Difference between revisions of "Scotsman's Skullcutter"
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File:Scotsman's Skullcutter 1st person.png|First-person view. | File:Scotsman's Skullcutter 1st person.png|First-person view. | ||
File:Scotsman's Skullcutter with Chargin' Targe 1st person.png|First-person view with [[Chargin' Targe]]. | File:Scotsman's Skullcutter with Chargin' Targe 1st person.png|First-person view with [[Chargin' Targe]]. | ||
− | File:Scotsman's Skullcutter with Festive Chargin' Targe RED First Person.png|First-person view with [ | + | File:Scotsman's Skullcutter with Festive Chargin' Targe RED First Person.png|First-person view with [[RED]] [[Festive weapons|Festive]] Chargin' Targe. |
File:Scotsman's Skullcutter with Festive Chargin' Targe BLU First Person.png|First-person view with [[BLU]] Festive Chargin' Targe. | File:Scotsman's Skullcutter with Festive Chargin' Targe BLU First Person.png|First-person view with [[BLU]] Festive Chargin' Targe. | ||
File:Scotsman's Skullcutter with Splendid Screen 1st person.png|First-person view with [[Splendid Screen]] (Classic Style). | File:Scotsman's Skullcutter with Splendid Screen 1st person.png|First-person view with [[Splendid Screen]] (Classic Style). |
Revision as of 10:47, 10 June 2015
“ | Hey, Private Haircut... I might o' taken a bit too much off... YOUR HEAD!
Click to listen
— The Demoman to the beheaded Soldier
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” |
The Scotsman's Skullcutter is a community-created melee weapon for the Demoman. It is a bloodied double-bevelled battle-axe with a wooden shaft and spiked crossguard.
Like the Eyelander, this weapon has a large melee range and will decapitate enemies. It does not collect heads, though, so it does not provide additional health or speed when it kills an enemy player. Instead, it deals 20% more damage and can deal random critical hits. A single critical hit will kill any class that isn't overhealed, excluding the Heavy.
As the axe appears to have considerable weight, it will slow the Demoman down from 280 units/second, 93% of normal speed while it is the active weapon, to 238 units/second, 79% of normal speed. This is 8 units/second faster than a Heavy and 2 units/second slower than a Soldier, making him the second slowest class while the weapon is active.
The creator, 76561197972481083, also contributed the kill icon.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 78 |
Point blank | 66-90 | |
Critical | 234 | |
Mini-crit | 89-122 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Jarate | Axtinguisher | Scotsman's Skullcutter | ||
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Class Token - Demoman | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
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As a crafting ingredient
Scotsman's Skullcutter | Haunted Metal Scrap | Refined Metal | Horseless Headless Horsemann's Headtaker | |||
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Scotsman's Skullcutter | Axtinguisher | Back Scratcher | ||
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Strange variant
[expand]Strange variant information |
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Related achievements
Demoman
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Update history
- The Scotsman's Skullcutter was added to the game.
- The Scotsman's Skullcutter was given its own kill icon.
- The Demoman's battleaxe now sounds like a sword. (Hit sound changed from Bottle to Eyelander)
- [Undocumented] The Scotsman's Skullcutter was added to the crafting blueprint for the Horseless Headless Horsemann's Headtaker.
- Integrated several improvements to contributed items provided by their authors. (Visual update to textures)
- [Undocumented] The Scotsman's Skullcutter was added to the crafting blueprint for the Back Scratcher.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- The crafting cost for the Horseless Headless Horsemann's Headtaker was reduced by one Refined Metal to one Refined Metal + Unusual Haunted Metal Scrap + Scotsman's Skullcutter.
- Added new community contributed response rules to this weapon.
- [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".
- Fixed missing forces for Demoman swords.
- [Undocumented] Added Strange quality.
- [Undocumented] Added Collector's quality.
- Updated the Scotsman's Skullcutter to use the Grenade Launcher taunt.
December 22, 2014 Patch (Smissmas 2014)
- Movement speed penalty now only applies when weapon is active.
Unused content
- There is an unused axe located in the backpack files that resembles the Skullcutter. Based on the similar designs and file names, it may have been a prototype for the Horseless Headless Horsemann's Headtaker.
Trivia
- Most of the Quake World Team Fortress's classes, including the Demoman, used a battle-axe as their melee weapon.
- Like the Eyelander, this weapon still has blood on it in the censored version of Team Fortress 2, whereas the Ubersaw and Axtinguisher are clean and bloodless.
- NeoDement submitted a custom taunt animation for the Scotsman's Skullcutter, which has not been implemented.
Gallery
First-person view with Chargin' Targe.
First-person view with BLU Festive Chargin' Targe.
First-person view with Splendid Screen (Classic Style).
First-person view with Tide Turner.
The backpack icon of an unused axe.
See also
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[expand]Weapons |
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