Difference between revisions of "Tobor"

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(Possibly a training bot)
m (Undo edit by Steviejoejimbob (Talk) (186347) no speculation)
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The texture of Tobor has been removed from the game's files as of the [[Engineer Update]] and is no longer found in props_training, pushing towards the idea that it was only a red herring. However, since it was in props_training it can also be thought that it was to be used on a training map, but was later taken out.
 
The texture of Tobor has been removed from the game's files as of the [[Engineer Update]] and is no longer found in props_training, pushing towards the idea that it was only a red herring. However, since it was in props_training it can also be thought that it was to be used on a training map, but was later taken out.
 
Tobor's relation to the training map and subsequent removal may have meant it was considered as a live target on the shooting range, before being scrapped for wood cutouts and actual AI-controlled players.
 
  
 
== See also ==
 
== See also ==

Revision as of 00:00, 13 November 2010

The texture of Tobor

Tobor is an unused texture that was found in the props_training section of the GCF files which were added as part of the Mac Update. It is unknown what the texture was planned to be used for (if its use was indeed planned), but was speculated to be part of the Engineer update as some form of Sentry Gun replacement or upgrade as "Tobor" is "Robot" spelled backwards.

The texture of Tobor has been removed from the game's files as of the Engineer Update and is no longer found in props_training, pushing towards the idea that it was only a red herring. However, since it was in props_training it can also be thought that it was to be used on a training map, but was later taken out.

See also