Difference between revisions of "Team Fortress 2 Beta"
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* Testing new technologies without the risk of breaking the game. | * Testing new technologies without the risk of breaking the game. | ||
− | New players receive any weapons that are currently undergoing testing, certain [[promotional items]] that their Steam account is entitled to, and other items that may be given out for testing occasionally. [[Item drop system|Random drops]] and [[crafting]] are currently enabled, however [[trading]] and the [[Mann Co. Store]] are not available. Time spent playing ''Team Fortress 2 Beta'' will also count towards gaining item drops in the regular version of ''Team Fortress 2''. | + | New players receive any weapons that are currently undergoing testing, certain [[promotional items]] that their Steam account is entitled to (such as the [[Ellis Cap]] or the [[Frying Pan]], and other items that may be given out for testing occasionally. [[Item drop system|Random drops]] and [[crafting]] are currently enabled, however [[trading]] and the [[Mann Co. Store]] are not available. Time spent playing ''Team Fortress 2 Beta'' will also count towards gaining item drops in the regular version of ''Team Fortress 2''. |
The current ''Team Fortress 2 Beta'' differs from the first beta that was released to any user who pre-ordered the game back in 2007, and is more similar to the [[Team Fortress 2 Closed Beta|closed beta]] from 2009. | The current ''Team Fortress 2 Beta'' differs from the first beta that was released to any user who pre-ordered the game back in 2007, and is more similar to the [[Team Fortress 2 Closed Beta|closed beta]] from 2009. | ||
+ | This version of the game is very similar to the regular game. | ||
+ | Notable differences on first start-up of the beta include: | ||
+ | No achievements have been earned | ||
+ | No items appear in your inventory, unless they are applied to your account ([[promotional items]] | ||
== Changes currently undergoing testing == | == Changes currently undergoing testing == |
Revision as of 15:42, 25 June 2012
Team Fortress 2 Beta is a separate Template:W version of the game and open to all premium players. Released on December 2, 2010, this is the second period of public beta testing – the first one occurring before the official release of the game. The current beta is used for purposes including, but not limited to:
- Testing and tuning various class, item, and weapon changes.
- Testing map changes and variants.
- Running higher level, game-wide experiments (like doubling player health).
- Testing new technologies without the risk of breaking the game.
New players receive any weapons that are currently undergoing testing, certain promotional items that their Steam account is entitled to (such as the Ellis Cap or the Frying Pan, and other items that may be given out for testing occasionally. Random drops and crafting are currently enabled, however trading and the Mann Co. Store are not available. Time spent playing Team Fortress 2 Beta will also count towards gaining item drops in the regular version of Team Fortress 2.
The current Team Fortress 2 Beta differs from the first beta that was released to any user who pre-ordered the game back in 2007, and is more similar to the closed beta from 2009. This version of the game is very similar to the regular game. Notable differences on first start-up of the beta include: No achievements have been earned No items appear in your inventory, unless they are applied to your account (promotional items
Contents
Changes currently undergoing testing
New weapons
Class | Ammo loaded |
Ammo carried |
Damage range | Notes/Special abilities | |
---|---|---|---|---|---|
![]() |
![]() Beta Split Equalizer 1 |
N/A | N/A | Base: 65
Crit: 195 |
![]()
|
![]() Beta Split Equalizer 2 |
N/A | N/A | Base: 33–107
Crit: 3× base damage. |
![]()
| |
![]() |
![]() Beta Quick-Fix† |
N/A | N/A | N/A |
|
†This weapon was added to TF2 as the Quick-Fix in the Über Update. This beta variation still exists as a separate weapon with its pre-release stats, but is no longer given to new TF2 Beta players. |
Changed weapons
Class | Item | Old | New |
---|---|---|---|
![]() |
![]() Equalizer |
Blocks healing while in use Move speed increases as the user becomes injured |
![]()
|
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![]() Flame Thrower |
~
|
![]()
|
![]() Backburner |
+10% damage bonus
|
![]()
| |
![]() Degreaser |
No damage penalty
|
![]()
| |
![]() Phlogistinator |
|
| |
![]() |
![]() Tomislav |
+40% faster spin up time |
![]() |
Other changes
- The public IP is now displayed in the console when creating a local server, and the output for the exec command has been altered.
- Added an option for dedicated servers to enforce Steam user blocking. This is a feature which allows a player or Steam Community group to prevent other players that they have blocked from joining their games. [1][2]
- Fixed a pipe overflow problem affecting dedicated servers running on FreeBSD.
Bugs
- The Equalizer still suppresses Medic calls when held, despite the fact that Soldiers carrying it can now be healed.
- The fix for dedicated servers running on FreeBSD doesn't work. [3]
Previous changes
Class | Item | Old | New | Status |
---|---|---|---|---|
![]() |
![]() Shortstop |
Normal reload speed |
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![]() Not implemented (9/23/2011) |
20% slower reload speed |
![]() |
![]() Added to game (10/13/2011) | ||
![]() Mad Milk |
Players heal 75% of the damage done to an enemy covered with milk |
![]() |
![]() Added to game (4/14/2011) | |
![]() Boston Basher |
On Miss: Hit yourself, causing self damage and bleeding for 5 seconds |
![]() |
![]() Not implemented (9/23/2011) | |
![]() Three-Rune Blade | ||||
![]() Sun-on-a-Stick |
Minicrits against burning players -15% damage done
|
![]()
|
![]() Added to game (4/14/2011) | |
![]() Fan O'War |
Marked for death status lasts 10 seconds |
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![]() Added to game (4/14/2011) | |
![]() |
![]() Beta Pocket Rocket Launcher |
![]() |
![]()
|
![]() Not implemented (4/28/2011) |
When the medic healing you is killed you gain crit boost for 8 seconds |
![]() |
![]() Not active (11/9/2011) | ||
![]() Beta Pocket Rocket Launcher 2 |
When the medic healing you is killed you gain crit boost for 8 seconds |
![]() |
![]() Not active (11/9/2011) | |
![]() Beta Pocket Rocket Launcher 3 |
When the medic healing you is killed you gain crit boost for 8 seconds |
![]() |
![]() Not active (11/9/2011) | |
![]() Battalion's Backup |
Takes 175 damage to fully charge |
![]() |
![]() Added to game (4/14/2011) | |
![]() Concheror |
20% of damage done by teammates is returned as health during buff |
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![]() Added to game (4/14/2011) | |
![]() Beta Pocket Shotgun |
![]() |
![]()
|
![]() Not implemented (4/28/2011) | |
While a medic is healing you, this weapon's damage is increased by 25% While not being healed by a medic, your weapon switch time is 25% longer |
![]()
|
![]() Not active (11/9/2011) | ||
![]() Equalizer |
Original damage formula Soldiers carrying the Equalizer can call for Medics |
![]()
|
![]() Added to game (4/14/2011) | |
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![]() Backburner |
No compression blast +15% damage done
|
![]()
|
![]() Added to game (4/14/2011) |
![]() Degreaser |
-25% burn damage penalty No damage penalty
|
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|
![]() Not implemented (11/9/2011) | |
![]() Flare Gun |
Mini-crits against burning players at close range, full crits against burning players at long range |
![]() |
![]() Added to game (4/14/2011) | |
![]() Detonator |
![]() |
![]()
|
![]() Not implemented (6/17/2011) | |
Flares do not detonate on impact with the world Guarantees critical damage on burning targets (direct flare hits only) |
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![]() Not implemented3 (7/12/2011) | ||
![]() Reserve Shooter |
Can only be equipped by the Soldier |
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![]() Added to game (10/13/2011) | |
![]() Powerjack |
+25% damage No random critical hits |
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|
![]() Added to game (4/14/2011) | |
![]() |
![]() Loch-n-Load |
+10% damage done
|
![]()
|
![]() Added to game (4/14/2011) |
![]() Eyelander |
No random critical hits No damage penalty
|
![]()
|
![]() Not implemented1 (4/26/2011) | |
![]() Horseless Headless Horsemann's Headtaker | ||||
No taunt |
![]() |
![]() Added to game (6/3/2011) | ||
![]() Claidheamh Mòr |
No random critical hits No damage penalty
|
![]()
|
![]() Not implemented1 (4/26/2011) | |
No taunt |
![]() |
![]() Added to game (6/3/2011) | ||
![]() Ullapool Caber |
No random critical hits No damage penalty
|
![]()
|
![]() Not implemented1 (4/26/2011) | |
![]() |
![]() Natascha |
Slowdown-on-hit effect does not fall off over distance Normal spin-up time |
![]()
|
![]() Added to game (12/17/2010) |
![]() Natascha Variant 1 |
Slowdown-on-hit effect does not fall off over distance -25% damage done
|
![]()
|
![]() Not implemented (1/06/2011) | |
![]() Natascha Variant 2 |
Slowdown-on-hit effect does not fall off over distance No health penalty |
![]()
|
![]() Not implemented (1/06/2011) | |
![]() Tomislav |
No health penalty |
![]() |
![]() Not implemented (1/26/2012) | |
![]() Dalokohs Bar |
25.7 second cooldown |
![]() |
![]() Added to game (4/14/2011) | |
![]() Sandvich |
Dropped Sandviches heal the Heavy that dropped them |
![]() |
![]() Added to game (2/14/2012) | |
![]() Buffalo Steak Sandvich | ||||
![]() Fists of Steel |
60% less damage from ranged sources while active Normal weapon switch |
![]()
|
![]() Added to game (4/14/2011) | |
![]() |
![]() Widowmaker |
Per Shot: -60 ammo |
![]() |
![]() Added to game (10/13/2011) |
![]() Gunslinger |
No random critical hits No damage penalty
|
![]()
|
![]() Not implemented1 (4/26/2011) | |
![]() Southern Hospitality |
No random critical hits No damage penalty
|
![]()
|
![]() Not implemented1 (4/26/2011) | |
![]() |
![]() Overdose Beta Syringe Gun |
![]() |
![]()
|
![]() Not implemented (4/28/2011) |
Applies Mad Milk to target for one second 50% slower firing rate
|
![]()
|
![]() Not implemented (6/17/2011) | ||
Applies Mad Milk to target for two seconds 50% slower firing rate
|
![]()
|
![]() Added to game (6/23/2011) | ||
![]() Medi Gun |
~ | ![]() |
![]() Not implemented (1/06/2011) | |
![]() Kritzkrieg |
~ | ![]() |
![]() Not implemented (1/06/2011) | |
![]() Quick-Fix |
![]() |
![]()
|
![]() Not implemented (6/17/2011) | |
![]() Vita-Saw |
Does not allow player to see enemy health |
![]() |
![]() Not implemented2 (4/26/2011) | |
![]() Solemn Vow Beta Bonesaw |
![]() |
![]() |
![]() Added to game (6/23/2011) | |
![]() |
![]() Sydney Sleeper |
Normal charge rate |
![]() |
![]() Added to game (4/14/2011) |
![]() Beta Sniper Rifle 1 |
![]() |
![]()
|
![]() Not implemented (4/28/2011) | |
On Hit: Rifle charge rate increased by 35% |
![]()
|
![]() Not active4 (11/9/2011) | ||
![]() Beta Sniper Club 1 |
![]() |
![]()
|
![]() Not active4 (11/9/2011) | |
![]() |
![]() Enforcer |
0.5 sec increase in time taken to cloak Able to see enemy health at any time |
![]()
|
![]() Not implemented (3/15/2012) |
0.5 sec increase in time taken to decloak Normal firing speed |
![]()
|
![]() Not implemented (4/17/2012) | ||
Random critical hits enabled |
![]() |
![]() Not implemented (6/1/2012) | ||
All Classes | ![]() Health |
~ | ![]() |
![]() Not implemented (1/13/2011) |
~ | ![]() |
![]() Not implemented (2/11/2011) | ||
![]() Buildings |
~ | ![]() |
![]() Not implemented (1/13/2011) | |
![]() Responses |
~ | ![]() |
![]() Added to game (6/3/2011) | |
1These weapon changes went live in the Hatless Update but were reverted by an item schema update before the April 15, 2011 Patch. |
Patches
See also
External Links
- Official TF2 Blog - Prepare for your examination!
- TF2 Beta forum on Steam Users' Forums
- TF2 Beta Update History on Steam Users' Forums