Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Demoman has several vocal responses, all of which are listed below (excluding Voice Commands).
Certain voice responses can also be spoken by the Demoman Robot, if the same conditions are met. To hear these versions of the lines, press this button next to the desired response. Press this button to hear the response when spoken by a Giant Demoman Robot.
Taunt-related responses
All voice lines associated with a player-initiated taunt are located in the Demoman taunts page along with a description of the animation.
Kill-related responses
Event-related responses
Weapon-related responses
Objective-related responses
Payload-related responses
Duel-related responses
Contract-related responses
Setup
Outcomes
During a Wave
After a wave
Note: Voicelines for this mode were provided by James McGuinn.
Halloween / Full Moon responses
During battle with Merasmus
Miscellaneous
Item-related responses
These responses override the default responses for that category.
Unused responses
Demoman |
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| Weapons |
Primary | | | Secondary | | | Melee |
Bottle ( Frying Pan, Saxxy, Scottish Handshake, Conscientious Objector, Freedom Staff, Bat Outta Hell, Memory Maker, Ham Shank, Golden Frying Pan, Necro Smasher, Crossing Guard, Prinny Machete) · Eyelander ( Horseless Headless Horsemann's Headtaker, Nessie's Nine Iron) · Pain Train · Scotsman's Skullcutter · Ullapool Caber · Claidheamh Mòr · Half-Zatoichi · Persian Persuader | | | |
| | Abilities | | | Cosmetics | | | Item sets | | | Special taunts | | | Achievements | | | Character | | | Strategy | | | Other | |
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