User contributions
- 00:09, 27 September 2022 (diff | hist) . . (+10) . . m Degreaser (slight grammar fix)
- 02:40, 21 January 2022 (diff | hist) . . (+82) . . m Decal Tool (New bug entry: "Despite being a valid file type, .vtf files cannot be used for applying decals.")
- 03:42, 3 January 2022 (diff | hist) . . (+134) . . m Frontier (New bug entry: "There is an unobtainable medium health kit located inside a displacement in Canyon, as seen here." (https://i.imgur.com/WTAdgwB.jpg))
- 02:38, 18 October 2021 (diff | hist) . . (+28) . . m Twisted Topper (Re-used unpainted images for styles section.)
- 00:15, 18 October 2021 (diff | hist) . . (+472) . . Mossrock (Added a Bugs Section with 5 bugs, proof for all: https://youtu.be/jb-TA7GP3eM)
- 00:23, 17 October 2021 (diff | hist) . . (+222) . . m Pipeline (Added link redirect to the word fire. Added new bug: "In stage C, certain parts of the Basin allow players to be set on fire, crouch and be unable to drown, despite being completely submerged in the water." Proof provided in reference.)
- 22:30, 16 October 2021 (diff | hist) . . (-6) . . m Mossrock (Red doesn't have a second spawn, updated to only mention double blue diagonal lines as blu's second spawn.)
- 20:06, 16 October 2021 (diff | hist) . . (+276) . . m Banana Bay (Undo edit by Ashe (Talk) (2903533) Updated with new reference source for previously removed bug. Added 2 new bugs, Proof for both: https://youtu.be/uYU_oPBeC8M) (Tag: Undo)
- 18:44, 16 October 2021 (diff | hist) . . (+138) . . m Degreaser (Added new bug: "If the degreaser isn't deployed for half a second, the player does not receive the holster bonus after switching off to another weapon." Proof: https://www.youtube.com/watch?v=0Az-g0YIIpk)
- 18:33, 16 October 2021 (diff | hist) . . (+134) . . m Concheror (Changed to be similar to the Battalion entry about holding down primary fire.)
- 18:33, 16 October 2021 (diff | hist) . . (+19) . . m Buff Banner (Changed "banner" to "effect of the Buff Banner".)
- 13:36, 16 October 2021 (diff | hist) . . (0) . . User:Slender (current)
- 13:29, 16 October 2021 (diff | hist) . . (+49) . . User:Slender
- 03:38, 16 October 2021 (diff | hist) . . (+515) . . Lakeside (Added a Bugs Section with 3 Bugs. Proof for all bugs: https://youtu.be/x6eVG6kj8QM (And yes, the building uses a skybox. Why? idk ¯\_(ツ)_/¯: https://i.imgur.com/xDDl4Js.png))
- 01:41, 16 October 2021 (diff | hist) . . (+6) . . User:Slender
- 01:39, 16 October 2021 (diff | hist) . . (+910) . . User:Slender
- 01:16, 16 October 2021 (diff | hist) . . (+566) . . User:Slender
- 00:24, 16 October 2021 (diff | hist) . . (+507) . . Gold Rush (3 new bugs added, Proof for all: https://youtu.be/--12RM9a_iY (Revisions could be made to make bug descriptions more/less wordy to describe the bugs better))
- 16:03, 15 October 2021 (diff | hist) . . (+218) . . m Gravel Pit (New bug added with reference. "A player from BLU can spam control point announcer dialogue for RED by crouch jumping on top of a barrel prop in the room under Control Point A." Proof already provided in reference.)
- 03:10, 15 October 2021 (diff | hist) . . (+56) . . m PASS Time (Updated bugs section with footnote in references with direct link to video for viewing so it's explained better.)
- 03:07, 15 October 2021 (diff | hist) . . (+148) . . m PASS Time (Added new bug: "If a player attempts to pass the JACK to another player who has the ConTracker open, the JACK will appear to slow down while near the latter. " Proof: https://youtu.be/nJoLo2973YE)
- 02:59, 15 October 2021 (diff | hist) . . (-1) . . m Graveyard (Changed trivia entry: I put "a set" which implied that the skulls have multiple areas where they can spawn, when only the skull behind spawn can spawn differently by being on a lower rack aimed at first in the video; Changed "a set" to "various".)
- 02:50, 15 October 2021 (diff | hist) . . (+355) . . m Graveyard (New trivia and reference link to trivia added, too long to put in the summary. Proof: https://youtu.be/L3xLWLD9QeI (This entry could be improved upon) Credit to: https://wiki.teamfortress.com/wiki/User:DarkSun for video.)
- 21:42, 14 October 2021 (diff | hist) . . (+346) . . m Slasher (Added new trivia, too long to put in the summary. Proof: https://i.imgur.com/EAxeDWE.png (Make revisions if needed, not sure if explanation could be better.))
- 21:23, 14 October 2021 (diff | hist) . . (+297) . . User talk:Slender
- 15:51, 14 October 2021 (diff | hist) . . (+221) . . m Upward (New bug added, too long to put into the summary. Proof: https://youtu.be/7zRicG8Aaso?t=78)
- 15:29, 14 October 2021 (diff | hist) . . (+212) . . m Badwater Basin (New bug added, too long to put into the summary. Proof: https://youtu.be/72DzuYT4-a8)
- 14:47, 14 October 2021 (diff | hist) . . (+139) . . m Gold Rush (New bug added: "RED Engineers can build a teleporter in their final spawn on Stage 3, due to the func_respawnroom entity not filling up the entire room." Proof: https://imgur.com/a/Ko0gmO6)
- 03:24, 14 October 2021 (diff | hist) . . (+132) . . N User:Slender (Created page with "{{DISPLAYTITLE:<center>This profile is currently WIP, come back later and it ''might'' be done!</center>}} right")
- 03:08, 14 October 2021 (diff | hist) . . (+1) . . N File:User Slender Konata.png
- 02:52, 14 October 2021 (diff | hist) . . (-64) . . m Pier (Undo edit by Slender (Talk) (3051553) Here's the video: https://youtu.be/v-Yth3Ws5YQ) (Tag: Undo)
- 02:51, 14 October 2021 (diff | hist) . . (-61) . . m Thunder Mountain (Undo edit by Slender (Talk) (3051557) Sorry, forgot this was the summary section, here's the video. https://youtu.be/h4v3z-3X2l4) (Tag: Undo)
- 02:43, 14 October 2021 (diff | hist) . . (+193) . . m Exploits (Added exploit to 2fort: "Airduct Stickies - A Demoman can shoot stickies into the airducts of either team's Basement area. Sometimes the stickies aren't completely hidden, as the space in the airducts are thin.")
- 02:30, 14 October 2021 (diff | hist) . . (+167) . . m Thunder Mountain (Undo edit by Ashe (Talk) (3051543) Updated the previously removed edit with link to a video example. (Apologies if it's hard to see, but the bug itself is a slight stutter while rubbing against the sign.)) (Tag: Undo)
- 02:20, 14 October 2021 (diff | hist) . . (+176) . . m Pier (Undo edit by Ashe (Talk) (3051542) Updated the previously removed edit with link to a video example.) (Tag: Undo)
- 01:21, 14 October 2021 (diff | hist) . . (+105) . . m Thunder Mountain (Added new bug: "On Stage 3, a player's view can glitch out if they rub against Checkpoint 3's sign on top of the roof.")
- 00:46, 14 October 2021 (diff | hist) . . (+112) . . m Pier (Added new bug: "After the cart detonates on the final checkpoint, players can go out of bounds from where the cart detonated.")
- 00:05, 14 October 2021 (diff | hist) . . (0) . . m Gold Rush (Original edit was a misspell, was "Stage C, Checkpoint 2" when it should be "Stage 3, Checkpoint B")
- 23:24, 13 October 2021 (diff | hist) . . (+2) . . User talk:GrampaSwood (→Slasher patch note edit)
- 23:24, 13 October 2021 (diff | hist) . . (+747) . . User talk:GrampaSwood (→Slasher patch note edit: new section)
- 22:03, 13 October 2021 (diff | hist) . . (+238) . . m Slasher (The only change I made is in the Trivia section, and it's about the unexplained patch note change for the October 5, 2021 Patch, which is the "Added a strange rustling over there in the woods... ?" one.)