Difference between revisions of "Community Eyeaduct strategy"
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(Fixed a few mistakes (widowmaker DOES return metal on hit, removed that line, banners do not charge upon hitting monoculus, modified that line) and added the Dragon's Fury as a potential MONOCULUS strategy.) |
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{{Info}} [[Jumping#Rocket jump|Rocket jumping]] is a viable method of evading MONOCULUS' projectiles. | {{Info}} [[Jumping#Rocket jump|Rocket jumping]] is a viable method of evading MONOCULUS' projectiles. | ||
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{{Pro}} A [[Kritzkrieg]] [[ÜberCharge]] will allow a skilled Soldier to make short work of MONOCULUS, as a pack of [[critical hits|critical]] rockets and [[Shotgun]] shells will take a large chunk of its health away. | {{Pro}} A [[Kritzkrieg]] [[ÜberCharge]] will allow a skilled Soldier to make short work of MONOCULUS, as a pack of [[critical hits|critical]] rockets and [[Shotgun]] shells will take a large chunk of its health away. | ||
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{{Pro}} The Shotgun can be effective against MONOCULUS as base damage remains the same when attacking it. This will allow you to do more damage from a longer range than normal. | {{Pro}} The Shotgun can be effective against MONOCULUS as base damage remains the same when attacking it. This will allow you to do more damage from a longer range than normal. | ||
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+ | {{Con}} None of Soldier's [[Banner|banners]] charge upon hitting MONOCULUS. | ||
{{Con}}Charging MONOCULUS with the [[Equalizer]] at very low health will only be effective if the enemy team is not around and MONOCULUS is stunned, as your crits will deal around 300 damage. Otherwise, it's a risky strategy. | {{Con}}Charging MONOCULUS with the [[Equalizer]] at very low health will only be effective if the enemy team is not around and MONOCULUS is stunned, as your crits will deal around 300 damage. Otherwise, it's a risky strategy. | ||
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{{Con}}The [[Reserve Shooter]] will not mini-crit against MONOCULUS so this is not recommended. | {{Con}}The [[Reserve Shooter]] will not mini-crit against MONOCULUS so this is not recommended. | ||
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{{Info}}Because MONOCULUS does not suffer afterburn damage, using the Pyro against MONOCULUS is inadvisable. In addition, the Pyro's short range of effectiveness and MONOCULUS' resistance to [[Flamethrower]]s makes attacking head-on a very deadly prospect. | {{Info}}Because MONOCULUS does not suffer afterburn damage, using the Pyro against MONOCULUS is inadvisable. In addition, the Pyro's short range of effectiveness and MONOCULUS' resistance to [[Flamethrower]]s makes attacking head-on a very deadly prospect. | ||
− | {{Info}} A skilled Pyro may be able to effectively attack MONOCULUS by using [[compression blast|air blasts]] to reflect MONOCULUS's projectiles back at it. However, unless MONOCULUS is angry these projectiles will travel slowly and will often miss their target. | + | {{Info}} A skilled Pyro may be able to effectively attack MONOCULUS by using [[compression blast|air blasts]] to reflect MONOCULUS's projectiles back at it. However, unless MONOCULUS is angry these projectiles will travel slowly and will often miss their target. Even if they land, they will additionally enrage MONOCULUS which can make it more detrimental than helpful to airblast his projectiles.. |
{{Info}}The Pyro can take up a support role, keeping projectiles from hitting teammates | {{Info}}The Pyro can take up a support role, keeping projectiles from hitting teammates | ||
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+ | {{Pro}}The [[Dragon's Fury]] works incredibly well against MONOCULUS. Its base damage is 75, and it has incredibly quick follow-up shots. | ||
{{Pro}}The [[Backburner]] can be moderately effective if MONOCULUS is distracted. | {{Pro}}The [[Backburner]] can be moderately effective if MONOCULUS is distracted. | ||
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{{Info}}It is possible to briefly dodge MONOCULUS' projectiles by charging with the [[Chargin' Targe]] or [[Splendid Screen]] in a single direction across open ground. | {{Info}}It is possible to briefly dodge MONOCULUS' projectiles by charging with the [[Chargin' Targe]] or [[Splendid Screen]] in a single direction across open ground. | ||
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+ | {{Pro}}If you can anticipate when MONOCULUS is going to spawn, you could potentially use the [[Scottish Resistance]] to deal massive damage to MONOCULUS as he is spawning. This does not work past level 1, however, as he destroys stickybombs near him on at level 2 and higher. | ||
{{Pro}}Direct hits with the [[Grenade Launcher]] or [[Loch-n-Load]] will cause large amounts of damage to MONOCULUS, so it is advisable to lead your shots slightly to ensure they connect. This strategy is especially effective with a Kritzkrieg ÜberCharge. | {{Pro}}Direct hits with the [[Grenade Launcher]] or [[Loch-n-Load]] will cause large amounts of damage to MONOCULUS, so it is advisable to lead your shots slightly to ensure they connect. This strategy is especially effective with a Kritzkrieg ÜberCharge. | ||
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{{Pro}} The [[Short Circuit]] is able to protect the Engineer as it is able to destroy MONOCULUS's projectiles. | {{Pro}} The [[Short Circuit]] is able to protect the Engineer as it is able to destroy MONOCULUS's projectiles. | ||
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| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medic.png|100x100px|link=Medic]]<br>[[Medic match-ups|Medic]] | | class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medic.png|100x100px|link=Medic]]<br>[[Medic match-ups|Medic]] |
Revision as of 22:06, 2 November 2019
Community Eyeaduct strategy | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Halloween |
Setting: | Nighttime, overcast |
Hazards: | Pumpkin bombs, MONOCULUS, Water in the Underworld, Underworld damage-over-time effect, Loot Island explosion |
Map Photos | |
This article is about Community Eyeaduct strategy.
Contents
General Map Strategy
This Halloween map features pumpkin bombs, Halloween pumpkins, Ghosts, and the Soul Gargoyle; see Community Halloween maps strategy.
- This map is almost identical to Viaduct, so many strategies that work there will also work here.
- The game announces whenever a player leaves the Underworld with a bell toll and a message on the text chat. Those notifications can be useful for deciding when it's not a good idea to stand in the open, where invulnerable enemies run through.
- Players in the Underworld are still vulnerable to attack. Be wary of those who might target you or the pumpkin bombs near you while on the chain of islands, and don't let down your guard while waiting for the cage on Loot Island to lower, as enemies may take the opportunity to deny you your Bombinomicon and buffs.
- After killing MONOCULUS, if you notice much of the enemy team heading to Loot Island, use this opportunity to secure the point in your favor.
- Alternatively, having a large number of your team going to Loot Island can be effective, as though you might lose the point temporarily, the speed, strength, and health boosts given after you exit the Underworld can allow you to annihilate the enemy team.
General MONOCULUS Strategy
- Unlike other later MONOCULUS situations, truce is called as long as MONOCULUS is on the map.
- The ability to capture the point will be postponed as long as MONOCULUS is alive so focus on killing it. A large group attacking at once can drain MONOCULUS' health rapidly.
- Do not use melee weapons. MONOCULUS flies and/or hovers across sections of the map out of the range of almost all melee weapons.
- Players that survive the Underworld can use their invulnerable state to stun MONOCULUS.
- A critical hit on MONOCULUS makes him angry, causing him to fire three critical projectiles in a row that move at the speed of Liberty Launcher rockets.
- Use cover from map structures if you are close to it when it gets angry.
- When possible, stun him while he is angry to give yourselves breathing room.
- Be sure that you are healed up and have full ammunition as MONOCULUS is about to leave or die.
- In this particular KOTH arrangement, Engineers tend to build up or move up their positions during each truce. However, everyone has free reign of the map during a truce; so, use this situation to note where the enemy Buildings are located.
- When the opportunity presents itself, stand next to enemy buildings while you shoot at MONOCULUS, and avoid your own team's buildings for the same reason.
- As MONOCULUS gets close to either leaving or being destroyed, set up attacks you can make the moment the truce ends or prepare to thwart enemies attempting to do the same against your Engineers.
Class-specific MONOCULUS Strategy
Class | Strategy | ||
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![]() Scout |
vs | ![]() MONOCULUS |
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![]() Soldier |
vs | ![]() MONOCULUS |
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![]() Pyro |
vs | ![]() MONOCULUS |
|
![]() Demoman |
vs | ![]() MONOCULUS |
|
![]() Heavy |
vs | ![]() MONOCULUS |
|
![]() Engineer |
vs | ![]() MONOCULUS |
|
![]() Medic |
vs | ![]() MONOCULUS |
|
![]() Sniper |
vs | ![]() MONOCULUS |
|
![]() Spy |
vs | ![]() MONOCULUS |
|
See also