
Rot: (33.464176 45.061230 22.288679)
Trans: (68.000000 8.000000 59.000000)
|
|
Pithy Professional
models.workshop.player.items.all_class.
fall17_scholar.fall17_scholar_scout.mdl
|
|
Rot: (14.951809 28.515593 6.037387)
Trans: (43.000000 1.000000 73.750000)
|
|
Pocket Saxton
models.workshop.player.items.all_class.
fall17_pocket_saxton.fall17_pocket_saxton_heavy.mdl
|
|
Rot: (0.632749 -11.803232 -0.195028)
Trans: (39.000000 6.000000 37.125000)
|
|
Quizzical Quetzal
models.workshop.player.items.all_class.
fall17_quizzical_quetzal.fall17_quizzical_quetzal.mdl
|
|
Rot: (15.192603 33.306244 9.769653)
Trans: (57.000000 4.000000 69.000000)
|
|
Slithering Scarf
models.workshop.player.items.all_class.
fall17_slithering_scarf.fall17_slithering_scarf_scout.mdl
|
|
Rot: (30.172281 30.468962 16.472383)
Trans: (66.000000 0.000000 59.000000)
|
|
Balloonihoodie
models.player.hwm.pyro.mdl
Note: Download and use these materials.
|
|
merge1: models.workshop.player.items.all_class.
dec17_balloonihoodie_pyro.mdl
Rot: (13.600645 -46.219139 -11.979737)
Trans: (79.000000 -3.000000 71.000000)
|
|
Caribou Companion
models.workshop.player.items.all_class. dec17_caribou_companion.dec17_caribou_companion_scout.mdl
|
|
Rot: (40.019501 173.454666 -158.261246)
Trans: (85.956024 -6.500000 52.575649)
|
|
Pocket Yeti
models.workshop.player.items.all_class.
dec17_pocket_yeti.dec17_pocket_yeti_medic.mdl
|
|
Rot: (-9.035692 -4.939160 -0.021260)
Trans: (15.558285 5.750000 50.136261)
|
65
|
Sledder's Sidekick
models.workshop.player.items.all_class.
dec17_sledders_sidekick_scout.mdl
|
|
Rot: (37.965733 -49.290443 -3.588588)
Trans: (91.131401 -21.000000 58.037651)
|
|
Robin Walkers
models.workshop.player.items.all_class.
spr18_robin_walkers_scout.mdl
|
|
Rot: (18.000000 16.000000 5.000000)
Trans: (120.000000 3.000000 40.000000)
|
|
Tundra Top
models.workshop.player.items.all_class.
spr18_tundra_top.spr18_tundra_top_demo.mdl
Note: Download and use these models.
|
|
Most Classes:
Rot: (-12.710742 170.465637 92.580261)
Trans: (11.384621 0.000000 -0.981753)
Soldier:
Trans: (12.384621 0.000000 -0.981753)
Pyro and Sniper:
Trans: (10.384621 0.000000 -0.731753)
Engineer:
Trans: (10.384621 0.000000 -0.981753)
|
|
Deadbeats
models.player.hwm.scout.mdl
Note: Download and use these materials for the Hat style.
Note: Download and use these materials for the No Hat style. Extract the .zip to tf/custom .
|
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\hwn2018_deadbeats\
hwn2018_deadbeats_scout.mdl
Rot: (5.245453 -29.133663 -2.917021)
Trans: (35.000000 0.000000 74.625000)
|
65
|
Lucky Cat Hat
models.workshop.player.items.all_class .hwn2018_lucky_cat_hat.hwn2018_lucky_cat_hat_scout.mdl
|
|
Rot: (46.631969 174.166428 -154.035004)
Trans: (73.204834 -4.875000 57.635574)
|
|
Terror-antula
models.workshop.player.items.all_class .hwn2018_terror_antula.hwn2018_terror_antula_scout.mdl
|
|
Rot: (22.074390 -30.627729 13.315389)
Trans: (27.543232 -17.875000 64.548424)
|
|
Pocket Admin
models.workshop.player.items.all_class.
dec18_pocket_admin.dec18_pocket_admin_medic.mdl
|
|
Rot: (-0.947081 100.015556 -3.213586)
Trans: (21.477987 -0.125000 49.331680)
|
65
|
Polar Pal
models.workshop.player.items.all_class.
dec18_polar_pal.dec18_polar_pal_heavy.mdl
|
Bamboo Muncher:
models.workshop.player.items.all_class.
dec18_polar_pal.dec18_polar_pal_bamboo_heavy.mdl
Liberty Edition:
models.workshop.player.items.all_class.
dec18_polar_pal.dec18_polar_pal_liberty_heavy.mdl
|
Rot: (2.006883 -48.039104 -2.230376)
Trans: (58.237000 11.000000 76.382965)
|
35
|
Horrible Horns
For the Spy variant:
models.player.hwm.spy.mdl
Note: Download and use these materials.
|
|
Scout:
lightrot: Not added.
merge1: models\workshop\player\items\all_class\
hwn2019_horrible_horns\hwn2019_horrible_horns_scout.mdl
Rot: Not added.
Trans: Not added
Soldier:
lightrot: Not added.
merge1: models\workshop\player\items\all_class\
hwn2019_horrible_horns\hwn2019_horrible_horns_soldier.mdl
Rot: Not added.
Trans: Not added
Pyro:
lightrot: Not added.
merge1: models\workshop\player\items\all_class\
hwn2019_horrible_horns\hwn2019_horrible_horns_pyro.mdl
Rot: Not added.
Trans: Not added
Demoman:
lightrot: Not added.
merge1: models\workshop\player\items\all_class\
hwn2019_horrible_horns\hwn2019_horrible_horns_demo.mdl
Rot: Not added.
Trans: Not added
Heavy:
lightrot: Not added.
merge1: models\workshop\player\items\all_class\
hwn2019_horrible_horns\hwn2019_horrible_horns_heavy.mdl
Rot: Not added.
Trans: Not added
Engineer:
lightrot: Not added.
merge1: models\workshop\player\items\all_class\
hwn2019_horrible_horns\hwn2019_horrible_horns_engineer.mdl
Rot: Not added.
Trans: Not added
Medic:
lightrot: Not added.
merge1: models\workshop\player\items\all_class\
hwn2019_horrible_horns\hwn2019_horrible_horns_medic.mdl
Rot: Not added.
Trans: Not added
Sniper:
lightrot: Not added.
merge1: models\workshop\player\items\all_class\
hwn2019_horrible_horns\hwn2019_horrible_horns_sniper.mdl
Rot: Not added.
Trans: Not added
Spy:
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
hwn2019_horrible_horns\hwn2019_horrible_horns_spy.mdl
Rot: (2.819100 20.025473 1.026924)
Trans: (32.000000 0.375000 77.875000)
|
Spy:
65
|
Pocket Halloween Boss
models.workshop.player.items.all_class.
hwn2019_pocket_ghost.hwn2019_pocket_ghost_scout.mdl
Pocket Merasmus:
models.workshop.player.items.all_class.
hwn2019_pocket_merasmus.hwn2019_pocket_merasmus_scout.mdl
Pocket Monoculus:
models.workshop.player.items.all_class.
hwn2019_pocket_monoculus.hwn2019_pocket_monoculus_scout.mdl
Pocket Skeleton King:
models.workshop.player.items.all_class.
hwn2019_pocket_skeleton_king.hwn2019_pocket_skeleton_king_scout.mdl
|
|
Rot: (-0.819430 112.909988 5.083039)
Trans: (41.996532 -0.375000 48.031178)
Merasmus:
Rot: (-0.819430 112.909988 5.083039)
Trans: (46.996532 -0.375000 49.031178)
Monoculus:
Rot: (-0.819430 112.909988 5.083039)
Trans: (34.996532 -0.375000 46.156178)
Skeleton King:
Rot: (-0.819430 112.909988 5.083039)
Trans: (42.996532 -0.375000 48.281178)
|
Bumble Beenie
models.workshop.player.items.all_class.
dec19_bumble_beenie.dec19_bumble_beenie_medic.mdl
|
|
Rot: (5.561676 -22.109541 -2.254735)
Trans: (27.934738 -1.000000 81.326378)
|
|
Citizen Cane
models.player.hwm.soldier.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
No Glasses:
models\workshop\player\items\all_class\
dec19_citizen_cane_s2\dec19_citizen_cane_s2_soldier.mdl
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
dec19_citizen_cane_s1\dec19_citizen_cane_s1_soldier.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (83.000000 0.000000 65.125000)
|
65
|
Glittering Garland
models.workshop.player.items.all_class.
dec19_glittering_garland.dec19_glittering_garland_medic.mdl
|
|
Rot: (13.393216 -24.915230 -6.850191)
Trans: (31.842674 -1.375000 -1.089317)
|
|
Pebbles the Penguin
models.workshop.player.items.all_class.
dec19_pebbles_the_penguin.dec19_pebbles_the_penguin_heavy.mdl
|
|
Rot: (17.677454 -28.176147 -31.374214)
Trans: (50.250359 18.000000 71.867706)
|
|
Smissmas Saxton
models.workshop.player.items.all_class.
dec19_smissmas_saxton.dec19_smissmas_saxton_medic.mdl
|
|
Rot: (9.452161 -62.810337 -8.695744)
Trans: (36.422821 -6.000000 78.881294)
|
|
Yule Hog
models.workshop.player.items.all_class.
dec19_yule_hog.dec19_yule_hog_medic.mdl
|
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (18.021557 0.370400 3.899336)
Trans: (50.186401 -4.750000 78.561951)
|
35
|
Loaf Loafers
models.player.hwm.scout.mdl
Note: Download and use these materials.
|
Freshly Baked
models.workshop.player.items.all_class.
sum20_loaf_loafers_style1/sum20_loaf_loafers_style1_scout.mdl
|
merge1: models\workshop\player\items\all_class\
models/workshop/player/items/all_class/
sum20_loaf_loafers_style2/sum20_loaf_loafers_style2_scout.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (63.000000 2.000000 5.000000)
|
|
All Hallows' Hatte
models.workshop.player.items.all_class.
hwn2020_hallows_hatte.hwn2020_hallows_hatte_medic.mdl
|
|
Rot: (16.226194 62.751217 30.315399)
Trans: (82.000000 -1.875000 67.625000)
|
|
Gourd Grin
models.workshop.player.items.all_class.
hwn2020_gourd_grin.hwn2020_gourd_grin_sniper.mdl
Note: Download and use these materials.
|
|
Rot: (8.446900 -17.265936 -3.162511)
Trans: (48.000000 1.625000 76.750000)
|
|
Handsome Devil
models.player.hwm.scout.mdl
Note: Download and use these materials for the Hat style.
Note: Download and use these materials for the No Hat style. Extract the .zip to tf/custom .
|
|
merge1:models/workshop/player/items/all_class/ hwn2020_handsome_devil/hwn2020_handsome_devil_scout.mdl
Rot: (2.976290 21.576488 0.690414)
Trans: (35.000000 -0.375000 75.500000)
|
|
Hollowed Helm
models.workshop.player.items.all_class.
hwn2020_hollowed_helm.hwn2020_hollowed_helm_soldier.mdl
Note: Download and use these materials.
|
|
Rot: (20.252453 -16.014118 -5.673799)
Trans: (61.660080 0.625000 72.817017)
|
|
Misfortune Fedora
models.workshop.player.items.all_class.
hwn2020_misfortune_fedora.hwn2020_misfortune_fedora_scout.mdl
|
|
Rot: (32.435246 -30.803799 -14.670979)
Trans: (21.619049 0.375000 -0.650360)
|
|
Candy Cantlers
models.player.hwm.sniper.mdl
Note: Download and use these materials for the Hat style.
Note: Download and use these materials for the No Hat style.
|
|
merge1:models/workshop/player/items/all_class/ dec20_candy_cantlers/dec20_candy_cantlers_sniper.mdl
Rot: (9.350208 -45.117943 -3.642975)
Trans: (55.192108 -3.500000 80.750000)
|
|
Festive Flip-Thwomps
models.player.hwm.scout.mdl
|
|
merge1:models/workshop/player/items/all_class/ dec20_flip_thwomps/dec20_flip_thwomps_scout.mdl
Rot: (22.613756 -44.896767 -18.771246)
Trans: (55.955444 1.625000 6.490646)
|
|
Towering Pile of Presents
models.player.hwm.medic.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
dec20_pile_of_presents\dec20_pile_of_presents_medic.mdl
Rot: (16.036966 -53.398712 -14.477138)
Trans: (69.000000 -7.125000 80.250000)
|
65
|
Ballooniphones
models.workshop.player.items.all_class. sum21_ballooniphones.sum21_ballooniphones_scout.mdl
|
|
Rot: (4.911952 35.148052 3.449928)
Trans: (38.970921 -1.500000 79.978287)
|
|
Alakablamicon
models.workshop.player.items.all_class.
all_class.hwn2021_alakablamicon.hwn2021_alakablamicon_scout.mdl
|
|
Rot: (24.317139 14.291257 5.988272)
Trans: (64.000000 -2.000000 71.625000)
|
|
Beanie The All-Gnawing
models.workshop.player.items.all_class.
hwn2021_beanie_all_gnawing.hwn2021_beanie_all_gnawing_scout.mdl
|
|
Rot: (-0.000000 0.000000 2.834988)
Trans: (5.317250 0.000000 -1.158155)
|
30
|
Bone Cone
models.workshop.player.items.all_class.
hwn2021_bone_cone.hwn2021_bone_cone_medic.mdl
|
Skin Aching:
models.workshop.player.items.all_class.
hwn2021_bone_cone_style2.hwn2021_bone_cone_style2_medic.mdl
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (83.667542 -0.375000 64.813934)
|
65
|
Creepy Crawlers
models.workshop.player.items.all_class.
all_class.hwn2021_creepy_crawlies.hwn2021_creepy_crawlies_demo.mdl
|
False Widow
models.workshop.player.items.all_class.
hwn2021_creepy_crawlies_style2.hwn2021_creepy_crawlies_style2_demo.mdl
|
Rot: (13.268489 -25.624504 -20.716257)
Trans: (34.359055 9.000000 71.499054)
|
|
Eyequarium
models.workshop.player.items.all_class.
hwn2021_eyequarium.hwn2021_eyequarium_sniper.mdl
|
Soda Pop:
models.workshop.player.items.all_class.
hwn2021_eyequarium_style2.hwn2021_eyequarium_style2_sniper.mdl
|
Rot: (0.913557 24.003216 0.406781)
Trans: (21.726616 0.000000 78.786041)
|
|
Goalkeeper
models.workshop.player.items.all_class.
hwn2021_goalkeeper.hwn2021_goalkeeper_soldier.mdl
Note: Download and use these materials.
|
Stlye 2 - hwn2021_goalkeeper_soldier_style2.mdl
|
Rot: (7.725709 -15.140685 -2.083196)
Trans: (39.660080 0.000000 75.067017)
|
|
Second-head Headwear
models.workshop.player.items.all_class.
hwn2021_second_headwear.hwn2021_second_headwear_scout.mdl
|
Top Hat
models.workshop.player.items.all_class.
hwn2021_second_headwear_style2.hwn2021_second_headwear2_scout.mdl
|
Rot: (11.286754 -36.825165 -8.337414)
Trans: (61.402931 0.000000 82.052551)
|
|
Spooky Head-Bouncers
models.workshop.player.items.all_class.
hwn2021_spooky_head_bouncers.hwn2021_spooky_head_bouncers_scout.mdl
|
Pumpkin Pouncers:
models.workshop.player.items.all_class.
spooky_head_bouncers_style2.hwn2021_spooky_head_bouncers_style2_scout.mdl
|
Rot: (19.104183 30.275953 9.040125)
Trans: (61.419724 1.000000 76.521530)
|
|
Towering Patch of Pumpkins
models.workshop.player.items.all_class.
hwn2021_towering_patch.hwn2021_towering_patch_scout.mdl
|
|
Rot: (24.237280 21.253336 9.683420)
Trans: (85.207504 0.000000 76.544601)
|
|
Twisted Topper
models.player.hwm.scout.mdl
Note: Download and use these materials.
|
No Bow Tie:
models.workshop.player.items.all_class.
hwn2021_twisted_topper_style2.hwn2021_twisted_topper_style2_scout.mdl
|
merge1: models\workshop\player\items\all_class\
hwn2021_twisted_topper\hwn2021_twisted_topper_scout.mdl
Rot: (10.038664 -24.397234 -4.520497)
Trans: (61.368397 1.000000 74.868286)
|
|
Brain Cane
models.player.hwm.heavy.mdl
Note: Download and use these materials. Extract the .zip to tf/custom .
|
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
dec21_brain_cane\dec21_brain_cane_heavy.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (80.000000 1.500000 67.500000)
|
65
|
Cozy Catchers
models.workshop.player.items.all_class.
all_class.dec21_cozy_catchers.dec21_cozy_catchers_scout.mdl
|
|
Rot: (14.412615 -26.816296 -6.888133)
Trans: (44.000000 1.000000 79.000000)
|
|
El Fiestibrero
models\workshop\player\items\all_class\
dec21_el_fiestibrero\dec21_el_fiestibrero_medic.mdl
|
|
Rot: (18.182762 -30.788748 -4.700691)
Trans: (70.000000 -7.750000 73.625000)
|
|
Festive Frames
models.player.hwm.scout.mdl
Note: Download and use these materials for the styles "Festive (Hat)" & "Festivized (Hat)";
and these materials for the styles "Festive (No Hat)" & "Festivized (No Hat)".
|
|
merge1: models\workshop\player\items\all_class\
dec21_festive_frames\dec21_festive_frames_scout.mdl
Rot: (-1.137529 28.120363 2.075961)
Trans: (69.335632 -4.000000 74.283737)
|
30
|
Giftcrafter
models\workshop\player\items\all_class\
dec21_giftcrafter\dec21_giftcrafter_medic.mdl
|
|
Rot: (34.024395 -64.731575 -26.493366)
Trans: (69.000000 -21.625000 59.500000)
|
|
Hat Chocolate
models.workshop.player.items.all_class.
dec21_hat_chocolate.dec21_hat_chocolate_heavy.mdl
|
|
lightrot: (0.000000 180.000000 0.000000)
Rot: (24.727631 29.987957 13.571091)
Trans: (67.208069 -0.875000 78.457100)
|
65
|
Oh Deer!
models.player.hwm.heavy.mdl
Note: Download and use these models.
|
Noseless:
models.workshop.player.items.all_class.
dec21_oh_deer_style1.dec21_oh_deer_style1_heavy.mdl
|
Rot: (8.900647 -27.356409 -4.576830)
Trans: (70.091187 1.000000 86.216034)
|
|
Decorated Veteran
Note: Download and use these materials.
For the Scout variant:
models.workshop.player.items.all_class.
sum22_decorated_veteran.sum22_decorated_veteran_scout.mdl
For the Soldier variant:
models.workshop.player.items.all_class.
sum22_decorated_veteran.sum22_decorated_veteran_soldier.mdl
For the Pyro variant:
models.workshop.player.items.all_class.
sum22_decorated_veteran.sum22_decorated_veteran_pyro.mdl
For the Demoman variant:
models.workshop.player.items.all_class.
sum22_decorated_veteran.sum22_decorated_veteran_demo.mdl
For the Heavy variant:
models.workshop.player.items.all_class.
sum22_decorated_veteran.sum22_decorated_veteran_heavy.mdl
For the Engineer variant:
models.workshop.player.items.all_class.
sum22_decorated_veteran.sum22_decorated_veteran_engineer.mdl
For the Medic variant:
models.workshop.player.items.all_class.
sum22_decorated_veteran.sum22_decorated_veteran_medic.mdl
For the Sniper variant:
models.workshop.player.items.all_class.
sum22_decorated_veteran.sum22_decorated_veteran_sniper.mdl
For the Spy variant:
models.workshop.player.items.all_class.
sum22_decorated_veteran.sum22_decorated_veteran_spy.mdl
|
Scout (Commando):
models.workshop.player.items.all_class.
sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_scout.mdl
Soldier (Commando):
models.workshop.player.items.all_class.
sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_soldier.mdl
Pyro (Commando):
models.workshop.player.items.all_class.
sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_pyro.mdl
Demoman (Commando):
models.workshop.player.items.all_class.
sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_demo.mdl
Heavy (Commando):
models.workshop.player.items.all_class.
sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_heavy.mdl
Engineer (Commando):
models.workshop.player.items.all_class.
sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_engineer.mdl
Medic (Commando):
models.workshop.player.items.all_class.
sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_medic.mdl
Sniper (Commando):
models.workshop.player.items.all_class.
sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_sniper.mdl
Spy (Commando):
models.workshop.player.items.all_class.
sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_spy.mdl
Civilian:
models.workshop.player.items.all_class.
sum22_decorated_veteran_style3.sum22_decorated_veteran_style3_scout.mdl
|
Scout (Elite, Commando):
lightrot: (0.000000 180.000000 0.000000)
Rot: (34.337723 -51.975269 -31.412067)
Trans: (21.851715 -0.500000 -1.357235)
Soldier (Elite, Commando):
lightrot: (0.000000 180.000000 0.000000)
Rot: (20.362511 -44.193890 -27.946707)
Trans: (21.851715 -0.625000 -1.482235)
Pyro (Elite, Commando):
lightrot: (0.000000 180.000000 0.000000)
Rot: (36.531429 -50.726894 -29.259377)
Trans: (20.851715 -0.500000 -1.232235)
Demoman (Elite, Commando):
lightrot: (0.000000 180.000000 0.000000)
Rot: (34.337723 -51.975269 -31.412067)
Trans: (20.851715 -0.500000 -1.357235)
Heavy (Elite, Commando):
lightrot: (0.000000 180.000000 0.000000)
Rot: (30.960541 -50.422504 -30.002539)
Trans: (20.851715 -0.500000 -1.357235)
Engineer (Elite, Commando):
lightrot: (0.000000 180.000000 0.000000)
Rot: (34.337723 -51.975269 -31.412067)
Trans: (20.851715 -0.500000 -1.357235)
Medic (Elite, Commando):
lightrot: (0.000000 180.000000 0.000000)
Rot: (34.337723 -51.975269 -31.412067)
Trans: (20.851715 -0.500000 -1.357235)
Sniper (Elite, Commando):
lightrot: (0.000000 180.000000 0.000000)
Rot: (30.628014 -49.025845 -27.278059)
Trans: (20.851715 -0.500000 -1.357235)
Spy (Elite, Commando):
lightrot: (0.000000 180.000000 0.000000)
Rot: (34.337723 -51.975269 -31.412067)
Trans: (20.851715 -0.500000 -1.357235)
Civilian:
lightrot: (0.000000 180.000000 0.000000)
Rot: (34.337723 -51.975269 -31.412067)
Trans: (21.851715 -0.500000 -1.357235)
|
65
|
Undercover Brolly
models.player.hwm.soldier.mdl
Note: Download and use these materials.
|
|
merge1: models\workshop\player\items\all_class \sum22_undercover_brolly\sum22_undercover_brolly_soldier.mdl
Rot: (9.449557 -28.622177 -1.495789)
Trans: (48.718506 -3.750000 77.125000)
|
|
Beaten and Bruised
models.player.scout.mdl
Note: Download and use these materials.
|
merge1: models.workshop.player.items.all_class.
Too Young To Die: ...hwn2022_beaten_bruised.mdl
Hey, Not Too Rough: ...hwn2022_beaten_bruised_style2.mdl
Hurt Me Plenty: ...hwn2022_beaten_bruised_style3.mdl
Ultra Violence: ...hwn2022_beaten_bruised_style4.mdl
Nightmare: ...hwn2022_beaten_bruised_style5.mdl
|
Rot: (-0.782495 -20.000000 0.775191)
Trans: (74.190979 0.000000 74.250000)
|
25
|
Onimann
models.player.hwm.spy.mdl
Note: Download and use these materials.
|
Shinobi:
models\workshop\player\items\all_class\ hwn2022_onimann_style3\hwn2022_onimann_style3_spy.mdl (sic)
Raging Demon:
models\workshop\player\items\all_class\ hwn2022_onimann_style2\hwn2022_onimann_style2_spy.mdl (sic)
|
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\
all_class\hwn2022_onimann\hwn2022_onimann_spy.mdl
Rot: (5.343223 -27.330647 -0.445757)
Trans: (42.000000 -3.375000 79.500000)
|
65
|
Battle Bear
For the Scout variant:
models.workshop.player.items.all_class. dec22_battle_bear_style1.dec22_battle_bear_style1_scout.mdl
For the Soldier variant:
models.workshop.player.items.all_class. dec22_battle_bear_style1.dec22_battle_bear_style1_soldier.mdl
For the Pyro variant:
models.workshop.player.items.all_class. dec22_battle_bear_style1.dec22_battle_bear_style1_pyro.mdl
For the Demoman variant:
models.workshop.player.items.all_class. dec22_battle_bear_style1.dec22_battle_bear_style1_demo.mdl
For the Heavy variant:
models.workshop.player.items.all_class. dec22_battle_bear_style1.dec22_battle_bear_style1_heavy.mdl
For the Engineer variant:
models.workshop.player.items.all_class. dec22_battle_bear_style1.dec22_battle_bear_style1_engineer.mdl
For the Medic variant:
models.workshop.player.items.all_class. dec22_battle_bear_style1.dec22_battle_bear_style1_medic.mdl
For the Sniper variant:
models.workshop.player.items.all_class. dec22_battle_bear_style1.dec22_battle_bear_style1_sniper.mdl
For the Spy variant:
models.workshop.player.items.all_class. dec22_battle_bear_style1.dec22_battle_bear_style1_spy.mdl
|
Bare:
models.workshop.player.items.all_class. dec22_battle_bear_style2.dec22_battle_bear_style2_scout.mdl
|
Scout (Flair):
lightrot: (0.000000 180.000000 0.000000)
Rot: (12.925061 -25.734344 -26.086363)
Trans: (23.000000 -4.375000 5.375000)
Soldier (Flair):
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.851395 -24.578463 15.276773)
Trans: (28.000000 7.000000 7.125000)
Pyro (Flair):
lightrot: (0.000000 180.000000 0.000000)
Rot: (11.196394 -20.519636 -32.988865)
Trans: (25.000000 -2.875000 5.250000)
Demoman (Flair):
lightrot: (0.000000 180.000000 0.000000)
Rot: (17.891264 -25.405060 -28.078949)
Trans: (23.000000 -4.250000 10.375000)
Heavy (Flair):
lightrot: (0.000000 180.000000 0.000000)
Rot: (7.104968 -29.542723 -32.773533)
Trans: (35.000000 -1.875000 1.625000)
Engineer (Flair):
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.053444 -23.936920 -25.561937)
Trans: (26.000000 -2.500000 5.750000)
Medic (Flair):
lightrot: (0.000000 180.000000 0.000000)
Rot: (9.603840 -28.014635 -39.474117)
Trans: (20.000000 -3.000000 7.375000)
Sniper (Flair):
lightrot: (0.000000 180.000000 0.000000)
Rot: (12.925061 -25.734344 -26.086363)
Trans: (26.000000 -3.375000 5.500000)
Spy (Flair):
lightrot: (0.000000 180.000000 0.000000)
Rot: (10.563079 -25.804548 -15.337520)
Trans: (22.000000 -5.125000 6.375000)
Bare:
lightrot: (0.000000 180.000000 0.000000)
Rot: (12.925061 -25.734344 -26.086363)
Trans: (23.000000 -4.375000 5.375000)
|
|
Colonel Kringle
models.workshop.player.items.all_class.
dec22_colonel_kringle.dec22_colonel_kringle_scout.mdl
|
|
Rot: (13.293250 -28.288670 -4.863698)
Trans: (37.138199 -3.250000 76.031723)
|
|
Festive Rack
models.player.hwm.heavy.mdl
Note: Download and use these models.
|
|
Merge1: models/workshop/player/items/all_class/
dec22_festive_rack_style2/dec22_festive_rack_style2_heavy.mdl
Rot: (8.900647 -27.356409 -4.576830)
Trans: (70.091187 1.000000 86.216034)
|
|
Lumbercap
models.workshop.player.items.all_class.
dec22_lumbercap.dec22_lumbercap_scout.mdl
|
|
Rot: (9.505939 -18.259350 -3.118856)
Trans: (32.297131 -0.125000 77.295731)
|
|
Trapper's Flap
models\workshop\player\items\all_class \dec22_trappers_flap_style1\dec22_trappers_flap_style1_scout.mdl
|
To Dye Fur (Medic):
merge1: models\workshop\player\items\all_class\ dec22_trappers_flap_style2\dec22_trappers_flap_style2_medic.mdl
To Dye Fur (Spy):
merge1: models\workshop\player\items\all_class\ dec22_trappers_flap_style2\dec22_trappers_flap_style2_spy.mdl
To Dye Fur (Other classes):
merge1: models\workshop\player\items\all_class\ dec22_trappers_flap_style2\dec22_trappers_flap_style2_scout.mdl
|
Wool Dye For
Rot: (19.918251 -42.017784 -17.063370)
Trans: (67.436508 -1.125000 67.468628)
To Dye Fur (Medic):
Rot: (19.918251 -42.017784 -17.063370)
Trans: (64.436508 -0.500000 70.593628)
To Dye Fur (Spy):
Rot: (19.918251 -42.017784 -17.063370)
Trans: (64.436508 1.000000 70.093628)
To Dye Fur (Other classes):
Rot: (19.918251 -42.017784 -17.063370)
Trans: (67.436508 -1.125000 67.468628)
|
|
Brothers in Blues
models.player.hwm.soldier.mdl
Note: Download and use these materials.
|
|
merge1: models\workshop\player\items\all_class \sum23_brothers_blues\sum23_brothers_blues_soldier.mdl
Rot: (7.068684 -29.150993 -3.635600)
Trans: (43.000000 0.625000 75.875000)
|
|
Full Metal Helmet
For the Scout variant:
models.player.hwm.scout.mdl
Note: Download and use these materials.
For the Soldier variant:
models.player.hwm.soldier.mdl
Note: Download and use these materials.
For the Pyro variant:
models.player.hwm.pyro.mdl
Note: Download and use these materials.
For the Demoman variant:
models.player.hwm.demo.mdl
Note: Download and use these materials.
For the Heavy variant:
models.player.hwm.heavy.mdl
Note: Download and use these materials.
For the Engineer variant:
models.player.hwm.engineer.mdl
Note: Download and use these materials.
For the Medic variant:
models.player.hwm.medic.mdl
Note: Download and use these materials.
For the Sniper variant:
models.player.hwm.sniper.mdl
Note: Download and use these materials.
For the Spy variant:
models.player.hwm.spy.mdl
Note: Download and use these materials.
|
|
Scout:
merge1: models/workshop/player/items/all_class/ sum23_full_metal_helmet/sum23_full_metal_helmet_scout.mdl
Rot: (5.085843 32.141788 3.188008)
Trans: (39.000000 -1.000000 74.000000)
Soldier:
merge1: models/workshop/player/items/all_class/ sum23_full_metal_helmet/sum23_full_metal_helmet_soldier.mdl
Rot: (8.640205 28.442665 4.940693)
Trans: (46.000000 -1.375000 75.125000)
Pyro:
merge1: models/workshop/player/items/all_class/ sum23_full_metal_helmet/sum23_full_metal_helmet_pyro.mdl
Rot: (8.304265 46.632469 8.693396)
Trans: (53.000000 3.000000 72.000000)
Demoman:
merge1: models/workshop/player/items/all_class/ sum23_full_metal_helmet/sum23_full_metal_helmet_demo.mdl
Rot: (4.971589 34.146324 3.363760)
Trans: (41.000000 0.000000 77.000000)
Heavy:
merge1: models/workshop/player/items/all_class/ sum23_full_metal_helmet/sum23_full_metal_helmet_heavy.mdl
Rot: (7.623707 32.319969 4.797765)
Trans: (48.000000 -1.000000 79.875000)
Engineer:
merge1: models/workshop/player/items/all_class/ sum23_full_metal_helmet/sum23_full_metal_helmet_engineer.mdl
Rot: (9.312444 32.479618 5.881179)
Trans: (49.000000 -1.125000 68.625000)
Medic:
merge1: models/workshop/player/items/all_class/ sum23_full_metal_helmet/sum23_full_metal_helmet_medic.mdl
Rot: (4.788785 37.151543 3.619421)
Trans: (39.000000 0.000000 77.000000)
Sniper:
merge1: models/workshop/player/items/all_class/ sum23_full_metal_helmet/sum23_full_metal_helmet_sniper.mdl
Rot: (7.623734 32.320004 4.797751)
Trans: (45.000000 -2.250000 76.875000)
Spy:
merge1: models/workshop/player/items/all_class/ sum23_full_metal_helmet/sum23_full_metal_helmet_spy.mdl
Rot: (6.546323 35.263893 4.608794)
Trans: (41.000000 -1.000000 76.000000)
|
|
Demonic Dome
models.workshop.player.items.all_class .hwn2023_demonic_dome.hwn2023_demonic_dome_medic.mdl
|
|
Rot: (2.750522 -23.126644 -3.748019)
Trans: (36.691628 2.250000 80.018013)
|
|
Ludicrously Lunatic Lunon Fedora
models.workshop.player.items.all_class .hwn2023_lunatic_fedora_neon.hwn2023_lunatic_fedora_neon_scout.mdl
|
|
Rot: (38.691830 -60.080162 -31.478134)
Trans: (22.000000 -1.000000 2.000000)
|
|
Mean Captain
models.workshop.player.items.all_class .hwn2023_meancaptain.hwn2023_meancaptain_scout.mdl
|
|
Rot: (12.865201 -30.403143 -7.378662)
Trans: (86.087891 0.000000 76.855919)
|
35
|
Boarder's Beanie
For the Scout variant:
models.workshop.player.items.all_class. dec23_boarders_beanie.dec23_boarders_beanie_scout.mdl
For the Soldier variant:
models.workshop.player.items.all_class. dec23_boarders_beanie.dec23_boarders_beanie_soldier.mdl
For the Pyro variant:
models.workshop.player.items.all_class. dec23_boarders_beanie.dec23_boarders_beanie_pyro.mdl
For the Demoman variant:
models.workshop.player.items.all_class. dec23_boarders_beanie.dec23_boarders_beanie_demo.mdl
For the Heavy variant:
models.workshop.player.items.all_class. dec23_boarders_beanie.dec23_boarders_beanie_heavy.mdl
For the Engineer variant:
models.workshop.player.items.all_class. dec23_boarders_beanie.dec23_boarders_beanie_engineer.mdl
For the Medic variant:
models.workshop.player.items.all_class. dec23_boarders_beanie.dec23_boarders_beanie_medic.mdl
For the Sniper variant:
models.workshop.player.items.all_class. dec23_boarders_beanie.dec23_boarders_beanie_sniper.mdl
For the Spy variant:
models.workshop.player.items.all_class. dec23_boarders_beanie.dec23_boarders_beanie_spy.mdl
|
Scout (Brand):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_scout.mdl
Soldier (Brand):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_soldier.mdl
Pyro (Brand):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_pyro.mdl
Demoman (Brand):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_demo.mdl
Heavy (Brand):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_heavy.mdl
Engineer (Brand):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_engineer.mdl
Medic (Brand):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_medic.mdl
Sniper (Brand):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_sniper.mdl
Spy (Brand):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_spy.mdl
Scout (Classic):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_scout.mdl
Soldier (Classic):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_soldier.mdl
Pyro (Classic):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_pyro.mdl
Demoman (Classic):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_demo.mdl
Heavy (Classic):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_heavy.mdl
Engineer (Classic):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_engineer.mdl
Medic (Classic):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_medic.mdl
Sniper (Classic):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_sniper.mdl
Spy (Classic):
models.workshop.player.items.all_class. dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_spy.mdl
|
Scout (Personal, Brand, Classic):
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (27.000000 0.250000 5.250000)
Soldier (Personal, Brand, Classic):
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (28.000000 -0.750000 4.250000)
Pyro (Personal, Brand, Classic):
lightrot: (0.000000 180.000000 0.000000)
Rot: (30.847179 -42.918736 -20.228338)
Trans: (29.000000 -1.250000 4.500000)
Demoman (Personal, Brand, Classic):
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (27.000000 -0.125000 4.875000)
Heavy (Personal, Brand, Classic):
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (29.000000 -0.125000 5.250000)
Engineer (Personal, Brand, Classic):
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (25.000000 -0.125000 4.750000)
Medic (Personal, Brand, Classic):
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (25.000000 -0.250000 4.000000)
Sniper (Personal, Brand, Classic):
lightrot: (0.000000 180.000000 0.000000)
Rot: (28.393925 -41.925488 -23.125006)
Trans: (28.000000 0.125000 5.750000)
Spy (Personal, Brand, Classic):
lightrot: (0.000000 180.000000 0.000000)
Rot: (10.563079 -25.804548 -15.337520)
Trans: (22.000000 -5.125000 6.375000)
|
65
|
Cozy Cover-Up
models.workshop.player.items.all_class .dec23_cozy_coverup_scout.mdl
Note: Download and use these materials.
|
Stlye 2 - models.workshop.player.items.all_class .dec23_cozy_coverup_style2_scout.mdl
Stlye 3 - models.workshop.player.items.all_class .dec23_cozy_coverup_style3_scout.mdl
|
Rot: (6.602363 -24.398523 -4.837743)
Trans: (61.000000 2.875000 69.125000)
Style 2 rotations Rot: (6.602363 -24.398523 -4.837743)
Trans: (43.000000 2.875000 73.500000)
|
|
Dapper Dickens
models.workshop.player.items.all_class .dec23_dapper_dickens_spy.mdl
Note: Download and use these materials.
|
Stlye 2 - models.workshop.player.items.all_class .dec23_dapper_dickens_style2_spy.mdl
|
Rot: (16.472219 -35.670532 -11.504328)
Trans: (58.000000 0.625000 74.750000)
|
|
Botler 2000
models.workshop.player.items.all_class .sum24_botler_2000_style1
Note: remove jigglebones
|
Stlye 2 - models.workshop.player.items.all_class .sum24_botler_2000_style2
|
Rot: (16.040390 -47.368206 -16.708065)
Trans: (34.989201 1.699654 10.451565)
|
|
Spider Sights
models.player.hwm.heavy.mdl
Note: Download and use these materials.
|
|
merge1: models\workshop\player\items\all_class\
\hwn2024_spider_sights\hwn2024_spider_sights_heavy.mdl
Rot: (9.352797 -19.461496 -1.362658)
Trans: (41.000000 -3.375000 79.375000)
|
|
Triboniophorus Gentlemannus
models.workshop.player.items.all_class. hwn2024_triboniophorus.hwn2024_triboniophorus_scout.mdl
|
|
Rot: (3.733937 21.046789 1.435506)
Trans: (22.475780 0.500000 83.045547)
|
|
Battle Music
models.player.hwm.heavy.mdl
Note: Download and use these materials.
|
|
merge1: models\workshop\player\items\all_class\
\dec24_battle_music\dec24_battle_music_heavy.mdl
Rot: (10.134523 -25.343437 -4.319365)
Trans: (47.000000 1.125000 79.750000)
|
|
Dapper Noel
For the Scout variant:
models.player.hwm.scout.mdl
Note: Download and use these materials.
For the Soldier variant:
models.player.hwm.soldier.mdl
Note: Download and use these materials.
For the Pyro variant:
models.player.hwm.pyro.mdl
Note: Download and use these materials.
For the Demoman variant:
models.player.hwm.demo.mdl
Note: Download and use these materials.
For the Heavy variant:
models.player.hwm.heavy.mdl
Note: Download and use these materials.
For the Engineer variant:
models.player.hwm.engineer.mdl
Note: Download and use these materials.
For the Medic variant:
models.player.hwm.medic.mdl
Note: Download and use these materials.
For the Sniper variant:
models.player.hwm.sniper.mdl
Note: Download and use these materials.
For the Spy variant:
models.player.hwm.spy.mdl
Note: Download and use these materials.
|
|
Scout:
merge1: models/workshop/player/items/all_class/ dec24_dapper_noel/dec24_dapper_noel_scout.mdl
Rot: (7.185997 26.221590 3.525575)
Trans: (38.191315 -0.875000 74.556412)
Soldier:
merge1: models/workshop/player/items/all_class/ dec24_dapper_noel/dec24_dapper_noel_soldier.mdl
Rot: (7.185997 26.221590 3.525575)
Trans: (43.191315 0.000000 75.681412)
Pyro:
merge1: models/workshop/player/items/all_class/ dec24_dapper_noel/dec24_dapper_noel_pyro.mdl
Rot: (7.185997 26.221590 3.525575)
Trans: (45.191315 0.875000 73.056412)
Demoman:
merge1: models/workshop/player/items/all_class/ dec24_dapper_noel/dec24_dapper_noel_demo.mdl
Rot: (7.185997 26.221590 3.525575)
Trans: (44.191315 0.000000 75.681412)
Heavy:
merge1: models/workshop/player/items/all_class/ dec24_dapper_noel/dec24_dapper_noel_heavy.mdl
Rot: (7.185997 26.221590 3.525575)
Trans: (46.191315 0.000000 80.056412)
Engineer:
merge1: models/workshop/player/items/all_class/ dec24_dapper_noel/dec24_dapper_noel_engineer.mdl
Rot: (7.185997 26.221590 3.525575)
Trans: (44.191315 0.125000 69.681412)
Medic:
merge1: models/workshop/player/items/all_class/ dec24_dapper_noel/dec24_dapper_noel_medic.mdl
Rot: (7.185997 26.221590 3.525575)
Trans: (44.191315 0.000000 75.931412)
Sniper:
merge1: models/workshop/player/items/all_class/ dec24_dapper_noel/dec24_dapper_noel_sniper.mdl
Rot: (7.185997 26.221590 3.525575)
Trans: (42.191315 -0.500000 77.931412)
Spy:
merge1: models/workshop/player/items/all_class/ dec24_dapper_noel/dec24_dapper_noel_spy.mdl
Rot: (7.185997 26.221590 3.525575)
Trans: (37.191315 0.000000 76.806412)
|
|