Sandvich
“ | What was that, Sandvich? "Kill them all"? Good idea! HAHAHAHA!
Click to listen
— The Heavy
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” |
The Sandvich, known in full as the Sandvich Edible Device, is an unlockable secondary weapon for the Heavy. It is half of a sandwich, consisting of two triangular slices of bread containing lettuce, tomatoes, Swiss cheese and an indeterminate meat referred to as both ham and bologna by the Heavy. Topping it is an olive pinned to the Sandvich by a toothpick.
The Sandvich can be consumed by pressing the correct bound keys for either primary fire or taunting. When eaten, it will replenish 100% health, 300 HP, over a four second duration. During this time, the player will be forced into the third-person view as the Heavy stops and makes a loud munching noise whilst eating. Heavies are allowed to constantly eat a Sandvich without a cooldown if they have full health. As eating the Sandvich is considered a taunt, it cannot be consumed whilst underwater. When eaten, critical Sandviches deliver no additional benefits.
Players can use the alternate fire to drop the Sandvich onto the floor to act as a medium-sized health kit. It can then be picked up by teammates or enemy players, healing the collector 50% of their maximum health. The dropped Sandvich will only last a total of 30 seconds, or until another Sandvich is dropped by the same Heavy. Only a dropped Sandvich will extinguish fire.
The recharge time for the Sandvich is about 30 seconds, unless one is collected from a Resupply cabinet or a Medkit while at full health. The timer begins as soon as the item is consumed or dropped. Should the Heavy be killed whilst holding the Sandvich, it will be dropped as a collectible for 50 health, or 75 for a Scout.
The Sandvich is automatically given to any player who obtains 10 Heavy achievements.
Contents
Healing and function times
Healing and function times | ||
---|---|---|
Healing | ||
Healing amount | 300 | |
Function times | ||
Consumption time | 4.3 sec | |
Recharge time | 30 sec[1] | |
Dropped item expiry | 30 sec | |
Values are approximate and determined by community testing. |
- ↑ Only applies when user is hurt before or while eating, or if Sandvich is dropped
Demonstration
Crafting
Blueprint
Class Token - Heavy | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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As a Crafting Ingredient
Sandvich | Scrap Metal | Dalokohs Bar | ||
+ | = |
Sandvich | Reclaimed Metal | Buffalo Steak Sandvich | ||
+ | = |
Related Achievements
Scout
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Heavy
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Update history
- The Sandvich was added to the game.
- Players with full health can now pick up dropped Sandviches.
- Alt-fire on the Sandvich now drops Sandviches.
- A single Sandvich can be dropped at a time. Dropping the Sandvich removes it from the Heavy.
- A Heavy can regain his Sandvich by collecting a healthkit while already being at full health.
- Eating a Sandvich using the taunt method now heals a Heavy to full health.
- Dropped Sandviches heal 50% of the collector's health.
- Added 1/2 Bonus Point for healing a teammate with a dropped Sandvich.
- Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.
- Fixed thrown Sandvich traveling through players before being activated.
- Fixed Sandviches sometimes spawning inside walls, or being thrown through thin walls.
- Fixed the Heavy picking up his own thrown Sandvich if it was thrown while running forward.
- Throwing a Sandvich to a teammate now earns a full bonus point (was half a point).
- [Undocumented] The weapon was added to the crafting blueprint for the Dalokohs Bar.
July 8, 2010 Patch (Engineer Update)
- The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Removed the cooldown timer from the Sandvich and the Dalokohs Bar when eating.
Unknown
- [Undocumented] The eating cooldown timer was implemented again.
- Fixed the Sandvich cooldown not occurring when the Heavy is hurt.
October 27, 2010 Patch (Scream Fortress)
- Fixed the Sandvich charge meter.
- [Undocumented] The item was added to the crafting blueprint for the Buffalo Steak Sandvich.
March 10, 2011 Patch (Shogun Pack)
- Updated model with optimizations and new LODs.
- [Undocumented] The crafting blueprint for the Dalokohs Bar was changed from Bonk! Atomic Punch + Sandvich to one Scrap Metal + Sandvich.
- [Undocumented] The crafting blueprint for the Buffalo Steak Sandvich was changed from Crit-a-Cola + Sandvich to one Reclaimed Metal + Sandvich.
Bugs
- When eating the Sandvich, no bite marks will appear visible for the player, yet other players will see a bite mark form. On occasion, the Sandvich will glitch and show a first person view of a bitten Sandvich.
- While at full health, picking up dropped medkits from slain players, either in Medieval Mode or from those killed by the Candy Cane, will not restore the Sandvich.
Trivia
- The Sandvich was first introduced to the community in Meet the Scout, months before it was released as an in-game item.
- In Meet the Scout, the Heavy's Sandvich-eating is interrupted by an enemy Scout, who kills the Heavy with his Bat before eating the Sandvich over his corpse. The fact that when a Scout eats the Sandvich of an enemy Heavy he has killed, he recovers more health than any other class could be taken as a nod to the item's original inspiration.
- If players enable high quality world models by typing
mp_usehwmmodels 1
in the console, the Sandvich model, similiar to Meet the Sandvich, will appear to have a bite taken out of it. - The user guide for the Sandvich contains a typo. The word "Health" relating to the cheese and dairy group is misspelled. This is corrected in the actual poster available through the Valve Store.
- The Sandvich received its own bio with the release of the Meet the Sandvich video, despite not being a playable class.
- Using the taunt button will allow the player to bypass the 0.67 second delay when switching weapons.
Gallery
Related merchandise
See also
External links
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