July 6, 2015 Patch
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Scorchshot(sic) - Added a -35% self damage force penalty (Reduced blast jumping)
- Vaccinator - Übercharge penalty no longer applies during setup time
- Fixed a case where weapons could still be dropped in Mann vs. Machine
- Fixed missing descriptions for the Powerhouse Contract
- Fixed self blast jumping for non-Soldier classes. (i.e. Demo, Pyro and any other means of force from self damage. Soldier jumping was fixed in a previous patch)
- Fixed weapon pickups resetting the Ullapool Caber
- Fixed some weapons not displaying their attachments when dropped (Festives, Kritzkrieg, etc.)
- Fixed missing freeze period, not resetting of player scores and not resetting map time when using
mp_tournament
- Fixed only showing friends' avatars when
tf_hud_target_id_show_avatars
is set to show everyone - Fixed Shotgun and SMG Killstreak kits not working on Decorated weapons
- Fixed an OS X crash related to Contracts
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/resource/tf_quests_english.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig