Parche del 21 de noviembre de 2013
|
Fuente: Team Fortress 2 Update Released (Inglés)
Índice
Notas del parche
Mann vs. Machine
- Operación Dos Ciudades
- Dos mapas nuevos:
mvm_mannhattan
ymvm_rottenburg
- Un nuevo turno de servicio avanzado [1] mostrando 4 misiones nuevas[2]
- Dos misiones extra exclusivas de la Iniciación [3]
- Se han añadido 14 nuevos logros
- Dos mapas nuevos:
- El nivel de la Insignia de Turno de Servicio ya no es limitado a 200
- Los jugadores pueden obtener créditos de «Reembolso de Mejoras» coleccionando dinero entre las oleadas
- La cantidad requerida está listada en la lista de puntuación y varía por misión
- Cualquier dinero recolectado - ya sea ganando o perdiendo - contará para la obtención de un crédito
- Para reclamarlo, visita una estación de mejoras y pulsa clic en el botón de «Reembolso de Mejoras»
- Cualquier dinero gastado en mejoras ya compradas y cargas de la cantimplora no será reembolsado
- Estadísticas detalladas del comportamiento del jugador añadido a la lista de puntuación
- Daño y Tanqueo. Daño total hecho a las fuerzas de Gray Mann.
- Curación. Curación directa hecha a otros jugadores.
- Asistencia. Un valor compositivo que se ve reflejado en cualquier cosa que hace un jugador para ayudar a su equipo:
- Ejemplos: Reiniciar una bomba, aturdir o ralentizar a un enemigo, proporcionar daño incrementado, bloquear el daño con un escudo o invulnerabilidad, y mucho mas.
- Dinero. La cantidad que cada jugador haya recolectado.
- Los jugadores pueden inspeccionar mejoras hechas en otros jugadores presionando la tecla de «Inspeccionar» (I por defecto)
- Se ha arreglado el tanque en Romevisión que no mostraba animación
- Medic
- Revivir (no se necesita mejora)
- Los compañeros de equipo dejan unas marcas de revivir cuando mueren
- Apunta hacia la marca con tu Pistóla Médica para revivirlos
- Mejora de Escudo Proyectíl
- Gana Energía curando compañeros, reivviendo y previniendo daño mediante una SuperCarga.
- Presiona
ATTACK3
para activarlo cuando el medidor de Energía esté lleno (mouse3
por defecto) - Mientras está activado:
- Bloquea todos los proyectiles enemigos
- Provoca daños a los enemigos al toque
- Mejora de Jeringas de Leche Loca
- Las Jeringas de la Pistola de Jeringas aplican Leche Loca (curación-al-golpe para los compañeros de equipo) al contacto
- Mejora de Maestría de Curación (anteriormente dos mejoras por separado)
- +25% ratio de curación por punto
- +25% ratio de revivimiento por punto
- +25% ratio de auto-curación por punto
- Mejora de Experto en Exceso de Curación (anteriormente dos mejoras por separado)
- +25% mas exceso de curación por punto
- +50% duración por punto
- Mejora de Especialista de Cantimplora
- Comparte los efectos de la carga de la Cantimplora con tu paciente
- +1 segundo de duración de carga por punto
- -10 precio de cantimplora por punto
- Revivir (no se necesita mejora)
- Soldier
- Mejora de Especialista en Cohetes
- +15% velocidad de cohete por punto
- En golpes directos
- Aturde al blanco (la duración incrementa por punto)
- +15% radio de explosión incrementado por punto
- Sin daño de caída basado en rango
- Mejora de Especialista en Cohetes
- Heavy
- Mejora de Proyectiles de Ataque
- Ahora tiene dos niveles
- El Nivel uno es menos efectivo que antes
- El Nivel dos es mas efectivo que lo que solía ser el Nivel uno
- Precio reducido de 600 a 400 por punto
- Ahora tiene dos niveles
- Activación de la mejora de Empuje de Ira movido a
ATTACK3
(mouse3
por defecto)
- Mejora de Proyectiles de Ataque
General
- Se ha añadido un nuevo mapa de la comunidad
cp_snakewater_final1
- Se ha añadido un nuevo Sellos de Mapa y Filtro Raro a la tienda Mann Co.
- Se han añadido nuevos logros para Snakewater, Process, y Standing
- Las cajas de eventos viejos ya no expiran al iniciar sesión, pero se han actualizado para indicar que ya no pueden ser abiertas
about:blank
ahora debería ser una URL legal y no será bloqueada por MOTD- Se ha arreglado que los bots usando el Flogistonador fueran capaces de hacer explosiónes de aire comprimido a los enemigos.
- Se ha arreglado que la Escopeta básica no apareciera en el inventario con la opción de «Mostrar objetos básicos» encendida
- Se ha arreglado un problema que causaba que la lista de donaciones de los Sellos de Mapa no se actualizase bajo algunas circunstancias
Armas
- Devastadora del Imberbe
- La penalidad de velocidad se ha cambiado a -10% (De -35%)
- El Subidón ahora es sólamente parcialmente perdido en los saltos aéreos en vez de todos los saltos
- Se ha cambiado el tamaño de clip a 4
- Se ha removido el atributo de 40% más precisa
- Se ha removido la penalidad de daño
- La velocidad en el subidón final es lo mismo que antes (520)
- Amputador
- Se ha añadido una penalidad de daño de -20%
- Se ha añadido un bono de +3 salud por segundo cuando el arma está activada
- Ballesta del Cruzado
- Se ha actualizado el daño por distancia: Los voltios ahora hacen un máximo de 75 de daño (+variedad) a máxima distancia
- El Libertador
- Se ha añadido una bonificación de 25% daño reducido a uno mismo al saltar con cohete
- Intuertal
- Se ha movido la posición del brillo del ojo del parche del Demoman. Se ha cambiado el color a Verde Maldito.
Modo de RV
- Ahora es compatible con otras resoluciones y no solo 1280x800
- Ahora permite clonar la pantalla principal (en vez de usar el Rift como una extensión de pantalla)
- La agudez del funcionamiento se ha mejorado significativamente
- El Modelo para la cabeza y el cuello se ha arreglado para eliminar traducciones innecesarias
Cambios sin documentar
- Se ha añadido el Equipo de Killstreaks
- Se han añadido objetos de Racha y Australium
- Se ha añadido una columna de Rachas a la lista de puntos, y una sección de mayor racha de asesinatos en el HUD del final de la ronda
- Mann vs. Máquina
- Se han añadido nuevas respuestas para todas las clases con excepción del Pyro
- Se ha reducido el costo de las mejoras de Resistencia de Balas y Explosiones de 350 a 300
- Se ha añadido una mejora para el Demoman: -30% de retroceso en el usuario
- Se ha cambiado el icono usado para los Soldiers de Fuego Rápido Gigantes para que sea un solo cohete con un símbolo de infinito (Los Soldier Gigante de Rafaga de Fuegos todavía utliza el viejo icono no de 3 cohetes)
- Se han arreglado las penalidades de ratio de fuego y la velocidad de recarga en los Soldier Gigante Cargados no siendo aplicadas
- Se ha arreglado que el Engineer Robot use líneas de voz humanas cuando muere
- Se ha añadido una penalidad de daño de -90% a todos los Medics robot
- Se ha eliminado la restricción de arma de solo secundaria del Medic Apañador
Referencias
- ↑ Operación Dos Ciudades
- ↑ Empire Escalation, Metro Malice, Hamlet Hostility , y Bavarian Botbash. Estas misiones también están disponibles desde la Iniciación.
- ↑ Big Apple Barricade y Village Vanguard
Archivos modificados
- Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: bin/tf.fgd
Modified: tf/cfg/mapcycle_default.txt
Modified: tf/cfg/mapcycle_quickplay_cp.txt
Modified: tf/cfg/motd_default.txt
Modified: tf/cfg/motd_text_default.txt
Modified: tf/resource/tf_english.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/tf2_misc_dir.vpk/maplist.txt
Renamed: tf/tf2_misc_dir.vpk/models/bots/tw2/boss_bot/anim_tank.mdl -> tf/tf2_misc_dir.vpk/models/bots/boss_bot/anim_tank.mdl
Renamed: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_spammer.vtf -> tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_burstfire.vtf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/SDL2.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/chromehtml.dll
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/openvr_api.dll
Modified: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/vr_distort_texture_ps20.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/vr_distort_texture_ps20b.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/vr_distort_texture_ps30.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/weapon_sheen_pass_ps20.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/weapon_sheen_pass_ps20b.vcs
Modified: hl2/hl2_misc_dir.vpk/shaders/fxc/weapon_sheen_pass_ps30.vcs
Modified: hl2/hl2_sound_vo_english.vpk.sound.cache
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/cp_junction_final.bsp
Added: tf/maps/cp_snakewater_final1.bsp
Added: tf/maps/mvm_mannhattan.bsp
Added: tf/maps/mvm_rottenburg.bsp
Added: tf/tf2_misc_dir.vpk/maps/mvm_mannhattan.nav
Added: tf/tf2_misc_dir.vpk/maps/mvm_rottenburg.nav
Modified: tf/tf2_misc_dir.vpk/maps/pl_badwater.nav
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_chest_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_fez.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/bot_light_hat_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_demo_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_engineer_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_heavy_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_medic_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_pyro_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_scout_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_sniper_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_soldier_on.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_off.vvd
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.mdl
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/bots/gameplay_cosmetic/light_spy_on.vvd
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.phy
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout/bot_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.mdl
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.phy
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/bots/scout_boss/bot_scout_boss.vvd
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.mdl
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome.vvd
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.mdl
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/cubemaps/cubemap_sheen_dome2.vvd
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.mdl
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/effects/resist_shield/resist_shield.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/demo.phy
Modified: tf/tf2_misc_dir.vpk/models/player/demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/engineer_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/heavy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/spy.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/mvm_loot/all_class/mvm_badge_shield.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/medic.phy
Modified: tf/tf2_misc_dir.vpk/models/player/medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/pyro_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/scout.phy
Modified: tf/tf2_misc_dir.vpk/models/player/scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.phy
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.phy
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/spy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/spy_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.mdl
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.phy
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_decker/tf2_crane.vvd
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.mdl
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_gameplay/mvm_gemergency_light.vvd
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.mdl
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01.vvd
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.mdl
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_harbor/dock_cleat01_skybox.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/beer_barrels.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_anatomyboard.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_blackboard.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_cable002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_class_stairs.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001a.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_classroom001b.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_heavybody001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_ladder001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_light001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_morgue003.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign000.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign001.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.mdl
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.phy
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign002.vvd
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign003.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_medical/med_sign003.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_hand_sign_medium.vvd
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shredder.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shredder.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_shredder.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skyboard001.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skyboard001.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuildings.mdl
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skybuildings.vvd
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower001.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower004.sw.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower006.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_skytower006.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar.phy
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_anim.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_anim.vvd
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_subwaycar_low2.vvd
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_trainrails001a.vvd
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower01.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02.mdl
Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower02.phy
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_watertower05_sky.vvd
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Added: tf/tf2_misc_dir.vpk/models/props_urban/urban_windows02.vvd
Added: tf/tf2_misc_dir.vpk/models/props_vehicles/train_flatcar_container_01d.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/props_vehicles/train_flatcar_container_01d.phy
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Added: tf/tf2_misc_dir.vpk/models/props_vehicles/train_flatcar_container_01d.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_blackbox/c_blackbox.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_claymore/c_claymore.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_demo_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_double_barrel.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_flamethrower.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frontierjustice/c_frontierjustice.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_leechgun/c_leechgun.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scotland_shard/c_scotland_shard.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_tomislav/c_tomislav.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_grenadelauncher_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_knife_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_medigun_medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_minigun_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_rocketlauncher_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_scattergun_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_sniperrifle_sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_stickybomb_launcher_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_wrench_engineer.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_grenadelauncher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_knife.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_medigun.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_minigun.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_rocketlauncher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_scattergun.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_sniperrifle.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_stickybomb_launcher.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/w_models/w_wrench.vvd
Modified: tf/tf2_misc_dir.vpk/particles/blood_impact.pcf
Modified: tf/tf2_misc_dir.vpk/particles/blood_impact_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/class_fx.pcf
Modified: tf/tf2_misc_dir.vpk/particles/class_fx_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/halloween.pcf
Modified: tf/tf2_misc_dir.vpk/particles/item_fx.pcf
Added: tf/tf2_misc_dir.vpk/particles/killstreak.pcf
Modified: tf/tf2_misc_dir.vpk/particles/medicgun_beam.pcf
Modified: tf/tf2_misc_dir.vpk/particles/mvm.pcf
Modified: tf/tf2_misc_dir.vpk/particles/soldierbuff.pcf
Modified: tf/tf2_misc_dir.vpk/particles/soldierbuff_dx80.pcf
Modified: tf/tf2_misc_dir.vpk/particles/speechbubbles.pcf
Added: tf/tf2_misc_dir.vpk/particles/urban_fx.pcf
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/boiler_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/dog5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/dog6.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderbot_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderbot_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderbot_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderhuman_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderhuman_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/grinder/grinderloop_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/metrotrain_passby_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/metrotrain_passby_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_04.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_horn_05.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_04.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_05.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_06.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/car_passby_07.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/metrotrain_passby_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/metrotrain_passby_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/seagull_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/seagull_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/seagull_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/ship_horn_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/ship_horn_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/train_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/train_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/train_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/warehouse_city.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/warehouse_harbor.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/warehouse_indoors.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/mvm_warehouse/warehouse_outdoors.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/barrier_smash.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_01.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_02.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_03.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ambient/rottenburg/dove_04.wav
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Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_03_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_04.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_04_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_05.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_05_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_06.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_06_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_07.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_07_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_08.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/mvm_robits_08_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_basic.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_basic_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_rare.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_grease_rare_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_kit.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_kit_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_kit_rare.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/professional_kit_rare_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_snakewater.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_snakewater_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snakewater.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snakewater_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snakewater_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_snakewater_large_single.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_2.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_2_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_3.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_3_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_4.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_4_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_5.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/prize_crate_5_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/all_class/mvm_badge_shield.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/mvm_loot/all_class/mvm_badge_shield_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_ambassador/c_ambassador_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_ambassador/c_ambassador_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_blackbox/c_blackbox_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_blackbox/c_blackbox_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_claymore/c_claymore_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_claymore/c_claymore_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_flamethrower/c_flamethrower_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_flamethrower/c_flamethrower_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_frontierjustice/c_frontierjustice_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_frontierjustice/c_frontierjustice_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_frying_pan/c_frying_pan_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_frying_pan/c_frying_pan_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_leechgun/c_leechgun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_leechgun/c_leechgun_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_smg/c_smg_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_smg/c_smg_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_tomislav/c_tomislav_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_tomislav/c_tomislav_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_grenadelauncher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_grenadelauncher_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_knife_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_knife_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_medigun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_medigun_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_minigun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_minigun_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_rocketlauncher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_rocketlauncher_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_scattergun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_scattergun_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_sniperrifle_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_sniperrifle_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_stickybomb_launcher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_stickybomb_launcher_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_wrench_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/w_models/w_wrench_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_gold001.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_gold001.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sheen001.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sheen001.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sheen002.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sunset001.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/cubemap_sunset001.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01_alpha.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01_alpha2.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01down.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama01up.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama02.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama02down.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama02up.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama03.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama03down.vtf
Added: tf/tf2_textures_dir.vpk/materials/cubemaps/render_source/cubemap_sheen_panorama03up.vtf
Added: tf/tf2_textures_dir.vpk/materials/dev/vr_bluegrid.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/animatedcaustic/caustic.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/animatedsheen/animatedsheen0.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/animatedsheen/animatedsheen_b0.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/circle3_gradient.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/circle4_gradient.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/circle5.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/distortion_normal001.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/distortion_tint001.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_bam.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_banana.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_boing.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_boot.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_caber.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_crack.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_crash.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_crit.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_loot.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_mmph.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_poof.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_pow.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_punch.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/mvm_pow_smash.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/radio_waves.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/saxxy_gold.hdr.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldbk.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_golddn.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldft.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldlf.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldrt.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/saxxy_goldup.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_attention.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_fire.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_hurt.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_tombstone.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_tombstone_1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/speech_mediccall_tombstone_2.vtf
Modified: tf/tf2_textures_dir.vpk/materials/glass/glasswindow006_mask.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/d_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/dneg_images_v3.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/dneg_leaderboard_streak.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_demo_burst.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_demoknight_samurai.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_heavy_deflector_healonkill.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_heavy_deflector_push.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_heavy_shotgun.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_scout_fan.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_scout_jumping.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_scout_shortstop.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_scout_stun_armored.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_sniper_bow_multi.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_barrage.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_blackbox.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_libertylauncher.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_major_crits.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_soldier_spammer.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_class_special_blimp.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_streak.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/leaderboard_streak_freezecam.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/mvm_lootpanel_vignette.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/cobblestone002.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/cobblestone002_tooltexture.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/cobblestone003_tooltexture.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001b.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001c.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001d.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001e.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001f.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam001g.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam002.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam002a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterbeam002c.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002b.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002c.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall002d.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall003.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall003a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004_ssbump.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004a.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004b.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004c.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004d.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall004e.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwall_ssbump.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/pasterwallbeam001.vtf
Added: tf/tf2_textures_dir.vpk/materials/medieval/wood_shingles03.vtf
Added: tf/tf2_textures_dir.vpk/materials/metal/metal_door_label_a.vtf
Added: tf/tf2_textures_dir.vpk/materials/metal/metal_door_label_b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_bomb_helmet.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_chest.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_fez.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_hat.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/bots/gameplay_cosmetic/bot_light_off.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/buildables/sentry1/mini_sentry_light_yellow.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/effects/resist_shield/mvm_vaccinator_shield_bullets.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/effects/resist_shield/mvm_vaccinator_shield_explosives.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/effects/resist_shield/mvm_vaccinator_shield_fire.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/player/items/mvm_loot/all_class/mvm_badge_shield.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_decker/tf2_crane.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/props_doomsday/mini_light_gray.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_gameplay/mvm_emergency_light_cone.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_harbor/dock_cleat01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/beer_barrels.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_anatomyboard.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_blackboard.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_cable001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_class_stairs.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_classroom001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_heavybody001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_ladder001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_light001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_morgue001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign000.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign003.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign004.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_sign005a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_table001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/med_table002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/plague_box.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/plague_box2.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medical/street_signs.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/barricade_pike.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/castle001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/chimney001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/lampwall001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/medieval_stairs001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/medieval_stairs_stone01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/metalspire001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/rottenburg_bombhole.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/rottenburg_pit.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/tank_entrance_rottenburg.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/torch_and_pitchforks.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/wallstone001_256.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/wallwood001_256.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/wallwood002_256.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/woodbeam001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/woodbeam002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_medieval/ybeam_wood001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_mvm/mvm_revive_heavy.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_mvm/mvm_revive_hologram.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_mvm/mvm_revive_tombstone_base.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_mvm/mvm_warehouse_windows.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_trainyard/handrail_thick001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/temp_bo02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/temp_crane01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/temp_tower02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_billboard001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_billboard001a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_billboard002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_blast_door_a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_blast_door_b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_ceilinggirder001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_ceilingpanel.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_chair.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_crate001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_entrance_gate_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shipping_container01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shipping_container02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shipping_container02b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shop_sign01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shop_sign02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_plain.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shovel_yellow.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_shredder.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding003.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding004.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding005.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuilding006.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skybuildings.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower002a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower003.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower004.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower004a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_skytower006.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_subwaycar.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_subwaycar_a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_trainrails001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_watertower001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_watertower002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window001.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window001a.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window001b.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window002.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window003.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window_bars01.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_urban/urban_window_bars02.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/props_vehicles/train_container_yellow.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_ambassador_opt_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_axtinguisher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_blackbox_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_claymore_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_double_barrel_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_flamethrower_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_frontierjustice_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_frying_pan_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_leechgun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_smg_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_tomislav_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_grenadelauncher/v_grenadelauncher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_knife/v_knife_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_medigun/v_medigun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_minigun/v_minigun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_rocketlauncher/v_rocketlauncher01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_scattergun/v_scattergun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_scattergun/v_scattergun_gold_envmask.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_sniperrifle/v_sniperrifle_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_stickybomb_launcher/v_stickybomb_launcher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_wrench/v_wrench_sheet_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_medigun/w_medigun01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_minigun/w_minigun01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_rocketlauncher/w_rocketlauncher01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_scattergun/w_scattergun_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_sniperrifle/w_sniperrifle01_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_stickybomb_launcher/w_stickybomb_launcher_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/w_stickybomb_launcher/w_stickybomb_launcher_gold_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/mvm/mvm_upgrade_footprints.vtf
Added: tf/tf2_textures_dir.vpk/materials/mvm/mvm_warehouse_areaportal01.vtf
Added: tf/tf2_textures_dir.vpk/materials/particle/dollar.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/missing_reward_sign001.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign02.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign03.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign_020.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign_021.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign_022.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/mvm_sign_023.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg01.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg01a.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg02.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg03.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg04.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg05.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg07.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg08.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg09.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg10a.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/rottenburg11.vtf
Added: tf/tf2_textures_dir.vpk/materials/signs/urban_mhanko.vtf
Added: tf/tf2_textures_dir.vpk/materials/sprites/obj_icons/icon_obj_blu_mannhattan_locked.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_process_win_rounds.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_process_win_rounds_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_double_air_deaths.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_double_air_deaths_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_kill_enemies_in_middle.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_kill_enemies_in_middle_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_push_back_and_win.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_push_back_and_win_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_team_kill.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_team_kill_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_win_rounds.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_snakewater_win_rounds_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_standin_win_rounds.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_maps_standin_win_rounds_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_bomb_bot_grind.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_bomb_bot_grind_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_mystery.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_mystery_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_no_gates.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_no_gates_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_pit.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_pit_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_stun_radiowave.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_mannhattan_stun_radiowave_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_bomb.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_bomb_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_pit_grind.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_pit_grind_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_tank.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_maps_rottenburg_tank_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_medic_revive_teammates.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_medic_revive_teammates_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_medic_shield_block_damage.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_medic_shield_block_damage_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_rocket_specialist_kill_grind.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_rocket_specialist_kill_grind_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_rocket_specialist_stun_grind.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_rocket_specialist_stun_grind_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_sentry_buster_friendly_fire.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_sentry_buster_friendly_fire_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_sniper_collect_headshot_money.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/achievements/tf_mvm_sniper_collect_headshot_money_bw.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/illustrations/gamemode_rottenburg_medic.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_gorge.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_snakewater_final1.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_mvm_mannhattan.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_mvm_rottenburg.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_snakewater_final1.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_mvm_mannhattan.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_mvm_rottenburg.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/mvm/bigbanner.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/mvm/smallbanner.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/pve/mvm_loot_image_shield.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/thumbnails_safezone.vtf
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